using CodexContractsPlugin.Marketplace; using Logging; using System.Numerics; using Utils; namespace CodexContractsPlugin.ChainMonitor { public interface IChainStateChangeHandler { void OnNewRequest(IChainStateRequest request); void OnRequestFinished(IChainStateRequest request); void OnRequestFulfilled(IChainStateRequest request); void OnRequestCancelled(IChainStateRequest request); void OnSlotFilled(IChainStateRequest request, BigInteger slotIndex); void OnSlotFreed(IChainStateRequest request, BigInteger slotIndex); } public class ChainState { private readonly List requests = new List(); private readonly ILog log; private readonly ICodexContracts contracts; private readonly IChainStateChangeHandler handler; public ChainState(ILog log, ICodexContracts contracts, IChainStateChangeHandler changeHandler, DateTime startUtc) { this.log = new LogPrefixer(log, "(ChainState) "); this.contracts = contracts; handler = changeHandler; StartUtc = startUtc; TotalSpan = new TimeRange(startUtc, startUtc); } public TimeRange TotalSpan { get; private set; } public IChainStateRequest[] Requests => requests.ToArray(); public DateTime StartUtc { get; } public void Update() { Update(DateTime.UtcNow); } public void Update(DateTime toUtc) { var span = new TimeRange(TotalSpan.To, toUtc); var events = ChainEvents.FromTimeRange(contracts, span); Apply(events); TotalSpan = new TimeRange(TotalSpan.From, span.To); } private void Apply(ChainEvents events) { if (events.BlockInterval.TimeRange.From < TotalSpan.From) throw new Exception("Attempt to update ChainState with set of events from before its current record."); log.Log($"ChainState updating: {events.BlockInterval}"); // Run through each block and apply the events to the state in order. var span = events.BlockInterval.TimeRange.Duration; var numBlocks = events.BlockInterval.NumberOfBlocks; var spanPerBlock = span / numBlocks; var eventUtc = events.BlockInterval.TimeRange.From; for (var b = events.BlockInterval.From; b <= events.BlockInterval.To; b++) { var blockEvents = events.All.Where(e => e.Block.BlockNumber == b).ToArray(); ApplyEvents(b, blockEvents, eventUtc); eventUtc += spanPerBlock; } } private void ApplyEvents(ulong blockNumber, IHasBlock[] blockEvents, DateTime eventsUtc) { foreach (var e in blockEvents) { dynamic d = e; ApplyEvent(d); } ApplyTimeImplicitEvents(blockNumber, eventsUtc); } private void ApplyEvent(Request request) { if (requests.Any(r => Equal(r.Request.RequestId, request.RequestId))) throw new Exception("Received NewRequest event for id that already exists."); var newRequest = new ChainStateRequest(log, request, RequestState.New); requests.Add(newRequest); handler.OnNewRequest(newRequest); } private void ApplyEvent(RequestFulfilledEventDTO request) { var r = FindRequest(request.RequestId); if (r == null) return; r.UpdateState(request.Block.BlockNumber, RequestState.Started); handler.OnRequestFulfilled(r); } private void ApplyEvent(RequestCancelledEventDTO request) { var r = FindRequest(request.RequestId); if (r == null) return; r.UpdateState(request.Block.BlockNumber, RequestState.Cancelled); handler.OnRequestCancelled(r); } private void ApplyEvent(SlotFilledEventDTO request) { var r = FindRequest(request.RequestId); if (r == null) return; r.Hosts.Add(request.Host, (int)request.SlotIndex); r.Log($"[{request.Block.BlockNumber}] SlotFilled"); handler.OnSlotFilled(r, request.SlotIndex); } private void ApplyEvent(SlotFreedEventDTO request) { var r = FindRequest(request.RequestId); if (r == null) return; r.Hosts.RemoveHost((int)request.SlotIndex); r.Log($"[{request.Block.BlockNumber}] SlotFreed"); handler.OnSlotFreed(r, request.SlotIndex); } private void ApplyTimeImplicitEvents(ulong blockNumber, DateTime eventsUtc) { foreach (var r in requests) { if (r.State == RequestState.Started && r.FinishedUtc < eventsUtc) { r.UpdateState(blockNumber, RequestState.Finished); handler.OnRequestFinished(r); } } } private ChainStateRequest? FindRequest(byte[] requestId) { var r = requests.SingleOrDefault(r => Equal(r.Request.RequestId, requestId)); if (r == null) log.Log("Unable to find request by ID!"); return r; } private bool Equal(byte[] a, byte[] b) { return a.SequenceEqual(b); } } }