mirror of https://github.com/status-im/consul.git
345 lines
11 KiB
Go
345 lines
11 KiB
Go
// +build windows
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package ole
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import (
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"syscall"
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"unicode/utf16"
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"unsafe"
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)
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var (
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procCoInitialize, _ = modole32.FindProc("CoInitialize")
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procCoInitializeEx, _ = modole32.FindProc("CoInitializeEx")
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procCoUninitialize, _ = modole32.FindProc("CoUninitialize")
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procCoCreateInstance, _ = modole32.FindProc("CoCreateInstance")
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procCoTaskMemFree, _ = modole32.FindProc("CoTaskMemFree")
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procCLSIDFromProgID, _ = modole32.FindProc("CLSIDFromProgID")
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procCLSIDFromString, _ = modole32.FindProc("CLSIDFromString")
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procStringFromCLSID, _ = modole32.FindProc("StringFromCLSID")
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procStringFromIID, _ = modole32.FindProc("StringFromIID")
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procIIDFromString, _ = modole32.FindProc("IIDFromString")
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procCoGetObject, _ = modole32.FindProc("CoGetObject")
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procGetUserDefaultLCID, _ = modkernel32.FindProc("GetUserDefaultLCID")
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procCopyMemory, _ = modkernel32.FindProc("RtlMoveMemory")
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procVariantInit, _ = modoleaut32.FindProc("VariantInit")
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procVariantClear, _ = modoleaut32.FindProc("VariantClear")
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procVariantTimeToSystemTime, _ = modoleaut32.FindProc("VariantTimeToSystemTime")
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procSysAllocString, _ = modoleaut32.FindProc("SysAllocString")
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procSysAllocStringLen, _ = modoleaut32.FindProc("SysAllocStringLen")
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procSysFreeString, _ = modoleaut32.FindProc("SysFreeString")
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procSysStringLen, _ = modoleaut32.FindProc("SysStringLen")
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procCreateDispTypeInfo, _ = modoleaut32.FindProc("CreateDispTypeInfo")
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procCreateStdDispatch, _ = modoleaut32.FindProc("CreateStdDispatch")
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procGetActiveObject, _ = modoleaut32.FindProc("GetActiveObject")
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procGetMessageW, _ = moduser32.FindProc("GetMessageW")
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procDispatchMessageW, _ = moduser32.FindProc("DispatchMessageW")
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)
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// coInitialize initializes COM library on current thread.
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//
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// MSDN documentation suggests that this function should not be called. Call
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// CoInitializeEx() instead. The reason has to do with threading and this
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// function is only for single-threaded apartments.
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//
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// That said, most users of the library have gotten away with just this
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// function. If you are experiencing threading issues, then use
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// CoInitializeEx().
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func coInitialize() (err error) {
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms678543(v=vs.85).aspx
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// Suggests that no value should be passed to CoInitialized.
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// Could just be Call() since the parameter is optional. <-- Needs testing to be sure.
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hr, _, _ := procCoInitialize.Call(uintptr(0))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// coInitializeEx initializes COM library with concurrency model.
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func coInitializeEx(coinit uint32) (err error) {
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms695279(v=vs.85).aspx
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// Suggests that the first parameter is not only optional but should always be NULL.
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hr, _, _ := procCoInitializeEx.Call(uintptr(0), uintptr(coinit))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// CoInitialize initializes COM library on current thread.
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//
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// MSDN documentation suggests that this function should not be called. Call
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// CoInitializeEx() instead. The reason has to do with threading and this
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// function is only for single-threaded apartments.
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//
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// That said, most users of the library have gotten away with just this
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// function. If you are experiencing threading issues, then use
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// CoInitializeEx().
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func CoInitialize(p uintptr) (err error) {
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// p is ignored and won't be used.
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// Avoid any variable not used errors.
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p = uintptr(0)
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return coInitialize()
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}
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// CoInitializeEx initializes COM library with concurrency model.
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func CoInitializeEx(p uintptr, coinit uint32) (err error) {
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// Avoid any variable not used errors.
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p = uintptr(0)
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return coInitializeEx(coinit)
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}
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// CoUninitialize uninitializes COM Library.
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func CoUninitialize() {
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procCoUninitialize.Call()
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}
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// CoTaskMemFree frees memory pointer.
