refactor(tst_statusButton.qml): refactored test

This commit is contained in:
Anastasiya S 2021-10-20 22:57:27 +03:00
parent f701240610
commit 2ec2261b34
2 changed files with 43 additions and 66 deletions

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@ -1,5 +0,0 @@
import QtQuick 2.0
Item {
}

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@ -3,100 +3,82 @@ import QtQuick.Window 2.14
import QtTest 1.14
import "base"
import "status-desktop/ui/StatusQ/src/StatusQ/Controls" as DesktopControls
import StatusQ.Controls 0.1
import StatusQ.Popups 0.1
WindowTestCase {
name: "statusButton"
name: "statusButton test"
when: windowShown
Helpers { id: helpers }
Component {
id: popupComponent
DesktopControls.StatusButton {
id: statusButton
}
}
SignalSpy {
id: statusButtonClickedSpy
target: statusButton
signalName: "clicked"
}
SignalSpy {
id: statusButtonReleasedSpy
target: statusButton
signalName: "released"
}
SignalSpy {
id: statusButtonPressedSpy
target: statusButton
signalName: "pressed"
}
SignalSpy {
id: statusButtonPressedAndHoldSpy
target: statusButton
signalName: "pressAndHold"
}
StatusButton {
id: statusButton
parent: windowContent
text: "Status Button"
}
function test_case1_statusButton_clicked() {
function test_case1_statusButton_signals_valid() {
var statusButton = popupComponent.createObject(window)
statusButton.text = "Status Button"
wait(2000)
statusButtonClickedSpy.target = statusButton
// checking if signals are present
verify(statusButtonClickedSpy.valid, "Signal " + statusButtonClickedSpy.signalName + "is not found")
verify(statusButtonPressedSpy.valid, "Signal " + statusButtonPressedSpy.signalName + "is not found")
verify(statusButtonPressedAndHoldSpy.valid, "Signal " + statusButtonPressedAndHoldSpy.signalName + "is not found")
verify(statusButtonReleasedSpy.valid, "Signal " + statusButtonReleasedSpy.signalName + "is not found")
}
function test_case2_statusButton_clicked() {
compare(statusButtonClickedSpy.count, 0)
mouseClick(statusButton, 1, 1, Qt.LeftButton)
wait(2000)
compare(statusButtonClickedSpy.count, 1, "Status button was not clicked")
statusButton.destroy()
}
function test_case2_statusButton_pressed() {
var statusButton = popupComponent.createObject(window)
statusButton.text = "Status Button"
wait(2000)
statusButtonPressedSpy.target = statusButton
compare(statusButtonPressedSpy.count, 0)
mousePress(statusButton, 1, 1, Qt.LeftButton)
wait(2000)
compare(statusButtonPressedSpy.count, 1, "Status button was not pressed")
statusButton.destroy()
}
function test_case3_statusButton_pressedAndHold() {
var statusButton = popupComponent.createObject(window)
statusButton.text = "Status Button"
wait(2000)
statusButtonPressedAndHoldSpy.target = statusButton
compare(statusButtonPressedAndHoldSpy.count, 0)
mousePress(statusButton, 1, 1, Qt.LeftButton, Qt.NoModifier, 1000)
wait(2000)
compare(statusButtonPressedAndHoldSpy.count, 1, "Status button was not press and hold for 1000 ms")
statusButton.destroy()
}
function test_case4_statusButton_released() {
var statusButton = popupComponent.createObject(window)
statusButton.text = "Status Button"
wait(2000)
statusButtonReleasedSpy.target = statusButton
compare(statusButtonReleasedSpy.count, 0)
mousePress(statusButton, 1, 1, Qt.LeftButton, Qt.NoModifier, 1000)
compare(statusButtonClickedSpy.count, 1, "Status Button was not clicked")
mouseRelease(statusButton, 1, 1, Qt.LeftButton)
wait(2000)
compare(statusButtonReleasedSpy.count, 1, "Status button was not released")
statusButton.destroy()
}
function test_case3_statusButton_pressed() {
statusButtonPressedSpy.clear()
compare(statusButtonPressedSpy.count, 0)
mousePress(statusButton, 5, 5, Qt.LeftButton)
compare(statusButtonPressedSpy.count, 1, "Status Button was not pressed")
}
function test_case4_statusButton_pressedAndHold() {
statusButtonPressedAndHoldSpy.clear()
compare(statusButtonPressedAndHoldSpy.count, 0)
mousePress(statusButton, 5, 5, Qt.LeftButton, Qt.NoModifier, 1000)
compare(statusButtonPressedAndHoldSpy.count, 1, "Status Button was not pressed and held")
}
function test_case5_statusButton_released() {
statusButtonReleasedSpy.clear()
mousePress(statusButton, 5, 5, Qt.LeftButton, Qt.NoModifier, 1000)
mouseRelease(statusButton, 5, 5, Qt.LeftButton)
compare(statusButtonReleasedSpy.count, 1, "Status Button was not released")
}
}