mirror of https://github.com/status-im/consul.git
1009 lines
33 KiB
Go
1009 lines
33 KiB
Go
package raft
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import (
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"errors"
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"fmt"
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"io"
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"log"
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"os"
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"strconv"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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)
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var (
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// ErrLeader is returned when an operation can't be completed on a
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// leader node.
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ErrLeader = errors.New("node is the leader")
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// ErrNotLeader is returned when an operation can't be completed on a
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// follower or candidate node.
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ErrNotLeader = errors.New("node is not the leader")
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// ErrLeadershipLost is returned when a leader fails to commit a log entry
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// because it's been deposed in the process.
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ErrLeadershipLost = errors.New("leadership lost while committing log")
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// ErrAbortedByRestore is returned when a leader fails to commit a log
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// entry because it's been superseded by a user snapshot restore.
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ErrAbortedByRestore = errors.New("snapshot restored while committing log")
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// ErrRaftShutdown is returned when operations are requested against an
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// inactive Raft.
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ErrRaftShutdown = errors.New("raft is already shutdown")
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// ErrEnqueueTimeout is returned when a command fails due to a timeout.
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ErrEnqueueTimeout = errors.New("timed out enqueuing operation")
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// ErrNothingNewToSnapshot is returned when trying to create a snapshot
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// but there's nothing new commited to the FSM since we started.
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ErrNothingNewToSnapshot = errors.New("nothing new to snapshot")
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// ErrUnsupportedProtocol is returned when an operation is attempted
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// that's not supported by the current protocol version.
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ErrUnsupportedProtocol = errors.New("operation not supported with current protocol version")
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// ErrCantBootstrap is returned when attempt is made to bootstrap a
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// cluster that already has state present.
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ErrCantBootstrap = errors.New("bootstrap only works on new clusters")
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)
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// Raft implements a Raft node.
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type Raft struct {
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raftState
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// protocolVersion is used to inter-operate with Raft servers running
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// different versions of the library. See comments in config.go for more
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// details.
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protocolVersion ProtocolVersion
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// applyCh is used to async send logs to the main thread to
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// be committed and applied to the FSM.
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applyCh chan *logFuture
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// Configuration provided at Raft initialization
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conf Config
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// FSM is the client state machine to apply commands to
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fsm FSM
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// fsmMutateCh is used to send state-changing updates to the FSM. This
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// receives pointers to commitTuple structures when applying logs or
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// pointers to restoreFuture structures when restoring a snapshot. We
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// need control over the order of these operations when doing user
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// restores so that we finish applying any old log applies before we
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// take a user snapshot on the leader, otherwise we might restore the
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// snapshot and apply old logs to it that were in the pipe.
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fsmMutateCh chan interface{}
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// fsmSnapshotCh is used to trigger a new snapshot being taken
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fsmSnapshotCh chan *reqSnapshotFuture
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// lastContact is the last time we had contact from the
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// leader node. This can be used to gauge staleness.
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lastContact time.Time
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lastContactLock sync.RWMutex
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// Leader is the current cluster leader
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leader ServerAddress
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leaderLock sync.RWMutex
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// leaderCh is used to notify of leadership changes
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leaderCh chan bool
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// leaderState used only while state is leader
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leaderState leaderState
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// Stores our local server ID, used to avoid sending RPCs to ourself
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localID ServerID
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// Stores our local addr
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localAddr ServerAddress
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// Used for our logging
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logger *log.Logger
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// LogStore provides durable storage for logs
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logs LogStore
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// Used to request the leader to make configuration changes.
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configurationChangeCh chan *configurationChangeFuture
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// Tracks the latest configuration and latest committed configuration from
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// the log/snapshot.
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configurations configurations
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// RPC chan comes from the transport layer
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rpcCh <-chan RPC
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// Shutdown channel to exit, protected to prevent concurrent exits
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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// snapshots is used to store and retrieve snapshots
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snapshots SnapshotStore
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// userSnapshotCh is used for user-triggered snapshots
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userSnapshotCh chan *userSnapshotFuture
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// userRestoreCh is used for user-triggered restores of external
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// snapshots
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userRestoreCh chan *userRestoreFuture
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// stable is a StableStore implementation for durable state
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// It provides stable storage for many fields in raftState
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stable StableStore
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// The transport layer we use
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trans Transport
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// verifyCh is used to async send verify futures to the main thread
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// to verify we are still the leader
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verifyCh chan *verifyFuture
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// configurationsCh is used to get the configuration data safely from
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// outside of the main thread.
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configurationsCh chan *configurationsFuture
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// bootstrapCh is used to attempt an initial bootstrap from outside of
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// the main thread.
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bootstrapCh chan *bootstrapFuture
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// List of observers and the mutex that protects them. The observers list
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// is indexed by an artificial ID which is used for deregistration.
