cs-codex-dist-tests/Framework/OverwatchTranscript/TranscriptReader.cs

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using Newtonsoft.Json;
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using System.IO;
using System;
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using System.IO.Compression;
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using System.Linq;
using System.Collections.Generic;
using System.Collections.Concurrent;
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namespace OverwatchTranscript
{
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public interface ITranscriptReader
{
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OverwatchCommonHeader Header { get; }
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T GetHeader<T>(string key);
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void AddMomentHandler(Action<ActivateMoment> handler);
void AddEventHandler<T>(Action<ActivateEvent<T>> handler);
bool Next();
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void Close();
}
public class TranscriptReader : ITranscriptReader
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{
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private readonly object handlersLock = new object();
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private readonly string transcriptFile;
private readonly string artifactsFolder;
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private readonly List<Action<ActivateMoment>> momentHandlers = new List<Action<ActivateMoment>>();
private readonly Dictionary<string, List<Action<ActivateMoment, string>>> eventHandlers = new Dictionary<string, List<Action<ActivateMoment, string>>>();
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private readonly string workingDir;
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private readonly OverwatchTranscript model;
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private bool closed;
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private long momentCounter;
private readonly ConcurrentQueue<OverwatchMoment> queue = new ConcurrentQueue<OverwatchMoment>();
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private readonly Task queueFiller;
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public TranscriptReader(string workingDir, string inputFilename)
{
closed = false;
this.workingDir = workingDir;
transcriptFile = Path.Combine(workingDir, TranscriptConstants.TranscriptFilename);
artifactsFolder = Path.Combine(workingDir, TranscriptConstants.ArtifactFolderName);
if (!Directory.Exists(workingDir)) Directory.CreateDirectory(workingDir);
if (File.Exists(transcriptFile) || Directory.Exists(artifactsFolder)) throw new Exception("workingdir not clean");
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model = LoadModel(inputFilename);
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queueFiller = Task.Run(() => FillQueue(model, workingDir));
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}
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public OverwatchCommonHeader Header
{
get
{
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CheckClosed();
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return model.Header.Common;
}
}
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public T GetHeader<T>(string key)
{
CheckClosed();
var value = model.Header.Entries.First(e => e.Key == key).Value;
return JsonConvert.DeserializeObject<T>(value)!;
}
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public void AddMomentHandler(Action<ActivateMoment> handler)
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{
CheckClosed();
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lock (handlersLock)
{
momentHandlers.Add(handler);
}
}
public void AddEventHandler<T>(Action<ActivateEvent<T>> handler)
{
CheckClosed();
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var typeName = typeof(T).FullName;
if (string.IsNullOrEmpty(typeName)) throw new Exception("Empty typename for payload");
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lock (handlersLock)
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{
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if (eventHandlers.ContainsKey(typeName))
{
eventHandlers[typeName].Add(CreateEventAction(handler));
}
else
{
eventHandlers.Add(typeName, new List<Action<ActivateMoment, string>>
{
CreateEventAction(handler)
});
}
}
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}
private readonly object nextLock = new object();
private OverwatchMoment? moment = null;
private OverwatchMoment? next = null;
public bool Next()
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{
CheckClosed();
OverwatchMoment? m = null;
TimeSpan? duration = null;
lock (nextLock)
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{
if (next == null)
{
if (!queue.TryDequeue(out moment)) return false;
queue.TryDequeue(out next);
}
else
{
moment = next;
next = null;
queue.TryDequeue(out next);
}
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m = moment;
duration = GetMomentDuration();
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}
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ActivateMoment(moment, duration);
return true;
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}
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public void Close()
{
CheckClosed();
closed = true;
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queueFiller.Wait();
Directory.Delete(workingDir, true);
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}
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private Action<ActivateMoment, string> CreateEventAction<T>(Action<ActivateEvent<T>> handler)
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{
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return (m, s) =>
{
handler(new ActivateEvent<T>(m, JsonConvert.DeserializeObject<T>(s)!));
};
}
private void FillQueue(OverwatchTranscript model, string workingDir)
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{
var reader = new MomentReader(model, workingDir);
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while (true)
{
if (closed)
{
reader.Close();
return;
}
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while (queue.Count < 10)
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{
var moment = reader.Next();
if (moment == null)
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{
reader.Close();
return;
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}
queue.Enqueue(moment);
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}
Thread.Sleep(1);
}
}
private TimeSpan? GetMomentDuration()
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{
if (moment == null) return null;
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if (next == null) return null;
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return next.Utc - moment.Utc;
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}
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private void ActivateMoment(OverwatchMoment moment, TimeSpan? duration)
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{
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var m = new ActivateMoment(moment.Utc, duration, momentCounter);
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lock (handlersLock)
{
ActivateMomentHandlers(m);
foreach (var @event in moment.Events)
{
ActivateEventHandlers(m, @event);
}
}
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momentCounter++;
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}
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private void ActivateMomentHandlers(ActivateMoment m)
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{
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foreach (var handler in momentHandlers)
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{
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handler(m);
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}
}
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private void ActivateEventHandlers(ActivateMoment m, OverwatchEvent @event)
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{
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if (!eventHandlers.ContainsKey(@event.Type)) return;
var handlers = eventHandlers[@event.Type];
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foreach (var handler in handlers)
{
handler(m, @event.Payload);
}
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}
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private OverwatchTranscript LoadModel(string inputFilename)
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{
ZipFile.ExtractToDirectory(inputFilename, workingDir);
if (!File.Exists(transcriptFile))
{
closed = true;
throw new Exception("Is not a transcript file. Unzipped to: " + workingDir);
}
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return JsonConvert.DeserializeObject<OverwatchTranscript>(File.ReadAllText(transcriptFile))!;
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}
private void CheckClosed()
{
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if (closed) throw new Exception("Transcript has already been closed.");
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}
}
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public class ActivateMoment
{
public ActivateMoment(DateTime utc, TimeSpan? duration, long index)
{
Utc = utc;
Duration = duration;
Index = index;
}
public DateTime Utc { get; }
public TimeSpan? Duration { get; }
public long Index { get; }
}
public class ActivateEvent<T>
{
public ActivateEvent(ActivateMoment moment, T payload)
{
Moment = moment;
Payload = payload;
}
public ActivateMoment Moment { get; }
public T Payload { get; }
}
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}