handle 2 dimensions separately (except visualizer)
Signed-off-by: Csaba Kiraly <csaba.kiraly@gmail.com> # Conflicts: # DAS/simulator.py # DAS/validator.py
This commit is contained in:
parent
f21a9ddb01
commit
e18822b8aa
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@ -11,10 +11,10 @@ class Observer:
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self.config = config
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self.config = config
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self.format = {"entity": "Observer"}
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self.format = {"entity": "Observer"}
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self.logger = logger
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self.logger = logger
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self.block = [0] * self.config.blockSize * self.config.blockSize
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self.block = [0] * self.config.blockSizeR * self.config.blockSizeC
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self.rows = [0] * self.config.blockSize
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self.rows = [0] * self.config.blockSizeC
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self.columns = [0] * self.config.blockSize
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self.columns = [0] * self.config.blockSizeR
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self.broadcasted = Block(self.config.blockSize)
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self.broadcasted = Block(self.config.blockSizeR, self.config.blockSizeC)
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def checkRowsColumns(self, validators):
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def checkRowsColumns(self, validators):
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@ -26,7 +26,7 @@ class Observer:
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for c in val.columnIDs:
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for c in val.columnIDs:
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self.columns[c] += 1
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self.columns[c] += 1
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for i in range(self.config.blockSize):
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for i in range(self.config.blockSizeC):
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self.logger.debug("Row/Column %d have %d and %d validators assigned." % (i, self.rows[i], self.columns[i]), extra=self.format)
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self.logger.debug("Row/Column %d have %d and %d validators assigned." % (i, self.rows[i], self.columns[i]), extra=self.format)
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if self.rows[i] == 0 or self.columns[i] == 0:
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if self.rows[i] == 0 or self.columns[i] == 0:
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self.logger.warning("There is a row/column that has not been assigned", extra=self.format)
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self.logger.warning("There is a row/column that has not been assigned", extra=self.format)
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@ -34,7 +34,7 @@ class Observer:
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def checkBroadcasted(self):
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def checkBroadcasted(self):
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"""It checks how many broadcasted samples are still missing in the network."""
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"""It checks how many broadcasted samples are still missing in the network."""
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zeros = 0
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zeros = 0
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for i in range(self.blockSize * self.blockSize):
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for i in range(self.blockSizeR * self.blockSizeC):
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if self.broadcasted.data[i] == 0:
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if self.broadcasted.data[i] == 0:
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zeros += 1
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zeros += 1
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if zeros > 0:
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if zeros > 0:
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@ -3,11 +3,12 @@
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class Shape:
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class Shape:
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"""This class represents a set of parameters for a specific simulation."""
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"""This class represents a set of parameters for a specific simulation."""
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def __init__(self, blockSize, numberNodes, failureModel, failureRate, class1ratio, chi, vpn1, vpn2, netDegree, bwUplinkProd, bwUplink1, bwUplink2, run):
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def __init__(self, blockSizeR, blockSizeC, numberNodes, failureModel, failureRate, class1ratio, chi, vpn1, vpn2, netDegree, bwUplinkProd, bwUplink1, bwUplink2, run):
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"""Initializes the shape with the parameters passed in argument."""
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"""Initializes the shape with the parameters passed in argument."""
