consul/agent/agent.go

3842 lines
118 KiB
Go

package agent
import (
"context"
"crypto/tls"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"net"
"net/http"
"os"
"path/filepath"
"regexp"
"strconv"
"strings"
"sync"
"time"
"github.com/hashicorp/consul/agent/dns"
"github.com/hashicorp/consul/agent/router"
"github.com/hashicorp/consul/agent/token"
"github.com/hashicorp/go-connlimit"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-memdb"
"google.golang.org/grpc"
"github.com/armon/go-metrics"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/ae"
autoconf "github.com/hashicorp/consul/agent/auto-config"
"github.com/hashicorp/consul/agent/cache"
cachetype "github.com/hashicorp/consul/agent/cache-types"
"github.com/hashicorp/consul/agent/checks"
"github.com/hashicorp/consul/agent/config"
"github.com/hashicorp/consul/agent/consul"
"github.com/hashicorp/consul/agent/local"
"github.com/hashicorp/consul/agent/pool"
"github.com/hashicorp/consul/agent/proxycfg"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/agent/systemd"
"github.com/hashicorp/consul/agent/xds"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/api/watch"
"github.com/hashicorp/consul/ipaddr"
"github.com/hashicorp/consul/lib"
"github.com/hashicorp/consul/lib/file"
"github.com/hashicorp/consul/logging"
"github.com/hashicorp/consul/tlsutil"
"github.com/hashicorp/consul/types"
"github.com/hashicorp/go-multierror"
"github.com/hashicorp/raft"
"github.com/hashicorp/serf/serf"
"golang.org/x/net/http2"
)
const (
// Path to save agent service definitions
servicesDir = "services"
serviceConfigDir = "services/configs"
// Path to save agent proxy definitions
proxyDir = "proxies"
// Path to save local agent checks
checksDir = "checks"
checkStateDir = "checks/state"
// Default reasons for node/service maintenance mode
defaultNodeMaintReason = "Maintenance mode is enabled for this node, " +
"but no reason was provided. This is a default message."
defaultServiceMaintReason = "Maintenance mode is enabled for this " +
"service, but no reason was provided. This is a default message."
// ID of the roots watch
rootsWatchID = "roots"
// ID of the leaf watch
leafWatchID = "leaf"
// maxQueryTime is used to bound the limit of a blocking query
maxQueryTime = 600 * time.Second
// defaultQueryTime is the amount of time we block waiting for a change
// if no time is specified. Previously we would wait the maxQueryTime.
defaultQueryTime = 300 * time.Second
)
var (
httpAddrRE = regexp.MustCompile(`^(http[s]?://)(\[.*?\]|\[?[\w\-\.]+)(:\d+)?([^?]*)(\?.*)?$`)
grpcAddrRE = regexp.MustCompile("(.*)((?::)(?:[0-9]+))(.*)$")
)
type configSource int
const (
ConfigSourceLocal configSource = iota
ConfigSourceRemote
)
var configSourceToName = map[configSource]string{
ConfigSourceLocal: "local",
ConfigSourceRemote: "remote",
}
var configSourceFromName = map[string]configSource{
"local": ConfigSourceLocal,
"remote": ConfigSourceRemote,
// If the value is not found in the persisted config file, then use the
// former default.
"": ConfigSourceLocal,
}
func (s configSource) String() string {
return configSourceToName[s]
}
// ConfigSourceFromName will unmarshal the string form of a configSource.
func ConfigSourceFromName(name string) (configSource, bool) {
s, ok := configSourceFromName[name]
return s, ok
}
// delegate defines the interface shared by both
// consul.Client and consul.Server.
type delegate interface {
GetLANCoordinate() (lib.CoordinateSet, error)
Leave() error
LANMembers() []serf.Member
LANMembersAllSegments() ([]serf.Member, error)
LANSegmentMembers(segment string) ([]serf.Member, error)
LocalMember() serf.Member
JoinLAN(addrs []string) (n int, err error)
RemoveFailedNode(node string, prune bool) error
ResolveToken(secretID string) (acl.Authorizer, error)
ResolveTokenToIdentity(secretID string) (structs.ACLIdentity, error)
ResolveTokenAndDefaultMeta(secretID string, entMeta *structs.EnterpriseMeta, authzContext *acl.AuthorizerContext) (acl.Authorizer, error)
RPC(method string, args interface{}, reply interface{}) error
UseLegacyACLs() bool
SnapshotRPC(args *structs.SnapshotRequest, in io.Reader, out io.Writer, replyFn structs.SnapshotReplyFn) error
Shutdown() error
Stats() map[string]map[string]string
ReloadConfig(config *consul.Config) error
enterpriseDelegate
}
// notifier is called after a successful JoinLAN.
type notifier interface {
Notify(string) error
}
// Agent is the long running process that is run on every machine.
