Prints default ArgsUniform values. Applies discord IDs instead of names.
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@ -61,7 +61,7 @@ namespace ArgsUniform
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if (missingRequired.Any())
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{
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PrintResults(result, uniformProperties);
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PrintResults(printResult,result, uniformProperties);
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Print("");
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foreach (var missing in missingRequired)
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{
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@ -75,34 +75,36 @@ namespace ArgsUniform
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Environment.Exit(1);
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}
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if (printResult)
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{
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PrintResults(result, uniformProperties);
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}
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PrintResults(printResult, result, uniformProperties);
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return result;
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}
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private void PrintResults(T result, PropertyInfo[] uniformProperties)
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{
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Print("");
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foreach (var p in uniformProperties)
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{
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Print($"\t{p.Name} = {p.GetValue(result)}");
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}
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Print("");
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}
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public void PrintHelp()
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{
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Print("");
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PrintAligned("CLI option:", "(short)", "Environment variable:", "Description");
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var attrs = typeof(T).GetProperties().Where(m => m.GetCustomAttributes(typeof(UniformAttribute), false).Length == 1).Select(p => p.GetCustomAttribute<UniformAttribute>()).Where(a => a != null).ToArray();
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foreach (var attr in attrs)
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PrintAligned("CLI option:", "(short)", "Environment variable:", "Description", "(default)");
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var props = typeof(T).GetProperties().Where(m => m.GetCustomAttributes(typeof(UniformAttribute), false).Length == 1).ToArray();
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foreach (var prop in props)
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{
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var a = attr!;
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var optional = !a.Required ? " *" : "";
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PrintAligned($"--{a.Arg}=...", $"({a.ArgShort})", a.EnvVar, a.Description + optional);
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var a = prop.GetCustomAttribute<UniformAttribute>();
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if (a != null)
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{
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var optional = !a.Required ? " (optional)" : "";
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var def = assigner.DescribeDefaultFor(prop);
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PrintAligned($"--{a.Arg}=...", $"({a.ArgShort})", a.EnvVar, a.Description + optional, $"({def})");
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}
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}
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Print("");
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}
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private void PrintResults(bool printResult, T result, PropertyInfo[] uniformProperties)
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{
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if (!printResult) return;
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Print("");
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foreach (var p in uniformProperties)
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{
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Print($"\t{p.Name} = {p.GetValue(result)}");
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}
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Print("");
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}
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@ -112,7 +114,7 @@ namespace ArgsUniform
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Console.WriteLine(msg);
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}
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private void PrintAligned(string cli, string s, string env, string desc)
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private void PrintAligned(string cli, string s, string env, string desc, string def)
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{
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Console.CursorLeft = cliStart;
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Console.Write(cli);
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@ -121,7 +123,8 @@ namespace ArgsUniform
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Console.CursorLeft = envStart;
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Console.Write(env);
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Console.CursorLeft = descStart;
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Console.Write(desc + Environment.NewLine);
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Console.Write(desc + " ");
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Console.Write(def + Environment.NewLine);
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}
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}
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}
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@ -23,20 +23,38 @@ namespace ArgsUniform
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return false;
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}
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public string DescribeDefaultFor(PropertyInfo property)
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{
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var obj = Activator.CreateInstance<T>();
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var defaultValue = GetDefaultValue(obj, property);
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if (defaultValue == null) return "";
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if (defaultValue is string str)
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{
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return "\"" + str + "\"";
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}
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return defaultValue.ToString() ?? string.Empty;
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}
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private object? GetDefaultValue(T result, PropertyInfo uniformProperty)
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{
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// Get value from object's static initializer if it's there.
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var currentValue = uniformProperty.GetValue(result);
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if (currentValue != null) return currentValue;
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// Get value from defaults-provider object if it's there.
