fathom/pkg/config/config.go

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package config
import (
"math/rand"
"github.com/joho/godotenv"
"github.com/kelseyhightower/envconfig"
log "github.com/sirupsen/logrus"
"github.com/usefathom/fathom/pkg/datastore/sqlstore"
)
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// Config wraps the configuration structs for the various application parts
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type Config struct {
Database *sqlstore.Config
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Secret string
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}
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// Parses the supplied file + environment into a Config struct
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func Parse(file string) *Config {
var cfg Config
var err error
if file != "" {
err = godotenv.Load(file)
if err != nil && file != ".env" {
log.Fatalf("error parsing config file: %s", err)
}
}
err = envconfig.Process("Fathom", &cfg)
if err != nil {
log.Fatalf("error parsing config from environment values: %s", err)
}
// alias sqlite to sqlite3
if cfg.Database.Driver == "sqlite" {
cfg.Database.Driver = "sqlite3"
}
// if secret key is empty, use a randomly generated one
if cfg.Secret == "" {
cfg.Secret = randomString(40)
}
return &cfg
}
func randomString(len int) string {
bytes := make([]byte, len)
for i := 0; i < len; i++ {
bytes[i] = byte(65 + rand.Intn(25)) //A=65 and Z = 65+25
}
return string(bytes)
}