// It exposes an RPC interface that is used by the CLI to control the
// agent. The agent runs the query interfaces like HTTP, DNS, and RPC.
// However, it can run in either a client, or server mode. In server
// mode, it runs a full Consul server. In client-only mode, it only forwards
// requests to other Consul servers.
type Agent struct {
autoConf *autoconf.AutoConfig
// config is the agent configuration.
config *config.RuntimeConfig
// Used for writing our logs
logger hclog.InterceptLogger
// In-memory sink used for collecting metrics
MemSink MetricsHandler
// delegate is either a *consul.Server or *consul.Client
// depending on the configuration
delegate delegate
// aclMasterAuthorizer is an object that helps manage local ACL enforcement.
aclMasterAuthorizer acl.Authorizer
// state stores a local representation of the node,
// services and checks. Used for anti-entropy.
State *local.State
// sync manages the synchronization of the local
// and the remote state.
sync *ae.StateSyncer
// syncMu and syncCh are used to coordinate agent endpoints that are blocking
// on local state during a config reload.
syncMu sync.Mutex
syncCh chan struct{}
// cache is the in-memory cache for data the Agent requests.
cache *cache.Cache
// checkReapAfter maps the check ID to a timeout after which we should
// reap its associated service
checkReapAfter map[structs.CheckID]time.Duration
// checkMonitors maps the check ID to an associated monitor
checkMonitors map[structs.CheckID]*checks.CheckMonitor
// checkHTTPs maps the check ID to an associated HTTP check
checkHTTPs map[structs.CheckID]*checks.CheckHTTP
// checkTCPs maps the check ID to an associated TCP check
checkTCPs map[structs.CheckID]*checks.CheckTCP
// checkGRPCs maps the check ID to an associated GRPC check
checkGRPCs map[structs.CheckID]*checks.CheckGRPC
// checkTTLs maps the check ID to an associated check TTL
checkTTLs map[structs.CheckID]*checks.CheckTTL
// checkDockers maps the check ID to an associated Docker Exec based check
checkDockers map[structs.CheckID]*checks.CheckDocker
// checkAliases maps the check ID to an associated Alias checks
checkAliases map[structs.CheckID]*checks.CheckAlias
// exposedPorts tracks listener ports for checks exposed through a proxy
exposedPorts map[string]int
// stateLock protects the agent state
stateLock sync.Mutex
// dockerClient is the client for performing docker health checks.
dockerClient *checks.DockerClient
// eventCh is used to receive user events
eventCh chan serf.UserEvent
// eventBuf stores the most recent events in a ring buffer
// using eventIndex as the next index to insert into. This
// is guarded by eventLock. When an insert happens, the
// eventNotify group is notified.
eventBuf []*UserEvent
eventIndex int
eventLock sync.RWMutex
eventNotify NotifyGroup
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
// joinLANNotifier is called after a successful JoinLAN.
joinLANNotifier notifier
// retryJoinCh transports errors from the retry join
// attempts.
retryJoinCh chan error
// endpoints maps unique RPC endpoint names to common ones
// to allow overriding of RPC handlers since the golang
// net/rpc server does not allow this.
endpoints map[string]string
endpointsLock sync.RWMutex
// dnsServer provides the DNS API
dnsServers []*DNSServer
// apiServers listening for connections. If any of these server goroutines
// fail, the agent will be shutdown.
apiServers *apiServers
// wgServers is the wait group for all HTTP and DNS servers
// TODO: remove once dnsServers are handled by apiServers
wgServers sync.WaitGroup
// watchPlans tracks all the currently-running watch plans for the
// agent.
watchPlans []*watch.Plan
// tokens holds ACL tokens initially from the configuration, but can
// be updated at runtime, so should always be used instead of going to
// the configuration directly.
tokens *token.Store
// proxyConfig is the manager for proxy service (Kind = connect-proxy)
// configuration state. This ensures all state needed by a proxy registration
// is maintained in cache and handles pushing updates to that state into XDS
// server to be pushed out to Envoy.
