using Utils; namespace TestNetRewarder { public class EmojiMaps { private readonly string[] emojis = new[] { // yellow "😀", "🌻", "🍋", "🧀", "🌔", "⭐", "⚡", "🏆", // red "💘", "🦞", "🌹", "🍒", "🫖", // teapot "⛩", "🚗", "🔥", // green "🐊", "🦎", "🐛", "🌳", "🍀", "🧩", "🔋", "♻", // blue "💙", "🐳", "🐟", "🍉", "🧊", "🌐", "⚓", "🌀", }; public string NewRequest => "🐟"; public string Started => "🦈"; public string SlotFilled => "🟢"; public string SlotFreed => "⭕"; public string SlotReservationsFull => "☑️"; public string Finished => "✅"; public string Cancelled => "🚫"; public string Failed => "❌"; public string StringToEmojis(string input, int outLength) { if (outLength < 1) outLength = 1; var result = ""; var segmentLength = input.Length / outLength; if (segmentLength < 1) { return StringToEmojis(input + input, outLength); } for (var i = 0; i < outLength; i++) { var segment = input.Substring(i * segmentLength, segmentLength); result += SelectOne(segment); } return result; } private string SelectOne(string segment) { var index = 0; foreach (var c in segment) index += Convert.ToInt32(c); index = index % emojis.Length; return emojis[index]; } } }