consul/agent/checks/check.go
Pierre Souchay 0e907f5aa8 Support for maximum size for Output of checks (#5233)
* Support for maximum size for Output of checks

This PR allows users to limit the size of output produced by checks at the agent 
and check level.

When set at the agent level, it will limit the output for all checks monitored
by the agent.

When set at the check level, it can override the agent max for a specific check but
only if it is lower than the agent max.

Default value is 4k, and input must be at least 1.
2019-06-26 09:43:25 -06:00

726 lines
18 KiB
Go

package checks
import (
"crypto/tls"
"fmt"
"io"
"io/ioutil"
"log"
"net"
"net/http"
"os"
osexec "os/exec"
"sync"
"syscall"
"time"
"github.com/armon/circbuf"
"github.com/hashicorp/consul/agent/exec"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/types"
"github.com/hashicorp/go-cleanhttp"
)
const (
// MinInterval is the minimal interval between
// two checks. Do not allow for a interval below this value.
// Otherwise we risk fork bombing a system.
MinInterval = time.Second
// DefaultBufSize is the maximum size of the captured
// check output by defaut. Prevents an enormous buffer
// from being captured
DefaultBufSize = 4 * 1024 // 4KB
// UserAgent is the value of the User-Agent header
// for HTTP health checks.
UserAgent = "Consul Health Check"
)
// RPC is an interface that an RPC client must implement. This is a helper
// interface that is implemented by the agent delegate for checks that need
// to make RPC calls.
type RPC interface {
RPC(method string, args interface{}, reply interface{}) error
}
// CheckNotifier interface is used by the CheckMonitor
// to notify when a check has a status update. The update
// should take care to be idempotent.
type CheckNotifier interface {
UpdateCheck(checkID types.CheckID, status, output string)
}
// CheckMonitor is used to periodically invoke a script to
// determine the health of a given check. It is compatible with
// nagios plugins and expects the output in the same format.
type CheckMonitor struct {
Notify CheckNotifier
CheckID types.CheckID
Script string
ScriptArgs []string
Interval time.Duration
Timeout time.Duration
Logger *log.Logger
OutputMaxSize int
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// Start is used to start a check monitor.
// Monitor runs until stop is called
func (c *CheckMonitor) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
c.stop = false
c.stopCh = make(chan struct{})
go c.run()
}
// Stop is used to stop a check monitor.
func (c *CheckMonitor) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
}
// run is invoked by a goroutine to run until Stop() is called
func (c *CheckMonitor) run() {
// Get the randomized initial pause time
initialPauseTime := lib.RandomStagger(c.Interval)
next := time.After(initialPauseTime)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stopCh:
return
}
}
}
// check is invoked periodically to perform the script check
func (c *CheckMonitor) check() {
// Create the command
var cmd *osexec.Cmd
var err error
if len(c.ScriptArgs) > 0 {
cmd, err = exec.Subprocess(c.ScriptArgs)
} else {
cmd, err = exec.Script(c.Script)
}
if err != nil {
c.Logger.Printf("[ERR] agent: Check %q failed to setup: %s", c.CheckID, err)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
return
}
// Collect the output
output, _ := circbuf.NewBuffer(int64(c.OutputMaxSize))
cmd.Stdout = output
cmd.Stderr = output
exec.SetSysProcAttr(cmd)
truncateAndLogOutput := func() string {
outputStr := string(output.Bytes())
if output.TotalWritten() > output.Size() {
outputStr = fmt.Sprintf("Captured %d of %d bytes\n...\n%s",
output.Size(), output.TotalWritten(), outputStr)
}
c.Logger.Printf("[TRACE] agent: Check %q output: %s", c.CheckID, outputStr)
return outputStr
}
// Start the check
if err := cmd.Start(); err != nil {
c.Logger.Printf("[ERR] agent: Check %q failed to invoke: %s", c.CheckID, err)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
return
}
// Wait for the check to complete
waitCh := make(chan error, 1)
go func() {
waitCh <- cmd.Wait()
}()
timeout := 30 * time.Second
if c.Timeout > 0 {
timeout = c.Timeout
}
select {
case <-time.After(timeout):
if err := exec.KillCommandSubtree(cmd); err != nil {
c.Logger.Printf("[WARN] agent: Check %q failed to kill after timeout: %s", c.CheckID, err)
}
msg := fmt.Sprintf("Timed out (%s) running check", timeout.String())
c.Logger.Printf("[WARN] agent: Check %q: %s", c.CheckID, msg)
outputStr := truncateAndLogOutput()
if len(outputStr) > 0 {
msg += "\n\n" + outputStr
}
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, msg)
// Now wait for the process to exit so we never start another
// instance concurrently.
