mirror of https://github.com/status-im/consul.git
756 lines
28 KiB
Go
756 lines
28 KiB
Go
// Package cache provides caching features for data from a Consul server.
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//
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// While this is similar in some ways to the "agent/ae" package, a key
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// difference is that with anti-entropy, the agent is the authoritative
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// source so it resolves differences the server may have. With caching (this
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// package), the server is the authoritative source and we do our best to
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// balance performance and correctness, depending on the type of data being
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// requested.
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//
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// The types of data that can be cached is configurable via the Type interface.
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// This allows specialized behavior for certain types of data. Each type of
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// Consul data (CA roots, leaf certs, intentions, KV, catalog, etc.) will
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// have to be manually implemented. This usually is not much work, see
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// the "agent/cache-types" package.
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package cache
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import (
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"container/heap"
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"context"
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"fmt"
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"strconv"
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"sync"
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"sync/atomic"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/lib"
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)
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//go:generate mockery -all -inpkg
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// Constants related to refresh backoff. We probably don't ever need to
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// make these configurable knobs since they primarily exist to lower load.
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const (
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CacheRefreshBackoffMin = 3 // 3 attempts before backing off
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CacheRefreshMaxWait = 1 * time.Minute // maximum backoff wait time
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)
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// Cache is a agent-local cache of Consul data. Create a Cache using the
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// New function. A zero-value Cache is not ready for usage and will result
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// in a panic.
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//
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// The types of data to be cached must be registered via RegisterType. Then,
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// calls to Get specify the type and a Request implementation. The
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// implementation of Request is usually done directly on the standard RPC
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// struct in agent/structs. This API makes cache usage a mostly drop-in
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// replacement for non-cached RPC calls.
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//
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// The cache is partitioned by ACL and datacenter. This allows the cache
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// to be safe for multi-DC queries and for queries where the data is modified
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// due to ACLs all without the cache having to have any clever logic, at
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// the slight expense of a less perfect cache.
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//
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// The Cache exposes various metrics via go-metrics. Please view the source
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// searching for "metrics." to see the various metrics exposed. These can be
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// used to explore the performance of the cache.
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type Cache struct {
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// types stores the list of data types that the cache knows how to service.
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// These can be dynamically registered with RegisterType.
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typesLock sync.RWMutex
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types map[string]typeEntry
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// entries contains the actual cache data. Access to entries and
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// entriesExpiryHeap must be protected by entriesLock.
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//
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// entriesExpiryHeap is a heap of *cacheEntry values ordered by
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// expiry, with the soonest to expire being first in the list (index 0).
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//
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// NOTE(mitchellh): The entry map key is currently a string in the format
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// of "<DC>/<ACL token>/<Request key>" in order to properly partition
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// requests to different datacenters and ACL tokens. This format has some
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// big drawbacks: we can't evict by datacenter, ACL token, etc. For an
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// initial implementation this works and the tests are agnostic to the
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// internal storage format so changing this should be possible safely.
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entriesLock sync.RWMutex
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entries map[string]cacheEntry
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entriesExpiryHeap *expiryHeap
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// stopped is used as an atomic flag to signal that the Cache has been
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// discarded so background fetches and expiry processing should stop.
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stopped uint32
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// stopCh is closed when Close is called
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stopCh chan struct{}
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}
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// typeEntry is a single type that is registered with a Cache.
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type typeEntry struct {
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// Name that was used to register the Type
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Name string
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Type Type
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Opts *RegisterOptions
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}
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// ResultMeta is returned from Get calls along with the value and can be used
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// to expose information about the cache status for debugging or testing.
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type ResultMeta struct {
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// Hit indicates whether or not the request was a cache hit
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Hit bool
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// Age identifies how "stale" the result is. It's semantics differ based on
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// whether or not the cache type performs background refresh or not as defined
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// in https://www.consul.io/api/index.html#agent-caching.
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//
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// For background refresh types, Age is 0 unless the background blocking query
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// is currently in a failed state and so not keeping up with the server's
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// values. If it is non-zero it represents the time since the first failure to
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// connect during background refresh, and is reset after a background request
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// does manage to reconnect and either return successfully, or block for at
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// least the yamux keepalive timeout of 30 seconds (which indicates the
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// connection is OK but blocked as expected).
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//
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// For simple cache types, Age is the time since the result being returned was
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// fetched from the servers.
