dagger-contracts/contracts/Marketplace.sol

566 lines
19 KiB
Solidity

// SPDX-License-Identifier: MIT
pragma solidity 0.8.23;
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/utils/math/Math.sol";
import "@openzeppelin/contracts/utils/structs/EnumerableSet.sol";
import "./Configuration.sol";
import "./Requests.sol";
import "./Proofs.sol";
import "./SlotReservations.sol";
import "./StateRetrieval.sol";
import "./Endian.sol";
import "./Groth16.sol";
contract Marketplace is SlotReservations, Proofs, StateRetrieval, Endian {
using EnumerableSet for EnumerableSet.Bytes32Set;
using EnumerableSet for EnumerableSet.AddressSet;
using Requests for Request;
IERC20 private immutable _token;
MarketplaceConfig private _config;
mapping(RequestId => Request) private _requests;
mapping(RequestId => RequestContext) internal _requestContexts;
mapping(SlotId => Slot) internal _slots;
MarketplaceTotals internal _marketplaceTotals;
struct RequestContext {
RequestState state;
uint256 slotsFilled;
/// @notice Tracks how much funds should be returned to the client as not all funds might be used for hosting the request
/// @dev The sum starts with the full reward amount for the request and is reduced every time a host fills a slot.
/// The reduction is calculated from the duration of time between the slot being filled and the request's end.
/// This is the amount that will be paid out to the host when the request successfully finishes.
/// @dev fundsToReturnToClient == 0 is used to signal that after request is terminated all the remaining funds were withdrawn.
/// This is possible, because technically it is not possible for this variable to reach 0 in "natural" way as
/// that would require all the slots to be filled at the same block as the request was created.
uint256 fundsToReturnToClient;
uint256 startedAt;
uint256 endsAt;
uint256 expiresAt;
}
struct Slot {
SlotState state;
RequestId requestId;
/// @notice Timestamp that signals when slot was filled
/// @dev Used for calculating payouts as hosts are paid based on time they actually host the content
uint256 filledAt;
uint256 slotIndex;
/// @notice Tracks the current amount of host's collateral that is to be payed out at the end of Slot's lifespan.
/// @dev When Slot is filled, the collateral is collected in amount of request.ask.collateral
/// @dev When Host is slashed for missing a proof the slashed amount is reflected in this variable
uint256 currentCollateral;
address host; // address used for collateral interactions and identifying hosts
}
struct ActiveSlot {
Request request;
uint256 slotIndex;
}
constructor(
MarketplaceConfig memory configuration,
IERC20 token_,
IGroth16Verifier verifier
)
SlotReservations(configuration.reservations)
Proofs(configuration.proofs, verifier)
{
_token = token_;
require(
configuration.collateral.repairRewardPercentage <= 100,
"Must be less than 100"
);
require(
configuration.collateral.slashPercentage <= 100,
"Must be less than 100"
);
require(
configuration.collateral.maxNumberOfSlashes *
configuration.collateral.slashPercentage <=
100,
"Maximum slashing exceeds 100%"
);
_config = configuration;
}
function config() public view returns (MarketplaceConfig memory) {
return _config;
}
function token() public view returns (IERC20) {
return _token;
}
function requestStorage(Request calldata request) public {
require(request.client == msg.sender, "Invalid client address");
RequestId id = request.id();
require(_requests[id].client == address(0), "Request already exists");
require(
request.expiry > 0 && request.expiry < request.ask.duration,
"Expiry not in range"
);
require(request.ask.slots > 0, "Insufficient slots");
require(
request.ask.maxSlotLoss <= request.ask.slots,
"maxSlotLoss exceeds slots"
);
_requests[id] = request;
_requestContexts[id].endsAt = block.timestamp + request.ask.duration;
_requestContexts[id].expiresAt = block.timestamp + request.expiry;
_addToMyRequests(request.client, id);
uint256 amount = request.maxPrice();
_requestContexts[id].fundsToReturnToClient = amount;
_marketplaceTotals.received += amount;
_transferFrom(msg.sender, amount);
emit StorageRequested(id, request.ask, _requestContexts[id].expiresAt);
}
/**
* @notice Fills a slot. Reverts if an invalid proof of the slot data is
provided.
* @param requestId RequestId identifying the request containing the slot to
fill.
* @param slotIndex Index of the slot in the request.
* @param proof Groth16 proof procing possession of the slot data.
