package pubsub import ( "context" "fmt" "github.com/libp2p/go-libp2p-core/record" "math/rand" "sort" "time" pb "github.com/libp2p/go-libp2p-pubsub/pb" "github.com/libp2p/go-libp2p-core/host" "github.com/libp2p/go-libp2p-core/network" "github.com/libp2p/go-libp2p-core/peer" "github.com/libp2p/go-libp2p-core/peerstore" "github.com/libp2p/go-libp2p-core/protocol" "github.com/libp2p/go-libp2p-core/record" ) const ( GossipSubID_v10 = protocol.ID("/meshsub/1.0.0") GossipSubID_v11 = protocol.ID("/meshsub/1.1.0") ) var ( // overlay parameters GossipSubD = 6 GossipSubDlo = 5 GossipSubDhi = 12 GossipSubDscore = 4 // gossip parameters GossipSubHistoryLength = 5 GossipSubHistoryGossip = 3 GossipSubDlazy = 6 GossipSubGossipFactor = 0.25 GossipSubGossipRetransmission = 3 // heartbeat interval GossipSubHeartbeatInitialDelay = 100 * time.Millisecond GossipSubHeartbeatInterval = 1 * time.Second // fanout ttl GossipSubFanoutTTL = 60 * time.Second // number of peers to include in prune Peer eXchange GossipSubPrunePeers = 6 // backoff time for pruned peers GossipSubPruneBackoff = time.Minute // number of active connection attempts for peers obtained through px GossipSubConnectors = 8 // maximum number of pending connections for peers attempted through px GossipSubMaxPendingConnections = 128 // timeout for connection attempts GossipSubConnectionTimeout = 30 * time.Second ) // NewGossipSub returns a new PubSub object using GossipSubRouter as the router. func NewGossipSub(ctx context.Context, h host.Host, opts ...Option) (*PubSub, error) { rt := &GossipSubRouter{ peers: make(map[peer.ID]protocol.ID), mesh: make(map[string]map[peer.ID]struct{}), fanout: make(map[string]map[peer.ID]struct{}), lastpub: make(map[string]int64), gossip: make(map[peer.ID][]*pb.ControlIHave), control: make(map[peer.ID]*pb.ControlMessage), backoff: make(map[string]map[peer.ID]time.Time), connect: make(chan connectInfo, GossipSubMaxPendingConnections), mcache: NewMessageCache(GossipSubHistoryGossip, GossipSubHistoryLength), } return NewPubSub(ctx, h, rt, opts...) } // WithPeerScore is a gossipsub router option that enables peer scoring. // // gossipThreshold is the score threshold below which gossip propagation is supressed. // // publishThreshold is the score threshold below which we shouldn't publish when using flood // publishing (also applies to fanout and floodsub peers). // // graylistThreshold is the score threshold below which message processing is supressed altogether, // implementing an effective graylist according to peer score. // // These thresholds should generally be negative, allowing some information to disseminate from low // scoring peers. func WithPeerScore(params *PeerScoreParams, gossipThreshold, publishThreshold, graylistThreshold float64) Option { return func(ps *PubSub) error { gs, ok := ps.rt.(*GossipSubRouter) if !ok { return fmt.Errorf("pubsub router is not gossipsub") } gs.score = newPeerScore(params) gs.gossipThreshold = gossipThreshold gs.publishThreshold = publishThreshold gs.graylistThreshold = graylistThreshold // hook the tracer if ps.tracer != nil { ps.tracer.score = gs.score } else { ps.tracer = &pubsubTracer{score: gs.score, pid: ps.host.ID(), msgID: ps.msgID} } return nil } } // WithFloodPublish is a gossipsub router option that enables flood publishing. // When this is enabled, published messages are forwarded to all peers with score >= // to publishThreshold func WithFloodPublish(floodPublish bool) Option { return func(ps *PubSub) error { gs, ok := ps.rt.