<-waitCh
return
case err = <-waitCh:
// The process returned before the timeout, proceed normally
}
// Check if the check passed
outputStr := truncateAndLogOutput()
if err == nil {
c.Logger.Printf("[DEBUG] agent: Check %q is passing", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthPassing, outputStr)
return
}
// If the exit code is 1, set check as warning
exitErr, ok := err.(*osexec.ExitError)
if ok {
if status, ok := exitErr.Sys().(syscall.WaitStatus); ok {
code := status.ExitStatus()
if code == 1 {
c.Logger.Printf("[WARN] agent: Check %q is now warning", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthWarning, outputStr)
return
}
}
}
// Set the health as critical
c.Logger.Printf("[WARN] agent: Check %q is now critical", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, outputStr)
}
// CheckTTL is used to apply a TTL to check status,
// and enables clients to set the status of a check
// but upon the TTL expiring, the check status is
// automatically set to critical.
type CheckTTL struct {
Notify CheckNotifier
CheckID types.CheckID
TTL time.Duration
Logger *log.Logger
timer *time.Timer
lastOutput string
lastOutputLock sync.RWMutex
stop bool
stopCh chan struct{}
stopLock sync.Mutex
OutputMaxSize int
}
// Start is used to start a check ttl, runs until Stop()
func (c *CheckTTL) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if c.OutputMaxSize < 1 {
c.OutputMaxSize = DefaultBufSize
}
c.stop = false
c.stopCh = make(chan struct{})
c.timer = time.NewTimer(c.TTL)
go c.run()
}
// Stop is used to stop a check ttl.
func (c *CheckTTL) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.timer.Stop()
c.stop = true
close(c.stopCh)
}
}
// run is used to handle TTL expiration and to update the check status
func (c *CheckTTL) run() {
for {
select {
case <-c.timer.C:
c.Logger.Printf("[WARN] agent: Check %q missed TTL, is now critical",
c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, c.getExpiredOutput())
case <-c.stopCh:
return
}
}
}
// getExpiredOutput formats the output for the case when the TTL is expired.
func (c *CheckTTL) getExpiredOutput() string {
c.lastOutputLock.RLock()
defer c.lastOutputLock.RUnlock()
const prefix = "TTL expired"
if c.lastOutput == "" {
return prefix
}
return fmt.Sprintf("%s (last output before timeout follows): %s", prefix, c.lastOutput)
}
// SetStatus is used to update the status of the check,
// and to renew the TTL. If expired, TTL is restarted.
// output is returned (might be truncated)
func (c *CheckTTL) SetStatus(status, output string) string {
c.Logger.Printf("[DEBUG] agent: Check %q status is now %s", c.CheckID, status)
total := len(output)
if total > c.OutputMaxSize {
output = fmt.Sprintf("%s ... (captured %d of %d bytes)",
output[:c.OutputMaxSize], c.OutputMaxSize, total)
}
c.Notify.UpdateCheck(c.CheckID, status, output)
// Store the last output so we can retain it if the TTL expires.
c.lastOutputLock.Lock()
c.lastOutput = output
c.lastOutputLock.Unlock()
c.timer.Reset(c.TTL)
return output
}
// CheckHTTP is used to periodically make an HTTP request to
// determine the health of a given check.
// The check is passing if the response code is 2XX.
// The check is warning if the response code is 429.
// The check is critical if the response code is anything else
// or if the request returns an error
type CheckHTTP struct {
Notify CheckNotifier
CheckID types.CheckID
HTTP string
Header map[string][]string
Method string
Interval time.Duration
Timeout time.Duration
Logger *log.Logger
TLSClientConfig *tls.Config
OutputMaxSize int
httpClient *http.Client
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// Start is used to start an HTTP check.
// The check runs until stop is called
func (c *CheckHTTP) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if c.httpClient == nil {
// Create the transport. We disable HTTP Keep-Alive's to prevent
// failing checks due to the keepalive interval.
trans := cleanhttp.DefaultTransport()
trans.DisableKeepAlives = true
// Take on the supplied TLS client config.
trans.TLSClientConfig = c.TLSClientConfig
// Create the HTTP client.
c.httpClient = &http.Client{
Timeout: 10 * time.Second,
Transport: trans,
}
// For long (>10s) interval checks the http timeout is 10s, otherwise the
// timeout is the interval. This means that a check *should* return
// before the next check begins.