*/
function fillSlot(
RequestId requestId,
uint256 slotIndex,
Groth16Proof calldata proof
) public requestIsKnown(requestId) {
Request storage request = _requests[requestId];
require(slotIndex < request.ask.slots, "Invalid slot");
SlotId slotId = Requests.slotId(requestId, slotIndex);
require(_reservations[slotId].contains(msg.sender), "Reservation required");
Slot storage slot = _slots[slotId];
slot.requestId = requestId;
slot.slotIndex = slotIndex;
RequestContext storage context = _requestContexts[requestId];
require(slotState(slotId) == SlotState.Free, "Slot is not free");
_startRequiringProofs(slotId, request.ask.proofProbability);
submitProof(slotId, proof);
slot.host = msg.sender;
slot.state = SlotState.Filled;
slot.filledAt = block.timestamp;
context.slotsFilled += 1;
context.fundsToReturnToClient -= _slotPayout(requestId, slot.filledAt);
// Collect collateral
uint256 collateralAmount = request.ask.collateral;
_transferFrom(msg.sender, collateralAmount);
_marketplaceTotals.received += collateralAmount;
slot.currentCollateral = collateralAmount;
_addToMySlots(slot.host, slotId);
emit SlotFilled(requestId, slotIndex);
if (context.slotsFilled == request.ask.slots) {
context.state = RequestState.Started;
context.startedAt = block.timestamp;
emit RequestFulfilled(requestId);
}
}
/**
* @notice Frees a slot, paying out rewards and returning collateral for
finished or cancelled requests to the host that has filled the slot.
* @param slotId id of the slot to free
* @dev The host that filled the slot must have initiated the transaction
(msg.sender). This overload allows `rewardRecipient` and
`collateralRecipient` to be optional.
*/
function freeSlot(SlotId slotId) public slotIsNotFree(slotId) {
return freeSlot(slotId, msg.sender, msg.sender);
}
/**
* @notice Frees a slot, paying out rewards and returning collateral for
finished or cancelled requests.
* @param slotId id of the slot to free
* @param rewardRecipient address to send rewards to
* @param collateralRecipient address to refund collateral to
*/
function freeSlot(
SlotId slotId,
address rewardRecipient,
address collateralRecipient
) public slotIsNotFree(slotId) {
Slot storage slot = _slots[slotId];
require(slot.host == msg.sender, "Slot filled by other host");
SlotState state = slotState(slotId);
require(state != SlotState.Paid, "Already paid");
if (state == SlotState.Finished) {
_payoutSlot(slot.requestId, slotId, rewardRecipient, collateralRecipient);
} else if (state == SlotState.Cancelled) {
_payoutCancelledSlot(
slot.requestId,
slotId,
rewardRecipient,
collateralRecipient
);
} else if (state == SlotState.Failed) {
_removeFromMySlots(msg.sender, slotId);
} else if (state == SlotState.Filled) {
// free slot without returning collateral, effectively a 100% slash
_forciblyFreeSlot(slotId);
}
}
function _challengeToFieldElement(
bytes32 challenge
) internal pure returns (uint256) {
// use only 31 bytes of the challenge to ensure that it fits into the field
bytes32 truncated = bytes32(bytes31(challenge));
// convert from little endian to big endian
bytes32 bigEndian = _byteSwap(truncated);
// convert bytes to integer
return uint256(bigEndian);
}
function _merkleRootToFieldElement(
bytes32 merkleRoot
) internal pure returns (uint256) {
// convert from little endian to big endian
bytes32 bigEndian = _byteSwap(merkleRoot);
// convert bytes to integer
return uint256(bigEndian);
}
function submitProof(
SlotId id,
Groth16Proof calldata proof
) public requestIsKnown(_slots[id].requestId) {
Slot storage slot = _slots[id];
Request storage request = _requests[slot.requestId];
uint256[] memory pubSignals = new uint256[](3);
pubSignals[0] = _challengeToFieldElement(getChallenge(id));
pubSignals[1] = _merkleRootToFieldElement(request.content.merkleRoot);
pubSignals[2] = slot.slotIndex;
_proofReceived(id, proof, pubSignals);
}
function markProofAsMissing(SlotId slotId, Period period) public {
require(slotState(slotId) == SlotState.Filled, "Slot not accepting proofs");
_markProofAsMissing(slotId, period);
Slot storage slot = _slots[slotId];
Request storage request = _requests[slot.requestId];
// TODO: Reward for validator that calls this function
if (missingProofs(slotId) % _config.collateral.slashCriterion == 0) {
uint256 slashedAmount = (request.ask.collateral *
_config.collateral.slashPercentage) / 100;
slot.currentCollateral -= slashedAmount;
if (
missingProofs(slotId) / _config.collateral.slashCriterion >=
_config.collateral.maxNumberOfSlashes
) {
// When the number of slashings is at or above the allowed amount,
// free the slot.
