package pubsub import ( "sync" "time" "github.com/libp2p/go-libp2p-core/host" "github.com/libp2p/go-libp2p-core/peer" "github.com/libp2p/go-libp2p-core/protocol" ma "github.com/multiformats/go-multiaddr" ) type PeerScoreParams struct { // Score parameters per topic. Topics map[string]*TopicScoreParams // P5: Application-specific peer scoring AppSpecificScore func(p peer.ID) float64 AppSpecificWeight float64 // P6: IP-colocation factor. // The parameter has an associated counter which counts the number of peers with the same IP. // If the number of peers in the same IP exceeds IPColocationFactorThreshold, then the value // is the square of the difference, ie (PeersInSameIP - IPColocationThreshold)^2. // If the number of peers in the same IP is less than the threshold, then the value is 0. // The weight of the parameter MUST be negative, unless you want to disable for testing. // Note: In order to simulate many IPs in a managable manner when testing, you can set the weight to 0 // thus disabling the IP colocation penalty. IPColocationFactorWeight float64 IPColocationFactorThreshold int // the decay interval for parameter counters. DecayInterval time.Duration // counter value below which it is considered 0. DecayToZero float64 // time to remember counters for a disconnected peer. RetainScore time.Duration } type TopicScoreParams struct { // The weight of the topic. TopicWeight float64 // P1: time in the mesh // This is the time the peer has ben grafted in the mesh. // The value of of the parameter is the time/TimeInMeshQuantum, capped by TimeInMeshCap // The weight of the parameter MUST be positive. TimeInMeshWeight float64 TimeInMeshQuantum time.Duration TimeInMeshCap float64 // P2: first message deliveries // This is the number of message deliveries in the topic. // The value of the parameter is a counter, decaying with FirstMessageDeliveriesDecay, and capped // by FirstMessageDeliveriesCap. // The weight of the parameter MUST be positive. FirstMessageDeliveriesWeight, FirstMessageDeliveriesDecay float64 FirstMessageDeliveriesCap float64 // P3: mesh message deliveries // This is the number of message deliveries in the mesh, within the MeshMessageDeliveriesWindow of // message validation; deliveries during validation also count and are retroactively applied // when validation succeeds. // This window accounts for the minimum time before a hostile mesh peer trying to game the score // could replay back a valid message we just sent them. // It effectively tracks first and near-first deliveries, ie a message seen from a mesh peer // before we have forwarded it to them. // The parameter has an associated counter, decaying with MeshMessageDeliveriesDecay. // If the counter exceeds the threshold, its value is 0. // If the counter is below the MeshMessageDeliveriesThreshold, the value is the square of // the deficit, ie (MessageDeliveriesThreshold - counter)^2 // The penalty is only activated after MeshMessageDeliveriesActivation time in the mesh. // The weight of the parameter MUST be negative (or zero if you want to disable it). MeshMessageDeliveriesWeight, MeshMessageDeliveriesDecay float64 MeshMessageDeliveriesCap, MeshMessageDeliveriesThreshold float64 MeshMessageDeliveriesWindow, MeshMessageDeliveriesActivation time.Duration // P3b: sticky mesh propagation failures // This is a sticky penalty that applies when a peer gets pruned from the mesh with an active // mesh message delivery penalty. // The weight of the parameter MUST be negative (or zero if you want to disable it) MeshFailurePenaltyWeight, MeshFailurePenaltyDecay float64 // P4: invalid messages // This is the number of invalid messages in the topic. // The value of the parameter is a counter, decaying with InvalidMessageDeliveriesDecay. // The weight of the parameter MUST be negative. InvalidMessageDeliveriesWeight, InvalidMessageDeliveriesDecay float64 } type peerStats struct { // true if the peer is currently connected connected bool // expiration time of the score stats for disconnected peers expire time.Time // per topc stats topics map[string]*topicStats // IP tracking; store as string for easy processing ips []string } type topicStats struct { // true if the peer is in the mesh inMesh bool // time when the peer was (last) GRAFTed; valid only when in mesh graftTime time.Time // time in mesh (updated during refresh/decay to avoid calling gettimeofday on // every score invocation) meshTime time.Duration // first message deliveries firstMessageDeliveries float64 // mesh message deliveries meshMessageDeliveries