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Age time.Duration
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// Index is the internal ModifyIndex for the cache entry. Not all types
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// support blocking and all that do will likely have this in their result type
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// already but this allows generic code to reason about whether cache values
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// have changed.
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Index uint64
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}
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// Options are options for the Cache.
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type Options struct {
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// Nothing currently, reserved.
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}
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// New creates a new cache with the given RPC client and reasonable defaults.
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// Further settings can be tweaked on the returned value.
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func New(*Options) *Cache {
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// Initialize the heap. The buffer of 1 is really important because
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// its possible for the expiry loop to trigger the heap to update
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// itself and it'd block forever otherwise.
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h := &expiryHeap{NotifyCh: make(chan struct{}, 1)}
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heap.Init(h)
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c := &Cache{
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types: make(map[string]typeEntry),
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entries: make(map[string]cacheEntry),
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entriesExpiryHeap: h,
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stopCh: make(chan struct{}),
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}
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// Start the expiry watcher
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go c.runExpiryLoop()
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return c
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}
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// RegisterOptions are options that can be associated with a type being
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// registered for the cache. This changes the behavior of the cache for
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// this type.
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type RegisterOptions struct {
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// LastGetTTL is the time that the values returned by this type remain
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// in the cache after the last get operation. If a value isn't accessed
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// within this duration, the value is purged from the cache and
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// background refreshing will cease.
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LastGetTTL time.Duration
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// Refresh configures whether the data is actively refreshed or if
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// the data is only refreshed on an explicit Get. The default (false)
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// is to only request data on explicit Get.
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Refresh bool
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// SupportsBlocking should be set to true if the type supports blocking queries.
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// Types that do not support blocking queries will not be able to use
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// background refresh nor will the cache attempt blocking fetches if the
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// client requests them with MinIndex.
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SupportsBlocking bool
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// RefreshTimer is the time to sleep between attempts to refresh data.
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// If this is zero, then data is refreshed immediately when a fetch
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// is returned.
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//
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// Using different values for RefreshTimer and QueryTimeout, various
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// "refresh" mechanisms can be implemented:
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//
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// * With a high timer duration and a low timeout, a timer-based
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// refresh can be set that minimizes load on the Consul servers.
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//
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// * With a low timer and high timeout duration, a blocking-query-based
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// refresh can be set so that changes in server data are recognized
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// within the cache very quickly.
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//
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RefreshTimer time.Duration
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// QueryTimeout is the default value for the maximum query time for a fetch
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// operation. It is set as FetchOptions.Timeout so that cache.Type
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// implementations can use it as the MaxQueryTime.
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QueryTimeout time.Duration
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}
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// RegisterType registers a cacheable type.
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//
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// This makes the type available for Get but does not automatically perform
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// any prefetching. In order to populate the cache, Get must be called.
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func (c *Cache) RegisterType(n string, typ Type) {
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opts := typ.RegisterOptions()
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if opts.LastGetTTL == 0 {
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opts.LastGetTTL = 72 * time.Hour // reasonable default is days
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}
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c.typesLock.Lock()
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defer c.typesLock.Unlock()
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c.types[n] = typeEntry{Name: n, Type: typ, Opts: &opts}
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}
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// Get loads the data for the given type and request. If data satisfying the
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// minimum index is present in the cache, it is returned immediately. Otherwise,
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// this will block until the data is available or the request timeout is
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// reached.
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//
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// Multiple Get calls for the same Request (matching CacheKey value) will
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// block on a single network request.
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//
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// The timeout specified by the Request will be the timeout on the cache
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// Get, and does not correspond to the timeout of any background data
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// fetching. If the timeout is reached before data satisfying the minimum
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// index is retrieved, the last known value (maybe nil) is returned. No
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// error is returned on timeout. This matches the behavior of Consul blocking
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// queries.
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func (c *Cache) Get(ctx context.Context, t string, r Request) (interface{}, ResultMeta, error) {
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c.typesLock.RLock()
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tEntry, ok := c.types[t]
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c.typesLock.RUnlock()
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if !ok {
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// Shouldn't happen given that we successfully fetched this at least
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// once. But be robust against panics.
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return nil, ResultMeta{}, fmt.Errorf("unknown type in cache: %s", t)
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}
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return c.getWithIndex(ctx, newGetOptions(tEntry, r))
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}
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// getOptions contains the arguments for a Get request. It is used in place of
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// Request so that internal functions can modify Info without having to extract
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// it from the Request each time.
