using ArgsUniform; using BiblioTech.Commands; using BiblioTech.Rewards; using Discord; using Discord.WebSocket; using DiscordRewards; using Logging; namespace BiblioTech { public class Program { private DiscordSocketClient client = null!; public static Configuration Config { get; private set; } = null!; public static UserRepo UserRepo { get; } = new UserRepo(); public static AdminChecker AdminChecker { get; private set; } = null!; public static IDiscordRoleDriver RoleDriver { get; set; } = null!; public static ILog Log { get; private set; } = null!; public static MarketAverage[] Averages { get; set; } = Array.Empty(); public static Task Main(string[] args) { var uniformArgs = new ArgsUniform(PrintHelp, args); Config = uniformArgs.Parse(); Log = new LogSplitter( new FileLog(Path.Combine(Config.LogPath, "discordbot")), new ConsoleLog() ); EnsurePath(Config.DataPath); EnsurePath(Config.UserDataPath); EnsurePath(Config.EndpointsPath); return new Program().MainAsync(args); } public async Task MainAsync(string[] args) { Log.Log("Starting Codex Discord Bot..."); client = new DiscordSocketClient(); client.Log += ClientLog; var notifyCommand = new NotifyCommand(); var associateCommand = new UserAssociateCommand(notifyCommand); var sprCommand = new SprCommand(); var handler = new CommandHandler(client, new GetBalanceCommand(associateCommand), new MintCommand(associateCommand), sprCommand, associateCommand, notifyCommand, new AdminCommand(sprCommand), new MarketCommand() ); await client.LoginAsync(TokenType.Bot, Config.ApplicationToken); await client.StartAsync(); AdminChecker = new AdminChecker(); var builder = WebApplication.CreateBuilder(args); builder.WebHost.ConfigureKestrel((context, options) => { options.ListenAnyIP(Config.RewardApiPort); }); builder.Services.AddControllers(); var app = builder.Build(); app.MapControllers(); Log.Log("Running..."); await app.RunAsync(); await Task.Delay(-1); } private static void PrintHelp() { Log.Log("BiblioTech - Codex Discord Bot"); } private Task ClientLog(LogMessage msg) { Log.Log("DiscordClient: " + msg.ToString()); return Task.CompletedTask; } private static void EnsurePath(string path) { if (Directory.Exists(path)) return; Directory.CreateDirectory(path); } } }