if c.Timeout > 0 && c.Timeout < c.Interval {
c.httpClient.Timeout = c.Timeout
} else if c.Interval < 10*time.Second {
c.httpClient.Timeout = c.Interval
}
if c.OutputMaxSize < 1 {
c.OutputMaxSize = DefaultBufSize
}
}
c.stop = false
c.stopCh = make(chan struct{})
go c.run()
}
// Stop is used to stop an HTTP check.
func (c *CheckHTTP) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
}
// run is invoked by a goroutine to run until Stop() is called
func (c *CheckHTTP) run() {
// Get the randomized initial pause time
initialPauseTime := lib.RandomStagger(c.Interval)
next := time.After(initialPauseTime)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stopCh:
return
}
}
}
// check is invoked periodically to perform the HTTP check
func (c *CheckHTTP) check() {
method := c.Method
if method == "" {
method = "GET"
}
req, err := http.NewRequest(method, c.HTTP, nil)
if err != nil {
c.Logger.Printf("[WARN] agent: Check %q HTTP request failed: %s", c.CheckID, err)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
return
}
req.Header = http.Header(c.Header)
// this happens during testing but not in prod
if req.Header == nil {
req.Header = make(http.Header)
}
if host := req.Header.Get("Host"); host != "" {
req.Host = host
}
if req.Header.Get("User-Agent") == "" {
req.Header.Set("User-Agent", UserAgent)
}
if req.Header.Get("Accept") == "" {
req.Header.Set("Accept", "text/plain, text/*, */*")
}
resp, err := c.httpClient.Do(req)
if err != nil {
c.Logger.Printf("[WARN] agent: Check %q HTTP request failed: %s", c.CheckID, err)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
return
}
defer resp.Body.Close()
// Read the response into a circular buffer to limit the size
output, _ := circbuf.NewBuffer(int64(c.OutputMaxSize))
if _, err := io.Copy(output, resp.Body); err != nil {
c.Logger.Printf("[WARN] agent: Check %q error while reading body: %s", c.CheckID, err)
}
// Format the response body
result := fmt.Sprintf("HTTP %s %s: %s Output: %s", method, c.HTTP, resp.Status, output.String())
if resp.StatusCode >= 200 && resp.StatusCode <= 299 {
// PASSING (2xx)
c.Logger.Printf("[DEBUG] agent: Check %q is passing", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthPassing, result)
} else if resp.StatusCode == 429 {
// WARNING
// 429 Too Many Requests (RFC 6585)
// The user has sent too many requests in a given amount of time.
c.Logger.Printf("[WARN] agent: Check %q is now warning", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthWarning, result)
} else {
// CRITICAL
c.Logger.Printf("[WARN] agent: Check %q is now critical", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, result)
}
}
// CheckTCP is used to periodically make an TCP/UDP connection to
// determine the health of a given check.
// The check is passing if the connection succeeds
// The check is critical if the connection returns an error
type CheckTCP struct {
Notify CheckNotifier
CheckID types.CheckID
TCP string
Interval time.Duration
Timeout time.Duration
Logger *log.Logger
dialer *net.Dialer
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// Start is used to start a TCP check.
// The check runs until stop is called
func (c *CheckTCP) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if c.dialer == nil {
// Create the socket dialer
c.dialer = &net.Dialer{DualStack: true}
// For long (>10s) interval checks the socket timeout is 10s, otherwise
// the timeout is the interval. This means that a check *should* return
// before the next check begins.
if c.Timeout > 0 && c.Timeout < c.Interval {
c.dialer.Timeout = c.Timeout
} else if c.Interval < 10*time.Second {
c.dialer.Timeout = c.Interval
}
}
c.stop = false
c.stopCh = make(chan struct{})
go c.run()
}
// Stop is used to stop a TCP check.
func (c *CheckTCP) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
}
// run is invoked by a goroutine to run until Stop() is called
func (c *CheckTCP) run() {
// Get the randomized initial pause time
initialPauseTime := lib.RandomStagger(c.Interval)
next := time.After(initialPauseTime)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stopCh:
return
}
}
}
// check is invoked periodically to perform the TCP check
func (c *CheckTCP) check() {
conn, err := c.dialer.Dial(`tcp`, c.TCP)
if err != nil {
c.Logger.Printf("[WARN] agent: Check %q socket connection failed: %s", c.CheckID, err)
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
return
}
conn.Close()
c.Logger.Printf("[DEBUG] agent: Check %q is passing", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthPassing, fmt.Sprintf("TCP connect %s: Success", c.TCP))
}
// CheckDocker is used to periodically invoke a script to
// determine the health of an application running inside a
// Docker Container. We assume that the script is compatible
// with nagios plugins and expects the output in the same format.
