attempt to fix infinite loop in moment-reference-builder
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1859994ec6
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@ -7,6 +7,7 @@ namespace OverwatchTranscript
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public interface IFinalizedBucket
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{
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bool IsEmpty { get; }
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void Update();
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DateTime? SeeTopUtc();
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BucketTop? TakeTop();
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}
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@ -28,7 +29,8 @@ namespace OverwatchTranscript
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private readonly string bucketFile;
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private readonly ConcurrentQueue<BucketTop> topQueue = new ConcurrentQueue<BucketTop>();
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private readonly AutoResetEvent itemDequeued = new AutoResetEvent(false);
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private bool stopping;
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private readonly AutoResetEvent itemEnqueued = new AutoResetEvent(false);
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private bool sourceIsEmpty;
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public EventBucketReader(ILog log, string bucketFile)
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{
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@ -42,34 +44,38 @@ namespace OverwatchTranscript
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public bool IsEmpty { get; private set; }
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public void Update()
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{
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if (IsEmpty) return;
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while (topQueue.Count == 0)
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{
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UpdateIsEmpty();
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if (IsEmpty) return;
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itemDequeued.Set();
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itemEnqueued.WaitOne(200);
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}
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}
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public DateTime? SeeTopUtc()
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{
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if (IsEmpty) return null;
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while (true)
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if (topQueue.TryPeek(out BucketTop? top))
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{
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UpdateIsEmpty();
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if (IsEmpty) return null;
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if (topQueue.TryPeek(out BucketTop? top))
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{
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return top.Utc;
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}
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return top.Utc;
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}
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return null;
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}
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public BucketTop? TakeTop()
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{
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if (IsEmpty) return null;
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while (true)
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if (topQueue.TryDequeue(out BucketTop? top))
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{
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UpdateIsEmpty();
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if (IsEmpty) return null;
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if (topQueue.TryDequeue(out BucketTop? top))
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{
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itemDequeued.Set();
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return top;
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}
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itemDequeued.Set();
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return top;
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}
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return null;
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}
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private void ReadBucket()
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@ -85,23 +91,25 @@ namespace OverwatchTranscript
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if (top != null)
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{
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topQueue.Enqueue(top);
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itemEnqueued.Set();
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}
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else
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{
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stopping = true;
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sourceIsEmpty = true;
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UpdateIsEmpty();
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return;
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}
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}
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itemDequeued.Reset();
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itemDequeued.WaitOne();
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itemDequeued.WaitOne(5000);
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}
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}
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private void UpdateIsEmpty()
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{
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var empty = stopping && topQueue.IsEmpty;
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if (!IsEmpty && empty)
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var allEmpty = sourceIsEmpty && topQueue.IsEmpty;
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if (!IsEmpty && allEmpty)
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{
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File.Delete(bucketFile);
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IsEmpty = true;
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@ -68,6 +68,7 @@ namespace OverwatchTranscript
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{
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if (bucket.IsEmpty) continue;
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bucket.Update();
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var utc = bucket.SeeTopUtc();
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if (utc == null) continue;
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