embark-area-51/lib/compiler.js

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var shelljs = require('shelljs');
var shelljs_global = require('shelljs/global');
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var web3 = require('web3');
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var fs = require('fs');
var solc = require('solc');
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Compiler = function(blockchainConfig) {
this.blockchainConfig = blockchainConfig;
};
Compiler.prototype.init = function(env) {
var config = this.blockchainConfig.config(env);
};
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Compiler.prototype.compile_solidity = function(contractFiles) {
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var input = {}
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for (var i = 0; i < contractFiles.length; i++){
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//console.log(contractFiles[i]);
//input[contractFiles[i].substring(14)] = fs.readFileSync(contractFiles[i]).toString();
input[contractFiles[i].split('/')[3]] = fs.readFileSync(contractFiles[i]).toString();
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}
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var output = solc.compile({sources: input}, 1);
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if (output.errors)
throw new Error ("Solidity errors: " + output.errors)
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var json = output.contracts;
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compiled_object = {}
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for (var className in json) {
var contract = json[className];
compiled_object[className] = {};
compiled_object[className].code = contract.bytecode;
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compiled_object[className].runtimeBytecode = contract.runtimeBytecode;
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compiled_object[className].info = {};
compiled_object[className].info.abiDefinition = JSON.parse(contract.interface);
}
return compiled_object;
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};
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Compiler.prototype.compile_serpent = function(contractFiles) {
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var cmd, result, output, json, compiled_object;
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//TODO: figure out how to compile multiple files and get the correct json
var contractFile = contractFiles[0];
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cmd = "serpent compile " + contractFile;
result = exec(cmd, {silent: true});
code = result.output;
if (result.code === 1) {
throw new Error(result.output);
}
cmd = "serpent mk_full_signature " + contractFile;
result = exec(cmd, {silent: true});
if (result.code === 1) {
throw new Error(result.output);
}
json = JSON.parse(result.output.trim());
className = contractFile.split('.')[0].split("/").pop();
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for (var i=0; i < json.length; i++) {
var elem = json[i];
if (elem.outputs.length > 0) {
elem.constant = true;
}
}
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compiled_object = {}
compiled_object[className] = {};
compiled_object[className].code = code.trim();
compiled_object[className].info = {};
compiled_object[className].info.abiDefinition = json;
return compiled_object;
}
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Compiler.prototype.compile = function(contractFiles) {
var solidity = [], serpent = [];
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for (var i = 0; i < contractFiles.length; i++) {
var contractParts = contractFiles[i].split('.'),
extension = contractParts[contractParts.length-1]
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if (extension === 'sol') {
solidity.push(contractFiles[i]);
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}
else if (extension === 'se') {
serpent.push(contractFiles[i]);
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}
else {
throw new Error("extension not known, got " + extension);
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}
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}
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//TODO: Get these compiling and returning together...problem might come with the JSON objects
if (solidity.length > 0) return this.compile_solidity(solidity);
if (serpent.length > 0) return this.compile_serpent(serpent);
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};
module.exports = Compiler;