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type getOptions struct {
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// Fetch is a closure over tEntry.Type.Fetch which provides the original
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// Request from the caller.
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Fetch func(opts FetchOptions) (FetchResult, error)
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Info RequestInfo
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TypeEntry typeEntry
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}
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func newGetOptions(tEntry typeEntry, r Request) getOptions {
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return getOptions{
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Fetch: func(opts FetchOptions) (FetchResult, error) {
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return tEntry.Type.Fetch(opts, r)
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},
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Info: r.CacheInfo(),
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TypeEntry: tEntry,
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}
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}
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// getEntryLocked retrieves a cache entry and checks if it is ready to be
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// returned given the other parameters. It reads from entries and the caller
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// has to issue a read lock if necessary.
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func (c *Cache) getEntryLocked(
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tEntry typeEntry,
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key string,
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info RequestInfo,
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) (entryExists bool, entryValid bool, entry cacheEntry) {
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entry, ok := c.entries[key]
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if !entry.Valid {
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return ok, false, entry
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}
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// Check index is not specified or lower than value, or the type doesn't
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// support blocking.
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if tEntry.Opts.SupportsBlocking && info.MinIndex > 0 && info.MinIndex >= entry.Index {
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// MinIndex was given and matches or is higher than current value so we
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// ignore the cache and fallthrough to blocking on a new value below.
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return true, false, entry
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}
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// Check MaxAge is not exceeded if this is not a background refreshing type
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// and MaxAge was specified.
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if !tEntry.Opts.Refresh && info.MaxAge > 0 && entryExceedsMaxAge(info.MaxAge, entry) {
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return true, false, entry
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}
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// Check if re-validate is requested. If so the first time round the
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// loop is not a hit but subsequent ones should be treated normally.
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if !tEntry.Opts.Refresh && info.MustRevalidate {
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return true, false, entry
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}
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return true, true, entry
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}
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func entryExceedsMaxAge(maxAge time.Duration, entry cacheEntry) bool {
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return !entry.FetchedAt.IsZero() && maxAge < time.Since(entry.FetchedAt)
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}
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// getWithIndex implements the main Get functionality but allows internal
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// callers (Watch) to manipulate the blocking index separately from the actual
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// request object.
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func (c *Cache) getWithIndex(ctx context.Context, r getOptions) (interface{}, ResultMeta, error) {
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if r.Info.Key == "" {
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metrics.IncrCounter([]string{"consul", "cache", "bypass"}, 1)
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// If no key is specified, then we do not cache this request.
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// Pass directly through to the backend.
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result, err := r.Fetch(FetchOptions{MinIndex: r.Info.MinIndex})
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return result.Value, ResultMeta{}, err
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}
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key := makeEntryKey(r.TypeEntry.Name, r.Info.Datacenter, r.Info.Token, r.Info.Key)
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// First time through
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first := true
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// timeoutCh for watching our timeout
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var timeoutCh <-chan time.Time
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RETRY_GET:
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// Get the current value
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c.entriesLock.RLock()
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_, entryValid, entry := c.getEntryLocked(r.TypeEntry, key, r.Info)
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c.entriesLock.RUnlock()
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if entryValid {
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meta := ResultMeta{Index: entry.Index}
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if first {
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metrics.IncrCounter([]string{"consul", "cache", r.TypeEntry.Name, "hit"}, 1)
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meta.Hit = true
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}
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// If refresh is enabled, calculate age based on whether the background
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// routine is still connected.
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if r.TypeEntry.Opts.Refresh {
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meta.Age = time.Duration(0)
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if !entry.RefreshLostContact.IsZero() {
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meta.Age = time.Since(entry.RefreshLostContact)
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}
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} else {
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// For non-background refresh types, the age is just how long since we
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// fetched it last.
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if !entry.FetchedAt.IsZero() {
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meta.Age = time.Since(entry.FetchedAt)
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}
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}
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// Touch the expiration and fix the heap.
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c.entriesLock.Lock()
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entry.Expiry.Update(r.TypeEntry.Opts.LastGetTTL)
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c.entriesExpiryHeap.Fix(entry.Expiry)
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c.entriesLock.Unlock()
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// We purposely do not return an error here since the cache only works with
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// fetching values that either have a value or have an error, but not both.
