dagger-contracts/contracts/Proofs.sol

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// SPDX-License-Identifier: MIT
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pragma solidity 0.8.23;
import "./Configuration.sol";
import "./Requests.sol";
import "./Periods.sol";
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import "./Groth16.sol";
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abstract contract Proofs is Periods {
ProofConfig private _config;
IGroth16Verifier private _verifier;
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constructor(
ProofConfig memory config,
IGroth16Verifier verifier
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) Periods(config.period) {
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require(block.number > 256, "Insufficient block height");
_config = config;
_verifier = verifier;
}
mapping(SlotId => uint256) private _slotStarts;
mapping(SlotId => uint256) private _probabilities;
mapping(SlotId => uint256) private _missed;
mapping(SlotId => mapping(Period => bool)) private _received;
mapping(SlotId => mapping(Period => bool)) private _missing;
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function slotState(SlotId id) public view virtual returns (SlotState);
function missingProofs(SlotId slotId) public view returns (uint256) {
return _missed[slotId];
}
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function _resetMissingProofs(SlotId slotId) internal {
_missed[slotId] = 0;
}
function _startRequiringProofs(SlotId id, uint256 probability) internal {
_slotStarts[id] = block.timestamp;
_probabilities[id] = probability;
}
function _getPointer(SlotId id, Period period) internal view returns (uint8) {
uint256 blockNumber = block.number % 256;
// To ensure the pointer does not remain in downtime for many consecutive
// periods, for each period increase, move the pointer 67 blocks. We've
// chosen a prime number to ensure that we don't get cycles.
uint256 periodNumber = (Period.unwrap(period) * 67) % 256;
uint256 idOffset = uint256(SlotId.unwrap(id)) % 256;
uint256 pointer = (blockNumber + periodNumber + idOffset) % 256;
return uint8(pointer);
}
function getPointer(SlotId id) public view returns (uint8) {
return _getPointer(id, _blockPeriod());
}
function _getChallenge(uint8 pointer) internal view returns (bytes32) {
bytes32 hash = blockhash(block.number - 1 - pointer);
assert(uint256(hash) != 0);
return keccak256(abi.encode(hash));
}
function _getChallenge(
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SlotId id,
Period period
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) internal view returns (bytes32) {
return _getChallenge(_getPointer(id, period));
}
function getChallenge(SlotId id) public view returns (bytes32) {
return _getChallenge(id, _blockPeriod());
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}
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function _getProofRequirement(
SlotId id,
Period period
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) internal view returns (bool isRequired, uint8 pointer) {
SlotState state = slotState(id);
Period start = _periodOf(_slotStarts[id]);
if (state != SlotState.Filled || !_isAfter(period, start)) {
return (false, 0);
}
pointer = _getPointer(id, period);
bytes32 challenge = _getChallenge(pointer);
uint256 probability = (_probabilities[id] * (256 - _config.downtime)) / 256;
isRequired = probability == 0 || uint256(challenge) % probability == 0;
}
function _isProofRequired(
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SlotId id,
Period period
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) internal view returns (bool) {
bool isRequired;
uint8 pointer;
(isRequired, pointer) = _getProofRequirement(id, period);
return isRequired && pointer >= _config.downtime;
}
function isProofRequired(SlotId id) public view returns (bool) {
return _isProofRequired(id, _blockPeriod());
}
function willProofBeRequired(SlotId id) public view returns (bool) {
bool isRequired;
uint8 pointer;
(isRequired, pointer) = _getProofRequirement(id, _blockPeriod());
return isRequired && pointer < _config.downtime;
}
function _proofReceived(
SlotId id,
Groth16Proof calldata proof,
uint[] memory pubSignals
) internal {
require(!_received[id][_blockPeriod()], "Proof already submitted");
require(_verifier.verify(proof, pubSignals), "Invalid proof");
_received[id][_blockPeriod()] = true;
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emit ProofSubmitted(id);
}
function _markProofAsMissing(SlotId id, Period missedPeriod) internal {
uint256 end = _periodEnd(missedPeriod);
require(end < block.timestamp, "Period has not ended yet");
require(block.timestamp < end + _config.timeout, "Validation timed out");
require(!_received[id][missedPeriod], "Proof was submitted, not missing");
require(_isProofRequired(id, missedPeriod), "Proof was not required");
require(!_missing[id][missedPeriod], "Proof already marked as missing");
_missing[id][missedPeriod] = true;
_missed[id] += 1;
}
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event ProofSubmitted(SlotId id);
}