Sets up an echo command

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benbierens 2023-10-18 09:10:04 +02:00
parent b3da42522f
commit 7179c70463
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4 changed files with 106 additions and 5 deletions

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@ -7,4 +7,8 @@
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<PackageReference Include="Discord.Net" Version="3.12.0" />
</ItemGroup>
</Project> </Project>

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@ -0,0 +1,62 @@
using Discord.Commands;
using Discord.WebSocket;
using System.Reflection;
namespace BiblioTech
{
public class CommandHandler
{
private readonly DiscordSocketClient client;
private readonly CommandService commands;
// Retrieve client and CommandService instance via ctor
public CommandHandler(DiscordSocketClient client, CommandService commands)
{
this.commands = commands;
this.client = client;
}
public async Task InstallCommandsAsync()
{
// Hook the MessageReceived event into our command handler
client.MessageReceived += HandleCommandAsync;
// Here we discover all of the command modules in the entry
// assembly and load them. Starting from Discord.NET 2.0, a
// service provider is required to be passed into the
// module registration method to inject the
// required dependencies.
//
// If you do not use Dependency Injection, pass null.
// See Dependency Injection guide for more information.
await commands.AddModulesAsync(assembly: Assembly.GetEntryAssembly(),
services: null);
}
private async Task HandleCommandAsync(SocketMessage messageParam)
{
// Don't process the command if it was a system message
var message = messageParam as SocketUserMessage;
if (message == null) return;
// Create a number to track where the prefix ends and the command begins
int argPos = 0;
// Determine if the message is a command based on the prefix and make sure no bots trigger commands
if (!(message.HasCharPrefix('!', ref argPos) ||
message.HasMentionPrefix(client.CurrentUser, ref argPos)) ||
message.Author.IsBot)
return;
// Create a WebSocket-based command context based on the message
var context = new SocketCommandContext(client, message);
// Execute the command with the command context we just
// created, along with the service provider for precondition checks.
await commands.ExecuteAsync(
context: context,
argPos: argPos,
services: null);
}
}
}

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@ -0,0 +1,14 @@
using Discord.Commands;
namespace BiblioTech
{
public class HelloWorldModule : ModuleBase<SocketCommandContext>
{
[Command("say")]
[Summary("Echoes a message.")]
public Task SayAsync([Remainder][Summary("The text to echo")] string echo)
{
return ReplyAsync("I say: " + echo);
}
}
}

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@ -1,8 +1,29 @@
public class Program using Discord;
{ using Discord.WebSocket;
public static void Main(string[] args)
{
Console.WriteLine("Starting Codex Discord bot BiblioTech...");
public class Program
{
public static Task Main(string[] args) => new Program().MainAsync();
private DiscordSocketClient client;
public async Task MainAsync()
{
client = new DiscordSocketClient();
client.Log += Log;
// You can assign your bot token to a string, and pass that in to connect.
// This is, however, insecure, particularly if you plan to have your code hosted in a public repository.
var token = "token";
await client.LoginAsync(TokenType.Bot, token);
await client.StartAsync();
await Task.Delay(-1);
}
private Task Log(LogMessage msg)
{
Console.WriteLine(msg.ToString());
return Task.CompletedTask;
} }
} }