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// The Error may be non-nil in the entry in the case that an error has
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// occurred _since_ the last good value, but we still want to return the
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// good value to clients that are not requesting a specific version. The
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// effect of this is that blocking clients will all see an error immediately
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// without waiting a whole timeout to see it, but clients that just look up
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// cache with an older index than the last valid result will still see the
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// result and not the error here. I.e. the error is not "cached" without a
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// new fetch attempt occurring, but the last good value can still be fetched
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// from cache.
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return entry.Value, meta, nil
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}
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// If this isn't our first time through and our last value has an error, then
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// we return the error. This has the behavior that we don't sit in a retry
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// loop getting the same error for the entire duration of the timeout.
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// Instead, we make one effort to fetch a new value, and if there was an
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// error, we return. Note that the invariant is that if both entry.Value AND
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// entry.Error are non-nil, the error _must_ be more recent than the Value. In
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// other words valid fetches should reset the error. See
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// https://github.com/hashicorp/consul/issues/4480.
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if !first && entry.Error != nil {
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return entry.Value, ResultMeta{Index: entry.Index}, entry.Error
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}
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if first {
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// We increment two different counters for cache misses depending on
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// whether we're missing because we didn't have the data at all,
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// or if we're missing because we're blocking on a set index.
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missKey := "miss_block"
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if r.Info.MinIndex == 0 {
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missKey = "miss_new"
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}
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metrics.IncrCounter([]string{"consul", "cache", r.TypeEntry.Name, missKey}, 1)
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}
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// Set our timeout channel if we must
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if r.Info.Timeout > 0 && timeoutCh == nil {
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timeoutCh = time.After(r.Info.Timeout)
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}
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// At this point, we know we either don't have a value at all or the
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// value we have is too old. We need to wait for new data.
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waiterCh := c.fetch(key, r, true, 0, false)
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// No longer our first time through
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first = false
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select {
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case <-ctx.Done():
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return nil, ResultMeta{}, ctx.Err()
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case <-waiterCh:
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// Our fetch returned, retry the get from the cache.
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r.Info.MustRevalidate = false
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goto RETRY_GET
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case <-timeoutCh:
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// Timeout on the cache read, just return whatever we have.
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return entry.Value, ResultMeta{Index: entry.Index}, nil
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}
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}
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func makeEntryKey(t, dc, token, key string) string {
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return fmt.Sprintf("%s/%s/%s/%s", t, dc, token, key)
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}
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// fetch triggers a new background fetch for the given Request. If a
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// background fetch is already running for a matching Request, the waiter
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// channel for that request is returned. The effect of this is that there
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// is only ever one blocking query for any matching requests.
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//
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// If allowNew is true then the fetch should create the cache entry
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// if it doesn't exist. If this is false, then fetch will do nothing
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// if the entry doesn't exist. This latter case is to support refreshing.
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func (c *Cache) fetch(key string, r getOptions, allowNew bool, attempt uint, ignoreExisting bool) <-chan struct{} {
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// We acquire a write lock because we may have to set Fetching to true.
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c.entriesLock.Lock()
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defer c.entriesLock.Unlock()
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ok, entryValid, entry := c.getEntryLocked(r.TypeEntry, key, r.Info)
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// This handles the case where a fetch succeeded after checking for its existence in
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// getWithIndex. This ensures that we don't miss updates.
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if ok && entryValid && !ignoreExisting {
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ch := make(chan struct{})
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close(ch)
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return ch
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}
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// If we aren't allowing new values and we don't have an existing value,
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// return immediately. We return an immediately-closed channel so nothing
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// blocks.
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if !ok && !allowNew {
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ch := make(chan struct{})
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close(ch)
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return ch
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}
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// If we already have an entry and it is actively fetching, then return
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// the currently active waiter.
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if ok && entry.Fetching {
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return entry.Waiter
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}
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// If we don't have an entry, then create it. The entry must be marked
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// as invalid so that it isn't returned as a valid value for a zero index.
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if !ok {
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entry = cacheEntry{Valid: false, Waiter: make(chan struct{})}
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}
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// Set that we're fetching to true, which makes it so that future
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// identical calls to fetch will return the same waiter rather than
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// perform multiple fetches.