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if (defaultsProvider == null) return null;
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var defaultProperty = defaultsProvider.GetType().GetProperties().SingleOrDefault(p => p.Name == uniformProperty.Name);
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if (defaultProperty == null) return null;
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return defaultProperty.GetValue(defaultsProvider);
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}
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private bool AssignFromDefaultsIfAble(T result, PropertyInfo uniformProperty)
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{
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var currentValue = uniformProperty.GetValue(result);
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var isEmptryString = (currentValue as string) == string.Empty;
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if (currentValue != GetDefaultValueForType(uniformProperty.PropertyType) && !isEmptryString) return true;
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if (defaultsProvider == null) return false;
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var defaultProperty = defaultsProvider.GetType().GetProperties().SingleOrDefault(p => p.Name == uniformProperty.Name);
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if (defaultProperty == null) return false;
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var value = defaultProperty.GetValue(defaultsProvider);
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if (value != null)
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var defaultValue = GetDefaultValue(result, uniformProperty);
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var isEmptryString = (defaultValue as string) == string.Empty;
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if (defaultValue != null && defaultValue != GetDefaultValueForType(uniformProperty.PropertyType) && !isEmptryString)
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{
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return Assign(result, uniformProperty, value);
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return Assign(result, uniformProperty, defaultValue);
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}
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return false;
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}
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@ -24,7 +24,7 @@ namespace BiblioTech
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public bool IsAdminChannel(IChannel channel)
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{
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return channel.Name == Program.Config.AdminChannelName;
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return channel.Id == Program.Config.AdminChannelId;
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}
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public ISocketMessageChannel GetAdminChannel()
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@ -45,7 +45,7 @@ namespace BiblioTech
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private void UpdateAdminIds()
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{
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lastUpdate = DateTime.UtcNow;
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var adminRole = guild.Roles.Single(r => r.Name == Program.Config.AdminRoleName);
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var adminRole = guild.Roles.Single(r => r.Id == Program.Config.AdminRoleId);
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adminIds = adminRole.Members.Select(m => m.Id).ToArray();
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}
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}
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@ -22,7 +22,7 @@ namespace BiblioTech
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private async Task Client_Ready()
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{
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var guild = client.Guilds.Single(g => g.Name == Program.Config.ServerName);
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var guild = client.Guilds.Single(g => g.Id == Program.Config.ServerId);
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Program.AdminChecker.SetGuild(guild);
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Program.Log.Log($"Initializing for guild: '{guild.Name}'");
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@ -10,7 +10,7 @@ namespace BiblioTech
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[Uniform("server-id", "sn", "SERVERID", true, "ID of the Discord server")]
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public ulong ServerId { get; set; }
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[Uniform("datapath", "dp", "DATAPATH", false, "Root path where all data files will be saved.")]
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[Uniform("datapath", "dp", "DATAPATH", true, "Root path where all data files will be saved.")]
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public string DataPath { get; set; } = "datapath";
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[Uniform("admin-role-id", "a", "ADMINROLEID", true, "ID of the Discord server admin role")]
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@ -23,15 +23,15 @@ namespace BiblioTech
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public ulong RewardsChannelId { get; set; }
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[Uniform("chain-events-channel-id", "cc", "CHAINEVENTSCHANNELID", false, "ID of the Discord server channel where chain events will be posted.")]
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public ulong ChainEventsChannelID { get; set; }
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public ulong ChainEventsChannelId { get; set; }
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[Uniform("reward-api-port", "rp", "REWARDAPIPORT", false, "TCP listen port for the reward API.")]
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[Uniform("reward-api-port", "rp", "REWARDAPIPORT", true, "TCP listen port for the reward API.")]
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public int RewardApiPort { get; set; } = 31080;
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[Uniform("send-eth", "se", "SENDETH", false, "Amount of Eth send by the mint command. Default: 10.")]
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[Uniform("send-eth", "se", "SENDETH", true, "Amount of Eth send by the mint command.")]
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public int SendEth { get; set; } = 10;
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[Uniform("mint-tt", "mt", "MINTTT", false, "Amount of TestTokens minted by the mint command. Default: 1073741824")]
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[Uniform("mint-tt", "mt", "MINTTT", true, "Amount of TestTokens minted by the mint command.")]
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public int MintTT { get; set; } = 1073741824;
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public string EndpointsPath
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@ -16,8 +16,8 @@ namespace BiblioTech.Rewards
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{
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this.client = client;
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rewardsChannel = GetChannel(Program.Config.RewardsChannelName);
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eventsChannel = GetChannel(Program.Config.ChainEventsChannelName);
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rewardsChannel = GetChannel(Program.Config.RewardsChannelId);
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eventsChannel = GetChannel(Program.Config.ChainEventsChannelId);
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}
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public async Task GiveRewards(GiveRewardsCommand rewards)
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@ -45,10 +45,10 @@ namespace BiblioTech.Rewards
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await context.ProcessGiveRewardsCommand(LookUpUsers(rewards));
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}
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private SocketTextChannel? GetChannel(string name)
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private SocketTextChannel? GetChannel(ulong id)
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{
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if (string.IsNullOrEmpty(name)) return null;
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return GetGuild().TextChannels.SingleOrDefault(c => c.Name == name);
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if (id == 0) return null;
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return GetGuild().TextChannels.SingleOrDefault(c => c.Id == id);
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}
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private async Task ProcessChainEvents(string[] eventsOverview)
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@ -147,11 +147,11 @@ namespace BiblioTech.Rewards
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private SocketGuild GetGuild()
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{
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var guild = client.Guilds.SingleOrDefault(g => g.Name == Program.Config.ServerName);
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var guild = client.Guilds.SingleOrDefault(g => g.Id == Program.Config.ServerId);
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if (guild == null)
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{
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throw new Exception($"Unable to find guild by name: '{Program.Config.ServerName}'. " +
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$"Known guilds: [{string.Join(",", client.Guilds.Select(g => g.Name))}]");
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throw new Exception($"Unable to find guild by id: '{Program.Config.ServerId}'. " +
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$"Known guilds: [{string.Join(",", client.Guilds.Select(g => g.Name + " (" + g.Id + ")"))}]");
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}
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return guild;
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}
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