mirror of https://github.com/status-im/consul.git
235 lines
5.5 KiB
Go
235 lines
5.5 KiB
Go
package agent
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import (
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"fmt"
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"github.com/armon/circbuf"
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"github.com/hashicorp/consul/consul/structs"
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"log"
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"os/exec"
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"sync"
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"syscall"
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"time"
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)
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const (
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// Do not allow for a interval below this value.
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// Otherwise we risk fork bombing a system.
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MinInterval = time.Second
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// Limit the size of a check's output to the
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// last CheckBufSize. Prevents an enormous buffer
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// from being captured
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CheckBufSize = 4 * 1024 // 4KB
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)
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// CheckType is used to create either the CheckMonitor
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// or the CheckTTL. Only one of TTL or Script/Interval
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// needs to be provided
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type CheckType struct {
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Script string
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Interval time.Duration
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TTL time.Duration
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}
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// Valid checks if the CheckType is valid
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func (c *CheckType) Valid() bool {
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return c.IsTTL() || c.IsMonitor()
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}
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// IsTTL checks if this is a TTL type
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func (c *CheckType) IsTTL() bool {
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return c.TTL != 0
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}
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// IsMonitor checks if this is a Monitor type
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func (c *CheckType) IsMonitor() bool {
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return c.Script != "" && c.Interval != 0
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}
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// CheckNotifier interface is used by the CheckMonitor
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// to notify when a check has a status update. The update
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// should take care to be idempotent.
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type CheckNotifier interface {
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UpdateCheck(checkID, status, output string)
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}
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// CheckMonitor is used to periodically invoke a script to
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// determine the health of a given check. It is compatible with
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// nagios plugins and expects the output in the same format.
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type CheckMonitor struct {
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Notify CheckNotifier
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CheckID string
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Script string
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Interval time.Duration
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Logger *log.Logger
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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}
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// Start is used to start a check monitor.
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// Monitor runs until stop is called
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func (c *CheckMonitor) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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c.stop = false
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c.stopCh = make(chan struct{})
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go c.run()
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}
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// Stop is used to stop a check monitor.
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func (c *CheckMonitor) Stop() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if !c.stop {
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c.stop = true
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close(c.stopCh)
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}
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}
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// run is invoked by a goroutine to run until Stop() is called
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func (c *CheckMonitor) run() {
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next := time.After(0)
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for {
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select {
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case <-next:
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c.check()
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next = time.After(c.Interval)
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case <-c.stopCh:
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return
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}
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}
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}
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// check is invoked periodically to perform the script check
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func (c *CheckMonitor) check() {
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// Create the command
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cmd, err := ExecScript(c.Script)
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if err != nil {
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c.Logger.Printf("[ERR] agent: failed to setup invoke '%s': %s", c.Script, err)
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c.Notify.UpdateCheck(c.CheckID, structs.HealthUnknown, err.Error())
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return
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}
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// Collect the output
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output, _ := circbuf.NewBuffer(CheckBufSize)
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cmd.Stdout = output
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cmd.Stderr = output
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// Start the check
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if err := cmd.Start(); err != nil {
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c.Logger.Printf("[ERR] agent: failed to invoke '%s': %s", c.Script, err)
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c.Notify.UpdateCheck(c.CheckID, structs.HealthUnknown, err.Error())
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return
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}
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// Wait for the check to complete
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errCh := make(chan error, 2)
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go func() {
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errCh <- cmd.Wait()
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}()
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go func() {
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time.Sleep(30 * time.Second)
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errCh <- fmt.Errorf("Timed out running check '%s'", c.Script)
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}()
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err = <-errCh
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// Get the output, add a message about truncation
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outputStr := string(output.Bytes())
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if output.TotalWritten() > output.Size() {
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outputStr = fmt.Sprintf("Captured %d of %d bytes\n...\n%s",
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output.Size(), output.TotalWritten(), outputStr)
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}
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c.Logger.Printf("[DEBUG] agent: check '%s' script '%s' output: %s",
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c.CheckID, c.Script, outputStr)
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// Check if the check passed
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if err == nil {
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c.Logger.Printf("[DEBUG] Check '%v' is passing", c.CheckID)
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c.Notify.UpdateCheck(c.CheckID, structs.HealthPassing, outputStr)
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return
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}
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// If the exit code is 1, set check as warning
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exitErr, ok := err.(*exec.ExitError)
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if ok {
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if status, ok := exitErr.Sys().(syscall.WaitStatus); ok {
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code := status.ExitStatus()
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if code == 1 {
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c.Logger.Printf("[WARN] Check '%v' is now warning", c.CheckID)
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c.Notify.UpdateCheck(c.CheckID, structs.HealthWarning, outputStr)
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return
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}
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}
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}
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// Set the health as critical
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c.Logger.Printf("[WARN] Check '%v' is now critical", c.CheckID)
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c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, outputStr)
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}
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// CheckTTL is used to apply a TTL to check status,
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// and enables clients to set the status of a check
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// but upon the TTL expiring, the check status is
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// automatically set to critical.
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type CheckTTL struct {
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Notify CheckNotifier
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CheckID string
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TTL time.Duration
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Logger *log.Logger
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timer *time.Timer
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stop bool
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stopCh chan struct{}
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stopLock sync.Mutex
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}
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// Start is used to start a check ttl, runs until Stop()
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func (c *CheckTTL) Start() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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c.stop = false
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c.stopCh = make(chan struct{})
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c.timer = time.NewTimer(c.TTL)
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go c.run()
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}
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// Stop is used to stop a check ttl.
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func (c *CheckTTL) Stop() {
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c.stopLock.Lock()
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defer c.stopLock.Unlock()
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if !c.stop {
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c.timer.Stop()
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c.stop = true
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close(c.stopCh)
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}
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}
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// run is used to handle TTL expiration and to update the check status
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func (c *CheckTTL) run() {
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for {
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select {
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case <-c.timer.C:
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c.Logger.Printf("[WARN] Check '%v' missed TTL, is now critical",
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c.CheckID)
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c.Notify.UpdateCheck(c.CheckID, structs.HealthCritical, "TTL expired")
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case <-c.stopCh:
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return
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}
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}
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}
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// SetStatus is used to update the status of the check,
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// and to renew the TTL. If expired, TTL is restarted.
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func (c *CheckTTL) SetStatus(status, output string) {
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c.Logger.Printf("[DEBUG] Check '%v' status is now %v",
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c.CheckID, status)
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c.Notify.UpdateCheck(c.CheckID, status, output)
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c.timer.Reset(c.TTL)
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}
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