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self.run = run
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self.run = run
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self.numberNodes = numberNodes
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self.numberNodes = numberNodes
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self.blockSize = blockSize
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self.blockSizeR = blockSizeR
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self.blockSizeC = blockSizeC
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self.failureModel = failureModel
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self.failureModel = failureModel
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self.failureRate = failureRate
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self.failureRate = failureRate
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self.netDegree = netDegree
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self.netDegree = netDegree
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@ -23,7 +24,8 @@ class Shape:
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def __repr__(self):
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def __repr__(self):
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"""Returns a printable representation of the shape"""
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"""Returns a printable representation of the shape"""
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shastr = ""
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shastr = ""
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shastr += "bs-"+str(self.blockSize)
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shastr += "bsr-"+str(self.blockSizeR)
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shastr += "bsc-"+str(self.blockSizeC)
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shastr += "-nn-"+str(self.numberNodes)
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shastr += "-nn-"+str(self.numberNodes)
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shastr += "-fm-"+str(self.failureModel)
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shastr += "-fm-"+str(self.failureModel)
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shastr += "-fr-"+str(self.failureRate)
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shastr += "-fr-"+str(self.failureRate)
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@ -55,8 +55,8 @@ class Simulator:
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heavyVal = heavyNodes * self.shape.vpn2
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heavyVal = heavyNodes * self.shape.vpn2
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totalValidators = lightVal + heavyVal
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totalValidators = lightVal + heavyVal
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totalRows = totalValidators * self.shape.chi
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totalRows = totalValidators * self.shape.chi
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rows = list(range(self.shape.blockSize)) * (int(totalRows/self.shape.blockSize)+1)
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rows = list(range(self.shape.blockSizeC)) * (int(totalRows/self.shape.blockSizeC)+1)
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columns = list(range(self.shape.blockSize)) * (int(totalRows/self.shape.blockSize)+1)
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columns = list(range(self.shape.blockSizeR)) * (int(totalRows/self.shape.blockSizeR)+1)
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rows = rows[0:totalRows]
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rows = rows[0:totalRows]
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columns = columns[0:totalRows]
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columns = columns[0:totalRows]
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random.shuffle(rows)
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random.shuffle(rows)
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@ -105,8 +105,8 @@ class Simulator:
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def initNetwork(self):
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def initNetwork(self):
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"""It initializes the simulated network."""
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"""It initializes the simulated network."""
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rowChannels = [[] for i in range(self.shape.blockSize)]
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rowChannels = [[] for i in range(self.shape.blockSizeC)]
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columnChannels = [[] for i in range(self.shape.blockSize)]
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columnChannels = [[] for i in range(self.shape.blockSizeR)]
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for v in self.validators:
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for v in self.validators:
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if not (self.proposerPublishOnly and v.amIproposer):
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if not (self.proposerPublishOnly and v.amIproposer):
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for id in v.rowIDs:
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for id in v.rowIDs:
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@ -122,7 +122,7 @@ class Simulator:
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self.logger.debug("Number of validators per row; Min: %d, Max: %d" % (min(self.distR), max(self.distR)), extra=self.format)
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self.logger.debug("Number of validators per row; Min: %d, Max: %d" % (min(self.distR), max(self.distR)), extra=self.format)
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self.logger.debug("Number of validators per column; Min: %d, Max: %d" % (min(self.distC), max(self.distC)), extra=self.format)
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self.logger.debug("Number of validators per column; Min: %d, Max: %d" % (min(self.distC), max(self.distC)), extra=self.format)
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for id in range(self.shape.blockSize):
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for id in range(self.shape.blockSizeC):
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# If the number of nodes in a channel is smaller or equal to the
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# If the number of nodes in a channel is smaller or equal to the
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# requested degree, a fully connected graph is used. For n>d, a random
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# requested degree, a fully connected graph is used. For n>d, a random
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@ -140,8 +140,10 @@ class Simulator:
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for u, v in G.edges:
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for u, v in G.edges:
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val1=rowChannels[id][u]
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val1=rowChannels[id][u]
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val2=rowChannels[id][v]
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val2=rowChannels[id][v]