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observersLock sync.RWMutex
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observers map[uint64]*Observer
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}
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// BootstrapCluster initializes a server's storage with the given cluster
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// configuration. This should only be called at the beginning of time for the
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// cluster, and you absolutely must make sure that you call it with the same
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// configuration on all the Voter servers. There is no need to bootstrap
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// Nonvoter and Staging servers.
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//
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// One sane approach is to boostrap a single server with a configuration
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// listing just itself as a Voter, then invoke AddVoter() on it to add other
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// servers to the cluster.
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func BootstrapCluster(conf *Config, logs LogStore, stable StableStore,
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snaps SnapshotStore, trans Transport, configuration Configuration) error {
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// Validate the Raft server config.
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if err := ValidateConfig(conf); err != nil {
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return err
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}
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// Sanity check the Raft peer configuration.
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if err := checkConfiguration(configuration); err != nil {
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return err
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}
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// Make sure the cluster is in a clean state.
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hasState, err := HasExistingState(logs, stable, snaps)
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if err != nil {
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return fmt.Errorf("failed to check for existing state: %v", err)
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}
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if hasState {
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return ErrCantBootstrap
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}
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// Set current term to 1.
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if err := stable.SetUint64(keyCurrentTerm, 1); err != nil {
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return fmt.Errorf("failed to save current term: %v", err)
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}
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// Append configuration entry to log.
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entry := &Log{
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Index: 1,
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Term: 1,
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}
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if conf.ProtocolVersion < 3 {
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entry.Type = LogRemovePeerDeprecated
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entry.Data = encodePeers(configuration, trans)
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} else {
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entry.Type = LogConfiguration
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entry.Data = encodeConfiguration(configuration)
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}
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if err := logs.StoreLog(entry); err != nil {
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return fmt.Errorf("failed to append configuration entry to log: %v", err)
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}
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return nil
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}
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// RecoverCluster is used to manually force a new configuration in order to
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// recover from a loss of quorum where the current configuration cannot be
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// restored, such as when several servers die at the same time. This works by
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// reading all the current state for this server, creating a snapshot with the
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// supplied configuration, and then truncating the Raft log. This is the only
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// safe way to force a given configuration without actually altering the log to
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// insert any new entries, which could cause conflicts with other servers with
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// different state.
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//
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// WARNING! This operation implicitly commits all entries in the Raft log, so
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// in general this is an extremely unsafe operation. If you've lost your other
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// servers and are performing a manual recovery, then you've also lost the
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// commit information, so this is likely the best you can do, but you should be
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// aware that calling this can cause Raft log entries that were in the process
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// of being replicated but not yet be committed to be committed.
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//
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// Note the FSM passed here is used for the snapshot operations and will be
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// left in a state that should not be used by the application. Be sure to
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// discard this FSM and any associated state and provide a fresh one when
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// calling NewRaft later.
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//
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// A typical way to recover the cluster is to shut down all servers and then
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// run RecoverCluster on every server using an identical configuration. When
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// the cluster is then restarted, and election should occur and then Raft will
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// resume normal operation. If it's desired to make a particular server the
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// leader, this can be used to inject a new configuration with that server as
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// the sole voter, and then join up other new clean-state peer servers using
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// the usual APIs in order to bring the cluster back into a known state.
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func RecoverCluster(conf *Config, fsm FSM, logs LogStore, stable StableStore,
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snaps SnapshotStore, trans Transport, configuration Configuration) error {
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// Validate the Raft server config.
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if err := ValidateConfig(conf); err != nil {
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return err
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}
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// Sanity check the Raft peer configuration.
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if err := checkConfiguration(configuration); err != nil {
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return err
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}
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// Refuse to recover if there's no existing state. This would be safe to
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// do, but it is likely an indication of an operator error where they
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// expect data to be there and it's not. By refusing, we force them
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// to show intent to start a cluster fresh by explicitly doing a
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// bootstrap, rather than quietly fire up a fresh cluster here.
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hasState, err := HasExistingState(logs, stable, snaps)
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if err != nil {
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return fmt.Errorf("failed to check for existing state: %v", err)
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}
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if !hasState {
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return fmt.Errorf("refused to recover cluster with no initial state, this is probably an operator error")
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}
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// Attempt to restore any snapshots we find, newest to oldest.
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var snapshotIndex uint64
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var snapshotTerm uint64
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snapshots, err := snaps.List()
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if err != nil {
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return fmt.Errorf("failed to list snapshots: %v", err)
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}
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for _, snapshot := range snapshots {
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_, source, err := snaps.Open(snapshot.ID)
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if err != nil {
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// Skip this one and try the next. We will detect if we
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// couldn't open any snapshots.
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continue
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}
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defer source.Close()
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if err := fsm.Restore(source); err != nil {
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// Same here, skip and try the next one.
