cs-codex-dist-tests/ProjectPlugins/CodexContractsPlugin/ChainMonitor/ChainState.cs

136 lines
4.6 KiB
C#

using CodexContractsPlugin.Marketplace;
using Logging;
using System.Numerics;
using Utils;
namespace CodexContractsPlugin.ChainMonitor
{
public interface IChainStateChangeHandler
{
void OnNewRequest(IChainStateRequest request);
void OnRequestStarted(IChainStateRequest request);
void OnRequestFinished(IChainStateRequest request);
void OnRequestFulfilled(IChainStateRequest request);
void OnRequestCancelled(IChainStateRequest request);
void OnSlotFilled(IChainStateRequest request, BigInteger slotIndex);
void OnSlotFreed(IChainStateRequest request, BigInteger slotIndex);
}
public class ChainState
{
private readonly List<ChainStateRequest> requests = new List<ChainStateRequest>();
private readonly ILog log;
private readonly IChainStateChangeHandler handler;
private ChainState(ILog log, IChainStateChangeHandler changeHandler, TimeRange timeRange)
{
this.log = log;
handler = changeHandler;
TotalSpan = timeRange;
}
public static ChainState FromEvents(ILog log, ChainEvents events, IChainStateChangeHandler changeHandler)
{
var state = new ChainState(log, changeHandler, events.BlockInterval.TimeRange);
state.Apply(events);
return state;
}
public TimeRange TotalSpan { get; private set; }
public IChainStateRequest[] Requests => requests.ToArray();
public void Apply(ChainEvents events)
{
if (events.BlockInterval.TimeRange.From < TotalSpan.From)
throw new Exception("Attempt to update ChainState with set of events from before its current record.");
log.Log($"ChainState updating: {events.BlockInterval}");
// Run through each block and apply the events to the state in order.
var span = events.BlockInterval.TimeRange.Duration;
var numBlocks = events.BlockInterval.NumberOfBlocks;
var spanPerBlock = span / numBlocks;
var eventUtc = events.BlockInterval.TimeRange.From;
for (var b = events.BlockInterval.From; b < events.BlockInterval.To; b++)
{
var blockEvents = events.All.Where(e => e.Block.BlockNumber == b).ToArray();
ApplyEvents(blockEvents, eventUtc);
eventUtc += spanPerBlock;
}
}
private void ApplyEvents(IHasBlock[] blockEvents, DateTime eventsUtc)
{
foreach (var e in blockEvents)
{
dynamic d = e;
ApplyEvent(d);
}
ApplyTimeImplicitEvents(eventsUtc);
}
private void ApplyEvent(Request request)
{
if (requests.Any(r => Equal(r.Request.RequestId, request.RequestId)))
throw new Exception("Received NewRequest event for id that already exists.");
var newRequest = new ChainStateRequest(log, request, RequestState.New);
requests.Add(newRequest);
handler.OnNewRequest(newRequest);
}
private void ApplyEvent(RequestFulfilledEventDTO request)
{
var r = FindRequest(request.RequestId);
r.UpdateState(RequestState.Started);
handler.OnRequestFulfilled(r);
}
private void ApplyEvent(RequestCancelledEventDTO request)
{
var r = FindRequest(request.RequestId);
r.UpdateState(RequestState.Cancelled);
handler.OnRequestCancelled(r);
}
private void ApplyEvent(SlotFilledEventDTO request)
{
var r = FindRequest(request.RequestId);
handler.OnSlotFilled(r, request.SlotIndex);
}
private void ApplyEvent(SlotFreedEventDTO request)
{
var r = FindRequest(request.RequestId);
handler.OnSlotFreed(r, request.SlotIndex);
}
private void ApplyTimeImplicitEvents(DateTime eventsUtc)
{
foreach (var r in requests)
{
if (r.State == RequestState.Started
&& r.FinishedUtc < eventsUtc)
{
r.UpdateState(RequestState.Finished);
handler.OnRequestFinished(r);
}
}
}
private ChainStateRequest FindRequest(byte[] requestId)
{
return requests.Single(r => Equal(r.Request.RequestId, requestId));
}
private bool Equal(byte[] a, byte[] b)
{
return a.SequenceEqual(b);
}
}
}