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func CoTaskMemFree(memptr uintptr) {
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procCoTaskMemFree.Call(memptr)
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}
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// CLSIDFromProgID retrieves Class Identifier with the given Program Identifier.
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//
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// The Programmatic Identifier must be registered, because it will be looked up
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// in the Windows Registry. The registry entry has the following keys: CLSID,
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// Insertable, Protocol and Shell
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// (https://msdn.microsoft.com/en-us/library/dd542719(v=vs.85).aspx).
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//
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// programID identifies the class id with less precision and is not guaranteed
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// to be unique. These are usually found in the registry under
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// HKEY_LOCAL_MACHINE\SOFTWARE\Classes, usually with the format of
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// "Program.Component.Version" with version being optional.
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//
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// CLSIDFromProgID in Windows API.
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func CLSIDFromProgID(progId string) (clsid *GUID, err error) {
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var guid GUID
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lpszProgID := uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(progId)))
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hr, _, _ := procCLSIDFromProgID.Call(lpszProgID, uintptr(unsafe.Pointer(&guid)))
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if hr != 0 {
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err = NewError(hr)
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}
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clsid = &guid
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return
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}
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// CLSIDFromString retrieves Class ID from string representation.
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//
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// This is technically the string version of the GUID and will convert the
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// string to object.
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//
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// CLSIDFromString in Windows API.
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func CLSIDFromString(str string) (clsid *GUID, err error) {
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var guid GUID
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lpsz := uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(str)))
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hr, _, _ := procCLSIDFromString.Call(lpsz, uintptr(unsafe.Pointer(&guid)))
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if hr != 0 {
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err = NewError(hr)
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}
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clsid = &guid
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return
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}
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// StringFromCLSID returns GUID formated string from GUID object.
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func StringFromCLSID(clsid *GUID) (str string, err error) {
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var p *uint16
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hr, _, _ := procStringFromCLSID.Call(uintptr(unsafe.Pointer(clsid)), uintptr(unsafe.Pointer(&p)))
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if hr != 0 {
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err = NewError(hr)
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}
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str = LpOleStrToString(p)
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return
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}
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// IIDFromString returns GUID from program ID.
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func IIDFromString(progId string) (clsid *GUID, err error) {
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var guid GUID
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lpsz := uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(progId)))
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hr, _, _ := procIIDFromString.Call(lpsz, uintptr(unsafe.Pointer(&guid)))
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if hr != 0 {
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err = NewError(hr)
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}
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clsid = &guid
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return
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}
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// StringFromIID returns GUID formatted string from GUID object.
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func StringFromIID(iid *GUID) (str string, err error) {
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var p *uint16
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hr, _, _ := procStringFromIID.Call(uintptr(unsafe.Pointer(iid)), uintptr(unsafe.Pointer(&p)))
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if hr != 0 {
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err = NewError(hr)
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}
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str = LpOleStrToString(p)
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return
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}
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// CreateInstance of single uninitialized object with GUID.
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func CreateInstance(clsid *GUID, iid *GUID) (unk *IUnknown, err error) {
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if iid == nil {
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iid = IID_IUnknown
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}
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hr, _, _ := procCoCreateInstance.Call(
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uintptr(unsafe.Pointer(clsid)),
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0,
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CLSCTX_SERVER,
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uintptr(unsafe.Pointer(iid)),
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uintptr(unsafe.Pointer(&unk)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// GetActiveObject retrieves pointer to active object.
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func GetActiveObject(clsid *GUID, iid *GUID) (unk *IUnknown, err error) {
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if iid == nil {
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iid = IID_IUnknown
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}
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hr, _, _ := procGetActiveObject.Call(
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uintptr(unsafe.Pointer(clsid)),
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uintptr(unsafe.Pointer(iid)),
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uintptr(unsafe.Pointer(&unk)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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type BindOpts struct {
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CbStruct uint32
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GrfFlags uint32
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GrfMode uint32
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TickCountDeadline uint32
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}
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// GetObject retrieves pointer to active object.