float64 // true if the peer has been enough time in the mesh to activate mess message deliveries meshMessageDeliveriesActive bool // sticky mesh rate failure penalty counter meshFailurePenalty float64 // invalid message counter invalidMessageDeliveries float64 } type peerScore struct { sync.Mutex // the score parameters params *PeerScoreParams // per peer stats for score calculation peerStats map[peer.ID]*peerStats // IP colocation tracking peerIPs map[string]map[peer.ID]struct{} // message delivery tracking deliveries *messageDeliveries msgID MsgIdFunction host host.Host } type messageDeliveries struct { records map[string]*deliveryRecord // queue for cleaning up old delivery records head *deliveryEntry tail *deliveryEntry } type deliveryRecord struct { status int validated time.Time peers map[peer.ID]struct{} } type deliveryEntry struct { id string expire time.Time next *deliveryEntry } // delivery record status const ( delivery_unknown = iota // we don't know (yet) if the message is valid delivery_valid // we know the message is valid delivery_invalid // we know the message is invalid delivery_throttled // we can't tell if it is valid because validation throttled ) func newPeerScore(params *PeerScoreParams) *peerScore { // TODO return nil } // router interface func (ps *peerScore) Start(gs *GossipSubRouter) { // TODO } func (ps *peerScore) Score(p peer.ID) float64 { if ps == nil { return 0 } ps.Lock() defer ps.Unlock() pstats, ok := ps.peerStats[p] if !ok { return 0 } var score float64 // topic scores for topic, tstats := range pstats.topics { // the topic score var topicScore float64 // the topic parameters topicParams, ok := ps.params.Topics[topic] if !ok { // we are not scoring this topic continue } // P1: time in Mesh if tstats.inMesh { p1 := float64(tstats.meshTime / topicParams.TimeInMeshQuantum) if p1 > topicParams.TimeInMeshCap { p1 = topicParams.TimeInMeshCap } topicScore += p1 * topicParams.TimeInMeshWeight } // P2: first message deliveries p2 := tstats.firstMessageDeliveries topicScore += p2 * topicParams.FirstMessageDeliveriesWeight // P3: mesh message deliveries if tstats.meshMessageDeliveriesActive { if tstats.meshMessageDeliveries < topicParams.MeshMessageDeliveriesThreshold { deficit := topicParams.MeshMessageDeliveriesThreshold - tstats.meshMessageDeliveries p3 := deficit * deficit topicScore += p3 * topicParams.MeshMessageDeliveriesWeight } } // P3b: p3b := tstats.meshFailurePenalty topicScore += p3b * topicParams.MeshFailurePenaltyWeight // P4: invalid messages p4 := tstats.invalidMessageDeliveries topicScore += p4 * topicParams.InvalidMessageDeliveriesWeight // update score, mixing with topic weight score += topicScore * topicParams.TopicWeight } // P5: application-specific score p5 := ps.params.AppSpecificScore(p) score += p5 * ps.params.AppSpecificWeight // P6: IP collocation factor for _, ip := range pstats.ips { peersInIP := len(ps.peerIPs[ip]) if peersInIP > ps.params.IPColocationFactorThreshold { surpluss := float64(peersInIP - ps.params.IPColocationFactorThreshold) p6 := surpluss * surpluss score += p6 * ps.params.IPColocationFactorWeight } } return score } // periodic maintenance func (ps *peerScore) refreshScores() { ps.Lock() defer ps.Unlock() now := time.Now() for p, pstats := range ps.peerStats { if !pstats.connected { // has the retention period expired? if now.After(pstats.expire) { // yes, throw it away (but clean up the IP tracking first) ps.removeIPs(p, pstats.ips) delete(ps.peerStats, p) } // we don't decay retained scores, as the peer is not active. // this way the peer cannot reset a negative score by simply disconnecting and reconnecting, // unless the retention period has ellapsed. // similarly, a well behaved peer does not lose its score by getting disconnected. continue } for topic, tstats := range pstats.topics { // the topic parameters topicParams, ok := ps.params.Topics[topic] if !ok { // we are not scoring this topic continue } // decay counters tstats.firstMessageDeliveries *= topicParams.FirstMessageDeliveriesDecay if tstats.firstMessageDeliveries < ps.params.DecayToZero { tstats.firstMessageDeliveries = 0 } tstats.meshMessageDeliveries *= topicParams.MeshMessageDeliveriesDecay if tstats.meshMessageDeliveries < ps.params.DecayToZero { tstats.meshMessageDeliveries = 0 } tstats.meshFailurePenalty *= topicParams.MeshFailurePenaltyDecay if tstats.meshFailurePenalty < ps.params.DecayToZero { tstats.meshFailurePenalty = 0 } tstats.invalidMessageDeliveries *= topicParams.InvalidMessageDeliveriesDecay if tstats.invalidMessageDeliveries < ps.params.DecayToZero { tstats.invalidMessageDeliveries = 0 } // update mesh time and activate mesh message delivery parameter if need be if tstats.inMesh { tstats.meshTime = now.Sub(tstats.graftTime) if tstats.meshTime > topicParams.MeshMessageDeliveriesActivation { tstats.meshMessageDeliveriesActive = true } } } } } func (ps *peerScore) resfreshIPs() { // peer IPs may change, so we periodically refresh them for p, pstats := range ps.peerStats { if pstats.connected { ips := ps.getIPs(p) ps.setIPs(p, ips, pstats.ips) pstats.ips = ips } } } // tracer interface func (ps *peerScore) AddPeer(p peer.ID, proto protocol.ID) { ps.Lock() defer ps.Unlock() pstats, ok := ps.peerStats[p] if !ok { pstats = &peerStats{topics: make(map[string]*topicStats)} ps.peerStats[p] = pstats } pstats.connected = true ips := ps.getIPs(p) ps.setIPs(p, ips, pstats.ips) pstats.ips = ips } func (ps *peerScore) RemovePeer(p peer.ID) { ps.Lock() defer ps.Unlock() pstats, ok := ps.peerStats[p] if !ok { return } pstats.connected = false pstats.expire = time.Now().Add(ps.params.RetainScore) } func (ps *peerScore) Join(topic string) {} func (ps *peerScore) Leave(topic string) {} func (ps *peerScore) Graft(p peer.ID, topic string) { ps.Lock() defer ps.Unlock() pstats, ok := ps.peerStats[p] if !ok { return } tstats, ok := pstats.getTopicStats(topic, ps.params) if !ok { return } tstats.inMesh = true tstats.graftTime = time.Now() tstats.meshTime = 0 tstats.meshMessageDeliveriesActive = false } func (ps *peerScore) Prune(p peer.ID, topic string) { ps.Lock() defer ps.Unlock() pstats, ok := ps.peerStats[p] if !ok { return } tstats, ok := pstats.getTopicStats(topic, ps.params) if !ok { return } // sticky mesh delivery rate failure penalty threshold := ps.params.Topics[topic].MeshMessageDeliveriesThreshold if tstats.meshMessageDeliveriesActive && tstats.meshMessageDeliveries < threshold { deficit := threshold - tstats.meshMessageDeliveries tstats.meshFailurePenalty += deficit * deficit } tstats.inMesh = false } func (ps *peerScore) ValidateMessage(msg *Message) { ps.Lock() defer ps.Unlock() // the pubsub subsystem is beginning validation; create a record to track time in // the validation pipeline with an accurate firstSeen time. _ = ps.deliveries.getRecord(ps.msgID(msg.Message)) } func (ps *peerScore) DeliverMessage(msg *Message) { ps.Lock() defer ps.Unlock() ps.markFirstMessageDelivery(msg.ReceivedFrom, msg) drec := ps.deliveries.getRecord(ps.msgID(msg.Message)) // mark the message as valid and reward mesh peers that have already forwarded it to us drec.status = delivery_valid drec.validated = time.Now() for p := range drec.peers { // this check is to make sure a peer can't send us a message twice and get a double count // if it is a first delivery. if p != msg.ReceivedFrom { ps.markDuplicateMessageDelivery(p, msg, time.Time{}) } } } func (ps *peerScore) RejectMessage(msg *Message, reason string) { ps.Lock() defer ps.Unlock() // TODO: the reasons should become named strings; good enough for now. switch reason { // we don't track those messages, but we penalize the peer as they are clearly invalid case "missing signature": fallthrough case "invalid signature": ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg) return // we ignore those messages, so do nothing. case "blacklisted peer": fallthrough case "blacklisted source": return } drec := ps.deliveries.getRecord(ps.msgID(msg.Message)) if reason == "validation throttled" { // if we reject with "validation throttled" we don't penalize the peer(s) that forward it // because we don't know if it was valid. drec.status = delivery_throttled // release the delivery time tracking map to free some memory early drec.peers = nil return } // mark the message as invalid and penalize peers that have already forwarded it. drec.status = delivery_invalid for p := range drec.peers { ps.markInvalidMessageDelivery(p, msg) } // release the delivery time tracking map to free some memory early drec.peers = nil } func (ps *peerScore) DuplicateMessage(msg *Message) { ps.Lock() defer ps.Unlock() drec := ps.deliveries.getRecord(ps.msgID(msg.Message)) _, ok := drec.peers[msg.ReceivedFrom] if ok { // we have already seen this duplicate! return } switch drec.status { case delivery_unknown: // the message is being validated; track the peer delivery and wait for // the Deliver/Reject notification. drec.peers[msg.ReceivedFrom] = struct{}{} case delivery_valid: // mark the peer delivery time to only count a duplicate delivery