go-libp2p-pubsub/score.go

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package pubsub
import (
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"sync"
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"time"
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"github.com/libp2p/go-libp2p-core/host"
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"github.com/libp2p/go-libp2p-core/peer"
"github.com/libp2p/go-libp2p-core/protocol"
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ma "github.com/multiformats/go-multiaddr"
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)
type PeerScoreParams struct {
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// Score parameters per topic.
Topics map[string]*TopicScoreParams
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// P5: Application-specific peer scoring
AppSpecificScore func(p peer.ID) float64
AppSpecificWeight float64
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// P6: IP-colocation factor.
// The parameter has an associated counter which counts the number of peers with the same IP.
// If the number of peers in the same IP exceeds IPColocationFactorThreshold, then the value
// is the square of the difference, ie (PeersInSameIP - IPColocationThreshold)^2.
// If the number of peers in the same IP is less than the threshold, then the value is 0.
// The weight of the parameter MUST be negative, unless you want to disable for testing.
// Note: In order to simulate many IPs in a managable manner when testing, you can set the weight to 0
// thus disabling the IP colocation penalty.
IPColocationFactorWeight float64
IPColocationFactorThreshold int
// the decay interval for parameter counters.
DecayInterval time.Duration
// counter value below which it is considered 0.
DecayToZero float64
// time to remember counters for a disconnected peer.
RetainScore time.Duration
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}
type TopicScoreParams struct {
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// The weight of the topic.
TopicWeight float64
// P1: time in the mesh
// This is the time the peer has ben grafted in the mesh.
// The value of of the parameter is the time/TimeInMeshQuantum, capped by TimeInMeshCap
// The weight of the parameter MUST be positive.
TimeInMeshWeight float64
TimeInMeshQuantum time.Duration
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TimeInMeshCap float64
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// P2: first message deliveries
// This is the number of message deliveries in the topic.
// The value of the parameter is a counter, decaying with FirstMessageDeliveriesDecay, and capped
// by FirstMessageDeliveriesCap.
// The weight of the parameter MUST be positive.
FirstMessageDeliveriesWeight, FirstMessageDeliveriesDecay float64
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FirstMessageDeliveriesCap float64
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// P3: mesh message deliveries
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// This is the number of message deliveries in the mesh, within the MeshMessageDeliveriesWindow of
// message validation; deliveries during validation also count and are retroactively applied
// when validation succeeds.
// This window accounts for the minimum time before a hostile mesh peer trying to game the score
// could replay back a valid message we just sent them.
// It effectively tracks first and near-first deliveries, ie a message seen from a mesh peer
// before we have forwarded it to them.
// The parameter has an associated counter, decaying with MeshMessageDeliveriesDecay.
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// If the counter exceeds the threshold, its value is 0.
// If the counter is below the MeshMessageDeliveriesThreshold, the value is the square of
// the deficit, ie (MessageDeliveriesThreshold - counter)^2
// The penalty is only activated after MeshMessageDeliveriesActivation time in the mesh.
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// The weight of the parameter MUST be negative (or zero if you want to disable it).
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MeshMessageDeliveriesWeight, MeshMessageDeliveriesDecay float64
MeshMessageDeliveriesCap, MeshMessageDeliveriesThreshold float64
MeshMessageDeliveriesWindow, MeshMessageDeliveriesActivation time.Duration
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// P3b: sticky mesh propagation failures
// This is a sticky penalty that applies when a peer gets pruned from the mesh with an active
// mesh message delivery penalty.
// The weight of the parameter MUST be negative (or zero if you want to disable it)
MeshFailurePenaltyWeight, MeshFailurePenaltyDecay float64
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// P4: invalid messages
// This is the number of invalid messages in the topic.
// The value of the parameter is a counter, decaying with InvalidMessageDeliveriesDecay.
// The weight of the parameter MUST be negative.