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continue
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}
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snapshotIndex = snapshot.Index
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snapshotTerm = snapshot.Term
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break
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}
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if len(snapshots) > 0 && (snapshotIndex == 0 || snapshotTerm == 0) {
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return fmt.Errorf("failed to restore any of the available snapshots")
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}
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// The snapshot information is the best known end point for the data
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// until we play back the Raft log entries.
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lastIndex := snapshotIndex
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lastTerm := snapshotTerm
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// Apply any Raft log entries past the snapshot.
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lastLogIndex, err := logs.LastIndex()
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if err != nil {
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return fmt.Errorf("failed to find last log: %v", err)
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}
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for index := snapshotIndex + 1; index <= lastLogIndex; index++ {
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var entry Log
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if err := logs.GetLog(index, &entry); err != nil {
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return fmt.Errorf("failed to get log at index %d: %v", index, err)
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}
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if entry.Type == LogCommand {
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_ = fsm.Apply(&entry)
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}
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lastIndex = entry.Index
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lastTerm = entry.Term
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}
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// Create a new snapshot, placing the configuration in as if it was
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// committed at index 1.
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snapshot, err := fsm.Snapshot()
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if err != nil {
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return fmt.Errorf("failed to snapshot FSM: %v", err)
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}
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version := getSnapshotVersion(conf.ProtocolVersion)
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sink, err := snaps.Create(version, lastIndex, lastTerm, configuration, 1, trans)
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if err != nil {
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return fmt.Errorf("failed to create snapshot: %v", err)
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}
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if err := snapshot.Persist(sink); err != nil {
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return fmt.Errorf("failed to persist snapshot: %v", err)
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}
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if err := sink.Close(); err != nil {
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return fmt.Errorf("failed to finalize snapshot: %v", err)
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}
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// Compact the log so that we don't get bad interference from any
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// configuration change log entries that might be there.
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firstLogIndex, err := logs.FirstIndex()
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if err != nil {
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return fmt.Errorf("failed to get first log index: %v", err)
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}
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if err := logs.DeleteRange(firstLogIndex, lastLogIndex); err != nil {
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return fmt.Errorf("log compaction failed: %v", err)
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}
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return nil
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}
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// HasExistingState returns true if the server has any existing state (logs,
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// knowledge of a current term, or any snapshots).
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func HasExistingState(logs LogStore, stable StableStore, snaps SnapshotStore) (bool, error) {
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// Make sure we don't have a current term.
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currentTerm, err := stable.GetUint64(keyCurrentTerm)
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if err == nil {
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if currentTerm > 0 {
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return true, nil
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}
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} else {
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if err.Error() != "not found" {
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return false, fmt.Errorf("failed to read current term: %v", err)
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}
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}
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// Make sure we have an empty log.
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lastIndex, err := logs.LastIndex()
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if err != nil {
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return false, fmt.Errorf("failed to get last log index: %v", err)
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}
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if lastIndex > 0 {
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return true, nil
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}
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// Make sure we have no snapshots
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snapshots, err := snaps.List()
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if err != nil {
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return false, fmt.Errorf("failed to list snapshots: %v", err)
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}
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if len(snapshots) > 0 {
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return true, nil
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}
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return false, nil
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}
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// NewRaft is used to construct a new Raft node. It takes a configuration, as well
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// as implementations of various interfaces that are required. If we have any
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// old state, such as snapshots, logs, peers, etc, all those will be restored
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// when creating the Raft node.
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func NewRaft(conf *Config, fsm FSM, logs LogStore, stable StableStore, snaps SnapshotStore, trans Transport) (*Raft, error) {
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// Validate the configuration.
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if err := ValidateConfig(conf); err != nil {
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return nil, err
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}
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// Ensure we have a LogOutput.
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var logger *log.Logger
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if conf.Logger != nil {
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logger = conf.Logger
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} else {
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if conf.LogOutput == nil {
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conf.LogOutput = os.Stderr
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}
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logger = log.New(conf.LogOutput, "", log.LstdFlags)
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}
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// Try to restore the current term.
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currentTerm, err := stable.GetUint64(keyCurrentTerm)
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if err != nil && err.Error() != "not found" {
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return nil, fmt.Errorf("failed to load current term: %v", err)
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}
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// Read the index of the last log entry.
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lastIndex, err := logs.LastIndex()
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if err != nil {
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return nil, fmt.Errorf("failed to find last log: %v", err)
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}
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// Get the last log entry.
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var lastLog Log
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if lastIndex > 0 {
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if err = logs.GetLog(lastIndex, &lastLog); err != nil {
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return nil, fmt.Errorf("failed to get last log at index %d: %v", lastIndex, err)
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}
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}
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// Make sure we have a valid server address and ID.
