cs-codex-dist-tests/Tools/BiblioTech/Program.cs

91 lines
2.8 KiB
C#

using ArgsUniform;
using BiblioTech.Commands;
using BiblioTech.Rewards;
using Discord;
using Discord.WebSocket;
using Logging;
namespace BiblioTech
{
public class Program
{
private DiscordSocketClient client = null!;
public static Configuration Config { get; private set; } = null!;
public static UserRepo UserRepo { get; } = new UserRepo();
public static AdminChecker AdminChecker { get; private set; } = null!;
public static IDiscordRoleDriver RoleDriver { get; set; } = null!;
public static ILog Log { get; private set; } = null!;
public static Task Main(string[] args)
{
var uniformArgs = new ArgsUniform<Configuration>(PrintHelp, args);
Config = uniformArgs.Parse();
Log = new LogSplitter(
new FileLog(Path.Combine(Config.LogPath, "discordbot")),
new ConsoleLog()
);
EnsurePath(Config.DataPath);
EnsurePath(Config.UserDataPath);
EnsurePath(Config.EndpointsPath);
return new Program().MainAsync(args);
}
public async Task MainAsync(string[] args)
{
Log.Log("Starting Codex Discord Bot...");
client = new DiscordSocketClient();
client.Log += ClientLog;
var notifyCommand = new NotifyCommand();
var associateCommand = new UserAssociateCommand(notifyCommand);
var sprCommand = new SprCommand();
var handler = new CommandHandler(client,
new GetBalanceCommand(associateCommand),
new MintCommand(associateCommand),
sprCommand,
associateCommand,
notifyCommand,
new AdminCommand(sprCommand)
);
await client.LoginAsync(TokenType.Bot, Config.ApplicationToken);
await client.StartAsync();
AdminChecker = new AdminChecker();
var builder = WebApplication.CreateBuilder(args);
builder.WebHost.ConfigureKestrel((context, options) =>
{
options.ListenAnyIP(Config.RewardApiPort);
});
builder.Services.AddControllers();
var app = builder.Build();
app.MapControllers();
Log.Log("Running...");
await app.RunAsync();
await Task.Delay(-1);
}
private static void PrintHelp()
{
Log.Log("BiblioTech - Codex Discord Bot");
}
private Task ClientLog(LogMessage msg)
{
Log.Log("DiscordClient: " + msg.ToString());
return Task.CompletedTask;
}
private static void EnsurePath(string path)
{
if (Directory.Exists(path)) return;
Directory.CreateDirectory(path);
}
}
}