proxyConfig *proxycfg.Manager
// serviceManager is the manager for combining local service registrations with
// the centrally configured proxy/service defaults.
serviceManager *ServiceManager
// grpcServer is the server instance used currently to serve xDS API for
// Envoy.
grpcServer *grpc.Server
// tlsConfigurator is the central instance to provide a *tls.Config
// based on the current consul configuration.
tlsConfigurator *tlsutil.Configurator
// httpConnLimiter is used to limit connections to the HTTP server by client
// IP.
httpConnLimiter connlimit.Limiter
// Connection Pool
connPool *pool.ConnPool
// Shared RPC Router
router *router.Router
// enterpriseAgent embeds fields that we only access in consul-enterprise builds
enterpriseAgent
}
// New process the desired options and creates a new Agent.
// This process will
// * parse the config given the config Flags
// * setup logging
// * using predefined logger given in an option
// OR
// * initialize a new logger from the configuration
// including setting up gRPC logging
// * initialize telemetry
// * create a TLS Configurator
// * build a shared connection pool
// * create the ServiceManager
// * setup the NodeID if one isn't provided in the configuration
// * create the AutoConfig object for future use in fully
// resolving the configuration
func New(bd BaseDeps) (*Agent, error) {
a := Agent{
checkReapAfter: make(map[structs.CheckID]time.Duration),
checkMonitors: make(map[structs.CheckID]*checks.CheckMonitor),
checkTTLs: make(map[structs.CheckID]*checks.CheckTTL),
checkHTTPs: make(map[structs.CheckID]*checks.CheckHTTP),
checkTCPs: make(map[structs.CheckID]*checks.CheckTCP),
checkGRPCs: make(map[structs.CheckID]*checks.CheckGRPC),
checkDockers: make(map[structs.CheckID]*checks.CheckDocker),
checkAliases: make(map[structs.CheckID]*checks.CheckAlias),
eventCh: make(chan serf.UserEvent, 1024),
eventBuf: make([]*UserEvent, 256),
joinLANNotifier: &systemd.Notifier{},
retryJoinCh: make(chan error),
shutdownCh: make(chan struct{}),
endpoints: make(map[string]string),
// TODO: store the BaseDeps instead of copying them over to Agent
tokens: bd.Tokens,
logger: bd.Logger,
tlsConfigurator: bd.TLSConfigurator,
config: bd.RuntimeConfig,
cache: bd.Cache,
MemSink: bd.MetricsHandler,
connPool: bd.ConnPool,
autoConf: bd.AutoConfig,
router: bd.Router,
}
a.serviceManager = NewServiceManager(&a)
// TODO: do this somewhere else, maybe move to newBaseDeps
var err error
a.aclMasterAuthorizer, err = initializeACLs(bd.RuntimeConfig.NodeName)
if err != nil {
return nil, err
}
// We used to do this in the Start method. However it doesn't need to go
// there any longer. Originally it did because we passed the agent
// delegate to some of the cache registrations. Now we just
// pass the agent itself so its safe to move here.
a.registerCache()
// TODO: why do we ignore failure to load persisted tokens?
_ = a.tokens.Load(bd.RuntimeConfig.ACLTokens, a.logger)
// TODO: pass in a fully populated apiServers into Agent.New
a.apiServers = NewAPIServers(a.logger)
return &a, nil
}
// GetConfig retrieves the agents config
// TODO make export the config field and get rid of this method
// This is here for now to simplify the work I am doing and make
// reviewing the final PR easier.
func (a *Agent) GetConfig() *config.RuntimeConfig {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.config
}
// LocalConfig takes a config.RuntimeConfig and maps the fields to a local.Config
func LocalConfig(cfg *config.RuntimeConfig) local.Config {
lc := local.Config{
AdvertiseAddr: cfg.AdvertiseAddrLAN.String(),
CheckUpdateInterval: cfg.CheckUpdateInterval,
Datacenter: cfg.Datacenter,
DiscardCheckOutput: cfg.DiscardCheckOutput,
NodeID: cfg.NodeID,
NodeName: cfg.NodeName,
TaggedAddresses: map[string]string{},
}
for k, v := range cfg.TaggedAddresses {
lc.TaggedAddresses[k] = v
}
return lc
}
// Start verifies its configuration and runs an agent's various subprocesses.