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protocolVersion := conf.ProtocolVersion
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localAddr := ServerAddress(trans.LocalAddr())
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localID := conf.LocalID
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// TODO (slackpad) - When we deprecate protocol version 2, remove this
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// along with the AddPeer() and RemovePeer() APIs.
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if protocolVersion < 3 && string(localID) != string(localAddr) {
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return nil, fmt.Errorf("when running with ProtocolVersion < 3, LocalID must be set to the network address")
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}
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// Create Raft struct.
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r := &Raft{
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protocolVersion: protocolVersion,
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applyCh: make(chan *logFuture),
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conf: *conf,
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fsm: fsm,
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fsmMutateCh: make(chan interface{}, 128),
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fsmSnapshotCh: make(chan *reqSnapshotFuture),
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leaderCh: make(chan bool),
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localID: localID,
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localAddr: localAddr,
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logger: logger,
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logs: logs,
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configurationChangeCh: make(chan *configurationChangeFuture),
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configurations: configurations{},
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rpcCh: trans.Consumer(),
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snapshots: snaps,
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userSnapshotCh: make(chan *userSnapshotFuture),
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userRestoreCh: make(chan *userRestoreFuture),
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shutdownCh: make(chan struct{}),
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stable: stable,
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trans: trans,
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verifyCh: make(chan *verifyFuture, 64),
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configurationsCh: make(chan *configurationsFuture, 8),
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bootstrapCh: make(chan *bootstrapFuture),
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observers: make(map[uint64]*Observer),
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}
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// Initialize as a follower.
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r.setState(Follower)
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// Start as leader if specified. This should only be used
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// for testing purposes.
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if conf.StartAsLeader {
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r.setState(Leader)
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r.setLeader(r.localAddr)
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}
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// Restore the current term and the last log.
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r.setCurrentTerm(currentTerm)
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r.setLastLog(lastLog.Index, lastLog.Term)
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|
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// Attempt to restore a snapshot if there are any.
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if err := r.restoreSnapshot(); err != nil {
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return nil, err
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}
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|
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// Scan through the log for any configuration change entries.
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snapshotIndex, _ := r.getLastSnapshot()
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for index := snapshotIndex + 1; index <= lastLog.Index; index++ {
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var entry Log
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if err := r.logs.GetLog(index, &entry); err != nil {
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r.logger.Printf("[ERR] raft: Failed to get log at %d: %v", index, err)
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panic(err)
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}
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r.processConfigurationLogEntry(&entry)
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}
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r.logger.Printf("[INFO] raft: Initial configuration (index=%d): %+v",
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r.configurations.latestIndex, r.configurations.latest.Servers)
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// Setup a heartbeat fast-path to avoid head-of-line
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// blocking where possible. It MUST be safe for this
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// to be called concurrently with a blocking RPC.
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trans.SetHeartbeatHandler(r.processHeartbeat)
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// Start the background work.
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r.goFunc(r.run)
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r.goFunc(r.runFSM)
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r.goFunc(r.runSnapshots)
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return r, nil
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}
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|
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// restoreSnapshot attempts to restore the latest snapshots, and fails if none
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// of them can be restored. This is called at initialization time, and is
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// completely unsafe to call at any other time.
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func (r *Raft) restoreSnapshot() error {
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snapshots, err := r.snapshots.List()
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if err != nil {
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r.logger.Printf("[ERR] raft: Failed to list snapshots: %v", err)
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return err
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}
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// Try to load in order of newest to oldest
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for _, snapshot := range snapshots {
|
|
_, source, err := r.snapshots.Open(snapshot.ID)
|
|
if err != nil {
|
|
r.logger.Printf("[ERR] raft: Failed to open snapshot %v: %v", snapshot.ID, err)
|
|
continue
|
|
}
|
|
defer source.Close()
|
|
|
|
if err := r.fsm.Restore(source); err != nil {
|
|
r.logger.Printf("[ERR] raft: Failed to restore snapshot %v: %v", snapshot.ID, err)
|
|
continue
|
|
}
|
|
|
|
// Log success
|
|
r.logger.Printf("[INFO] raft: Restored from snapshot %v", snapshot.ID)
|
|
|
|
// Update the lastApplied so we don't replay old logs
|
|
r.setLastApplied(snapshot.Index)
|
|
|
|
// Update the last stable snapshot info
|
|
r.setLastSnapshot(snapshot.Index, snapshot.Term)
|
|
|
|
// Update the configuration
|
|
if snapshot.Version > 0 {
|
|
r.configurations.committed = snapshot.Configuration
|
|
r.configurations.committedIndex = snapshot.ConfigurationIndex
|
|
r.configurations.latest = snapshot.Configuration
|
|
r.configurations.latestIndex = snapshot.ConfigurationIndex
|
|
} else {
|
|
configuration := decodePeers(snapshot.Peers, r.trans)
|
|
r.configurations.committed = configuration
|
|
r.configurations.committedIndex = snapshot.Index
|
|
r.configurations.latest = configuration
|
|
r.configurations.latestIndex = snapshot.Index
|
|
}
|
|
|
|
// Success!