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val1.rowNeighbors[id].update({val2.ID : Neighbor(val2, 0, self.shape.blockSize)})
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val1.rowNeighbors[id].update({val2.ID : Neighbor(val2, 0, self.shape.blockSizeR)})
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val2.rowNeighbors[id].update({val1.ID : Neighbor(val1, 0, self.shape.blockSize)})
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val2.rowNeighbors[id].update({val1.ID : Neighbor(val1, 0, self.shape.blockSizeR)})
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for id in range(self.shape.blockSizeR):
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if not columnChannels[id]:
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if not columnChannels[id]:
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self.logger.error("No nodes for column %d !" % id, extra=self.format)
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self.logger.error("No nodes for column %d !" % id, extra=self.format)
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@ -156,8 +158,8 @@ class Simulator:
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for u, v in G.edges:
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for u, v in G.edges:
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val1=columnChannels[id][u]
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val1=columnChannels[id][u]
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val2=columnChannels[id][v]
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val2=columnChannels[id][v]
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val1.columnNeighbors[id].update({val2.ID : Neighbor(val2, 1, self.shape.blockSize)})
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val1.columnNeighbors[id].update({val2.ID : Neighbor(val2, 1, self.shape.blockSizeC)})
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val2.columnNeighbors[id].update({val1.ID : Neighbor(val1, 1, self.shape.blockSize)})
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val2.columnNeighbors[id].update({val1.ID : Neighbor(val1, 1, self.shape.blockSizeC)})
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for v in self.validators:
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for v in self.validators:
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if (self.proposerPublishOnly and v.amIproposer):
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if (self.proposerPublishOnly and v.amIproposer):
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@ -165,12 +167,12 @@ class Simulator:
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count = min(self.proposerPublishTo, len(rowChannels[id]))
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count = min(self.proposerPublishTo, len(rowChannels[id]))
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publishTo = random.sample(rowChannels[id], count)
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publishTo = random.sample(rowChannels[id], count)
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for vi in publishTo:
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for vi in publishTo:
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v.rowNeighbors[id].update({vi.ID : Neighbor(vi, 0, self.shape.blockSize)})
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v.rowNeighbors[id].update({vi.ID : Neighbor(vi, 0, self.shape.blockSizeR)})
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for id in v.columnIDs:
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for id in v.columnIDs:
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count = min(self.proposerPublishTo, len(columnChannels[id]))
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count = min(self.proposerPublishTo, len(columnChannels[id]))
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publishTo = random.sample(columnChannels[id], count)
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publishTo = random.sample(columnChannels[id], count)
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for vi in publishTo:
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for vi in publishTo:
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v.columnNeighbors[id].update({vi.ID : Neighbor(vi, 1, self.shape.blockSize)})
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v.columnNeighbors[id].update({vi.ID : Neighbor(vi, 1, self.shape.blockSizeC)})
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if self.logger.isEnabledFor(logging.DEBUG):
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if self.logger.isEnabledFor(logging.DEBUG):
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for i in range(0, self.shape.numberNodes):
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for i in range(0, self.shape.numberNodes):
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@ -49,21 +49,23 @@ class Validator:
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FORMAT = "%(levelname)s : %(entity)s : %(message)s"
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FORMAT = "%(levelname)s : %(entity)s : %(message)s"
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self.ID = ID
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self.ID = ID
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self.format = {"entity": "Val "+str(self.ID)}
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self.format = {"entity": "Val "+str(self.ID)}
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self.block = Block(self.shape.blockSize)
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self.block = Block(self.shape.blockSizeR, self.shape.blockSizeC)
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self.receivedBlock = Block(self.shape.blockSize)
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self.receivedBlock = Block(self.shape.blockSizeR, self.shape.blockSizeC)
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self.receivedQueue = deque()
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self.receivedQueue = deque()
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self.sendQueue = deque()
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self.sendQueue = deque()
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self.amIproposer = amIproposer
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self.amIproposer = amIproposer
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self.logger = logger
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self.logger = logger
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if self.shape.chi < 1:
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if self.shape.chi < 1:
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self.logger.error("Chi has to be greater than 0", extra=self.format)
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self.logger.error("Chi has to be greater than 0", extra=self.format)
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elif self.shape.chi > self.shape.blockSize:
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elif self.shape.chi > self.shape.blockSizeR:
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self.logger.error("Chi has to be smaller than %d" % self.shape.blockSize, extra=self.format)
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self.logger.error("Chi has to be smaller than %d" % self.shape.blockSizeR, extra=self.format)
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elif self.shape.chi > self.shape.blockSizeC:
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self.logger.error("Chi has to be smaller than %d" % self.shape.blockSizeC, extra=self.format)
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else:
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else:
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if amIproposer:
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if amIproposer:
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self.nodeClass = 0
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self.nodeClass = 0
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self.rowIDs = range(shape.blockSize)
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self.rowIDs = range(shape.blockSizeC)
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self.columnIDs = range(shape.blockSize)
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self.columnIDs = range(shape.blockSizeR)
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else:
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else:
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#if shape.deterministic:
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#if shape.deterministic:
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# random.seed(self.ID)
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# random.seed(self.ID)
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@ -72,8 +74,8 @@ class Validator:
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self.vRowIDs = []
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self.vRowIDs = []
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self.vColumnIDs = []
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self.vColumnIDs = []
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for i in range(self.vpn):
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for i in range(self.vpn):
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self.vRowIDs.append(set(rows[i*self.shape.chi:(i+1)*self.shape.chi]) if rows else set(random.sample(range(self.shape.blockSize), self.shape.chi)))
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self.vRowIDs.append(set(rows[i*self.shape.chi:(i+1)*self.shape.chi]) if rows else set(random.sample(range(self.shape.blockSizeC), self.shape.chi)))
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self.vColumnIDs.append(set(columns[i*self.shape.chi:(i+1)*self.shape.chi]) if columns else set(random.sample(range(self.shape.blockSize), self.shape.chi)))
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self.vColumnIDs.append(set(columns[i*self.shape.chi:(i+1)*self.shape.chi]) if columns else set(random.sample(range(self.shape.blockSizeR), self.shape.chi)))
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self.rowIDs = set.union(*self.vRowIDs)
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self.rowIDs = set.union(*self.vRowIDs)
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self.columnIDs = set.union(*self.vColumnIDs)
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self.columnIDs = set.union(*self.vColumnIDs)
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self.rowNeighbors = collections.defaultdict(dict)
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self.rowNeighbors = collections.defaultdict(dict)
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self.bwUplink *= 1e3 / 8 * config.stepDuration / config.segmentSize
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self.bwUplink *= 1e3 / 8 * config.stepDuration / config.segmentSize
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self.repairOnTheFly = True
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self.repairOnTheFly = True
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self.sendLineUntil = (self.shape.blockSize + 1) // 2 # stop sending on a p2p link if at least this amount of samples passed
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self.sendLineUntilR = (self.shape.blockSizeR + 1) // 2 # stop sending on a p2p link if at least this amount of samples passed
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self.sendLineUntilC = (self.shape.blockSizeC + 1) // 2 # stop sending on a p2p link if at least this amount of samples passed
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self.perNeighborQueue = True # queue incoming messages to outgoing connections on arrival (as typical GossipSub impl)
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self.perNeighborQueue = True # queue incoming messages to outgoing connections on arrival (as typical GossipSub impl)
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self.shuffleQueues = True # shuffle the order of picking from active queues of a sender node
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self.shuffleQueues = True # shuffle the order of picking from active queues of a sender node
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self.perNodeQueue = False # keep a global queue of incoming messages for later sequential dispatch
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self.perNodeQueue = False # keep a global queue of incoming messages for later sequential dispatch
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@ -124,57 +127,57 @@ class Validator:
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else:
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else:
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self.logger.debug("Creating block...", extra=self.format)
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self.logger.debug("Creating block...", extra=self.format)
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if self.shape.failureModel == "random":
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if self.shape.failureModel == "random":
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order = [i for i in range(self.shape.blockSize * self.shape.blockSize)]
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order = [i for i in range(self.shape.blockSizeR * self.shape.blockSizeC)]
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order = random.sample(order, int((1 - self.shape.failureRate/100) * len(order)))
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order = random.sample(order, int((1 - self.shape.failureRate/100) * len(order)))
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for i in order:
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for i in order:
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self.block.data[i] = 1
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self.block.data[i] = 1
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elif self.shape.failureModel == "sequential":
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elif self.shape.failureModel == "sequential":
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order = [i for i in range(self.shape.blockSize * self.shape.blockSize)]
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order = [i for i in range(self.shape.blockSizeR * self.shape.blockSizeC)]
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order = order[:int((1 - self.shape.failureRate/100) * len(order))]
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order = order[:int((1 - self.shape.failureRate/100) * len(order))]
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for i in order:
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for i in order:
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self.block.data[i] = 1
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self.block.data[i] = 1