(*GossipSubRouter) if !ok { return fmt.Errorf("pubsub router is not gossipsub") } gs.floodPublish = floodPublish return nil } } // GossipSubRouter is a router that implements the gossipsub protocol. // For each topic we have joined, we maintain an overlay through which // messages flow; this is the mesh map. // For each topic we publish to without joining, we maintain a list of peers // to use for injecting our messages in the overlay with stable routes; this // is the fanout map. Fanout peer lists are expired if we don't publish any // messages to their topic for GossipSubFanoutTTL. type GossipSubRouter struct { p *PubSub peers map[peer.ID]protocol.ID // peer protocols mesh map[string]map[peer.ID]struct{} // topic meshes fanout map[string]map[peer.ID]struct{} // topic fanout lastpub map[string]int64 // last publish time for fanout topics gossip map[peer.ID][]*pb.ControlIHave // pending gossip control map[peer.ID]*pb.ControlMessage // pending control messages backoff map[string]map[peer.ID]time.Time // prune backoff connect chan connectInfo // px connection requests mcache *MessageCache tracer *pubsubTracer score *peerScore // threshold for peer score to emit/accept gossip // If the peer score is below this threshold, we won't emit or accept gossip from the peer. // When there is no score, this value is 0. gossipThreshold float64 // flood publish score threshold; we only publish to peers with score >= to the threshold // when using flood publishing or the peer is a fanout or floodsub peer. publishThreshold float64 // threshold for peer score before we graylist the peer and silently ignore its RPCs graylistThreshold float64 // whether to use flood publishing floodPublish bool } type connectInfo struct { p peer.ID spr *record.Envelope } func (gs *GossipSubRouter) Protocols() []protocol.ID { return []protocol.ID{GossipSubID_v11, GossipSubID_v10, FloodSubID} } func (gs *GossipSubRouter) Attach(p *PubSub) { gs.p = p gs.tracer = p.tracer // start the scoring, if any if gs.score != nil { gs.score.Start(gs) } // start using the same msg ID function as PubSub for caching messages. gs.mcache.SetMsgIdFn(p.msgID) // start the heartbeat go gs.heartbeatTimer() // start the PX connectors for i := 0; i < GossipSubConnectors; i++ { go gs.connector() } } func (gs *GossipSubRouter) AddPeer(p peer.ID, proto protocol.ID) { log.Debugf("PEERUP: Add new peer %s using %s", p, proto) gs.tracer.AddPeer(p, proto) gs.peers[p] = proto } func (gs *GossipSubRouter) RemovePeer(p peer.ID) { log.Debugf("PEERDOWN: Remove disconnected peer %s", p) gs.tracer.RemovePeer(p) delete(gs.peers, p) for _, peers := range gs.mesh { delete(peers, p) } for _, peers := range gs.fanout { delete(peers, p) } delete(gs.gossip, p) delete(gs.control, p) } func (gs *GossipSubRouter) EnoughPeers(topic string, suggested int) bool { // check all peers in the topic tmap, ok := gs.p.topics[topic] if !ok { return false } fsPeers, gsPeers := 0, 0 // floodsub peers for p := range tmap { if gs.peers[p] == FloodSubID { fsPeers++ } } // gossipsub peers gsPeers = len(gs.mesh[topic]) if suggested == 0 { suggested = GossipSubDlo } if fsPeers+gsPeers >= suggested || gsPeers >= GossipSubDhi { return true } return false } func (gs *GossipSubRouter) AcceptFrom(p peer.ID) bool { return gs.score.Score(p) >= gs.graylistThreshold } func (gs *GossipSubRouter) HandleRPC(rpc *RPC) { ctl := rpc.GetControl() if ctl == nil { return } iwant := gs.handleIHave(rpc.from, ctl) ihave := gs.handleIWant(rpc.from, ctl) prune := gs.handleGraft(rpc.from, ctl) gs.handlePrune(rpc.from, ctl) if len(iwant) == 0 && len(ihave) == 0 && len(prune) == 0 { return } out := rpcWithControl(ihave, nil, iwant, nil, prune) gs.sendRPC(rpc.from, out) } func (gs *GossipSubRouter) handleIHave(p peer.ID, ctl *pb.ControlMessage) []*pb.ControlIWant { // we ignore IHAVE gossip from any peer whose score is below the gossip threshold score := gs.score.Score(p) if score < gs.gossipThreshold { log.Debugf("IHAVE: ignoring peer %s with score below threshold [score = %f]", p, score) return nil } iwant := make(map[string]struct{}) for _, ihave := range ctl.GetIhave() { topic := ihave.GetTopicID() _, ok := gs.mesh[topic] if !ok { continue } for _, mid := range ihave.GetMessageIDs() { if gs.p.seenMessage(mid) { continue } iwant[mid] = struct{}{} } } if len(iwant) == 0 { return nil } log.Debugf("IHAVE: Asking for %d messages from %s", len(iwant), p) iwantlst := make([]string, 0, len(iwant)) for mid := range iwant { iwantlst = append(iwantlst, mid) } return []*pb.ControlIWant{&pb.ControlIWant{MessageIDs: iwantlst}} } func (gs *GossipSubRouter) handleIWant(p peer.ID, ctl *pb.ControlMessage) []*pb.Message { // we don't respond to IWANT requests from any peer whose score is below the gossip threshold score := gs.score.Score(p) if score < gs.gossipThreshold { log.Debugf("IWANT: ignorin peer %s with score below threshold [score = %f]", p, score) return nil } ihave := make(map[string]*pb.Message) for _, iwant := range ctl.GetIwant() { for _, mid := range iwant.GetMessageIDs() { msg, count, ok := gs.mcache.GetForPeer(mid, p) if !ok { continue } if count > GossipSubGossipRetransmission { log.Debugf("IWANT: Peer %s has asked for message %s too many times; ignoring request", p, mid) continue } ihave[mid] = msg } } if len(ihave) == 0 { return nil } log.Debugf("IWANT: Sending %d messages to %s", len(ihave), p) msgs := make([]*pb.Message, 0, len(ihave)) for _, msg := range ihave { msgs = append(msgs, msg) } return msgs } func (gs *GossipSubRouter) handleGraft(p peer.ID, ctl *pb.ControlMessage) []*pb.ControlPrune { var prune []string doPX := true score := gs.score.Score(p) for _, graft := range ctl.GetGraft() { topic := graft.GetTopicID() peers, ok := gs.mesh[topic] if !ok { // don't do PX when there is an unknown topic to avoid leaking our peers doPX = false // spam harndening: ignore GRAFTs for unknown topics continue } // check the score if score < 0 { // we don't GRAFT peers with negative score log.Debugf("GRAFT: ignoring peer %s with negative score [score = %f, topic = %s]", p, score, topic) // we do send them PRUNE however, because it's a matter of protocol correctness prune = append(prune, topic) // but we won't PX to them doPX = false continue } // make sure we are not backing off that peer _, backoff := gs.backoff[topic][p] if backoff { log.Debugf("GRAFT: ignoring backed off peer %s", p) prune = append(prune, topic) continue } log.Debugf("GRAFT: Add mesh link from %s in %s", p, topic) gs.tracer.Graft(p, topic) peers[p] = struct{}{} gs.tagPeer(p, topic) } if len(prune) == 0 { return nil } cprune := make([]*pb.ControlPrune, 0, len(prune)) for _, topic := range prune { cprune = append(cprune, gs.makePrune(p, topic, doPX)) } return cprune } func (gs *GossipSubRouter) handlePrune(p peer.ID, ctl *pb.ControlMessage) { score := gs.score.Score(p) for _, prune := range ctl.GetPrune() { topic := prune.GetTopicID() peers, ok := gs.mesh[topic] if !ok { continue } log.Debugf("PRUNE: Remove mesh link to %s in %s", p, topic) gs.tracer.Prune(p, topic) delete(peers, p) gs.untagPeer(p, topic) gs.addBackoff(p, topic) px := prune.GetPeers() if len(px) > 0 { // we ignore PX from peers with negative score if score < 0 { log.Debugf("PRUNE: ignoring PX from peer %s with negative score [score = %f, topic = %s]", p, score, topic) continue } gs.pxConnect(px) } } } func (gs *GossipSubRouter) addBackoff(p peer.ID, topic string) { backoff, ok := gs.backoff[topic] if !ok { backoff = make(map[peer.ID]time.Time) gs.backoff[topic] = backoff } backoff[p] = time.Now().Add(GossipSubPruneBackoff) } func (gs *GossipSubRouter) pxConnect(peers []*pb.PeerInfo) { if len(peers) > GossipSubPrunePeers { shufflePeerInfo(peers) peers = peers[:GossipSubPrunePeers] } toconnect := make([]connectInfo, 0, len(peers)) for _, pi := range peers { p := peer.ID(pi.PeerID) _, connected := gs.peers[p] if connected { continue } var spr *record.Envelope if pi.SignedPeerRecord != nil { // the peer sent us a signed record; ensure that it is valid envelope, r, err := record.ConsumeEnvelope(pi.SignedPeerRecord, peer.PeerRecordEnvelopeDomain) if err != nil { log.Warningf("error unmarshalling peer record obtained through px: %s", err) continue } rec, ok := r.(*peer.PeerRecord) if !ok { log.Warningf("bogus peer record obtained through px: envelope payload is not PeerRecord") continue } if rec.PeerID != p { log.Warningf("bogus peer record obtained through px: peer ID %s doesn't match expected peer %s", rec.PeerID, p) continue } spr = envelope } toconnect = append(toconnect, connectInfo{p, spr}) } if len(toconnect) == 0 { return } for _, ci := range toconnect { select { case gs.connect <- ci: default: log.Debugf("ignoring peer connection attempt; too many pending connections") break } } } func (gs *GossipSubRouter) connector() { for { select { case ci := <-gs.connect: if gs.p.host.Network().Connectedness(ci.p) == network.Connected { continue } log.Debugf("connecting to %s", ci.p) cab, ok := peerstore.GetCertifiedAddrBook(gs.p.host.Peerstore()) if ok && ci.spr != nil { _, err := cab.ConsumePeerRecord(ci.spr, peerstore.TempAddrTTL) if err != nil { log.Debugf("error processing peer record: %s", err) } } ctx, cancel := context.WithTimeout(gs.p.ctx, GossipSubConnectionTimeout) err := gs.p.host.Connect(ctx, peer.AddrInfo{ID: ci.p}) cancel() if err != nil { log.Debugf("error connecting to %s: %s", ci.p, err) } case <-gs.p.ctx.Done(): return } } } func (gs *GossipSubRouter) Publish(msg *Message) { gs.mcache.Put(msg.Message) from := msg.ReceivedFrom tosend := make(map[peer.ID]struct{}) for _, topic := range msg.GetTopicIDs() { // any peers in the topic? tmap, ok := gs.p.topics[topic] if !ok { continue } if gs.floodPublish && from == gs.p.host.ID() { for p := range tmap { if gs.score.Score(p) >= gs.publishThreshold { tosend[p] = struct{}{} } } continue } // floodsub peers for p := range tmap { if gs.peers[p] == FloodSubID && gs.score.Score(p) >= gs.publishThreshold { tosend[p] = struct{}{} } } // gossipsub peers gmap, ok := gs.mesh[topic] if !ok { // we