|
|
return nil
|
|
}
|
|
|
|
// If we had snapshots and failed to load them, its an error
|
|
if len(snapshots) > 0 {
|
|
return fmt.Errorf("failed to load any existing snapshots")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// BootstrapCluster is equivalent to non-member BootstrapCluster but can be
|
|
// called on an un-bootstrapped Raft instance after it has been created. This
|
|
// should only be called at the beginning of time for the cluster, and you
|
|
// absolutely must make sure that you call it with the same configuration on all
|
|
// the Voter servers. There is no need to bootstrap Nonvoter and Staging
|
|
// servers.
|
|
func (r *Raft) BootstrapCluster(configuration Configuration) Future {
|
|
bootstrapReq := &bootstrapFuture{}
|
|
bootstrapReq.init()
|
|
bootstrapReq.configuration = configuration
|
|
select {
|
|
case <-r.shutdownCh:
|
|
return errorFuture{ErrRaftShutdown}
|
|
case r.bootstrapCh <- bootstrapReq:
|
|
return bootstrapReq
|
|
}
|
|
}
|
|
|
|
// Leader is used to return the current leader of the cluster.
|
|
// It may return empty string if there is no current leader
|
|
// or the leader is unknown.
|
|
func (r *Raft) Leader() ServerAddress {
|
|
r.leaderLock.RLock()
|
|
leader := r.leader
|
|
r.leaderLock.RUnlock()
|
|
return leader
|
|
}
|
|
|
|
// Apply is used to apply a command to the FSM in a highly consistent
|
|
// manner. This returns a future that can be used to wait on the application.
|
|
// An optional timeout can be provided to limit the amount of time we wait
|
|
// for the command to be started. This must be run on the leader or it
|
|
// will fail.
|
|
func (r *Raft) Apply(cmd []byte, timeout time.Duration) ApplyFuture {
|
|
metrics.IncrCounter([]string{"raft", "apply"}, 1)
|
|
var timer <-chan time.Time
|
|
if timeout > 0 {
|
|
timer = time.After(timeout)
|
|
}
|
|
|
|
// Create a log future, no index or term yet
|
|
logFuture := &logFuture{
|
|
log: Log{
|
|
Type: LogCommand,
|
|
Data: cmd,
|
|
},
|
|
}
|
|
logFuture.init()
|
|
|
|
select {
|
|
case <-timer:
|
|
return errorFuture{ErrEnqueueTimeout}
|
|
case <-r.shutdownCh:
|
|
return errorFuture{ErrRaftShutdown}
|
|
case r.applyCh <- logFuture:
|
|
return logFuture
|
|
}
|
|
}
|
|
|
|
// Barrier is used to issue a command that blocks until all preceeding
|
|
// operations have been applied to the FSM. It can be used to ensure the
|
|
// FSM reflects all queued writes. An optional timeout can be provided to
|
|
// limit the amount of time we wait for the command to be started. This
|
|
// must be run on the leader or it will fail.
|
|
func (r *Raft) Barrier(timeout time.Duration) Future {
|
|
metrics.IncrCounter([]string{"raft", "barrier"}, 1)
|
|
var timer <-chan time.Time
|
|
if timeout > 0 {
|
|
timer = time.After(timeout)
|
|
}
|
|
|
|
// Create a log future, no index or term yet
|
|
logFuture := &logFuture{
|
|
log: Log{
|
|
Type: LogBarrier,
|
|
},
|
|
}
|
|
logFuture.init()
|
|
|
|
select {
|
|
case <-timer:
|
|
return errorFuture{ErrEnqueueTimeout}
|
|
case <-r.shutdownCh:
|
|
return errorFuture{ErrRaftShutdown}
|
|
case r.applyCh <- logFuture:
|
|
return logFuture
|
|
}
|
|
}
|
|
|
|
// VerifyLeader is used to ensure the current node is still
|
|
// the leader. This can be done to prevent stale reads when a
|
|
// new leader has potentially been elected.
|
|
func (r *Raft) VerifyLeader() Future {
|
|
metrics.IncrCounter([]string{"raft", "verify_leader"}, 1)
|
|
verifyFuture := &verifyFuture{}
|
|
verifyFuture.init()
|
|
select {
|
|
case <-r.shutdownCh:
|
|
return errorFuture{ErrRaftShutdown}
|
|
case r.verifyCh <- verifyFuture:
|
|
return verifyFuture
|
|
}
|
|
}
|
|
|
|
// GetConfiguration returns the latest configuration and its associated index
|
|
// currently in use. This may not yet be committed. This must not be called on
|
|
// the main thread (which can access the information directly).