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entry.Fetching = true
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c.entries[key] = entry
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metrics.SetGauge([]string{"consul", "cache", "entries_count"}, float32(len(c.entries)))
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tEntry := r.TypeEntry
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// The actual Fetch must be performed in a goroutine.
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go func() {
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// If we have background refresh and currently are in "disconnected" state,
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// waiting for a response might mean we mark our results as stale for up to
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// 10 minutes (max blocking timeout) after connection is restored. To reduce
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// that window, we assume that if the fetch takes more than 31 seconds then
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// they are correctly blocking. We choose 31 seconds because yamux
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// keepalives are every 30 seconds so the RPC should fail if the packets are
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// being blackholed for more than 30 seconds.
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var connectedTimer *time.Timer
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if tEntry.Opts.Refresh && entry.Index > 0 && tEntry.Opts.QueryTimeout > 31*time.Second {
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connectedTimer = time.AfterFunc(31*time.Second, func() {
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c.entriesLock.Lock()
|
|
defer c.entriesLock.Unlock()
|
|
entry, ok := c.entries[key]
|
|
if !ok || entry.RefreshLostContact.IsZero() {
|
|
return
|
|
}
|
|
entry.RefreshLostContact = time.Time{}
|
|
c.entries[key] = entry
|
|
})
|
|
}
|
|
|
|
fOpts := FetchOptions{}
|
|
if tEntry.Opts.SupportsBlocking {
|
|
fOpts.MinIndex = entry.Index
|
|
fOpts.Timeout = tEntry.Opts.QueryTimeout
|
|
|
|
if fOpts.Timeout == 0 {
|
|
fOpts.Timeout = 10 * time.Minute
|
|
}
|
|
}
|
|
if entry.Valid {
|
|
fOpts.LastResult = &FetchResult{
|
|
Value: entry.Value,
|
|
State: entry.State,
|
|
Index: entry.Index,
|
|
}
|
|
}
|
|
|
|
// Start building the new entry by blocking on the fetch.
|
|
result, err := r.Fetch(fOpts)
|
|
if connectedTimer != nil {
|
|
connectedTimer.Stop()
|
|
}
|
|
|
|
// Copy the existing entry to start.
|
|
newEntry := entry
|
|
newEntry.Fetching = false
|
|
|
|
// Importantly, always reset the Error. Having both Error and a Value that
|
|
// are non-nil is allowed in the cache entry but it indicates that the Error
|
|
// is _newer_ than the last good value. So if the err is nil then we need to
|
|
// reset to replace any _older_ errors and avoid them bubbling up. If the
|
|
// error is non-nil then we need to set it anyway and used to do it in the
|
|
// code below. See https://github.com/hashicorp/consul/issues/4480.
|
|
newEntry.Error = err
|
|
|
|
if result.Value != nil {
|
|
// A new value was given, so we create a brand new entry.
|
|
if !result.NotModified {
|
|
newEntry.Value = result.Value
|
|
}
|
|
newEntry.State = result.State
|
|
newEntry.Index = result.Index
|
|
newEntry.FetchedAt = time.Now()
|
|
if newEntry.Index < 1 {
|
|
// Less than one is invalid unless there was an error and in this case
|
|
// there wasn't since a value was returned. If a badly behaved RPC
|
|
// returns 0 when it has no data, we might get into a busy loop here. We
|
|
// set this to minimum of 1 which is safe because no valid user data can
|
|
// ever be written at raft index 1 due to the bootstrap process for
|
|
// raft. This insure that any subsequent background refresh request will
|
|
// always block, but allows the initial request to return immediately
|
|
// even if there is no data.
|
|
newEntry.Index = 1
|
|
}
|
|
|
|
// This is a valid entry with a result
|
|
newEntry.Valid = true
|
|
} else if result.State != nil && err == nil {
|
|
// Also set state if it's non-nil but Value is nil. This is important in the
|
|
// case we are returning nil due to a timeout or a transient error like rate
|
|
// limiting that we want to mask from the user - there is no result yet but
|
|
// we want to manage retrying internally before we return an error to user.
|
|
// The retrying state is in State so we need to still update that in the
|
|
// entry even if we don't have an actual result yet (e.g. hit a rate limit
|
|
// on first request for a leaf certificate).
