317 lines
12 KiB
ReStructuredText
317 lines
12 KiB
ReStructuredText
Extending functionality with plugins
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====================================
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**To add a plugin to embark:**
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1. Add the npm package to package.json
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e.g ``npm install embark-babel --save``
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2. Then add the package to ``plugins:`` in embark.json
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e.g ``"plugins": { "embark-babel": {} }``
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**Creating a plugin:**
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1. ``mkdir yourpluginname``
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2. ``cd yourpluginname``
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3. ``npm init``
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4. create and edit ``index.js``
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5. add the following code:
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.. code:: javascript
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module.exports = function(embark) {
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}
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The ``embark`` object then provides an api to extend different functionality of embark.
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**Usecases examples**
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* plugin to add support for es6, jsx, coffescript, etc (``embark.registerPipeline``)
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* plugin to add standard contracts or a contract framework (``embark.registerContractConfiguration`` and ``embark.addContractFile``)
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* plugin to make some contracts available in all environments for use by other contracts or the dapp itself e.g a Token, a DAO, ENS, etc.. (``embark.registerContractConfiguration`` and ``embark.addContractFile``)
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* plugin to add a libraries such as react or boostrap (``embark.addFileToPipeline``)
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* plugin to process contract's binary code before deployment (``embark.beforeDeploy``)
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* plugin to specify a particular web3 initialization for special provider uses (``embark.registerClientWeb3Provider``)
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* plugin to create a different contract wrapper (``embark.registerContractsGeneration``)
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* plugin to add new console commands (``embark.registerConsoleCommand``)
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* plugin to add support for another contract language such as viper, LLL, etc (``embark.registerCompiler``)
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* plugin that executes certain actions when contracts are deployed (``embark.events.on``)
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**embark.pluginConfig**
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Object containing the config for the plugin specified in embark.json, for e.g with:
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.. code:: json
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"plugins": {
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"embark-babel": { "files": ["**/*.js", "!**/jquery.min.js"], "presets": ["es2015", "react"] }
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}
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``embark.pluginConfig`` will contain ``{ "files": ["**/*.js", "!**/jquery.min.js"], "presets": ["es2015", "react"] }``
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**embark.registerPipeline(matchingFiles, callback(options))**
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This call will return the content of the current asset file so the plugin can transform it in some way. Typically this is used to implement pipeline plugins such as Babel, JSX, sass to css, etc..
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``matchingFiles`` is an array of matching files the plugin should be called for e.g [``**/*.js``, ``!vendor/jquery.js``] matches all javascript files except vendor/jquery.js
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options available:
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* targetFile - filename to be generated
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* source - content of the file
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expected return: ``string``
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.. code:: javascript
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var babel = require("babel-core");
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require("babel-preset-react");
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module.exports = function(embark) {
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embark.registerPipeline(["**/*.js", "**/*.jsx"], function(options) {
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return babel.transform(options.source, {minified: true, presets: ['react']}).code;
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});
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}
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**embark.registerContractConfiguration(contractsConfig)**
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This call is used to specify a configure of one or more contracts in one or
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several environments. This is useful for specifying the different configurations
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a contract might have depending on the enviroment. For instance in the code
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bellow, the ``DGDToken`` contract code will redeployed with the arguments
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``100`` in any environment, except for the livenet since it's already deployed
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there at a particular address.
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Typically this call is used in combination with ``embark.addContractFile``
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``contractsConfig`` is an object in the same structure as the one found in the
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contracts configuration at ``config/contracts.json``. The users own
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configuration will be merged with the one specified in the plugins.
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.. code:: javascript
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module.exports = function(embark) {
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embark.registerContractConfiguration({
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"default": {
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"contracts": {
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"DGDToken": {
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"args": [
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100
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]
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}
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}
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},
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"livenet": {
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"contracts": {
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"DGDToken": {
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"address": "0xe0b7927c4af23765cb51314a0e0521a9645f0e2a"
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}
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}
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}
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});
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}
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**embark.addContractFile(file)**
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Typically this call is used in combination with ``embark.registerContractConfiguration``. If you want to make the contract available but not automatically deployed without the user specifying so you can use ``registerContractConfiguration`` to set the contract config to ``deploy: false``, this is particularly useful for when the user is meant to extend the contract being given (e.g ``contract MyToken is StandardToken``)
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``file`` is the contract file to add to embark, the path should relative to the plugin.
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.. code:: javascript
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module.exports = function(embark) {
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embark.addContractFile("./DGDToken.sol");
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}
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**embark.addFileToPipeline(file, options)**
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This call is used to add a file to the pipeline so it's included with the dapp on the client side.
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``file`` is the file to add to the pipeline, the path should relative to the plugin.
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``options`` available:
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* skipPipeline - If true it will not apply transformations to the file. For
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example if you have a babel plugin to transform es6 code or a minifier plugin, setting this to
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true will not apply the plugin on this file.
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.. code:: javascript
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module.exports = function(embark) {
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embark.addFileToPipeline("./jquery.js", {skipPipeline: true});
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}
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**embark.registerBeforeDeploy(callback(options))**
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This call can be used to add handler to process contract code after it was generated, but immediately before it is going to be deployed.
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It is useful to replace placeholders with dynamic values.
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options available:
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* embarkDeploy - instance of Deploy class. Has following fields: web3, contractsManager, logger, env, chainConfig, gasLimit.
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* pluginConfig - plugin configuration object from embark.json
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* deploymentAccount - address of account which will be used to deploy this contract
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* contract - contract object.