are not in the mesh for topic, use fanout peers gmap, ok = gs.fanout[topic] if !ok || len(gmap) == 0 { // we don't have any, pick some with score above the publish threshold peers := gs.getPeers(topic, GossipSubD, func(p peer.ID) bool { return gs.score.Score(p) >= gs.publishThreshold }) if len(peers) > 0 { gmap = peerListToMap(peers) gs.fanout[topic] = gmap } } gs.lastpub[topic] = time.Now().UnixNano() } for p := range gmap { tosend[p] = struct{}{} } } out := rpcWithMessages(msg.Message) for pid := range tosend { if pid == from || pid == peer.ID(msg.GetFrom()) { continue } gs.sendRPC(pid, out) } } func (gs *GossipSubRouter) Join(topic string) { gmap, ok := gs.mesh[topic] if ok { return } log.Debugf("JOIN %s", topic) gs.tracer.Join(topic) gmap, ok = gs.fanout[topic] if ok { // these peers have a score above the publish threshold, which may be negative // so drop the ones with a negative score for p := range gmap { if gs.score.Score(p) < 0 { delete(gmap, p) } } if len(gmap) < GossipSubD { // we need more peers; eager, as this would get fixed in the next heartbeat more := gs.getPeers(topic, GossipSubD-len(gmap), func(p peer.ID) bool { // filter our current peers and peers with negative scores _, ok := gmap[p] score := gs.score.Score(p) return !ok && score >= 0 }) for _, p := range more { gmap[p] = struct{}{} } } gs.mesh[topic] = gmap delete(gs.fanout, topic) delete(gs.lastpub, topic) } else { peers := gs.getPeers(topic, GossipSubD, func(p peer.ID) bool { // filter peers with negative score score := gs.score.Score(p) return score >= 0 }) gmap = peerListToMap(peers) gs.mesh[topic] = gmap } for p := range gmap { log.Debugf("JOIN: Add mesh link to %s in %s", p, topic) gs.tracer.Graft(p, topic) gs.sendGraft(p, topic) gs.tagPeer(p, topic) } } func (gs *GossipSubRouter) Leave(topic string) { gmap, ok := gs.mesh[topic] if !ok { return } log.Debugf("LEAVE %s", topic) gs.tracer.Leave(topic) delete(gs.mesh, topic) for p := range gmap { log.Debugf("LEAVE: Remove mesh link to %s in %s", p, topic) gs.tracer.Prune(p, topic) gs.sendPrune(p, topic) gs.untagPeer(p, topic) } } func (gs *GossipSubRouter) sendGraft(p peer.ID, topic string) { graft := []*pb.ControlGraft{&pb.ControlGraft{TopicID: &topic}} out := rpcWithControl(nil, nil, nil, graft, nil) gs.sendRPC(p, out) } func (gs *GossipSubRouter) sendPrune(p peer.ID, topic string) { prune := []*pb.ControlPrune{gs.makePrune(p, topic, true)} out := rpcWithControl(nil, nil, nil, nil, prune) gs.sendRPC(p, out) } func (gs *GossipSubRouter) sendRPC(p peer.ID, out *RPC) { // do we own the RPC? own := false // piggyback control message retries ctl, ok := gs.control[p] if ok { out = copyRPC(out) own = true gs.piggybackControl(p, out, ctl) delete(gs.control, p) } // piggyback gossip ihave, ok := gs.gossip[p] if ok { if !own { out = copyRPC(out) own = true } gs.piggybackGossip(p, out, ihave) delete(gs.gossip, p) } mch, ok := gs.p.peers[p] if !ok { return } select { case mch <- out: gs.tracer.SendRPC(out, p) default: log.Infof("dropping message to peer %s: queue full", p) gs.tracer.DropRPC(out, p) // push control messages that need to be retried ctl := out.GetControl() if ctl != nil { gs.pushControl(p, ctl) } } } func (gs *GossipSubRouter) heartbeatTimer() { time.Sleep(GossipSubHeartbeatInitialDelay) select { case gs.p.eval <- gs.heartbeat: case <-gs.p.ctx.Done(): return } ticker := time.NewTicker(GossipSubHeartbeatInterval) defer ticker.Stop() for { select { case <-ticker.C: select { case gs.p.eval <- gs.heartbeat: case <-gs.p.ctx.Done(): return } case <-gs.p.ctx.Done(): return } } } func (gs *GossipSubRouter) heartbeat() { defer log.EventBegin(gs.p.ctx, "heartbeat").Done() // flush pending control message from retries and gossip // that hasn't been piggybacked since the last heartbeat gs.flush() tograft := make(map[peer.ID][]string) toprune := make(map[peer.ID][]string) noPX := make(map[peer.ID]bool) // clean up expired backoffs gs.clearBackoff() // maintain the mesh for topics we have joined for topic, peers := range gs.mesh { prunePeer := func(p peer.ID) { gs.tracer.Prune(p, topic) delete(peers, p) gs.untagPeer(p, topic) gs.addBackoff(p, topic) topics := toprune[p] toprune[p] = append(topics, topic) } // compute mesh peer scores scores := make(map[peer.ID]float64) for p := range peers { scores[p] = gs.score.Score(p) } // drop all peers with negative score, without PX for p := range peers { if scores[p] < 0 { log.Debugf("HEARTBEAT: Prune peer %s with negative score [score = %f, topic = %s]", p, scores[p], topic) prunePeer(p) noPX[p] = true } } // do we have enough peers? if len(peers) < GossipSubDlo { backoff := gs.backoff[topic] ineed := GossipSubD - len(peers) plst := gs.getPeers(topic, ineed, func(p peer.ID) bool { // filter our current peers, peers we are backing off, and peers with negative score _, inMesh := peers[p] _, doBackoff := backoff[p] score := gs.score.Score(p) return !inMesh && !doBackoff && score >= 0 }) for _, p := range plst { log.Debugf("HEARTBEAT: Add mesh link to %s in %s", p, topic) gs.tracer.Graft(p, topic) peers[p] = struct{}{} gs.tagPeer(p, topic) topics := tograft[p] tograft[p] = append(topics, topic) } } // do we have too many peers? if len(peers) > GossipSubDhi { plst := peerMapToList(peers) // sort by score (but shuffle first for the case we don't use the score) shufflePeers(plst) sort.Slice(plst, func(i, j int) bool { return scores[plst[i]] > scores[plst[j]] }) // We keep the first D_score peers by score and the remaining up to D_lo randomly shufflePeers(plst[GossipSubDscore:]) for _, p := range plst[GossipSubD:] { log.Debugf("HEARTBEAT: Remove mesh link to %s in %s", p, topic) prunePeer(p) } } // 2nd arg are mesh peers excluded from gossip. We already push // messages to them, so its redundant to gossip IHAVEs. gs.emitGossip(topic, peers) } // expire fanout for topics we haven't published to in a while now := time.Now().UnixNano() for topic, lastpub := range gs.lastpub { if lastpub+int64(GossipSubFanoutTTL) < now { delete(gs.fanout, topic) delete(gs.lastpub, topic) } } // maintain our fanout for topics we are publishing but we have not joined for topic, peers := range gs.fanout { // check whether our peers are still in the topic and have a score above the publish threshold for p := range peers { _, ok := gs.p.topics[topic][p] score := gs.score.Score(p) if !ok || score < gs.publishThreshold { delete(peers, p) } } // do we need more peers? if len(peers) < GossipSubD { ineed := GossipSubD - len(peers) plst := gs.getPeers(topic, ineed, func(p peer.ID) bool { // filter our current peers and peers with score above the publish threshold _, ok := peers[p] score := gs.score.Score(p) return !ok && score >= gs.publishThreshold }) for _, p := range plst { peers[p] = struct{}{} } } // 2nd arg are