github-webhook-filter/lib/webhook.ts

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import { log } from "../deps.ts";
import config from "./config.ts";
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import { sleep } from "./util.ts";
export async function sendWebhook(
id: string,
token: string,
headers: HeadersInit,
body: string,
): Promise<Response> {
const url = `https://discord.com/api/webhooks/${id}/${token}/github?wait=1`;
let res: Response;
let retries = 0;
do {
const req = new Request(url, {
method: "POST",
headers: headers,
body: body,
});
log.info(`sending webhook request to ${url}`);
res = await fetch(req);
// return response if everything's fine
if (res.status !== 429) break;
const reset = res.headers.get("retry-after");
// should always exist, even for cf bans, but checking anyway
if (reset === null) break;
const resetms = parseFloat(reset);
// if we'd wait longer than the configured limit, just return the 429
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if (resetms > config.maxWebhookRetryMs) {
log.warning(
`ratelimited for ${resetms}ms (> ${config.maxWebhookRetryMs}ms), not retrying`,
);
break;
}
// maybe wait and retry
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if (retries >= config.maxWebhookRetries) {
log.warning(`reached maximum number of retries (${retries})`);
break;
}
retries++;
log.warning(`retrying after ${resetms}ms (retry ${retries})`);
await sleep(resetms);
} while (true);
return res;
}