|
|
func (r *Raft) GetConfiguration() ConfigurationFuture {
|
|
configReq := &configurationsFuture{}
|
|
configReq.init()
|
|
select {
|
|
case <-r.shutdownCh:
|
|
configReq.respond(ErrRaftShutdown)
|
|
return configReq
|
|
case r.configurationsCh <- configReq:
|
|
return configReq
|
|
}
|
|
}
|
|
|
|
// AddPeer (deprecated) is used to add a new peer into the cluster. This must be
|
|
// run on the leader or it will fail. Use AddVoter/AddNonvoter instead.
|
|
func (r *Raft) AddPeer(peer ServerAddress) Future {
|
|
if r.protocolVersion > 2 {
|
|
return errorFuture{ErrUnsupportedProtocol}
|
|
}
|
|
|
|
return r.requestConfigChange(configurationChangeRequest{
|
|
command: AddStaging,
|
|
serverID: ServerID(peer),
|
|
serverAddress: peer,
|
|
prevIndex: 0,
|
|
}, 0)
|
|
}
|
|
|
|
// RemovePeer (deprecated) is used to remove a peer from the cluster. If the
|
|
// current leader is being removed, it will cause a new election
|
|
// to occur. This must be run on the leader or it will fail.
|
|
// Use RemoveServer instead.
|
|
func (r *Raft) RemovePeer(peer ServerAddress) Future {
|
|
if r.protocolVersion > 2 {
|
|
return errorFuture{ErrUnsupportedProtocol}
|
|
}
|
|
|
|
return r.requestConfigChange(configurationChangeRequest{
|
|
command: RemoveServer,
|
|
serverID: ServerID(peer),
|
|
prevIndex: 0,
|
|
}, 0)
|
|
}
|
|
|
|
// AddVoter will add the given server to the cluster as a staging server. If the
|
|
// server is already in the cluster as a voter, this does nothing. This must be
|
|
// run on the leader or it will fail. The leader will promote the staging server
|
|
// to a voter once that server is ready. If nonzero, prevIndex is the index of
|
|
// the only configuration upon which this change may be applied; if another
|
|
// configuration entry has been added in the meantime, this request will fail.
|
|
// If nonzero, timeout is how long this server should wait before the
|
|
// configuration change log entry is appended.
|
|
func (r *Raft) AddVoter(id ServerID, address ServerAddress, prevIndex uint64, timeout time.Duration) IndexFuture {
|
|
if r.protocolVersion < 2 {
|
|
return errorFuture{ErrUnsupportedProtocol}
|
|
}
|
|
|
|
return r.requestConfigChange(configurationChangeRequest{
|
|
command: AddStaging,
|
|
serverID: id,
|
|
serverAddress: address,
|
|
prevIndex: prevIndex,
|
|
}, timeout)
|
|
}
|
|
|
|
// AddNonvoter will add the given server to the cluster but won't assign it a
|
|
// vote. The server will receive log entries, but it won't participate in
|
|
// elections or log entry commitment. If the server is already in the cluster as
|
|
// a staging server or voter, this does nothing. This must be run on the leader
|
|
// or it will fail. For prevIndex and timeout, see AddVoter.
|
|
func (r *Raft) AddNonvoter(id ServerID, address ServerAddress, prevIndex uint64, timeout time.Duration) IndexFuture {
|
|
if r.protocolVersion < 3 {
|
|
return errorFuture{ErrUnsupportedProtocol}
|
|
}
|
|
|
|
return r.requestConfigChange(configurationChangeRequest{
|
|
command: AddNonvoter,
|
|
serverID: id,
|
|
serverAddress: address,
|
|
prevIndex: prevIndex,
|
|
}, timeout)
|
|
}
|
|
|
|
// RemoveServer will remove the given server from the cluster. If the current
|
|
// leader is being removed, it will cause a new election to occur. This must be
|
|
// run on the leader or it will fail. For prevIndex and timeout, see AddVoter.
|
|
func (r *Raft) RemoveServer(id ServerID, prevIndex uint64, timeout time.Duration) IndexFuture {
|
|
if r.protocolVersion < 2 {
|
|
return errorFuture{ErrUnsupportedProtocol}
|
|
}
|
|
|
|
return r.requestConfigChange(configurationChangeRequest{
|
|
command: RemoveServer,
|
|
serverID: id,
|
|
prevIndex: prevIndex,
|
|
}, timeout)
|
|
}
|
|
|
|
// DemoteVoter will take away a server's vote, if it has one. If present, the
|
|
// server will continue to receive log entries, but it won't participate in
|
|
// elections or log entry commitment. If the server is not in the cluster, this
|
|
// does nothing. This must be run on the leader or it will fail. For prevIndex
|
|
// and timeout, see AddVoter.
