# The Merge -- Fork Choice **Notice**: This document is a work-in-progress for researchers and implementers. ## Table of contents - [Introduction](#introduction) - [Protocols](#protocols) - [`ExecutionEngine`](#executionengine) - [`forkchoice_updated`](#forkchoice_updated) - [Helpers](#helpers) - [`PowBlock`](#powblock) - [`get_pow_block`](#get_pow_block) - [`is_valid_terminal_pow_block`](#is_valid_terminal_pow_block) - [Updated fork-choice handlers](#updated-fork-choice-handlers) - [`on_block`](#on_block) ## Introduction This is the modification of the fork choice according to the executable beacon chain proposal. *Note*: It introduces the process of transition from the last PoW block to the first PoS block. ## Protocols ### `ExecutionEngine` *Note*: The `forkchoice_updated` function is added to the `ExecutionEngine` protocol to signal the fork choice updates. The body of this function is implementation dependent. The Engine API may be used to implement it with an external execution engine. #### `forkchoice_updated` This function performs two actions *atomically*: * Re-organizes the execution payload chain and corresponding state to make `head_block_hash` the head. * Applies finality to the execution state: it irreversibly persists the chain of all execution payloads and corresponding state, up to and including `finalized_block_hash`. ```python def forkchoice_updated(self: ExecutionEngine, head_block_hash: Hash32, finalized_block_hash: Hash32) -> None: ... ``` ## Helpers ### `PowBlock` ```python @dataclass class PowBlock(object): block_hash: Hash32 parent_hash: Hash32 total_difficulty: uint256 difficulty: uint256 ``` ### `get_pow_block` Let `get_pow_block(block_hash: Hash32) -> PowBlock` be the function that given the hash of the PoW block returns its data. *Note*: The `eth_getBlockByHash` JSON-RPC method may be used to pull this information from an execution client. ### `is_valid_terminal_pow_block` Used by fork-choice handler, `on_block`. ```python def is_valid_terminal_pow_block(block: PowBlock, parent: PowBlock) -> bool: is_total_difficulty_reached = block.total_difficulty >= TERMINAL_TOTAL_DIFFICULTY is_parent_total_difficulty_valid = parent.total_difficulty < TERMINAL_TOTAL_DIFFICULTY return is_total_difficulty_reached and is_parent_total_difficulty_valid ``` ## Updated fork-choice handlers ### `on_block` *Note*: The only modification is the addition of the verification of transition block conditions. ```python def on_block(store: Store, signed_block: SignedBeaconBlock) -> None: block = signed_block.message # Parent block must be known assert block.parent_root in store.block_states # Make a copy of the state to avoid mutability issues pre_state = copy(store.block_states[block.parent_root]) # Blocks cannot be in the future. If they are, their consideration must be delayed until the are in the past. assert get_current_slot(store) >= block.slot # Check that block is later than the finalized epoch slot (optimization to reduce calls to get_ancestor) finalized_slot = compute_start_slot_at_epoch(store.finalized_checkpoint.epoch) assert block.slot > finalized_slot # Check block is a descendant of the finalized block at the checkpoint finalized slot assert get_ancestor(store, block.parent_root, finalized_slot) == store.finalized_checkpoint.root # Check the block is valid and compute the post-state state = pre_state.copy() state_transition(state, signed_block, True) # [New in Merge] if is_merge_block(pre_state, block.body): pow_block = get_pow_block(block.body.execution_payload.parent_hash) pow_parent = get_pow_block(pow_block.parent_hash) assert is_valid_terminal_pow_block(pow_block, pow_parent) # Add new block to the store store.blocks[hash_tree_root(block)] = block # Add new state for this block to the store store.block_states[hash_tree_root(block)] = state # Update justified checkpoint if state.current_justified_checkpoint.epoch > store.justified_checkpoint.epoch: if state.current_justified_checkpoint.epoch > store.best_justified_checkpoint.epoch: store.best_justified_checkpoint = state.current_justified_checkpoint if should_update_justified_checkpoint(store, state.current_justified_checkpoint): store.justified_checkpoint = state.current_justified_checkpoint # Update finalized checkpoint if state.finalized_checkpoint.epoch > store.finalized_checkpoint.epoch: store.finalized_checkpoint = state.finalized_checkpoint # Potentially update justified if different from store if store.justified_checkpoint != state.current_justified_checkpoint: # Update justified if new justified is later than store justified if state.current_justified_checkpoint.epoch > store.justified_checkpoint.epoch: store.justified_checkpoint = state.current_justified_checkpoint return # Update justified if store justified is not in chain with finalized checkpoint finalized_slot = compute_start_slot_at_epoch(store.finalized_checkpoint.epoch) ancestor_at_finalized_slot = get_ancestor(store, store.justified_checkpoint.root, finalized_slot) if ancestor_at_finalized_slot != store.finalized_checkpoint.root: store.justified_checkpoint = state.current_justified_checkpoint ```