InvalidMessageDeliveriesWeight, InvalidMessageDeliveriesDecay float64
}
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type peerStats struct {
// true if the peer is currently connected
connected bool
// expiration time of the score stats for disconnected peers
expire time.Time
// per topc stats
topics map[string]*topicStats
// IP tracking; store as string for easy processing
ips []string
}
type topicStats struct {
// true if the peer is in the mesh
inMesh bool
// time when the peer was (last) GRAFTed; valid only when in mesh
graftTime time.Time
// time in mesh (updated during refresh/decay to avoid calling gettimeofday on
// every score invocation)
meshTime time.Duration
// first message deliveries
firstMessageDeliveries float64
// mesh message deliveries
meshMessageDeliveries float64
// true if the peer has been enough time in the mesh to activate mess message deliveries
meshMessageDeliveriesActive bool
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// sticky mesh rate failure penalty counter
meshFailurePenalty float64
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// invalid message counter
invalidMessageDeliveries float64
}
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type peerScore struct {
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sync.Mutex
// the score parameters
params *PeerScoreParams
// per peer stats for score calculation
peerStats map[peer.ID]*peerStats
// IP colocation tracking
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peerIPs map[string]map[peer.ID]struct{}
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// message delivery tracking
deliveries *messageDeliveries
msgID MsgIdFunction
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host host.Host
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}
type messageDeliveries struct {
records map[string]*deliveryRecord
// queue for cleaning up old delivery records
head *deliveryEntry
tail *deliveryEntry
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}
type deliveryRecord struct {
status int
validated time.Time
peers map[peer.ID]struct{}
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}
type deliveryEntry struct {
id string
expire time.Time
next *deliveryEntry
}
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// delivery record status
const (
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delivery_unknown = iota // we don't know (yet) if the message is valid
delivery_valid // we know the message is valid
delivery_invalid // we know the message is invalid
delivery_throttled // we can't tell if it is valid because validation throttled
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)
func newPeerScore(params *PeerScoreParams) *peerScore {
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// TODO
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return nil
}
// router interface
func (ps *peerScore) Start(gs *GossipSubRouter) {
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// TODO
}
func (ps *peerScore) Score(p peer.ID) float64 {
if ps == nil {
return 0
}
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ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return 0
}
var score float64
// topic scores
for topic, tstats := range pstats.topics {
// the topic score
var topicScore float64
// the topic parameters
topicParams, ok := ps.params.Topics[topic]
if !ok {
// we are not scoring this topic
continue
}
// P1: time in Mesh
if tstats.inMesh {
p1 := float64(tstats.meshTime / topicParams.TimeInMeshQuantum)
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if p1 > topicParams.TimeInMeshCap {
p1 = topicParams.TimeInMeshCap
}
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topicScore += p1 * topicParams.TimeInMeshWeight
}
// P2: first message deliveries
p2 := tstats.firstMessageDeliveries
topicScore += p2 * topicParams.FirstMessageDeliveriesWeight
// P3: mesh message deliveries
if tstats.meshMessageDeliveriesActive {
if tstats.meshMessageDeliveries < topicParams.MeshMessageDeliveriesThreshold {
deficit := topicParams.MeshMessageDeliveriesThreshold - tstats.meshMessageDeliveries
p3 := deficit * deficit
topicScore += p3 * topicParams.MeshMessageDeliveriesWeight
}
}
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// P3b:
p3b := tstats.meshFailurePenalty
topicScore += p3b * topicParams.MeshFailurePenaltyWeight
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// P4: invalid messages
p4 := tstats.invalidMessageDeliveries
topicScore += p4 * topicParams.InvalidMessageDeliveriesWeight
// update score, mixing with topic weight
score += topicScore * topicParams.TopicWeight
}
// P5: application-specific score
p5 := ps.params.AppSpecificScore(p)
score += p5 * ps.params.AppSpecificWeight
// P6: IP collocation factor
for _, ip := range pstats.ips {
peersInIP := len(ps.peerIPs[ip])
if peersInIP > ps.params.IPColocationFactorThreshold {
surpluss := float64(peersInIP - ps.params.IPColocationFactorThreshold)
p6 := surpluss * surpluss
score += p6 * ps.params.IPColocationFactorWeight
}
}
return score
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}
// periodic maintenance
func (ps *peerScore) refreshScores() {
ps.Lock()
defer ps.Unlock()
now := time.Now()
for p, pstats := range ps.peerStats {
if !pstats.connected {
// has the retention period expired?
if now.After(pstats.expire) {
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// yes, throw it away (but clean up the IP tracking first)
ps.removeIPs(p, pstats.ips)
delete(ps.peerStats, p)
}
// we don't decay retained scores, as the peer is not active.