|
|
newEntry.State = result.State
|
|
}
|
|
|
|
// Error handling
|
|
if err == nil {
|
|
labels := []metrics.Label{{Name: "result_not_modified", Value: strconv.FormatBool(result.NotModified)}}
|
|
metrics.IncrCounterWithLabels([]string{"consul", "cache", "fetch_success"}, 1, labels)
|
|
metrics.IncrCounterWithLabels([]string{"consul", "cache", tEntry.Name, "fetch_success"}, 1, labels)
|
|
|
|
if result.Index > 0 {
|
|
// Reset the attempts counter so we don't have any backoff
|
|
attempt = 0
|
|
} else {
|
|
// Result having a zero index is an implicit error case. There was no
|
|
// actual error but it implies the RPC found in index (nothing written
|
|
// yet for that type) but didn't take care to return safe "1" index. We
|
|
// don't want to actually treat it like an error by setting
|
|
// newEntry.Error to something non-nil, but we should guard against 100%
|
|
// CPU burn hot loops caused by that case which will never block but
|
|
// also won't backoff either. So we treat it as a failed attempt so that
|
|
// at least the failure backoff will save our CPU while still
|
|
// periodically refreshing so normal service can resume when the servers
|
|
// actually have something to return from the RPC. If we get in this
|
|
// state it can be considered a bug in the RPC implementation (to ever
|
|
// return a zero index) however since it can happen this is a safety net
|
|
// for the future.
|
|
attempt++
|
|
}
|
|
|
|
// If we have refresh active, this successful response means cache is now
|
|
// "connected" and should not be stale. Reset the lost contact timer.
|
|
if tEntry.Opts.Refresh {
|
|
newEntry.RefreshLostContact = time.Time{}
|
|
}
|
|
} else {
|
|
metrics.IncrCounter([]string{"consul", "cache", "fetch_error"}, 1)
|
|
metrics.IncrCounter([]string{"consul", "cache", tEntry.Name, "fetch_error"}, 1)
|
|
|
|
// Increment attempt counter
|
|
attempt++
|
|
|
|
// If we are refreshing and just failed, updated the lost contact time as
|
|
// our cache will be stale until we get successfully reconnected. We only
|
|
// set this on the first failure (if it's zero) so we can track how long
|
|
// it's been since we had a valid connection/up-to-date view of the state.
|
|
if tEntry.Opts.Refresh && newEntry.RefreshLostContact.IsZero() {
|
|
newEntry.RefreshLostContact = time.Now()
|
|
}
|
|
}
|
|
|
|
// Create a new waiter that will be used for the next fetch.
|
|
newEntry.Waiter = make(chan struct{})
|
|
|
|
// Set our entry
|
|
c.entriesLock.Lock()
|
|
|
|
// If this is a new entry (not in the heap yet), then setup the
|
|
// initial expiry information and insert. If we're already in
|
|
// the heap we do nothing since we're reusing the same entry.
|
|
if newEntry.Expiry == nil || newEntry.Expiry.HeapIndex == -1 {
|
|
newEntry.Expiry = &cacheEntryExpiry{Key: key}
|
|
newEntry.Expiry.Update(tEntry.Opts.LastGetTTL)
|
|
heap.Push(c.entriesExpiryHeap, newEntry.Expiry)
|
|
}
|
|
|
|
c.entries[key] = newEntry
|
|
c.entriesLock.Unlock()
|
|
|
|
// Trigger the old waiter
|
|
close(entry.Waiter)
|
|
|
|
// If refresh is enabled, run the refresh in due time. The refresh
|
|
// below might block, but saves us from spawning another goroutine.
|
|
if tEntry.Opts.Refresh {
|
|
// Check if cache was stopped
|
|
if atomic.LoadUint32(&c.stopped) == 1 {
|
|
return
|
|
}
|
|
|
|
// If we're over the attempt minimum, start an exponential backoff.
|
|
if wait := backOffWait(attempt); wait > 0 {
|
|
time.Sleep(wait)
|
|
}
|
|
|
|
// If we have a timer, wait for it
|
|
if tEntry.Opts.RefreshTimer > 0 {
|
|
time.Sleep(tEntry.Opts.RefreshTimer)
|
|
}
|
|
|
|
// Trigger. The "allowNew" field is false because in the time we were
|
|
// waiting to refresh we may have expired and got evicted. If that
|
|
// happened, we don't want to create a new entry.
