var shelljs = require('shelljs'); var shelljs_global = require('shelljs/global'); var web3 = require('web3'); var fs = require('fs'); var solc = require('solc'); Compiler = function(blockchainConfig) { this.blockchainConfig = blockchainConfig; }; Compiler.prototype.init = function(env) { var config = this.blockchainConfig.config(env); }; Compiler.prototype.compile_solidity = function(contractFiles) { var input = {} for (var i = 0; i < contractFiles.length; i++){ //console.log(contractFiles[i]); //input[contractFiles[i].substring(14)] = fs.readFileSync(contractFiles[i]).toString(); input[contractFiles[i].split('/')[3]] = fs.readFileSync(contractFiles[i]).toString(); } var output = solc.compile({sources: input}, 1); if (output.errors) throw new Error ("Solidity errors: " + output.errors) var json = output.contracts; compiled_object = {} for (var className in json) { var contract = json[className]; compiled_object[className] = {}; compiled_object[className].code = contract.bytecode; compiled_object[className].runtimeBytecode = contract.runtimeBytecode; compiled_object[className].info = {}; compiled_object[className].info.abiDefinition = JSON.parse(contract.interface); } return compiled_object; }; Compiler.prototype.compile_serpent = function(contractFiles) { var cmd, result, output, json, compiled_object; //TODO: figure out how to compile multiple files and get the correct json var contractFile = contractFiles[0]; cmd = "serpent compile " + contractFile; result = exec(cmd, {silent: true}); code = result.output; if (result.code === 1) { throw new Error(result.output); } cmd = "serpent mk_full_signature " + contractFile; result = exec(cmd, {silent: true}); if (result.code === 1) { throw new Error(result.output); } json = JSON.parse(result.output.trim()); className = contractFile.split('.')[0].split("/").pop(); for (var i=0; i < json.length; i++) { var elem = json[i]; if (elem.outputs.length > 0) { elem.constant = true; } } compiled_object = {} compiled_object[className] = {}; compiled_object[className].code = code.trim(); compiled_object[className].info = {}; compiled_object[className].info.abiDefinition = json; return compiled_object; } Compiler.prototype.compile = function(contractFiles) { var solidity = [], serpent = []; for (var i = 0; i < contractFiles.length; i++) { var contractParts = contractFiles[i].split('.'), extension = contractParts[contractParts.length-1] if (extension === 'sol') { solidity.push(contractFiles[i]); } else if (extension === 'se') { serpent.push(contractFiles[i]); } else { throw new Error("extension not known, got " + extension); } } //TODO: Get these compiling and returning together...problem might come with the JSON objects if (solidity.length > 0) return this.compile_solidity(solidity); if (serpent.length > 0) return this.compile_serpent(serpent); }; module.exports = Compiler;