once. drec.peers[msg.ReceivedFrom] = struct{}{} ps.markDuplicateMessageDelivery(msg.ReceivedFrom, msg, drec.validated) case delivery_invalid: // we no longer track delivery time ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg) case delivery_throttled: // the message was throttled; do nothing (we don't know if it was valid) } } // message delivery records func (d *messageDeliveries) getRecord(id string) *deliveryRecord { rec, ok := d.records[id] if ok { return rec } rec = &deliveryRecord{peers: make(map[peer.ID]struct{})} d.records[id] = rec entry := &deliveryEntry{id: id, expire: time.Now().Add(TimeCacheDuration)} if d.tail != nil { d.tail.next = entry d.tail = entry } else { d.head = entry d.tail = entry } return rec } func (d *messageDeliveries) gc() { if d.head == nil { return } now := time.Now() for d.head != nil && now.After(d.head.expire) { delete(d.records, d.head.id) d.head = d.head.next } if d.head == nil { d.tail = nil } } // utilities func (pstats *peerStats) getTopicStats(topic string, params *PeerScoreParams) (*topicStats, bool) { tstats, ok := pstats.topics[topic] if ok { return tstats, true } _, scoredTopic := params.Topics[topic] if !scoredTopic { return nil, false } tstats = &topicStats{} pstats.topics[topic] = tstats return tstats, true } func (ps *peerScore) markInvalidMessageDelivery(p peer.ID, msg *Message) { pstats, ok := ps.peerStats[p] if !ok { return } for _, topic := range msg.GetTopicIDs() { tstats, ok := pstats.getTopicStats(topic, ps.params) if !ok { continue } tstats.invalidMessageDeliveries += 1 } } func (ps *peerScore) markFirstMessageDelivery(p peer.ID, msg *Message) { pstats, ok := ps.peerStats[p] if !ok { return } for _, topic := range msg.GetTopicIDs() { tstats, ok := pstats.getTopicStats(topic, ps.params) if !ok { continue } cap := ps.params.Topics[topic].FirstMessageDeliveriesCap tstats.firstMessageDeliveries += 1 if tstats.firstMessageDeliveries > cap { tstats.firstMessageDeliveries = cap } if !tstats.inMesh { continue } cap = ps.params.Topics[topic].MeshMessageDeliveriesCap tstats.meshMessageDeliveries += 1 if tstats.meshMessageDeliveries > cap { tstats.meshMessageDeliveries = cap } } } func (ps *peerScore) markDuplicateMessageDelivery(p peer.ID, msg *Message, validated time.Time) { var now time.Time pstats, ok := ps.peerStats[p] if !ok { return } if !validated.IsZero() { now = time.Now() } for _, topic := range msg.GetTopicIDs() { tstats, ok := pstats.getTopicStats(topic, ps.params) if !ok { continue } if !tstats.inMesh { continue } // check against the mesh delivery window -- if the validated time is passed as 0, then // the message was received before we finished validation and thus falls within the mesh // delivery window. if !validated.IsZero() && now.After(validated.Add(ps.params.Topics[topic].MeshMessageDeliveriesWindow)) { continue } cap := ps.params.Topics[topic].MeshMessageDeliveriesCap tstats.meshMessageDeliveries += 1 if tstats.meshMessageDeliveries > cap { tstats.meshMessageDeliveries = cap } } } // gets the current IPs for a peer func (ps *peerScore) getIPs(p peer.ID) []string { // in unit tests this can be nil if ps.host == nil { return nil } conns := ps.host.Network().ConnsToPeer(p) res := make([]string, 0, len(conns)) for _, c := range conns { remote := c.RemoteMultiaddr() ip4, err := remote.ValueForProtocol(ma.P_IP4) if err == nil { res = append(res, ip4) continue } ip6, err := remote.ValueForProtocol(ma.P_IP6) if err == nil { res = append(res, ip6) } } return res } // adds tracking for the new IPs in the list, and removes tracking from the obsolete ips. func (ps *peerScore) setIPs(p peer.ID, newips, oldips []string) { addNewIPs: // add the new IPs to the tracking for _, ip := range newips { // check if it is in the old ips list for _, xip := range oldips { if ip == xip { continue addNewIPs } } // no, it's a new one -- add it to the tracker peers, ok := ps.peerIPs[ip] if !ok { peers = make(map[peer.ID]struct{}) ps.peerIPs[ip] = peers } peers[p] = struct{}{} } removeOldIPs: // remove the obsolete old IPs from the tracking for _, ip := range oldips { // check if it is in the new ips list for _, xip := range newips { if ip == xip { continue removeOldIPs } // no, it's obsolete -- remove it from the tracker peers, ok := ps.peerIPs[ip] if !ok { continue } delete(peers, p) if len(peers) == 0 { delete(ps.peerIPs, ip) } } } } // removes an IP list from the tracking list func (ps *peerScore) removeIPs(p peer.ID, ips []string) { for _, ip := range ips { peers, ok := ps.peerIPs[ip] if !ok { continue } delete(peers, p) if len(peers) == 0 { delete(ps.peerIPs, ip) } } }