go-libp2p-pubsub/peer_gater.go

303 lines
6.0 KiB
Go

package pubsub
import (
"context"
"fmt"
"math/rand"
"sort"
"sync"
"time"
"github.com/libp2p/go-libp2p-core/host"
"github.com/libp2p/go-libp2p-core/network"
"github.com/libp2p/go-libp2p-core/peer"
"github.com/libp2p/go-libp2p-core/protocol"
manet "github.com/multiformats/go-multiaddr-net"
)
var PeerGaterRetainStats = 6 * time.Hour
var PeerGaterQuiet = time.Minute
type peerGater struct {
sync.Mutex
threshold, decay float64
validate, throttle float64
lastThrottle time.Time
peerStats map[peer.ID]*peerGaterStats
ipStats map[string]*peerGaterStats
host host.Host
// for unit tests
getIP func(peer.ID) string
}
type peerGaterStats struct {
connected int
expire time.Time
deliver, duplicate, ignore, reject float64
}
// WithPeerGater is a gossipsub router option that enables reactive validation queue
// management.
// The threshold parameter is the threshold of throttled/validated messages before the gating
// kicks in.
// The decay parameter is the (linear) decay of counters per second.
func WithPeerGater(threshold, decay float64) Option {
return func(ps *PubSub) error {
gs, ok := ps.rt.(*GossipSubRouter)
if !ok {
return fmt.Errorf("pubsub router is not gossipsub")
}
gs.gate = newPeerGater(ps.ctx, ps.host, threshold, decay)
// hook the tracer
if ps.tracer != nil {
ps.tracer.internal = append(ps.tracer.internal, gs.gate)
} else {
ps.tracer = &pubsubTracer{
internal: []internalTracer{gs.gate},
pid: ps.host.ID(),
msgID: ps.msgID,
}
}
return nil
}
}
func newPeerGater(ctx context.Context, host host.Host, threshold, decay float64) *peerGater {
pg := &peerGater{
threshold: threshold,
decay: decay,
peerStats: make(map[peer.ID]*peerGaterStats),
ipStats: make(map[string]*peerGaterStats),
host: host,
}
go pg.background(ctx)
return pg
}
func (pg *peerGater) background(ctx context.Context) {
tick := time.NewTicker(DefaultDecayInterval)
defer tick.Stop()
for {
select {
case <-tick.C:
pg.decayStats()
case <-ctx.Done():
return
}
}
}
func (pg *peerGater) decayStats() {
pg.Lock()
defer pg.Unlock()
pg.validate *= pg.decay
if pg.validate < DefaultDecayToZero {
pg.validate = 0
}
pg.throttle *= pg.throttle
if pg.throttle < DefaultDecayToZero {
pg.throttle = 0
}
now := time.Now()
for ip, st := range pg.ipStats {
if st.connected > 0 {
st.deliver *= pg.decay
if st.deliver < DefaultDecayToZero {
st.deliver = 0
}
st.duplicate *= pg.decay
if st.duplicate < DefaultDecayToZero {
st.duplicate = 0
}
st.ignore *= pg.decay
if st.ignore < DefaultDecayToZero {
st.ignore = 0
}
st.reject *= pg.decay
if st.reject < DefaultDecayToZero {
st.reject = 0
}
} else if st.expire.Before(now) {
delete(pg.ipStats, ip)
}
}
}
func (pg *peerGater) getPeerStats(p peer.ID) *peerGaterStats {
st, ok := pg.peerStats[p]
if !ok {
st = pg.getIPStats(p)
pg.peerStats[p] = st
}
return st
}
func (pg *peerGater) getIPStats(p peer.ID) *peerGaterStats {
ip := pg.getPeerIP(p)
st, ok := pg.ipStats[ip]
if !ok {
st = &peerGaterStats{}
pg.ipStats[ip] = st
}
return st
}
func (pg *peerGater) getPeerIP(p peer.ID) string {
if pg.getIP != nil {
return pg.getIP(p)
}
connToIP := func(c network.Conn) string {
remote := c.RemoteMultiaddr()
ip, err := manet.ToIP(remote)
if err != nil {
return "<unknown>"
}
return ip.String()
}
conns := pg.host.Network().ConnsToPeer(p)
switch len(conns) {
case 0:
return "<unknown>"
case 1:
return connToIP(conns[0])
default:
// we have multiple connections -- order by number of streams and use the one with the
// most streams; it's a nightmare to track multiple IPs per peer, so pick the best one.
streams := make(map[string]int)
for _, c := range conns {
streams[c.ID()] = len(c.GetStreams())
}
sort.Slice(conns, func(i, j int) bool {
return streams[conns[i].ID()] > streams[conns[j].ID()]
})
return connToIP(conns[0])
}
}
func (pg *peerGater) AcceptFrom(p peer.ID) AcceptStatus {
if pg == nil {
return AcceptAll
}
pg.Lock()
defer pg.Unlock()
if time.Since(pg.lastThrottle) > PeerGaterQuiet {
return AcceptAll
}
if pg.throttle == 0 {
return AcceptAll
}
if pg.validate != 0 && pg.throttle/pg.validate < pg.threshold {
return AcceptAll
}
st := pg.getPeerStats(p)
total := st.deliver + 0.5*st.duplicate + st.ignore + 2*st.reject
if total == 0 {
return AcceptAll
}
// we make a randomized decision based on the goodput of the peer
threshold := (1 + st.deliver) / (1 + total)
if rand.Float64() < threshold {
return AcceptAll
}
log.Debugf("throttling peer %s with threshold %f", p, threshold)
return AcceptControl
}
func (pg *peerGater) AddPeer(p peer.ID, proto protocol.ID) {
pg.Lock()
defer pg.Unlock()
st := pg.getPeerStats(p)
st.connected++
}
func (pg *peerGater) RemovePeer(p peer.ID) {
pg.Lock()
defer pg.Unlock()
st := pg.getPeerStats(p)
st.connected--
st.expire = time.Now().Add(PeerGaterRetainStats)
delete(pg.peerStats, p)
}
func (pg *peerGater) Join(topic string) {}
func (pg *peerGater) Leave(topic string) {}
func (pg *peerGater) Graft(p peer.ID, topic string) {}
func (pg *peerGater) Prune(p peer.ID, topic string) {}
func (pg *peerGater) ValidateMessage(msg *Message) {
pg.Lock()
defer pg.Unlock()
pg.validate++
}
func (pg *peerGater) DeliverMessage(msg *Message) {
pg.Lock()
defer pg.Unlock()
st := pg.getPeerStats(msg.ReceivedFrom)
st.deliver++
}
func (pg *peerGater) RejectMessage(msg *Message, reason string) {
pg.Lock()
defer pg.Unlock()
switch reason {
case rejectValidationQueueFull:
fallthrough
case rejectValidationThrottled:
pg.lastThrottle = time.Now()
pg.throttle++
case rejectValidationIgnored:
st := pg.getPeerStats(msg.ReceivedFrom)
st.ignore++
default:
st := pg.getPeerStats(msg.ReceivedFrom)
st.reject++
}
}
func (pg *peerGater) DuplicateMessage(msg *Message) {
pg.Lock()
defer pg.Unlock()
st := pg.getPeerStats(msg.ReceivedFrom)
st.duplicate++
}
func (pg *peerGater) ThrottlePeer(p peer.ID) {}