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* callback - callback function that handler must call with result object as the only argument. Result object must have field contractCode with (un)modified code from contract.code
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expected return: ignored
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example:
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.. code:: javascript
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module.exports = function(embark) {
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embark.registerBeforeDeploy(function(options) {
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var code = options.contract.code.replace(/deaddeaddeaddeaddeaddeaddeaddeaddeaddead/ig, 'c0dec0dec0dec0dec0dec0dec0dec0dec0dec0de');
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options.callback({ contractCode: code });
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return; // ignored
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});
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}
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**embark.registerClientWeb3Provider(callback(options))**
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This call can be used to override the default web3 object generation in the dapp. it's useful if you want to add a plugin to interact with services like http://infura.io or if you want to use your own web3.js library extension.
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options available:
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* rpcHost - configured rpc Host to connect to
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* rpcPort - configured rpc Port to connect to
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* blockchainConfig - object containing the full blockchain configuration for the current environment
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expected return: ``string``
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example:
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.. code:: javascript
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module.exports = function(embark) {
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embark.registerClientWeb3Provider(function(options) {
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return "web3 = new Web3(new Web3.providers.HttpProvider('http://" + options.rpcHost + ":" + options.rpcPort + "');";
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});
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}
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**embark.registerContractsGeneration(callback(options))**
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By default Embark will use EmbarkJS to declare contracts in the dapp. You can override and use your own client side library.
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options available:
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* contracts - Hash of objects containing all the deployed contracts. (key: contractName, value: contract object)
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* abiDefinition
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* code
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* deployedAddress
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* gasEstimates
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* gas
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* gasPrice
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* runtimeByteCode
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expected return: ``string``
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.. code:: javascript
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module.exports = function(embark) {
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embark.registerContractsGeneration(function(options) {
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for(var className in this.contractsManager.contracts) {
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var abi = JSON.stringify(contract.abiDefinition);
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return className + " = " + web3.eth.contract(" + abi + ").at('" + contract.deployedAddress + "');";
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}
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});
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}
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**embark.registerConsoleCommand(callback(options))**
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This call is used to extend the console with custom commands.
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expected return: ``string`` (output to print in console) or ``boolean`` (skip command if false)
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.. code:: javascript
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module.exports = function(embark) {
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embark.registerConsoleCommand(function(cmd, options) {
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if (cmd === "hello") {
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return "hello there!";
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}
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// continue to embark or next plugin;
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return false;
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});
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}
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**embark.registerCompiler(extension, callback(contractFiles, doneCallback))**
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expected doneCallback arguments: ``err`` and ``hash`` of compiled contracts
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* Hash of objects containing the compiled contracts. (key: contractName, value: contract object)
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* code - contract bytecode (string)
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* runtimeBytecode - contract runtimeBytecode (string)
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* gasEstimates - gas estimates for constructor and methods (hash)
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* e.g ``{"creation":[20131,38200],"external":{"get()":269,"set(uint256)":20163,"storedData()":224},"internal":{}}``
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* functionHashes - object with methods and their corresponding hash identifier (hash)
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* e.g ``{"get()":"6d4ce63c","set(uint256)":"60fe47b1","storedData()":"2a1afcd9"}``
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* abiDefinition - contract abi (array of objects)
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* e.g ``[{"constant":true,"inputs":[],"name":"storedData","outputs":[{"name":"","type":"uint256"}],"payable":false,"type":"function"}, etc...``
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below a possible implementation of a solcjs plugin:
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.. code:: javascript
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var solc = require('solc');
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module.exports = function(embark) {
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embark.registerCompiler(".sol", function(contractFiles, cb) {
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// prepare input for solc
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var input = {};
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for (var i = 0; i < contractFiles.length; i++) {
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var filename = contractFiles[i].filename.replace('app/contracts/','');
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input[filename] = contractFiles[i].content.toString();
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}
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// compile files
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var output = solc.compile({sources: input}, 1);
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// generate the compileObject expected by embark
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var json = output.contracts;
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var compiled_object = {};
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for (var className in json) {
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var contract = json[className];
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compiled_object[className] = {};
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compiled_object[className].code = contract.bytecode;
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compiled_object[className].runtimeBytecode = contract.runtimeBytecode;
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compiled_object[className].gasEstimates = contract.gasEstimates;
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compiled_object[className].functionHashes = contract.functionHashes;
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compiled_object[className].abiDefinition = JSON.parse(contract.interface);
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}
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cb(null, compiled_object);
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});
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}
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**embark.logger**
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To print messages to the embark log is it better to use ``embark.logger``
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instead of ``console``.
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e.g ``embark.logger.info("hello")``
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**embark.events.on(eventName, callback(*args))**
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This call is used to listen and react to events that happen in Embark such as contract deployment
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* eventName - name of event to listen to
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* available events:
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* "contractsDeployed" - triggered when contracts have been deployed
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* "file-add", "file-change", "file-remove", "file-event" - triggered on a file change, args is (filetype, path)
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* "abi", "abi-vanila", "abi-contracts-vanila" - triggered when contracts have been deployed and returns the generated JS code
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* "outputDone" - triggered when dapp is (re)generated
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* "firstDeploymentDone" - triggered when the dapp is deployed and generated for the first time
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.. code:: javascript
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module.exports = function(embark) {
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embark.events.on("contractsDeployed", function() {
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embark.logger.info("plugin says: your contracts have been deployed");
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});
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embark.events.on("file-changed", function(filetype, path) {
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if (type === 'contract') {
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embark.logger.info("plugin says: you just changed the contract at " + path);
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}
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});
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}
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