54 lines
2.0 KiB
C#
54 lines
2.0 KiB
C#
namespace DiscordRewards
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{
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public class RewardRepo
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{
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private static string Tag => RewardConfig.UsernameTag;
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public RewardConfig[] Rewards { get; } = new RewardConfig[0];
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// Example configuration, from test server:
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//{
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// // Filled any slot
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// new RewardConfig(1187039439558541498, $"{Tag} successfully filled their first slot!", new CheckConfig
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// {
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// Type = CheckType.HostFilledSlot
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// }),
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// // Finished any slot
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// new RewardConfig(1202286165630390339, $"{Tag} successfully finished their first slot!", new CheckConfig
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// {
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// Type = CheckType.HostFinishedSlot
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// }),
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// // Finished a sizable slot
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// new RewardConfig(1202286218738405418, $"{Tag} finished their first 1GB-24h slot! (10mb/5mins for test)", new CheckConfig
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// {
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// Type = CheckType.HostFinishedSlot,
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// MinSlotSize = 10.MB(),
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// MinDuration = TimeSpan.FromMinutes(5.0),
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// }),
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// // Posted any contract
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// new RewardConfig(1202286258370383913, $"{Tag} posted their first contract!", new CheckConfig
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// {
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// Type = CheckType.ClientPostedContract
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// }),
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// // Started any contract
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// new RewardConfig(1202286330873126992, $"A contract created by {Tag} reached Started state for the first time!", new CheckConfig
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// {
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// Type = CheckType.ClientStartedContract
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// }),
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// // Started a sizable contract
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// new RewardConfig(1202286381670608909, $"A large contract created by {Tag} reached Started state for the first time! (10mb/5mins for test)", new CheckConfig
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// {
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// Type = CheckType.ClientStartedContract,
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// MinNumberOfHosts = 4,
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// MinSlotSize = 10.MB(),
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// MinDuration = TimeSpan.FromMinutes(5.0),
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// })
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//};
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}
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}
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