|
|
func (r *Raft) DemoteVoter(id ServerID, prevIndex uint64, timeout time.Duration) IndexFuture {
|
|
if r.protocolVersion < 3 {
|
|
return errorFuture{ErrUnsupportedProtocol}
|
|
}
|
|
|
|
return r.requestConfigChange(configurationChangeRequest{
|
|
command: DemoteVoter,
|
|
serverID: id,
|
|
prevIndex: prevIndex,
|
|
}, timeout)
|
|
}
|
|
|
|
// Shutdown is used to stop the Raft background routines.
|
|
// This is not a graceful operation. Provides a future that
|
|
// can be used to block until all background routines have exited.
|
|
func (r *Raft) Shutdown() Future {
|
|
r.shutdownLock.Lock()
|
|
defer r.shutdownLock.Unlock()
|
|
|
|
if !r.shutdown {
|
|
close(r.shutdownCh)
|
|
r.shutdown = true
|
|
r.setState(Shutdown)
|
|
return &shutdownFuture{r}
|
|
}
|
|
|
|
// avoid closing transport twice
|
|
return &shutdownFuture{nil}
|
|
}
|
|
|
|
// Snapshot is used to manually force Raft to take a snapshot. Returns a future
|
|
// that can be used to block until complete, and that contains a function that
|
|
// can be used to open the snapshot.
|
|
func (r *Raft) Snapshot() SnapshotFuture {
|
|
future := &userSnapshotFuture{}
|
|
future.init()
|
|
select {
|
|
case r.userSnapshotCh <- future:
|
|
return future
|
|
case <-r.shutdownCh:
|
|
future.respond(ErrRaftShutdown)
|
|
return future
|
|
}
|
|
}
|
|
|
|
// Restore is used to manually force Raft to consume an external snapshot, such
|
|
// as if restoring from a backup. We will use the current Raft configuration,
|
|
// not the one from the snapshot, so that we can restore into a new cluster. We
|
|
// will also use the higher of the index of the snapshot, or the current index,
|
|
// and then add 1 to that, so we force a new state with a hole in the Raft log,
|
|
// so that the snapshot will be sent to followers and used for any new joiners.
|
|
// This can only be run on the leader, and blocks until the restore is complete
|
|
// or an error occurs.
|
|
//
|
|
// WARNING! This operation has the leader take on the state of the snapshot and
|
|
// then sets itself up so that it replicates that to its followers though the
|
|
// install snapshot process. This involves a potentially dangerous period where
|
|
// the leader commits ahead of its followers, so should only be used for disaster
|
|
// recovery into a fresh cluster, and should not be used in normal operations.
|
|
func (r *Raft) Restore(meta *SnapshotMeta, reader io.Reader, timeout time.Duration) error {
|
|
metrics.IncrCounter([]string{"raft", "restore"}, 1)
|
|
var timer <-chan time.Time
|
|
if timeout > 0 {
|
|
timer = time.After(timeout)
|
|
}
|
|
|
|
// Perform the restore.
|
|
restore := &userRestoreFuture{
|
|
meta: meta,
|
|
reader: reader,
|
|
}
|
|
restore.init()
|
|
select {
|
|
case <-timer:
|
|
return ErrEnqueueTimeout
|
|
case <-r.shutdownCh:
|
|
return ErrRaftShutdown
|
|
case r.userRestoreCh <- restore:
|
|
// If the restore is ingested then wait for it to complete.
|
|
if err := restore.Error(); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Apply a no-op log entry. Waiting for this allows us to wait until the
|
|
// followers have gotten the restore and replicated at least this new
|
|
// entry, which shows that we've also faulted and installed the
|
|
// snapshot with the contents of the restore.
|
|
noop := &logFuture{
|
|
log: Log{
|
|
Type: LogNoop,
|
|
},
|
|
}
|
|
noop.init()
|
|
select {
|
|
case <-timer:
|
|
return ErrEnqueueTimeout
|
|
case <-r.shutdownCh:
|
|
return ErrRaftShutdown
|
|
case r.applyCh <- noop:
|
|
return noop.Error()
|
|
}
|
|
}
|
|
|
|
// State is used to return the current raft state.
|
|
func (r *Raft) State() RaftState {
|
|
return r.getState()
|
|
}
|
|
|
|
// LeaderCh is used to get a channel which delivers signals on
|
|
// acquiring or losing leadership. It sends true if we become
|
|
// the leader, and false if we lose it. The channel is not buffered,
|
|
// and does not block on writes.
|
|
func (r *Raft) LeaderCh() <-chan bool {
|
|
return r.leaderCh
|
|
}
|
|
|
|
// String returns a string representation of this Raft node.
|
|
func (r *Raft) String() string {
|
|
return fmt.Sprintf("Node at %s [%v]", r.localAddr, r.getState())
|
|
}
|
|
|
|
// LastContact returns the time of last contact by a leader.
|
|
// This only makes sense if we are currently a follower.
