cs-codex-dist-tests/Tools/BiblioTech/Program.cs

84 lines
2.7 KiB
C#

using ArgsUniform;
using BiblioTech.Commands;
using Core;
using Discord;
using Discord.WebSocket;
using Logging;
namespace BiblioTech
{
public class Program
{
private DiscordSocketClient client = null!;
public static Configuration Config { get; private set; } = null!;
public static DeploymentsFilesMonitor DeploymentFilesMonitor { get; } = new DeploymentsFilesMonitor();
public static UserRepo UserRepo { get; } = new UserRepo();
public static AdminChecker AdminChecker { get; } = new AdminChecker();
public static Task Main(string[] args)
{
var uniformArgs = new ArgsUniform<Configuration>(PrintHelp, args);
Config = uniformArgs.Parse();
DeploymentFilesMonitor.Initialize();
EnsurePath(Config.DataPath);
EnsurePath(Config.UserDataPath);
EnsurePath(Config.EndpointsPath);
return new Program().MainAsync();
}
public async Task MainAsync()
{
Console.WriteLine("Starting Codex Discord Bot...");
client = new DiscordSocketClient();
client.Log += Log;
ProjectPlugin.Load<CodexPlugin.CodexPlugin>();
ProjectPlugin.Load<GethPlugin.GethPlugin>();
ProjectPlugin.Load<CodexContractsPlugin.CodexContractsPlugin>();
var entryPoint = new EntryPoint(new ConsoleLog(), new KubernetesWorkflow.Configuration(
kubeConfigFile: null,
operationTimeout: TimeSpan.FromMinutes(5),
retryDelay: TimeSpan.FromSeconds(10),
kubernetesNamespace: "not-applicable"), "datafiles");
var ci = entryPoint.CreateInterface();
var associateCommand = new UserAssociateCommand();
var handler = new CommandHandler(client,
new GetBalanceCommand(ci, associateCommand),
new MintCommand(ci, associateCommand),
new SprCommand(ci),
associateCommand,
new AdminCommand(ci)
);
await client.LoginAsync(TokenType.Bot, Config.ApplicationToken);
await client.StartAsync();
Console.WriteLine("Running...");
await Task.Delay(-1);
}
private static void PrintHelp()
{
Console.WriteLine("BiblioTech - Codex Discord Bot");
}
private Task Log(LogMessage msg)
{
Console.WriteLine(msg.ToString());
return Task.CompletedTask;
}
private static void EnsurePath(string path)
{
if (Directory.Exists(path)) return;
Directory.CreateDirectory(path);
}
}
}