// this way the peer cannot reset a negative score by simply disconnecting and reconnecting,
// unless the retention period has ellapsed.
// similarly, a well behaved peer does not lose its score by getting disconnected.
continue
}
for topic, tstats := range pstats.topics {
// the topic parameters
topicParams, ok := ps.params.Topics[topic]
if !ok {
// we are not scoring this topic
continue
}
// decay counters
tstats.firstMessageDeliveries *= topicParams.FirstMessageDeliveriesDecay
if tstats.firstMessageDeliveries < ps.params.DecayToZero {
tstats.firstMessageDeliveries = 0
}
tstats.meshMessageDeliveries *= topicParams.MeshMessageDeliveriesDecay
if tstats.meshMessageDeliveries < ps.params.DecayToZero {
tstats.meshMessageDeliveries = 0
}
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tstats.meshFailurePenalty *= topicParams.MeshFailurePenaltyDecay
if tstats.meshFailurePenalty < ps.params.DecayToZero {
tstats.meshFailurePenalty = 0
}
tstats.invalidMessageDeliveries *= topicParams.InvalidMessageDeliveriesDecay
if tstats.invalidMessageDeliveries < ps.params.DecayToZero {
tstats.invalidMessageDeliveries = 0
}
// update mesh time and activate mesh message delivery parameter if need be
if tstats.inMesh {
tstats.meshTime = now.Sub(tstats.graftTime)
if tstats.meshTime > topicParams.MeshMessageDeliveriesActivation {
tstats.meshMessageDeliveriesActive = true
}
}
}
}
}
func (ps *peerScore) resfreshIPs() {
// peer IPs may change, so we periodically refresh them
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for p, pstats := range ps.peerStats {
if pstats.connected {
ips := ps.getIPs(p)
ps.setIPs(p, ips, pstats.ips)
pstats.ips = ips
}
}
}
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// tracer interface
func (ps *peerScore) AddPeer(p peer.ID, proto protocol.ID) {
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ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
pstats = &peerStats{topics: make(map[string]*topicStats)}
ps.peerStats[p] = pstats
}
pstats.connected = true
ips := ps.getIPs(p)
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ps.setIPs(p, ips, pstats.ips)
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pstats.ips = ips
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}
func (ps *peerScore) RemovePeer(p peer.ID) {
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ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
pstats.connected = false
pstats.expire = time.Now().Add(ps.params.RetainScore)
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}
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func (ps *peerScore) Join(topic string) {}
func (ps *peerScore) Leave(topic string) {}
func (ps *peerScore) Graft(p peer.ID, topic string) {
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ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
tstats, ok := pstats.getTopicStats(topic, ps.params)
if !ok {
return
}
tstats.inMesh = true
tstats.graftTime = time.Now()
tstats.meshTime = 0
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tstats.meshMessageDeliveriesActive = false
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}
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func (ps *peerScore) Prune(p peer.ID, topic string) {
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ps.Lock()
defer ps.Unlock()
pstats, ok := ps.peerStats[p]
if !ok {
return
}
tstats, ok := pstats.getTopicStats(topic, ps.params)
if !ok {
return
}
// sticky mesh delivery rate failure penalty
threshold := ps.params.Topics[topic].MeshMessageDeliveriesThreshold
if tstats.meshMessageDeliveriesActive && tstats.meshMessageDeliveries < threshold {
deficit := threshold - tstats.meshMessageDeliveries
tstats.meshFailurePenalty += deficit * deficit
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}
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tstats.inMesh = false
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}
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func (ps *peerScore) ValidateMessage(msg *Message) {
ps.Lock()
defer ps.Unlock()
// the pubsub subsystem is beginning validation; create a record to track time in
// the validation pipeline with an accurate firstSeen time.
