For file changes that do not require a webpack run, ie HTML, the assets will still be copied to the output directory, but webpack will not run (as it’s too slow).
Addons
- New chain initialization and genesis management
- Option to choose client to use
- Option to "ping forever" for Geth
- Creation and unlock of accounts at client's start
- Utility to fund accounts with ethers
- Miner settings inside the ethereum client
- Workaround to CORS problem: origin is now http://embark
- Several double callback's checks
Updates
- Boilerplate, templates, configuration files and demo stuff
- Messages and i18n strings
- Tests
Fixes
- Geth client now uses miner.gastarget instead of the deprecated targetGasLimit
- Workaround for shh_version with Parity
Reworks of other PRs into the new code
- Included delayed proxy
- Send ready only when the proxy is started
- Start HTTP and WS proxies individually
- Async setupProxy
- Fixed datadir for GethMiner
Prior to this commit `$ embark build --contracts` spinned up a blockchain node
which is not necessary as `--contracts` can be seen as a "compile only" option.
This commit ensures we don't start any web3 services with `--contracts` is used.
As part of a bigger refactoring to make Embark's build pipeline pluggable,
this commit moves the watcher into its own plugin module so it can be
consumed via Embark's event bus.
It also introduces new command handlers for all watcher related APIs respectively:
- watcher:start
- watcher:stop
- watcher:restart
This is the first step of refactoring Embark's pipeline abstraction into
dedicated plugin modules that take advantage of Embark's event system.
With this commit we're moving `Pipeline` into `lib/modules/pipeline` and
introduce a new command handler `pipeline:build`. Embark's engine now
requests builds via this command handler.
Notice that `Watch` still lives in `lib/pipeline` as this is a step-by-step
refactoring to reduce chances of introducing regressions.