_forciblyFreeSlot(slotId);
}
}
}
/**
* @notice Abandons the slot without returning collateral, effectively slashing the
entire collateral.
* @param slotId SlotId of the slot to free.
* @dev _slots[slotId] is deleted, resetting _slots[slotId].currentCollateral
to 0.
*/
function _forciblyFreeSlot(SlotId slotId) internal {
Slot storage slot = _slots[slotId];
RequestId requestId = slot.requestId;
RequestContext storage context = _requestContexts[requestId];
// We need to refund the amount of payout of the current node to the `fundsToReturnToClient` so
// we keep correctly the track of the funds that needs to be returned at the end.
context.fundsToReturnToClient += _slotPayout(requestId, slot.filledAt);
_removeFromMySlots(slot.host, slotId);
uint256 slotIndex = slot.slotIndex;
delete _slots[slotId];
context.slotsFilled -= 1;
emit SlotFreed(requestId, slotIndex);
_resetMissingProofs(slotId);
Request storage request = _requests[requestId];
uint256 slotsLost = request.ask.slots - context.slotsFilled;
if (
slotsLost > request.ask.maxSlotLoss &&
context.state == RequestState.Started
) {
context.state = RequestState.Failed;
context.endsAt = block.timestamp - 1;
emit RequestFailed(requestId);
}
}
function _payoutSlot(
RequestId requestId,
SlotId slotId,
address rewardRecipient,
address collateralRecipient
) private requestIsKnown(requestId) {
RequestContext storage context = _requestContexts[requestId];
Request storage request = _requests[requestId];
context.state = RequestState.Finished;
Slot storage slot = _slots[slotId];
_removeFromMyRequests(request.client, requestId);
_removeFromMySlots(slot.host, slotId);
uint256 payoutAmount = _slotPayout(requestId, slot.filledAt);
uint256 collateralAmount = slot.currentCollateral;
_marketplaceTotals.sent += (payoutAmount + collateralAmount);
slot.state = SlotState.Paid;
assert(_token.transfer(rewardRecipient, payoutAmount));
assert(_token.transfer(collateralRecipient, collateralAmount));
}
/**
* @notice Pays out a host for duration of time that the slot was filled, and
returns the collateral.
* @dev The payouts are sent to the rewardRecipient, and collateral is returned
to the host address.
* @param requestId RequestId of the request that contains the slot to be paid
out.
* @param slotId SlotId of the slot to be paid out.
*/
function _payoutCancelledSlot(
RequestId requestId,
SlotId slotId,
address rewardRecipient,
address collateralRecipient
) private requestIsKnown(requestId) {
Slot storage slot = _slots[slotId];
_removeFromMySlots(slot.host, slotId);
uint256 payoutAmount = _slotPayout(
requestId,
slot.filledAt,
requestExpiry(requestId)
);
uint256 collateralAmount = slot.currentCollateral;
_marketplaceTotals.sent += (payoutAmount + collateralAmount);
slot.state = SlotState.Paid;
assert(_token.transfer(rewardRecipient, payoutAmount));
assert(_token.transfer(collateralRecipient, collateralAmount));
}
/**
* @notice Withdraws remaining storage request funds back to the client that
deposited them.
* @dev Request must be cancelled, failed or finished, and the
transaction must originate from the depositor address.
* @param requestId the id of the request
*/
function withdrawFunds(RequestId requestId) public {
withdrawFunds(requestId, msg.sender);
}
/**
* @notice Withdraws storage request funds to the provided address.
* @dev Request must be expired, must be in RequestState.New, and the
transaction must originate from the depositer address.
* @param requestId the id of the request
* @param withdrawRecipient address to return the remaining funds to
*/
function withdrawFunds(
RequestId requestId,
address withdrawRecipient
) public {
Request storage request = _requests[requestId];
require(request.client == msg.sender, "Invalid client address");
RequestContext storage context = _requestContexts[requestId];
RequestState state = requestState(requestId);
require(
state == RequestState.Cancelled ||
state == RequestState.Failed ||
state == RequestState.Finished,
"Invalid state"
);
// fundsToReturnToClient == 0 is used for "double-spend" protection, once the funds are withdrawn
// then this variable is set to 0.
require(context.fundsToReturnToClient != 0, "Nothing to withdraw");
if (state == RequestState.Cancelled) {
context.state = RequestState.Cancelled;
emit RequestCancelled(requestId);
// `fundsToReturnToClient` currently tracks funds to be returned for requests that successfully finish.