type CheckDocker struct {
Notify CheckNotifier
CheckID types.CheckID
Script string
ScriptArgs []string
DockerContainerID string
Shell string
Interval time.Duration
Logger *log.Logger
Client *DockerClient
stop chan struct{}
}
func (c *CheckDocker) Start() {
if c.stop != nil {
panic("Docker check already started")
}
if c.Logger == nil {
c.Logger = log.New(ioutil.Discard, "", 0)
}
if c.Shell == "" {
c.Shell = os.Getenv("SHELL")
if c.Shell == "" {
c.Shell = "/bin/sh"
}
}
c.stop = make(chan struct{})
go c.run()
}
func (c *CheckDocker) Stop() {
if c.stop == nil {
panic("Stop called before start")
}
close(c.stop)
}
func (c *CheckDocker) run() {
defer c.Client.Close()
firstWait := lib.RandomStagger(c.Interval)
next := time.After(firstWait)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stop:
return
}
}
}
func (c *CheckDocker) check() {
var out string
status, b, err := c.doCheck()
if err != nil {
c.Logger.Printf("[DEBUG] agent: Check %q: %s", c.CheckID, err)
out = err.Error()
} else {
// out is already limited to CheckBufSize since we're getting a
// limited buffer. So we don't need to truncate it just report
// that it was truncated.
out = string(b.Bytes())
if int(b.TotalWritten()) > len(out) {
out = fmt.Sprintf("Captured %d of %d bytes\n...\n%s", len(out), b.TotalWritten(), out)
}
c.Logger.Printf("[TRACE] agent: Check %q output: %s", c.CheckID, out)
}
if status == api.HealthCritical {
c.Logger.Printf("[WARN] agent: Check %q is now critical", c.CheckID)
}
c.Notify.UpdateCheck(c.CheckID, status, out)
}
func (c *CheckDocker) doCheck() (string, *circbuf.Buffer, error) {
var cmd []string
if len(c.ScriptArgs) > 0 {
cmd = c.ScriptArgs
} else {
cmd = []string{c.Shell, "-c", c.Script}
}
execID, err := c.Client.CreateExec(c.DockerContainerID, cmd)
if err != nil {
return api.HealthCritical, nil, err
}
buf, err := c.Client.StartExec(c.DockerContainerID, execID)
if err != nil {
return api.HealthCritical, nil, err
}
exitCode, err := c.Client.InspectExec(c.DockerContainerID, execID)
if err != nil {
return api.HealthCritical, nil, err
}
switch exitCode {
case 0:
return api.HealthPassing, buf, nil
case 1:
c.Logger.Printf("[DEBUG] agent: Check %q failed with exit code: %d", c.CheckID, exitCode)
return api.HealthWarning, buf, nil
default:
c.Logger.Printf("[DEBUG] agent: Check %q failed with exit code: %d", c.CheckID, exitCode)
return api.HealthCritical, buf, nil
}
}
// CheckGRPC is used to periodically send request to a gRPC server
// application that implements gRPC health-checking protocol.
// The check is passing if returned status is SERVING.
// The check is critical if connection fails or returned status is
// not SERVING.
type CheckGRPC struct {
Notify CheckNotifier
CheckID types.CheckID
GRPC string
Interval time.Duration
Timeout time.Duration
TLSClientConfig *tls.Config
Logger *log.Logger
probe *GrpcHealthProbe
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
func (c *CheckGRPC) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
timeout := 10 * time.Second
if c.Timeout > 0 {
timeout = c.Timeout
}
c.probe = NewGrpcHealthProbe(c.GRPC, timeout, c.TLSClientConfig)
c.stop = false
c.stopCh = make(chan struct{})
go c.run()
}
func (c *CheckGRPC) run() {
// Get the randomized initial pause time
initialPauseTime := lib.RandomStagger(c.Interval)
next := time.After(initialPauseTime)
for {
select {
case <-next:
c.check()
next = time.After(c.Interval)
case <-c.stopCh:
return
}
}
}
func (c *CheckGRPC) check() {
err := c.probe.Check()
if err != nil {
c.Logger.Printf("[DEBUG] agent: Check %q failed: %s", c.CheckID, err.Error())
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical, err.Error())
} else {
c.Logger.Printf("[DEBUG] agent: Check %q is passing", c.CheckID)
c.Notify.UpdateCheck(c.CheckID, api.HealthPassing, fmt.Sprintf("gRPC check %s: success", c.GRPC))
}
}
func (c *CheckGRPC) Stop() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
}