// SPDX-License-Identifier: MIT pragma solidity ^0.8.8; type RequestId is bytes32; type SlotId is bytes32; struct Request { address client; Ask ask; Content content; uint256 expiry; // time at which this request expires bytes32 nonce; // random nonce to differentiate between similar requests } struct Ask { uint64 slots; // the number of requested slots uint256 slotSize; // amount of storage per slot (in number of bytes) uint256 duration; // how long content should be stored (in seconds) uint256 proofProbability; // how often storage proofs are required uint256 reward; // amount of tokens paid per second per slot to hosts uint64 maxSlotLoss; // Max slots that can be lost without data considered to be lost } struct Content { string cid; // content id (if part of a larger set, the chunk cid) Erasure erasure; // Erasure coding attributes PoR por; // Proof of Retrievability parameters } struct Erasure { uint64 totalChunks; // the total number of chunks in the larger data set } struct PoR { bytes u; // parameters u_1..u_s bytes publicKey; // public key bytes name; // random name } enum RequestState { New, // [default] waiting to fill slots Started, // all slots filled, accepting regular proofs Cancelled, // not enough slots filled before expiry Finished, // successfully completed Failed // too many nodes have failed to provide proofs, data lost } enum SlotState { Free, // [default] not filled yet, or host has freed slot Filled, // host has filled slot Finished, // successfully completed Failed, // host has missed too many proofs Paid // host has been paid } library Requests { function id(Request memory request) internal pure returns (RequestId) { return RequestId.wrap(keccak256(abi.encode(request))); } function slotId( RequestId requestId, uint256 slotIndex ) internal pure returns (SlotId) { return SlotId.wrap(keccak256(abi.encode(requestId, slotIndex))); } function toRequestIds( bytes32[] memory ids ) internal pure returns (RequestId[] memory result) { // solhint-disable-next-line no-inline-assembly assembly { result := ids } } function toSlotIds( bytes32[] memory ids ) internal pure returns (SlotId[] memory result) { // solhint-disable-next-line no-inline-assembly assembly { result := ids } } }