// When requests are cancelled, funds earmarked for payment for the duration
// between request expiry and request end (for every slot that was filled), should be returned to the client.
// Update `fundsToReturnToClient` to reflect this.
context.fundsToReturnToClient +=
context.slotsFilled *
_slotPayout(requestId, requestExpiry(requestId));
} else if (state == RequestState.Failed) {
// For Failed requests the client is refunded whole amount.
context.fundsToReturnToClient = request.maxPrice();
} else {
context.state = RequestState.Finished;
}
_removeFromMyRequests(request.client, requestId);
uint256 amount = context.fundsToReturnToClient;
_marketplaceTotals.sent += amount;
assert(_token.transfer(withdrawRecipient, amount));
// We zero out the funds tracking in order to prevent double-spends
context.fundsToReturnToClient = 0;
}
function getActiveSlot(
SlotId slotId
) public view slotIsNotFree(slotId) returns (ActiveSlot memory) {
Slot storage slot = _slots[slotId];
ActiveSlot memory activeSlot;
activeSlot.request = _requests[slot.requestId];
activeSlot.slotIndex = slot.slotIndex;
return activeSlot;
}
modifier requestIsKnown(RequestId requestId) {
require(_requests[requestId].client != address(0), "Unknown request");
_;
}
function getRequest(
RequestId requestId
) public view requestIsKnown(requestId) returns (Request memory) {
return _requests[requestId];
}
modifier slotIsNotFree(SlotId slotId) {
require(_slots[slotId].state != SlotState.Free, "Slot is free");
_;
}
function requestEnd(RequestId requestId) public view returns (uint256) {
uint256 end = _requestContexts[requestId].endsAt;
RequestState state = requestState(requestId);
if (state == RequestState.New || state == RequestState.Started) {
return end;
} else {
return Math.min(end, block.timestamp - 1);
}
}
function requestExpiry(RequestId requestId) public view returns (uint256) {
return _requestContexts[requestId].expiresAt;
}
/**
* @notice Calculates the amount that should be paid out to a host that successfully finished the request
* @param requestId RequestId of the request used to calculate the payout
* amount.
* @param startingTimestamp timestamp indicating when a host filled a slot and
* started providing proofs.
*/
function _slotPayout(
RequestId requestId,
uint256 startingTimestamp
) private view returns (uint256) {
return
_slotPayout(
requestId,
startingTimestamp,
_requestContexts[requestId].endsAt
);
}
/// @notice Calculates the amount that should be paid out to a host based on the specified time frame.
function _slotPayout(
RequestId requestId,
uint256 startingTimestamp,
uint256 endingTimestamp
) private view returns (uint256) {
Request storage request = _requests[requestId];
require(startingTimestamp < endingTimestamp, "Start not before expiry");
return (endingTimestamp - startingTimestamp) * request.ask.reward;
}
function getHost(SlotId slotId) public view returns (address) {
return _slots[slotId].host;
}
function requestState(
RequestId requestId
) public view requestIsKnown(requestId) returns (RequestState) {
RequestContext storage context = _requestContexts[requestId];
if (
context.state == RequestState.New &&
block.timestamp > requestExpiry(requestId)
) {
return RequestState.Cancelled;
} else if (
(context.state == RequestState.Started ||
context.state == RequestState.New) && block.timestamp > context.endsAt
) {
return RequestState.Finished;
} else {
return context.state;
}
}
function slotState(SlotId slotId) public view override returns (SlotState) {
Slot storage slot = _slots[slotId];
if (RequestId.unwrap(slot.requestId) == 0) {
return SlotState.Free;
}
RequestState reqState = requestState(slot.requestId);
if (slot.state == SlotState.Paid) {
return SlotState.Paid;
}
if (reqState == RequestState.Cancelled) {
return SlotState.Cancelled;
}
if (reqState == RequestState.Finished) {
return SlotState.Finished;
}
if (reqState == RequestState.Failed) {
return SlotState.Failed;
}
return slot.state;
}
function _transferFrom(address sender, uint256 amount) internal {
address receiver = address(this);
require(_token.transferFrom(sender, receiver, amount), "Transfer failed");
}
event StorageRequested(RequestId requestId, Ask ask, uint256 expiry);
event RequestFulfilled(RequestId indexed requestId);
event RequestFailed(RequestId indexed requestId);
event SlotFilled(RequestId indexed requestId, uint256 slotIndex);
event SlotFreed(RequestId indexed requestId, uint256 slotIndex);
event RequestCancelled(RequestId indexed requestId);
struct MarketplaceTotals {
uint256 received;
uint256 sent;
}
}