|
|
r.Info.MustRevalidate = false
|
|
r.Info.MinIndex = 0
|
|
c.fetch(key, r, false, attempt, true)
|
|
}
|
|
}()
|
|
|
|
return entry.Waiter
|
|
}
|
|
|
|
func backOffWait(failures uint) time.Duration {
|
|
if failures > CacheRefreshBackoffMin {
|
|
shift := failures - CacheRefreshBackoffMin
|
|
waitTime := CacheRefreshMaxWait
|
|
if shift < 31 {
|
|
waitTime = (1 << shift) * time.Second
|
|
}
|
|
if waitTime > CacheRefreshMaxWait {
|
|
waitTime = CacheRefreshMaxWait
|
|
}
|
|
return waitTime + lib.RandomStagger(waitTime)
|
|
}
|
|
return 0
|
|
}
|
|
|
|
// runExpiryLoop is a blocking function that watches the expiration
|
|
// heap and invalidates entries that have expired.
|
|
func (c *Cache) runExpiryLoop() {
|
|
var expiryTimer *time.Timer
|
|
for {
|
|
// If we have a previous timer, stop it.
|
|
if expiryTimer != nil {
|
|
expiryTimer.Stop()
|
|
}
|
|
|
|
// Get the entry expiring soonest
|
|
var entry *cacheEntryExpiry
|
|
var expiryCh <-chan time.Time
|
|
c.entriesLock.RLock()
|
|
if len(c.entriesExpiryHeap.Entries) > 0 {
|
|
entry = c.entriesExpiryHeap.Entries[0]
|
|
expiryTimer = time.NewTimer(time.Until(entry.Expires))
|
|
expiryCh = expiryTimer.C
|
|
}
|
|
c.entriesLock.RUnlock()
|
|
|
|
select {
|
|
case <-c.stopCh:
|
|
return
|
|
case <-c.entriesExpiryHeap.NotifyCh:
|
|
// Entries changed, so the heap may have changed. Restart loop.
|
|
|
|
case <-expiryCh:
|
|
c.entriesLock.Lock()
|
|
|
|
// Entry expired! Remove it.
|
|
delete(c.entries, entry.Key)
|
|
heap.Remove(c.entriesExpiryHeap, entry.HeapIndex)
|
|
|
|
// This is subtle but important: if we race and simultaneously
|
|
// evict and fetch a new value, then we set this to -1 to
|
|
// have it treated as a new value so that the TTL is extended.
|
|
entry.HeapIndex = -1
|
|
|
|
// Set some metrics
|
|
metrics.IncrCounter([]string{"consul", "cache", "evict_expired"}, 1)
|
|
metrics.SetGauge([]string{"consul", "cache", "entries_count"}, float32(len(c.entries)))
|
|
|
|
c.entriesLock.Unlock()
|
|
}
|
|
}
|
|
}
|
|
|
|
// Close stops any background work and frees all resources for the cache.
|
|
// Current Fetch requests are allowed to continue to completion and callers may
|
|
// still access the current cache values so coordination isn't needed with
|
|
// callers, however no background activity will continue. It's intended to close
|
|
// the cache at agent shutdown so no further requests should be made, however
|
|
// concurrent or in-flight ones won't break.
|
|
func (c *Cache) Close() error {
|
|
wasStopped := atomic.SwapUint32(&c.stopped, 1)
|
|
if wasStopped == 0 {
|
|
// First time only, close stop chan
|
|
close(c.stopCh)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// Prepopulate puts something in the cache manually. This is useful when the
|
|
// correct initial value is know and the cache shouldn't refetch the same thing
|
|
// on startup. It is used to set the ConnectRootCA and AgentLeafCert when
|
|
// AutoEncrypt.TLS is turned on. The cache itself cannot fetch that the first
|
|
// time because it requires a special RPCType. Subsequent runs are fine though.
|
|
func (c *Cache) Prepopulate(t string, res FetchResult, dc, token, k string) error {
|
|
key := makeEntryKey(t, dc, token, k)
|
|
newEntry := cacheEntry{
|
|
Valid: true,
|
|
Value: res.Value,
|
|
State: res.State,
|
|
Index: res.Index,
|
|
FetchedAt: time.Now(),
|
|
Waiter: make(chan struct{}),
|
|
Expiry: &cacheEntryExpiry{Key: key},
|
|
}
|
|
c.entriesLock.Lock()
|
|
c.entries[key] = newEntry
|
|
c.entriesLock.Unlock()
|
|
return nil
|
|
}
|