fanout peers excluded from gossip. We already push // messages to them, so its redundant to gossip IHAVEs. gs.emitGossip(topic, peers) } // send coalesced GRAFT/PRUNE messages (will piggyback gossip) gs.sendGraftPrune(tograft, toprune, noPX) // advance the message history window gs.mcache.Shift() } func (gs *GossipSubRouter) clearBackoff() { now := time.Now() for topic, backoff := range gs.backoff { for p, expire := range backoff { if expire.Before(now) { delete(backoff, p) } } if len(backoff) == 0 { delete(gs.backoff, topic) } } } func (gs *GossipSubRouter) sendGraftPrune(tograft, toprune map[peer.ID][]string, noPX map[peer.ID]bool) { for p, topics := range tograft { graft := make([]*pb.ControlGraft, 0, len(topics)) for _, topic := range topics { graft = append(graft, &pb.ControlGraft{TopicID: &topic}) } var prune []*pb.ControlPrune pruning, ok := toprune[p] if ok { delete(toprune, p) prune = make([]*pb.ControlPrune, 0, len(pruning)) for _, topic := range pruning { prune = append(prune, gs.makePrune(p, topic, !noPX[p])) } } out := rpcWithControl(nil, nil, nil, graft, prune) gs.sendRPC(p, out) } for p, topics := range toprune { prune := make([]*pb.ControlPrune, 0, len(topics)) for _, topic := range topics { prune = append(prune, gs.makePrune(p, topic, !noPX[p])) } out := rpcWithControl(nil, nil, nil, nil, prune) gs.sendRPC(p, out) } } // emitGossip emits IHAVE gossip advertising items in the message cache window // of this topic. func (gs *GossipSubRouter) emitGossip(topic string, exclude map[peer.ID]struct{}) { mids := gs.mcache.GetGossipIDs(topic) if len(mids) == 0 { return } // Send gossip to GossipFactor peers above threshold, with a minimum of D_lazy. // First we collect the peers above gossipThreshold that are not in the exclude set // and then randomly select from that set. peers := make([]peer.ID, 0, len(gs.p.topics[topic])) for p := range gs.p.topics[topic] { _, inExclude := exclude[p] if !inExclude && (gs.peers[p] == GossipSubID_v10 || gs.peers[p] == GossipSubID_v11) && gs.score.Score(p) >= gs.gossipThreshold { peers = append(peers, p) } } target := GossipSubDlazy factor := int(GossipSubGossipFactor * float64(len(peers))) if factor > target { target = factor } if target > len(peers) { target = len(peers) } else { shufflePeers(peers) } peers = peers[:target] // Emit the IHAVE gossip to the selected peers. for _, p := range peers { gs.enqueueGossip(p, &pb.ControlIHave{TopicID: &topic, MessageIDs: mids}) } } func (gs *GossipSubRouter) flush() { // send gossip first, which will also piggyback control for p, ihave := range gs.gossip { delete(gs.gossip, p) out := rpcWithControl(nil, ihave, nil, nil, nil) gs.sendRPC(p, out) } // send the remaining control messages for p, ctl := range gs.control { delete(gs.control, p) out := rpcWithControl(nil, nil, nil, ctl.Graft, ctl.Prune) gs.sendRPC(p, out) } } func (gs *GossipSubRouter) enqueueGossip(p peer.ID, ihave *pb.ControlIHave) { gossip := gs.gossip[p] gossip = append(gossip, ihave) gs.gossip[p] = gossip } func (gs *GossipSubRouter) piggybackGossip(p peer.ID, out *RPC, ihave []*pb.ControlIHave) { ctl := out.GetControl() if ctl == nil { ctl = &pb.ControlMessage{} out.Control = ctl } ctl.Ihave = ihave } func (gs *GossipSubRouter) pushControl(p peer.ID, ctl *pb.ControlMessage) { // remove IHAVE/IWANT from control message, gossip is not retried ctl.Ihave = nil ctl.Iwant = nil if