mirror of https://github.com/status-im/consul.git
212 lines
7.1 KiB
Go
212 lines
7.1 KiB
Go
package autopilot
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import (
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"context"
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"sync"
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"time"
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hclog "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/raft"
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)
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const (
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// These constants were take from what exists in Consul at the time of module extraction.
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DefaultUpdateInterval = 2 * time.Second
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DefaultReconcileInterval = 10 * time.Second
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)
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// Option is an option to be used when creating a new Autopilot instance
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type Option func(*Autopilot)
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// WithUpdateInterval returns an Option to set the Autopilot instance's
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// update interval.
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func WithUpdateInterval(t time.Duration) Option {
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if t == 0 {
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t = DefaultUpdateInterval
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}
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return func(a *Autopilot) {
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a.updateInterval = t
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}
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}
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// WithReconcileInterval returns an Option to set the Autopilot instance's
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// reconcile interval.
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func WithReconcileInterval(t time.Duration) Option {
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if t == 0 {
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t = DefaultReconcileInterval
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}
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return func(a *Autopilot) {
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a.reconcileInterval = t
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}
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}
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// WithLogger returns an Option to set the Autopilot instance's logger
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func WithLogger(logger hclog.Logger) Option {
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if logger == nil {
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logger = hclog.Default()
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}
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return func(a *Autopilot) {
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a.logger = logger.Named("autopilot")
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}
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}
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// withTimeProvider returns an Option which overrides and Autopilot instance's
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// time provider with the given one. This should only be used in tests
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// as a means of making some time.Time values in an autopilot state deterministic.
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// For real uses the default runtimeTimeProvider should be used.
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func withTimeProvider(provider timeProvider) Option {
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return func(a *Autopilot) {
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a.time = provider
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}
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}
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// WithPromoter returns an option to set the Promoter type that Autpilot will
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// use. When the option is not given the default StablePromoter from this package
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// will be used.
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func WithPromoter(promoter Promoter) Option {
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if promoter == nil {
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promoter = DefaultPromoter()
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}
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return func(a *Autopilot) {
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a.promoter = promoter
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}
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}
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// Autopilot is the type to manage a running Raft instance.
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//
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// Each Raft node in the cluster will have a corresponding Autopilot instance but
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// only 1 Autopilot instance should run at a time in the cluster. So when a node
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// gains Raft leadership the corresponding Autopilot instance should have it's
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// Start method called. Then if leadership is lost that node should call the
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// Stop method on the Autopilot instance.
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type Autopilot struct {
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logger hclog.Logger
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// delegate is used to get information about the system such as Raft server
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// states, known servers etc.
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delegate ApplicationIntegration
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// promoter is used to calculate promotions, demotions and leadership transfers
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// given a particular autopilot State. The interface also contains methods
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// for filling in parts of the autopilot state that the core module doesn't
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// control such as the Ext fields on the Server and State types.
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promoter Promoter
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// raft is an interface that implements all the parts of the Raft library interface
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// that we use. It is an interface to allow for mocking raft during testing.
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raft Raft
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// time is an interface with a single method for getting the current time - `Now`.
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// In some tests this will be the MockTimeProvider which allows tests to be more
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// deterministic but for running systems this should not be overrided from the
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// default which is the runtimeTimeProvider and is a small shim around calling
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// time.Now.
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time timeProvider
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// reconcileInterval is how long between rounds of performing promotions, demotions
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// and leadership transfers.
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reconcileInterval time.Duration
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// updateInterval is the time between the periodic state updates. These periodic
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// state updates take in known servers from the delegate, request Raft stats be
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// fetched and pull in other inputs such as the Raft configuration to create
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// an updated view of the Autopilot State.
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updateInterval time.Duration
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// state is the structure that autopilot uses to make decisions about what to do.
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// This field should be considered immutable and no modifications to an existing
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// state should be made but instead a new state is created and set to this field
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// while holding the stateLock.
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state *State
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// stateLock is meant to only protect the state field. This just prevents
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// the periodic state update and consumers requesting the autopilot state from
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// racing.
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stateLock sync.RWMutex
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// startTime is recorded so that we can make better determinations about server
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// stability during the initial period of time after autopilot first starts.
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// If autopilot has just started the default behavior to check if a server is
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// stable will not work as it will ensure the server has been healthy for
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// the configured server stabilization time. If that configure time is longer
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// than the amount of time autopilot has been running you can run into issues
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// with leadership flapping during some scenarios where a cluster is being
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// brought up.
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startTime time.Time
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// running is a simple bool to indicate whether the go routines to actually
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// execute autopilot are currently running
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running bool
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// removeDeadCh is used to trigger the running autopilot go routines to
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// find and remove any dead/failed servers
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removeDeadCh chan struct{}
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// reconcileCh is used to trigger an immediate round of reconciliation.
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reconcileCh chan struct{}
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// shutdown is a function that can be execute to shutdown a running
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// autopilot's go routines.
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shutdown context.CancelFunc
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// done is a chan that will be closed when the running autopilot go
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// routines have exited. Technically closing it is the very last
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// thing done in the go routine but at that point enough state has
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// been cleaned up that we would then allow it to be started
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// immediately afterward
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done chan struct{}
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// runLock is meant to protect all of the fields regarding coordination
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// of whether the autopilot go routines are running and
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// starting/stopping them.
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runLock sync.Mutex
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}
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// New will create a new Autopilot instance utilizing the given Raft and Delegate.
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// If the WithPromoter option is not provided the default StablePromoter will
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// be used.
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func New(raft Raft, delegate ApplicationIntegration, options ...Option) *Autopilot {
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a := &Autopilot{
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raft: raft,
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delegate: delegate,
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promoter: DefaultPromoter(),
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logger: hclog.Default().Named("autopilot"),
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// should this be buffered?
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removeDeadCh: make(chan struct{}, 1),
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reconcileInterval: DefaultReconcileInterval,
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updateInterval: DefaultUpdateInterval,
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time: &runtimeTimeProvider{},
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}
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for _, opt := range options {
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opt(a)
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}
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return a
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}
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// RemoveDeadServers will trigger an immediate removal of dead/failed servers.
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func (a *Autopilot) RemoveDeadServers() {
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select {
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case a.removeDeadCh <- struct{}{}:
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default:
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}
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}
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// GetState retrieves the current autopilot State
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func (a *Autopilot) GetState() *State {
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a.stateLock.Lock()
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defer a.stateLock.Unlock()
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return a.state
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}
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// GetServerHealth returns the latest ServerHealth for a given server.
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// The returned struct should not be modified or else it will im
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func (a *Autopilot) GetServerHealth(id raft.ServerID) *ServerHealth {
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state := a.GetState()
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srv, ok := state.Servers[id]
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if ok {
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return &srv.Health
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}
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return nil
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}
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