// SPDX-License-Identifier: MIT pragma solidity ^0.8.8; import "./Configuration.sol"; import "./Requests.sol"; import "./Periods.sol"; import "./Verifier.sol"; import "./Groth16.sol"; abstract contract Proofs is Periods { ProofConfig private _config; IVerifier private _verifier; constructor( ProofConfig memory config, IVerifier verifier ) Periods(config.period) { require(block.number > 256, "Insufficient block height"); _config = config; _verifier = verifier; } mapping(SlotId => uint256) private _slotStarts; mapping(SlotId => uint256) private _probabilities; mapping(SlotId => uint256) private _missed; mapping(SlotId => mapping(Period => bool)) private _received; mapping(SlotId => mapping(Period => bool)) private _missing; function slotState(SlotId id) public view virtual returns (SlotState); function missingProofs(SlotId slotId) public view returns (uint256) { return _missed[slotId]; } function _resetMissingProofs(SlotId slotId) internal { _missed[slotId] = 0; } function _startRequiringProofs(SlotId id, uint256 probability) internal { _slotStarts[id] = block.timestamp; _probabilities[id] = probability; } function _getPointer(SlotId id, Period period) internal view returns (uint8) { uint256 blockNumber = block.number % 256; // To ensure the pointer does not remain in downtime for many consecutive // periods, for each period increase, move the pointer 67 blocks. We've // chosen a prime number to ensure that we don't get cycles. uint256 periodNumber = (Period.unwrap(period) * 67) % 256; uint256 idOffset = uint256(SlotId.unwrap(id)) % 256; uint256 pointer = (blockNumber + periodNumber + idOffset) % 256; return uint8(pointer); } function getPointer(SlotId id) public view returns (uint8) { return _getPointer(id, _blockPeriod()); } function _getChallenge(uint8 pointer) internal view returns (bytes32) { bytes32 hash = blockhash(block.number - 1 - pointer); assert(uint256(hash) != 0); return keccak256(abi.encode(hash)); } function _getChallenge( SlotId id, Period period ) internal view returns (bytes32) { return _getChallenge(_getPointer(id, period)); } function getChallenge(SlotId id) public view returns (bytes32) { return _getChallenge(id, _blockPeriod()); } function _getProofRequirement( SlotId id, Period period ) internal view returns (bool isRequired, uint8 pointer) { SlotState state = slotState(id); Period start = _periodOf(_slotStarts[id]); if (state != SlotState.Filled || !_isAfter(period, start)) { return (false, 0); } pointer = _getPointer(id, period); bytes32 challenge = _getChallenge(pointer); uint256 probability = (_probabilities[id] * (256 - _config.downtime)) / 256; isRequired = probability == 0 || uint256(challenge) % probability == 0; } function _isProofRequired( SlotId id, Period period ) internal view returns (bool) { bool isRequired; uint8 pointer; (isRequired, pointer) = _getProofRequirement(id, period); return isRequired && pointer >= _config.downtime; } function isProofRequired(SlotId id) public view returns (bool) { return _isProofRequired(id, _blockPeriod()); } function willProofBeRequired(SlotId id) public view returns (bool) { bool isRequired; uint8 pointer; (isRequired, pointer) = _getProofRequirement(id, _blockPeriod()); return isRequired && pointer < _config.downtime; } function _proofReceived( SlotId id, Groth16Proof calldata proof, uint[3] memory pubSignals ) internal { require(!_received[id][_blockPeriod()], "Proof already submitted"); require( _verifier.verifyProof( [proof.a.x, proof.a.y], [proof.b.x, proof.b.y], [proof.c.x, proof.c.y], pubSignals ), "Invalid proof" ); _received[id][_blockPeriod()] = true; emit ProofSubmitted(id); } function _markProofAsMissing(SlotId id, Period missedPeriod) internal { uint256 end = _periodEnd(missedPeriod); require(end < block.timestamp, "Period has not ended yet"); require(block.timestamp < end + _config.timeout, "Validation timed out"); require(!_received[id][missedPeriod], "Proof was submitted, not missing"); require(_isProofRequired(id, missedPeriod), "Proof was not required"); require(!_missing[id][missedPeriod], "Proof already marked as missing"); _missing[id][missedPeriod] = true; _missed[id] += 1; } event ProofSubmitted(SlotId id); }