ctl.Graft != nil || ctl.Prune != nil { gs.control[p] = ctl } } func (gs *GossipSubRouter) piggybackControl(p peer.ID, out *RPC, ctl *pb.ControlMessage) { // check control message for staleness first var tograft []*pb.ControlGraft var toprune []*pb.ControlPrune for _, graft := range ctl.GetGraft() { topic := graft.GetTopicID() peers, ok := gs.mesh[topic] if !ok { continue } _, ok = peers[p] if ok { tograft = append(tograft, graft) } } for _, prune := range ctl.GetPrune() { topic := prune.GetTopicID() peers, ok := gs.mesh[topic] if !ok { toprune = append(toprune, prune) continue } _, ok = peers[p] if !ok { toprune = append(toprune, prune) } } if len(tograft) == 0 && len(toprune) == 0 { return } xctl := out.Control if xctl == nil { xctl = &pb.ControlMessage{} out.Control = xctl } if len(tograft) > 0 { xctl.Graft = append(xctl.Graft, tograft...) } if len(toprune) > 0 { xctl.Prune = append(xctl.Prune, toprune...) } } func (gs *GossipSubRouter) makePrune(p peer.ID, topic string, doPX bool) *pb.ControlPrune { if gs.peers[p] == GossipSubID_v10 { // GossipSub v1.0 -- no peer exchange, the peer won't be able to parse it anyway return &pb.ControlPrune{TopicID: &topic} } var px []*pb.PeerInfo if doPX { // select peers for Peer eXchange peers := gs.getPeers(topic, GossipSubPrunePeers, func(xp peer.ID) bool { return p != xp && gs.score.Score(xp) >= 0 }) cab, ok := peerstore.GetCertifiedAddrBook(gs.p.host.Peerstore()) px = make([]*pb.PeerInfo, 0, len(peers)) for _, p := range peers { // see if we have a signed peer record to send back; if we don't, just send // the peer ID and let the pruned peer find them in the DHT -- we can't trust // unsigned address records through px anyway. var recordBytes []byte if ok { spr := cab.GetPeerRecord(p) var err error if spr != nil { recordBytes, err = spr.Marshal() if err != nil { log.Warningf("error marshaling signed peer record for %s: %s", p, err) } } } px = append(px, &pb.PeerInfo{PeerID: []byte(p), SignedPeerRecord: recordBytes}) } } return &pb.ControlPrune{TopicID: &topic, Peers: px} } func (gs *GossipSubRouter) getPeers(topic string, count int, filter func(peer.ID) bool) []peer.ID { tmap, ok := gs.p.topics[topic] if !ok { return nil } peers := make([]peer.ID, 0, len(tmap)) for p := range tmap { if (gs.peers[p] == GossipSubID_v10 || gs.peers[p] == GossipSubID_v11) && filter(p) { peers = append(peers, p) } } shufflePeers(peers) if count > 0 && len(peers) > count { peers = peers[:count] } return peers } func (gs *GossipSubRouter) tagPeer(p peer.ID, topic string) { tag := topicTag(topic) gs.p.host.ConnManager().TagPeer(p, tag, 2) } func (gs *GossipSubRouter) untagPeer(p peer.ID, topic string) { tag := topicTag(topic) gs.p.host.ConnManager().UntagPeer(p, tag) } func topicTag(topic string) string { return fmt.Sprintf("pubsub:%s", topic) } func peerListToMap(peers []peer.ID) map[peer.ID]struct{} { pmap := make(map[peer.ID]struct{}) for _, p := range peers { pmap[p] = struct{}{} } return pmap } func peerMapToList(peers map[peer.ID]struct{}) []peer.ID { plst := make([]peer.ID, 0, len(peers)) for p := range peers { plst = append(plst, p) } return plst } func shufflePeers(peers []peer.ID) { for i := range peers { j := rand.Intn(i + 1) peers[i], peers[j] = peers[j], peers[i] } } func shufflePeerInfo(peers []*pb.PeerInfo) { for i := range peers { j := rand.Intn(i + 1) peers[i], peers[j] = peers[j], peers[i] } }