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elif self.shape.failureModel == "MEP": # Minimal size non-recoverable Erasure Pattern
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elif self.shape.failureModel == "MEP": # Minimal size non-recoverable Erasure Pattern
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for r in range(self.shape.blockSize):
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for r in range(self.shape.blockSizeR):
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for c in range(self.shape.blockSize):
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for c in range(self.shape.blockSizeC):
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k = self.shape.blockSize/2
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k = self.shape.blockSizeR/2
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if r > k or c > k:
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if r > k or c > k:
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self.block.setSegment(r,c)
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self.block.setSegment(r,c)
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elif self.shape.failureModel == "MEP+1": # MEP +1 segment to make it recoverable
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elif self.shape.failureModel == "MEP+1": # MEP +1 segment to make it recoverable
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for r in range(self.shape.blockSize):
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for r in range(self.shape.blockSizeR):
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for c in range(self.shape.blockSize):
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for c in range(self.shape.blockSizeC):
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k = self.shape.blockSize/2
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k = self.shape.blockSizeR/2
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if r > k or c > k:
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if r > k or c > k:
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self.block.setSegment(r,c)
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self.block.setSegment(r,c)
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self.block.setSegment(0, 0)
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self.block.setSegment(0, 0)
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elif self.shape.failureModel == "DEP":
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elif self.shape.failureModel == "DEP":
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for r in range(self.shape.blockSize):
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for r in range(self.shape.blockSizeR):
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for c in range(self.shape.blockSize):
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for c in range(self.shape.blockSizeC):
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k = self.shape.blockSize/2
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k = self.shape.blockSizeR/2
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if (r+c) % self.shape.blockSize > k:
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if (r+c) % self.shape.blockSizeR > k:
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self.block.setSegment(r,c)
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self.block.setSegment(r,c)
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elif self.shape.failureModel == "DEP+1":
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elif self.shape.failureModel == "DEP+1":
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for r in range(self.shape.blockSize):
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for r in range(self.shape.blockSizeR):
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for c in range(self.shape.blockSize):
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for c in range(self.shape.blockSizeC):
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k = self.shape.blockSize/2
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k = self.shape.blockSizeR/2
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if (r+c) % self.shape.blockSize > k:
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if (r+c) % self.shape.blockSizeR > k:
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self.block.setSegment(r,c)
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self.block.setSegment(r,c)
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self.block.setSegment(0, 0)
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self.block.setSegment(0, 0)
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elif self.shape.failureModel == "MREP": # Minimum size Recoverable Erasure Pattern
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elif self.shape.failureModel == "MREP": # Minimum size Recoverable Erasure Pattern
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for r in range(self.shape.blockSize):
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for r in range(self.shape.blockSizeR):
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for c in range(self.shape.blockSize):
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for c in range(self.shape.blockSizeC):
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k = self.shape.blockSize/2
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k = self.shape.blockSizeR/2
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if r < k and c < k:
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if r < k and c < k:
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self.block.setSegment(r,c)
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self.block.setSegment(r,c)
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elif self.shape.failureModel == "MREP-1": # make MREP non-recoverable
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elif self.shape.failureModel == "MREP-1": # make MREP non-recoverable
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for r in range(self.shape.blockSize):
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for r in range(self.shape.blockSizeR):
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for c in range(self.shape.blockSize):
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for c in range(self.shape.blockSizeC):
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k = self.shape.blockSize/2
|
k = self.shape.blockSizeR/2
|
||||||
if r < k and c < k:
|
if r < k and c < k:
|
||||||
self.block.setSegment(r,c)
|
self.block.setSegment(r,c)
|
||||||
self.block.setSegment(0, 0, 0)
|
self.block.setSegment(0, 0, 0)
|
||||||
|
|
||||||
nbFailures = self.block.data.count(0)
|
nbFailures = self.block.data.count(0)
|
||||||
measuredFailureRate = nbFailures * 100 / (self.shape.blockSize * self.shape.blockSize)
|
measuredFailureRate = nbFailures * 100 / (self.shape.blockSizeR * self.shape.blockSizeC)
|
||||||
self.logger.debug("Number of failures: %d (%0.02f %%)", nbFailures, measuredFailureRate, extra=self.format)
|
self.logger.debug("Number of failures: %d (%0.02f %%)", nbFailures, measuredFailureRate, extra=self.format)
|
||||||
|
|
||||||
def getColumn(self, index):
|
def getColumn(self, index):
|
||||||
|
@ -251,7 +254,7 @@ class Validator:
|
||||||
|
|
||||||
def checkSegmentToNeigh(self, rID, cID, neigh):
|
def checkSegmentToNeigh(self, rID, cID, neigh):
|
||||||
"""Check if a segment should be sent to a neighbor."""
|
"""Check if a segment should be sent to a neighbor."""
