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115 lines
2.8 KiB
Solidity
115 lines
2.8 KiB
Solidity
pragma solidity ^0.4.15;
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import "../common/Controlled.sol";
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/**
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* @title Archive
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* @author Ricardo Guilherme Schmidt (Status Research & Development GmbH)
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*/
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contract Archive is Controlled {
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mapping(bytes32 => address) addressMap;
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mapping(bytes32 => bytes32) bytes32Map;
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mapping(bytes32 => uint) uIntMap;
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mapping(bytes32 => int) intMap;
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mapping(bytes32 => bool) boolMap;
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mapping(bytes32 => string) stringMap;
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mapping(bytes32 => bytes) bytesMap;
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/**
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* Getters
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*/
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function getAddress(bytes32 _uid) public constant returns (address) {
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return addressMap[_uid];
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}
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function getBytes32(bytes32 _uid) public constant returns (bytes32) {
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return bytes32Map[_uid];
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}
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function getUInt(bytes32 _uid) public constant returns (uint) {
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return uIntMap[_uid];
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}
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function getInt(bytes32 _uid) public constant returns (int) {
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return intMap[_uid];
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}
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function getBoolean(bytes32 _uid) public constant returns (bool) {
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return boolMap[_uid];
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}
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function getString(bytes32 _uid) public constant returns (string) {
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return stringMap[_uid];
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}
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function getBytes(bytes32 _uid) public constant returns (bytes) {
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return bytesMap[_uid];
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}
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/**
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* Setters
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*/
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function putAddress(bytes32 _uid, address value) public onlyController {
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addressMap[_uid] = value;
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}
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function putUInt(bytes32 _uid, uint value) public onlyController {
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uIntMap[_uid] = value;
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}
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function putInt(bytes32 _uid, int value) public onlyController {
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intMap[_uid] = value;
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}
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function putBoolean(bytes32 _uid, bool value) public onlyController {
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boolMap[_uid] = value;
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}
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function putBytes32(bytes32 _uid, bytes32 value) public onlyController {
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bytes32Map[_uid] = value;
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}
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function putString(bytes32 _uid, string value) public onlyController {
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stringMap[_uid] = value;
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}
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function putBytes(bytes32 _uid, bytes value) public onlyController {
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bytesMap[_uid] = value;
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}
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/**
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* Deleters
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*/
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function deleteAddress(bytes32 _uid) public onlyController {
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delete addressMap[_uid];
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}
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function deleteBytes32(bytes32 _uid) public onlyController {
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delete bytes32Map[_uid];
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}
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function deleteUInt(bytes32 _uid) public onlyController {
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delete uIntMap[_uid];
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}
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function deleteInt(bytes32 _uid) public onlyController {
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delete intMap[_uid];
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}
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function deleteBoolean(bytes32 _uid) public onlyController {
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delete boolMap[_uid];
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}
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function deleteString(bytes32 _uid) public onlyController {
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delete stringMap[_uid];
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}
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function deleteBytes(bytes32 _uid) public onlyController {
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delete bytesMap[_uid];
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}
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} |