using CodexPlugin.Hooks; using KubernetesWorkflow; using Logging; using OverwatchTranscript; using Utils; namespace CodexPlugin.OverwatchSupport { public class CodexTranscriptWriter : ICodexHooksProvider { private const string CodexHeaderKey = "cdx_h"; private readonly ILog log; private readonly ITranscriptWriter writer; private readonly CodexLogConverter converter; private readonly NameIdMap nameIdMap = new NameIdMap(); public CodexTranscriptWriter(ILog log, ITranscriptWriter transcriptWriter) { this.log = log; writer = transcriptWriter; converter = new CodexLogConverter(writer, nameIdMap); } public void Finalize(string outputFilepath) { log.Log("Finalizing Codex transcript..."); writer.AddHeader(CodexHeaderKey, CreateCodexHeader()); writer.Write(outputFilepath); log.Log("Done"); } public ICodexNodeHooks CreateHooks(string nodeName) { nodeName = Str.Between(nodeName, "'", "'"); return new CodexNodeTranscriptWriter(writer, nameIdMap, nodeName); } public void IncludeFile(string filepath) { writer.IncludeArtifact(filepath); } public void ProcessLogs(IDownloadedLog[] downloadedLogs) { foreach (var l in downloadedLogs) { log.Log("Include artifact: " + l.GetFilepath()); writer.IncludeArtifact(l.GetFilepath()); // Not all of these logs are necessarily Codex logs. // Check, and process only the Codex ones. if (IsCodexLog(l)) { log.Log("Processing Codex log: " + l.GetFilepath()); converter.ProcessLog(l); } } } public void AddResult(bool success, string result) { writer.Add(DateTime.UtcNow, new OverwatchCodexEvent { Name = string.Empty, PeerId = string.Empty, ScenarioFinished = new ScenarioFinishedEvent { Success = success, Result = result } }); } private OverwatchCodexHeader CreateCodexHeader() { return new OverwatchCodexHeader { TotalNumberOfNodes = nameIdMap.Size }; } private bool IsCodexLog(IDownloadedLog log) { return log.GetLinesContaining("Run Codex node").Any(); } } }