72 lines
2.5 KiB
C#
72 lines
2.5 KiB
C#
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using CodexContractsPlugin.ChainMonitor;
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using GethPlugin;
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using System.Numerics;
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using Utils;
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namespace MarketInsights
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{
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public class AverageHistory
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{
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public readonly List<MarketTimeSegment> contributions = new List<MarketTimeSegment>();
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}
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public class ContributionBuilder : IChainStateChangeHandler
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{
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private readonly MarketTimeSegment segment = new MarketTimeSegment();
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public void OnNewRequest(RequestEvent requestEvent)
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{
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AddRequestToAverage(segment.Submitted, requestEvent);
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}
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public void OnRequestCancelled(RequestEvent requestEvent)
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{
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AddRequestToAverage(segment.Expired, requestEvent);
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}
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public void OnRequestFailed(RequestEvent requestEvent)
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{
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AddRequestToAverage(segment.Failed, requestEvent);
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}
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public void OnRequestFinished(RequestEvent requestEvent)
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{
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AddRequestToAverage(segment.Finished, requestEvent);
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}
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public void OnRequestFulfilled(RequestEvent requestEvent)
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{
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AddRequestToAverage(segment.Started, requestEvent);
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}
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public void OnSlotFilled(RequestEvent requestEvent, EthAddress host, BigInteger slotIndex)
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{
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}
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public void OnSlotFreed(RequestEvent requestEvent, BigInteger slotIndex)
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{
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}
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private void AddRequestToAverage(ContractAverages average, RequestEvent requestEvent)
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{
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average.Number++;
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average.Price = GetNewAverage(average.Price, average.Number, requestEvent.Request.Request.Ask.Reward);
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average.Size = GetNewAverage(average.Size, average.Number, requestEvent.Request.Request.Ask.SlotSize);
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average.Duration = GetNewAverage(average.Duration, average.Number, requestEvent.Request.Request.Ask.Duration);
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average.Collateral = GetNewAverage(average.Collateral, average.Number, requestEvent.Request.Request.Ask.Collateral);
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average.ProofProbability = GetNewAverage(average.ProofProbability, average.Number, requestEvent.Request.Request.Ask.ProofProbability);
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}
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private float GetNewAverage(float currentAverage, int newNumberOfValues, BigInteger newValue)
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{
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return GetNewAverage(currentAverage, newNumberOfValues, (float)newValue);
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}
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private float GetNewAverage(float currentAverage, int newNumberOfValues, float newValue)
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{
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return RollingAverage.GetNewAverage(currentAverage, newNumberOfValues, newValue);
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}
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}
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}
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