func (a *Agent) Start(ctx context.Context) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
// This needs to be done early on as it will potentially alter the configuration
// and then how other bits are brought up
c, err := a.autoConf.InitialConfiguration(ctx)
if err != nil {
return err
}
// copy over the existing node id, this cannot be
// changed while running anyways but this prevents
// breaking some existing behavior. then overwrite
// the configuration
c.NodeID = a.config.NodeID
a.config = c
if err := a.tlsConfigurator.Update(a.config.ToTLSUtilConfig()); err != nil {
return fmt.Errorf("Failed to load TLS configurations after applying auto-config settings: %w", err)
}
// create the local state
a.State = local.NewState(LocalConfig(c), a.logger, a.tokens)
// create the state synchronization manager which performs
// regular and on-demand state synchronizations (anti-entropy).
a.sync = ae.NewStateSyncer(a.State, c.AEInterval, a.shutdownCh, a.logger)
// create the config for the rpc server/client
consulCfg, err := newConsulConfig(a.config, a.logger)
if err != nil {
return err
}
// Setup the user event callback
consulCfg.UserEventHandler = func(e serf.UserEvent) {
select {
case a.eventCh <- e:
case <-a.shutdownCh:
}
}
// ServerUp is used to inform that a new consul server is now
// up. This can be used to speed up the sync process if we are blocking
// waiting to discover a consul server
consulCfg.ServerUp = a.sync.SyncFull.Trigger
err = a.initEnterprise(consulCfg)
if err != nil {
return fmt.Errorf("failed to start Consul enterprise component: %v", err)
}
options := []consul.ConsulOption{
consul.WithLogger(a.logger),
consul.WithTokenStore(a.tokens),
consul.WithTLSConfigurator(a.tlsConfigurator),
consul.WithConnectionPool(a.connPool),
consul.WithRouter(a.router),
}
// Setup either the client or the server.
if c.ServerMode {
server, err := consul.NewServer(consulCfg, options...)
if err != nil {
return fmt.Errorf("Failed to start Consul server: %v", err)
}
a.delegate = server
} else {
client, err := consul.NewClient(consulCfg, options...)
if err != nil {
return fmt.Errorf("Failed to start Consul client: %v", err)
}
a.delegate = client
}
// the staggering of the state syncing depends on the cluster size.
a.sync.ClusterSize = func() int { return len(a.delegate.LANMembers()) }
// link the state with the consul server/client and the state syncer
// via callbacks. After several attempts this was easier than using
// channels since the event notification needs to be non-blocking
// and that should be hidden in the state syncer implementation.
a.State.Delegate = a.delegate
a.State.TriggerSyncChanges = a.sync.SyncChanges.Trigger
if err := a.autoConf.Start(&lib.StopChannelContext{StopCh: a.shutdownCh}); err != nil {
return fmt.Errorf("AutoConf failed to start certificate monitor: %w", err)
}
a.serviceManager.Start()
// Load checks/services/metadata.
if err := a.loadServices(c, nil); err != nil {
return err
}
if err := a.loadChecks(c, nil); err != nil {
return err
}
if err := a.loadMetadata(c); err != nil {
return err
}
var intentionDefaultAllow bool
switch a.config.ACLDefaultPolicy {
case "allow":
intentionDefaultAllow = true
case "deny":
intentionDefaultAllow = false
default:
return fmt.Errorf("unexpected ACL default policy value of %q", a.config.ACLDefaultPolicy)
}
// Start the proxy config manager.
a.proxyConfig, err = proxycfg.NewManager(proxycfg.ManagerConfig{
Cache: a.cache,
Logger: a.logger.Named(logging.ProxyConfig),
State: a.State,
Source: &structs.QuerySource{
Node: a.config.NodeName,
Datacenter: a.config.Datacenter,
Segment: a.config.SegmentName,
},
DNSConfig: proxycfg.DNSConfig{
Domain: a.config.DNSDomain,
AltDomain: a.config.DNSAltDomain,
},
TLSConfigurator: a.tlsConfigurator,
IntentionDefaultAllow: intentionDefaultAllow,
})
if err != nil {
return err
}
go func() {
if err := a.proxyConfig.Run(); err != nil {
a.logger.Error("proxy config manager exited with error", "error", err)
}
}()
// Start watching for critical services to deregister, based on their
// checks.
go a.reapServices()
// Start handling events.
go a.handleEvents()
// Start sending network coordinate to the server.
if !c.DisableCoordinates {
go a.sendCoordinate()
}
// Write out the PID file if necessary.