|
||||||
if (neigh.sent | neigh.received).count(1) >= self.sendLineUntil:
|
if (neigh.sent | neigh.received).count(1) >= (self.sendLineUntilC if neigh.dim else self.sendLineUntilR):
|
||||||
return False # sent enough, other side can restore
|
return False # sent enough, other side can restore
|
||||||
i = rID if neigh.dim else cID
|
i = rID if neigh.dim else cID
|
||||||
if not neigh.sent[i] and not neigh.received[i] :
|
if not neigh.sent[i] and not neigh.received[i] :
|
||||||
|
@ -348,10 +351,10 @@ class Validator:
|
||||||
segmentsToSend = []
|
segmentsToSend = []
|
||||||
for rID, neighs in self.rowNeighbors.items():
|
for rID, neighs in self.rowNeighbors.items():
|
||||||
line = self.getRow(rID)
|
line = self.getRow(rID)
|
||||||
needed = zeros(self.shape.blockSize)
|
needed = zeros(self.shape.blockSizeR)
|
||||||
for neigh in neighs.values():
|
for neigh in neighs.values():
|
||||||
sentOrReceived = neigh.received | neigh.sent
|
sentOrReceived = neigh.received | neigh.sent
|
||||||
if sentOrReceived.count(1) < self.sendLineUntil:
|
if sentOrReceived.count(1) < self.sendLineUntilR:
|
||||||
needed |= ~sentOrReceived
|
needed |= ~sentOrReceived
|
||||||
needed &= line
|
needed &= line
|
||||||
if (needed).any():
|
if (needed).any():
|
||||||
|
@ -361,10 +364,10 @@ class Validator:
|
||||||
|
|
||||||
for cID, neighs in self.columnNeighbors.items():
|
for cID, neighs in self.columnNeighbors.items():
|
||||||
line = self.getColumn(cID)
|
line = self.getColumn(cID)
|
||||||
needed = zeros(self.shape.blockSize)
|
needed = zeros(self.shape.blockSizeC)
|
||||||
for neigh in neighs.values():
|
for neigh in neighs.values():
|
||||||
sentOrReceived = neigh.received | neigh.sent
|
sentOrReceived = neigh.received | neigh.sent
|
||||||
if sentOrReceived.count(1) < self.sendLineUntil:
|
if sentOrReceived.count(1) < self.sendLineUntilC:
|
||||||
needed |= ~sentOrReceived
|
needed |= ~sentOrReceived
|
||||||
needed &= line
|
needed &= line
|
||||||
if (needed).any():
|
if (needed).any():
|
||||||
|
@ -423,7 +426,7 @@ class Validator:
|
||||||
while t:
|
while t:
|
||||||
if self.rowIDs:
|
if self.rowIDs:
|
||||||
rID = random.choice(self.rowIDs)
|
rID = random.choice(self.rowIDs)
|
||||||
cID = random.randrange(0, self.shape.blockSize)
|
cID = random.randrange(0, self.shape.blockSizeR)
|
||||||
if self.block.getSegment(rID, cID) :
|
if self.block.getSegment(rID, cID) :
|
||||||
neigh = random.choice(list(self.rowNeighbors[rID].values()))
|
neigh = random.choice(list(self.rowNeighbors[rID].values()))
|
||||||
if self.checkSegmentToNeigh(rID, cID, neigh):
|
if self.checkSegmentToNeigh(rID, cID, neigh):
|
||||||
|
@ -431,7 +434,7 @@ class Validator:
|
||||||
t = tries
|
t = tries
|
||||||
if self.columnIDs:
|
if self.columnIDs:
|
||||||
cID = random.choice(self.columnIDs)
|
cID = random.choice(self.columnIDs)
|
||||||
rID = random.randrange(0, self.shape.blockSize)
|
rID = random.randrange(0, self.shape.blockSizeC)
|
||||||
if self.block.getSegment(rID, cID) :
|
if self.block.getSegment(rID, cID) :
|
||||||
neigh = random.choice(list(self.columnNeighbors[cID].values()))
|
neigh = random.choice(list(self.columnNeighbors[cID].values()))
|
||||||
if self.checkSegmentToNeigh(rID, cID, neigh):
|
if self.checkSegmentToNeigh(rID, cID, neigh):
|
||||||
|
|
Loading…
Reference in New Issue