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func GetObject(programID string, bindOpts *BindOpts, iid *GUID) (unk *IUnknown, err error) {
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if bindOpts != nil {
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bindOpts.CbStruct = uint32(unsafe.Sizeof(BindOpts{}))
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}
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if iid == nil {
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iid = IID_IUnknown
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}
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hr, _, _ := procCoGetObject.Call(
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uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(programID))),
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uintptr(unsafe.Pointer(bindOpts)),
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uintptr(unsafe.Pointer(iid)),
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uintptr(unsafe.Pointer(&unk)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// VariantInit initializes variant.
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func VariantInit(v *VARIANT) (err error) {
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hr, _, _ := procVariantInit.Call(uintptr(unsafe.Pointer(v)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// VariantClear clears value in Variant settings to VT_EMPTY.
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func VariantClear(v *VARIANT) (err error) {
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hr, _, _ := procVariantClear.Call(uintptr(unsafe.Pointer(v)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// SysAllocString allocates memory for string and copies string into memory.
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func SysAllocString(v string) (ss *int16) {
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pss, _, _ := procSysAllocString.Call(uintptr(unsafe.Pointer(syscall.StringToUTF16Ptr(v))))
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ss = (*int16)(unsafe.Pointer(pss))
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return
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}
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// SysAllocStringLen copies up to length of given string returning pointer.
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func SysAllocStringLen(v string) (ss *int16) {
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utf16 := utf16.Encode([]rune(v + "\x00"))
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ptr := &utf16[0]
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pss, _, _ := procSysAllocStringLen.Call(uintptr(unsafe.Pointer(ptr)), uintptr(len(utf16)-1))
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ss = (*int16)(unsafe.Pointer(pss))
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return
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}
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// SysFreeString frees string system memory. This must be called with SysAllocString.
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func SysFreeString(v *int16) (err error) {
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hr, _, _ := procSysFreeString.Call(uintptr(unsafe.Pointer(v)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// SysStringLen is the length of the system allocated string.
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func SysStringLen(v *int16) uint32 {
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l, _, _ := procSysStringLen.Call(uintptr(unsafe.Pointer(v)))
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return uint32(l)
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}
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// CreateStdDispatch provides default IDispatch implementation for IUnknown.
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//
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// This handles default IDispatch implementation for objects. It haves a few
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// limitations with only supporting one language. It will also only return
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// default exception codes.
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func CreateStdDispatch(unk *IUnknown, v uintptr, ptinfo *IUnknown) (disp *IDispatch, err error) {
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hr, _, _ := procCreateStdDispatch.Call(
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uintptr(unsafe.Pointer(unk)),
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v,
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uintptr(unsafe.Pointer(ptinfo)),
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uintptr(unsafe.Pointer(&disp)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// CreateDispTypeInfo provides default ITypeInfo implementation for IDispatch.
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//
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// This will not handle the full implementation of the interface.
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func CreateDispTypeInfo(idata *INTERFACEDATA) (pptinfo *IUnknown, err error) {
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hr, _, _ := procCreateDispTypeInfo.Call(
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uintptr(unsafe.Pointer(idata)),
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uintptr(GetUserDefaultLCID()),
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uintptr(unsafe.Pointer(&pptinfo)))
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if hr != 0 {
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err = NewError(hr)
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}
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return
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}
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// copyMemory moves location of a block of memory.
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func copyMemory(dest unsafe.Pointer, src unsafe.Pointer, length uint32) {
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procCopyMemory.Call(uintptr(dest), uintptr(src), uintptr(length))
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}
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// GetUserDefaultLCID retrieves current user default locale.
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func GetUserDefaultLCID() (lcid uint32) {
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ret, _, _ := procGetUserDefaultLCID.Call()
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lcid = uint32(ret)
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return
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}
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// GetMessage in message queue from runtime.
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//
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// This function appears to block. PeekMessage does not block.
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func GetMessage(msg *Msg, hwnd uint32, MsgFilterMin uint32, MsgFilterMax uint32) (ret int32, err error) {
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r0, _, err := procGetMessageW.Call(uintptr(unsafe.Pointer(msg)), uintptr(hwnd), uintptr(MsgFilterMin), uintptr(MsgFilterMax))
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ret = int32(r0)
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return
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}
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// DispatchMessage to window procedure.
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func DispatchMessage(msg *Msg) (ret int32) {
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r0, _, _ := procDispatchMessageW.Call(uintptr(unsafe.Pointer(msg)))
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ret = int32(r0)
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return
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}
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