if err := a.storePid(); err != nil {
return err
}
// start DNS servers
if err := a.listenAndServeDNS(); err != nil {
return err
}
// Configure the http connection limiter.
a.httpConnLimiter.SetConfig(connlimit.Config{
MaxConnsPerClientIP: a.config.HTTPMaxConnsPerClient,
})
// Create listeners and unstarted servers; see comment on listenHTTP why
// we are doing this.
servers, err := a.listenHTTP()
if err != nil {
return err
}
// Start HTTP and HTTPS servers.
for _, srv := range servers {
a.apiServers.Start(srv)
}
// Start gRPC server.
if err := a.listenAndServeGRPC(); err != nil {
return err
}
// register watches
if err := a.reloadWatches(a.config); err != nil {
return err
}
// start retry join
go a.retryJoinLAN()
if a.config.ServerMode {
go a.retryJoinWAN()
}
return nil
}
// Failed returns a channel which is closed when the first server goroutine exits
// with a non-nil error.
func (a *Agent) Failed() <-chan struct{} {
return a.apiServers.failed
}
func (a *Agent) listenAndServeGRPC() error {
if len(a.config.GRPCAddrs) < 1 {
return nil
}
xdsServer := &xds.Server{
Logger: a.logger,
CfgMgr: a.proxyConfig,
ResolveToken: a.resolveToken,
CheckFetcher: a,
CfgFetcher: a,
}
xdsServer.Initialize()
var err error
if a.config.HTTPSPort > 0 {
// gRPC uses the same TLS settings as the HTTPS API. If HTTPS is
// enabled then gRPC will require HTTPS as well.
a.grpcServer, err = xdsServer.GRPCServer(a.tlsConfigurator)
} else {
a.grpcServer, err = xdsServer.GRPCServer(nil)
}
if err != nil {
return err
}
ln, err := a.startListeners(a.config.GRPCAddrs)
if err != nil {
return err
}
for _, l := range ln {
go func(innerL net.Listener) {
a.logger.Info("Started gRPC server",
"address", innerL.Addr().String(),
"network", innerL.Addr().Network(),
)
err := a.grpcServer.Serve(innerL)
if err != nil {
a.logger.Error("gRPC server failed", "error", err)
}
}(l)
}
return nil
}
func (a *Agent) listenAndServeDNS() error {
notif := make(chan net.Addr, len(a.config.DNSAddrs))
errCh := make(chan error, len(a.config.DNSAddrs))
for _, addr := range a.config.DNSAddrs {
// create server
s, err := NewDNSServer(a)
if err != nil {
return err
}
a.dnsServers = append(a.dnsServers, s)
// start server
a.wgServers.Add(1)
go func(addr net.Addr) {
defer a.wgServers.Done()
err := s.ListenAndServe(addr.Network(), addr.String(), func() { notif <- addr })
if err != nil && !strings.Contains(err.Error(), "accept") {
errCh <- err
}
}(addr)
}
// wait for servers to be up
timeout := time.After(time.Second)
var merr *multierror.Error
for range a.config.DNSAddrs {
select {
case addr := <-notif:
a.logger.Info("Started DNS server",
"address", addr.String(),
"network", addr.Network(),
)
case err := <-errCh:
merr = multierror.Append(merr, err)
case <-timeout:
merr = multierror.Append(merr, fmt.Errorf("agent: timeout starting DNS servers"))
return merr.ErrorOrNil()
}
}
return merr.ErrorOrNil()
}
func (a *Agent) startListeners(addrs []net.Addr) ([]net.Listener, error) {
var ln []net.Listener
for _, addr := range addrs {
var l net.Listener
var err error
switch x := addr.(type) {
case *net.UnixAddr:
l, err = a.listenSocket(x.Name)
if err != nil {
return nil, err
}
case *net.TCPAddr:
l, err = net.Listen("tcp", x.String())
if err != nil {
return nil, err
}
l = &tcpKeepAliveListener{l.(*net.TCPListener)}
default:
return nil, fmt.Errorf("unsupported address type %T", addr)
}
ln = append(ln, l)
}
return ln, nil
}
// listenHTTP binds listeners to the provided addresses and also returns
// pre-configured HTTP servers which are not yet started. The motivation is
// that in the current startup/shutdown setup we de-couple the listener
// creation from the server startup assuming that if any of the listeners
// cannot be bound we fail immediately and later failures do not occur.
// Therefore, starting a server with a running listener is assumed to not
// produce an error.
