Use slice instead of map
License: MIT Signed-off-by: Jakub Sztandera <kubuxu@protonmail.ch>
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@ -89,10 +89,17 @@ func (b *bus) Subscribe(typedChan interface{}, opts ...SubOption) (c CancelFunc,
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err = b.withNode(typ.Elem(), func(n *node) {
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// when all subs are waiting on this channel, setting this to 1 doesn't
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// really affect benchmarks
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i := n.sub(refCh)
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n.sub(refCh)
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c = func() {
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n.lk.Lock()
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delete(n.sinks, i)
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for i := 0; i < len(n.sinks); i++ {
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if n.sinks[i] == refCh {
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n.sinks[i] = n.sinks[len(n.sinks)-1]
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n.sinks = n.sinks[:len(n.sinks)-1]
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break
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}
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}
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tryDrop := len(n.sinks) == 0 && n.nEmitters == 0
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n.lk.Unlock()
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if tryDrop {
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@ -143,30 +150,20 @@ type node struct {
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// emitter ref count
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nEmitters int32
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// sink index counter
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sinkC int
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// TODO: we could make emit a bit faster by making this into an array, but
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// it doesn't seem needed for now
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sinks map[int]reflect.Value
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keepLast bool
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last reflect.Value
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sinks []reflect.Value
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}
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func newNode(typ reflect.Type) *node {
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return &node{
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typ: typ,
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sinks: map[int]reflect.Value{},
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}
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}
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func (n *node) sub(outChan reflect.Value) int {
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i := n.sinkC
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n.sinkC++
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n.sinks[i] = outChan
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return i
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func (n *node) sub(outChan reflect.Value) {
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n.sinks = append(n.sinks, outChan)
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}
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func (n *node) emit(event interface{}) {
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