using Discord.Net; using Discord.WebSocket; using Discord; using Newtonsoft.Json; namespace BiblioTech { public class CommandHandler { private readonly DiscordSocketClient client; private readonly BaseCommand[] commands; public CommandHandler(DiscordSocketClient client, params BaseCommand[] commands) { this.client = client; this.commands = commands; client.Ready += Client_Ready; client.SlashCommandExecuted += SlashCommandHandler; } private async Task Client_Ready() { var guild = client.Guilds.Single(g => g.Name == Program.Config.ServerName); Program.AdminChecker.SetGuild(guild); var builders = commands.Select(c => { var builder = new SlashCommandBuilder() .WithName(c.Name) .WithDescription(c.Description); foreach (var option in c.Options) { builder.AddOption(option.Build()); } return builder; }); try { foreach (var builder in builders) { await guild.CreateApplicationCommandAsync(builder.Build()); } } catch (HttpException exception) { var json = JsonConvert.SerializeObject(exception.Errors, Formatting.Indented); Console.WriteLine(json); } } private async Task SlashCommandHandler(SocketSlashCommand command) { foreach (var cmd in commands) { await cmd.SlashCommandHandler(command); } } } }