_ = ps.deliveries.getRecord(ps.msgID(msg.Message))
}
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func (ps *peerScore) DeliverMessage(msg *Message) {
ps.Lock()
defer ps.Unlock()
ps.markFirstMessageDelivery(msg.ReceivedFrom, msg)
drec := ps.deliveries.getRecord(ps.msgID(msg.Message))
// mark the message as valid and reward mesh peers that have already forwarded it to us
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drec.status = delivery_valid
drec.validated = time.Now()
for p := range drec.peers {
// this check is to make sure a peer can't send us a message twice and get a double count
// if it is a first delivery.
if p != msg.ReceivedFrom {
ps.markDuplicateMessageDelivery(p, msg, time.Time{})
}
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}
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}
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func (ps *peerScore) RejectMessage(msg *Message, reason string) {
ps.Lock()
defer ps.Unlock()
// TODO: the reasons should become named strings; good enough for now.
switch reason {
// we don't track those messages, but we penalize the peer as they are clearly invalid
case "missing signature":
fallthrough
case "invalid signature":
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ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg)
return
// we ignore those messages, so do nothing.
case "blacklisted peer":
fallthrough
case "blacklisted source":
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return
}
drec := ps.deliveries.getRecord(ps.msgID(msg.Message))
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if reason == "validation throttled" {
// if we reject with "validation throttled" we don't penalize the peer(s) that forward it
// because we don't know if it was valid.
drec.status = delivery_throttled
// release the delivery time tracking map to free some memory early
drec.peers = nil
return
}
// mark the message as invalid and penalize peers that have already forwarded it.
drec.status = delivery_invalid
for p := range drec.peers {
ps.markInvalidMessageDelivery(p, msg)
}
// release the delivery time tracking map to free some memory early
drec.peers = nil
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}
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func (ps *peerScore) DuplicateMessage(msg *Message) {
ps.Lock()
defer ps.Unlock()
drec := ps.deliveries.getRecord(ps.msgID(msg.Message))
_, ok := drec.peers[msg.ReceivedFrom]
if ok {
// we have already seen this duplicate!
return
}
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switch drec.status {
case delivery_unknown:
// the message is being validated; track the peer delivery and wait for
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// the Deliver/Reject notification.
drec.peers[msg.ReceivedFrom] = struct{}{}
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case delivery_valid:
// mark the peer delivery time to only count a duplicate delivery once.
drec.peers[msg.ReceivedFrom] = struct{}{}
ps.markDuplicateMessageDelivery(msg.ReceivedFrom, msg, drec.validated)
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case delivery_invalid:
// we no longer track delivery time
ps.markInvalidMessageDelivery(msg.ReceivedFrom, msg)
case delivery_throttled:
// the message was throttled; do nothing (we don't know if it was valid)
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}
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}
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// message delivery records
func (d *messageDeliveries) getRecord(id string) *deliveryRecord {
rec, ok := d.records[id]
if ok {
return rec
}
rec = &deliveryRecord{peers: make(map[peer.ID]struct{})}
d.records[id] = rec
entry := &deliveryEntry{id: id, expire: time.Now().Add(TimeCacheDuration)}
if d.tail != nil {
d.tail.next = entry
d.tail = entry
} else {
d.head = entry
d.tail = entry
}
return rec
}
func (d *messageDeliveries) gc() {
if d.head == nil {
return
}
now := time.Now()
for d.head != nil && now.After(d.head.expire) {
delete(d.records, d.head.id)
d.head = d.head.next
}
if d.head == nil {
d.tail = nil
}
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}
// utilities
func (pstats *peerStats) getTopicStats(topic string, params *PeerScoreParams) (*topicStats, bool) {
tstats, ok := pstats.topics[topic]
if ok {
return tstats, true
}
_, scoredTopic := params.Topics[topic]
if !scoredTopic {
return nil, false
}
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tstats = &topicStats{}
pstats.topics[topic] = tstats
return tstats, true
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}
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func (ps *peerScore) markInvalidMessageDelivery(p peer.ID, msg *Message) {