|
|
func (r *Raft) LastContact() time.Time {
|
|
r.lastContactLock.RLock()
|
|
last := r.lastContact
|
|
r.lastContactLock.RUnlock()
|
|
return last
|
|
}
|
|
|
|
// Stats is used to return a map of various internal stats. This
|
|
// should only be used for informative purposes or debugging.
|
|
//
|
|
// Keys are: "state", "term", "last_log_index", "last_log_term",
|
|
// "commit_index", "applied_index", "fsm_pending",
|
|
// "last_snapshot_index", "last_snapshot_term",
|
|
// "latest_configuration", "last_contact", and "num_peers".
|
|
//
|
|
// The value of "state" is a numerical value representing a
|
|
// RaftState const.
|
|
//
|
|
// The value of "latest_configuration" is a string which contains
|
|
// the id of each server, its suffrage status, and its address.
|
|
//
|
|
// The value of "last_contact" is either "never" if there
|
|
// has been no contact with a leader, "0" if the node is in the
|
|
// leader state, or the time since last contact with a leader
|
|
// formatted as a string.
|
|
//
|
|
// The value of "num_peers" is the number of other voting servers in the
|
|
// cluster, not including this node. If this node isn't part of the
|
|
// configuration then this will be "0".
|
|
//
|
|
// All other values are uint64s, formatted as strings.
|
|
func (r *Raft) Stats() map[string]string {
|
|
toString := func(v uint64) string {
|
|
return strconv.FormatUint(v, 10)
|
|
}
|
|
lastLogIndex, lastLogTerm := r.getLastLog()
|
|
lastSnapIndex, lastSnapTerm := r.getLastSnapshot()
|
|
s := map[string]string{
|
|
"state": r.getState().String(),
|
|
"term": toString(r.getCurrentTerm()),
|
|
"last_log_index": toString(lastLogIndex),
|
|
"last_log_term": toString(lastLogTerm),
|
|
"commit_index": toString(r.getCommitIndex()),
|
|
"applied_index": toString(r.getLastApplied()),
|
|
"fsm_pending": toString(uint64(len(r.fsmMutateCh))),
|
|
"last_snapshot_index": toString(lastSnapIndex),
|
|
"last_snapshot_term": toString(lastSnapTerm),
|
|
"protocol_version": toString(uint64(r.protocolVersion)),
|
|
"protocol_version_min": toString(uint64(ProtocolVersionMin)),
|
|
"protocol_version_max": toString(uint64(ProtocolVersionMax)),
|
|
"snapshot_version_min": toString(uint64(SnapshotVersionMin)),
|
|
"snapshot_version_max": toString(uint64(SnapshotVersionMax)),
|
|
}
|
|
|
|
future := r.GetConfiguration()
|
|
if err := future.Error(); err != nil {
|
|
r.logger.Printf("[WARN] raft: could not get configuration for Stats: %v", err)
|
|
} else {
|
|
configuration := future.Configuration()
|
|
s["latest_configuration_index"] = toString(future.Index())
|
|
s["latest_configuration"] = fmt.Sprintf("%+v", configuration.Servers)
|
|
|
|
// This is a legacy metric that we've seen people use in the wild.
|
|
hasUs := false
|
|
numPeers := 0
|
|
for _, server := range configuration.Servers {
|
|
if server.Suffrage == Voter {
|
|
if server.ID == r.localID {
|
|
hasUs = true
|
|
} else {
|
|
numPeers++
|
|
}
|
|
}
|
|
}
|
|
if !hasUs {
|
|
numPeers = 0
|
|
}
|
|
s["num_peers"] = toString(uint64(numPeers))
|
|
}
|
|
|
|
last := r.LastContact()
|
|
if r.getState() == Leader {
|
|
s["last_contact"] = "0"
|
|
} else if last.IsZero() {
|
|
s["last_contact"] = "never"
|
|
} else {
|
|
s["last_contact"] = fmt.Sprintf("%v", time.Now().Sub(last))
|
|
}
|
|
return s
|
|
}
|
|
|
|
// LastIndex returns the last index in stable storage,
|
|
// either from the last log or from the last snapshot.
|
|
func (r *Raft) LastIndex() uint64 {
|
|
return r.getLastIndex()
|
|
}
|
|
|
|
// AppliedIndex returns the last index applied to the FSM. This is generally
|
|
// lagging behind the last index, especially for indexes that are persisted but
|
|
// have not yet been considered committed by the leader. NOTE - this reflects
|
|
// the last index that was sent to the application's FSM over the apply channel
|
|
// but DOES NOT mean that the application's FSM has yet consumed it and applied
|
|
// it to its internal state. Thus, the application's state may lag behind this
|
|
// index.
|
|
func (r *Raft) AppliedIndex() uint64 {
|
|
return r.getLastApplied()
|
|
}
|