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namespace DiscordRewards
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{
public class GiveRewardsCommand
{
public RewardUsersCommand[] Rewards { get; set; } = Array.Empty<RewardUsersCommand>();
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public MarketAverage[] Averages { get; set; } = Array.Empty<MarketAverage>();
public string[] EventsOverview { get; set; } = Array.Empty<string>();
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}
public class RewardUsersCommand
{
public ulong RewardId { get; set; }
public string[] UserAddresses { get; set; } = Array.Empty<string>();
}
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public class MarketAverage
{
public int NumberOfFinished { get; set; }
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public int TimeRangeSeconds { get; set; }
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public float Price { get; set; }
public float Size { get; set; }
public float Duration { get; set; }
public float Collateral { get; set; }
public float ProofProbability { get; set; }
}
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}