pstats, ok := ps.peerStats[p]
if !ok {
return
}
for _, topic := range msg.GetTopicIDs() {
tstats, ok := pstats.getTopicStats(topic, ps.params)
if !ok {
continue
}
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tstats.invalidMessageDeliveries += 1
}
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}
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func (ps *peerScore) markFirstMessageDelivery(p peer.ID, msg *Message) {
pstats, ok := ps.peerStats[p]
if !ok {
return
}
for _, topic := range msg.GetTopicIDs() {
tstats, ok := pstats.getTopicStats(topic, ps.params)
if !ok {
continue
}
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cap := ps.params.Topics[topic].FirstMessageDeliveriesCap
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tstats.firstMessageDeliveries += 1
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if tstats.firstMessageDeliveries > cap {
tstats.firstMessageDeliveries = cap
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}
if !tstats.inMesh {
continue
}
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cap = ps.params.Topics[topic].MeshMessageDeliveriesCap
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tstats.meshMessageDeliveries += 1
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if tstats.meshMessageDeliveries > cap {
tstats.meshMessageDeliveries = cap
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}
}
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}
func (ps *peerScore) markDuplicateMessageDelivery(p peer.ID, msg *Message, validated time.Time) {
var now time.Time
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pstats, ok := ps.peerStats[p]
if !ok {
return
}
if !validated.IsZero() {
now = time.Now()
}
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for _, topic := range msg.GetTopicIDs() {
tstats, ok := pstats.getTopicStats(topic, ps.params)
if !ok {
continue
}
if !tstats.inMesh {
continue
}
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// check against the mesh delivery window -- if the validated time is passed as 0, then
// the message was received before we finished validation and thus falls within the mesh
// delivery window.
if !validated.IsZero() && now.After(validated.Add(ps.params.Topics[topic].MeshMessageDeliveriesWindow)) {
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continue
}
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cap := ps.params.Topics[topic].MeshMessageDeliveriesCap
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tstats.meshMessageDeliveries += 1
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if tstats.meshMessageDeliveries > cap {
tstats.meshMessageDeliveries = cap
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}
}
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}
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// gets the current IPs for a peer
func (ps *peerScore) getIPs(p peer.ID) []string {
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// in unit tests this can be nil
if ps.host == nil {
return nil
}
conns := ps.host.Network().ConnsToPeer(p)
res := make([]string, 0, len(conns))
for _, c := range conns {
remote := c.RemoteMultiaddr()
ip4, err := remote.ValueForProtocol(ma.P_IP4)
if err == nil {
res = append(res, ip4)
continue
}
ip6, err := remote.ValueForProtocol(ma.P_IP6)
if err == nil {
res = append(res, ip6)
}
}
return res
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}
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// adds tracking for the new IPs in the list, and removes tracking from the obsolete ips.
func (ps *peerScore) setIPs(p peer.ID, newips, oldips []string) {
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addNewIPs:
// add the new IPs to the tracking
for _, ip := range newips {
// check if it is in the old ips list
for _, xip := range oldips {
if ip == xip {
continue addNewIPs
}
}
// no, it's a new one -- add it to the tracker
peers, ok := ps.peerIPs[ip]
if !ok {
peers = make(map[peer.ID]struct{})
ps.peerIPs[ip] = peers
}
peers[p] = struct{}{}
}
removeOldIPs:
// remove the obsolete old IPs from the tracking
for _, ip := range oldips {
// check if it is in the new ips list
for _, xip := range newips {
if ip == xip {
continue removeOldIPs
}
// no, it's obsolete -- remove it from the tracker
peers, ok := ps.peerIPs[ip]
if !ok {
continue
}
delete(peers, p)
if len(peers) == 0 {
delete(ps.peerIPs, ip)
}
}
}
}
// removes an IP list from the tracking list
func (ps *peerScore) removeIPs(p peer.ID, ips []string) {
for _, ip := range ips {
peers, ok := ps.peerIPs[ip]
if !ok {
continue
}
delete(peers, p)
if len(peers) == 0 {
delete(ps.peerIPs, ip)
}
}
}