//
// The second motivation is that an HTTPS server needs to use the same TLSConfig
// on both the listener and the HTTP server. When listeners and servers are
// created at different times this becomes difficult to handle without keeping
// the TLS configuration somewhere or recreating it.
//
// This approach should ultimately be refactored to the point where we just
// start the server and any error should trigger a proper shutdown of the agent.
func (a *Agent) listenHTTP() ([]apiServer, error) {
var ln []net.Listener
var servers []apiServer
start := func(proto string, addrs []net.Addr) error {
listeners, err := a.startListeners(addrs)
if err != nil {
return err
}
ln = append(ln, listeners...)
for _, l := range listeners {
var tlscfg *tls.Config
_, isTCP := l.(*tcpKeepAliveListener)
if isTCP && proto == "https" {
tlscfg = a.tlsConfigurator.IncomingHTTPSConfig()
l = tls.NewListener(l, tlscfg)
}
srv := &HTTPHandlers{
agent: a,
denylist: NewDenylist(a.config.HTTPBlockEndpoints),
}
httpServer := &http.Server{
Addr: l.Addr().String(),
TLSConfig: tlscfg,
Handler: srv.handler(a.config.EnableDebug),
}
// Load the connlimit helper into the server
connLimitFn := a.httpConnLimiter.HTTPConnStateFuncWithDefault429Handler(10 * time.Millisecond)
if proto == "https" {
if err := setupHTTPS(httpServer, connLimitFn, a.config.HTTPSHandshakeTimeout); err != nil {
return err
}
} else {
httpServer.ConnState = connLimitFn
}
servers = append(servers, apiServer{
Protocol: proto,
Addr: l.Addr(),
Shutdown: httpServer.Shutdown,
Run: func() error {
err := httpServer.Serve(l)
if err == nil || err == http.ErrServerClosed {
return nil
}
return fmt.Errorf("%s server %s failed: %w", proto, l.Addr(), err)
},
})
}
return nil
}
if err := start("http", a.config.HTTPAddrs); err != nil {
closeListeners(ln)
return nil, err
}
if err := start("https", a.config.HTTPSAddrs); err != nil {
closeListeners(ln)
return nil, err
}
return servers, nil
}
func closeListeners(lns []net.Listener) {
for _, l := range lns {
l.Close()
}
}
// setupHTTPS adds HTTP/2 support, ConnState, and a connection handshake timeout
// to the http.Server.
func setupHTTPS(server *http.Server, connState func(net.Conn, http.ConnState), timeout time.Duration) error {
// Enforce TLS handshake timeout
server.ConnState = func(conn net.Conn, state http.ConnState) {
switch state {
case http.StateNew:
// Set deadline to prevent slow send before TLS handshake or first
// byte of request.
conn.SetReadDeadline(time.Now().Add(timeout))
case http.StateActive:
// Clear read deadline. We should maybe set read timeouts more
// generally but that's a bigger task as some HTTP endpoints may
// stream large requests and responses (e.g. snapshot) so we can't
// set sensible blanket timeouts here.
conn.SetReadDeadline(time.Time{})
}
// Pass through to conn limit. This is OK because we didn't change
// state (i.e. Close conn).
connState(conn, state)
}
// This will enable upgrading connections to HTTP/2 as
// part of TLS negotiation.
return http2.ConfigureServer(server, nil)
}
// tcpKeepAliveListener sets TCP keep-alive timeouts on accepted
// connections. It's used so dead TCP connections eventually go away.
type tcpKeepAliveListener struct {
*net.TCPListener
}
func (ln tcpKeepAliveListener) Accept() (c net.Conn, err error) {
tc, err := ln.AcceptTCP()
if err != nil {
return
}
tc.SetKeepAlive(true)
tc.SetKeepAlivePeriod(30 * time.Second)
return tc, nil
}
func (a *Agent) listenSocket(path string) (net.Listener, error) {
if _, err := os.Stat(path); !os.IsNotExist(err) {
a.logger.Warn("Replacing socket", "path", path)
}
if err := os.Remove(path); err != nil && !os.IsNotExist(err) {
return nil, fmt.Errorf("error removing socket file: %s", err)
}
l, err := net.Listen("unix", path)
if err != nil {
return nil, err
}
user, group, mode := a.config.UnixSocketUser, a.config.UnixSocketGroup, a.config.UnixSocketMode
if err := setFilePermissions(path, user, group, mode); err != nil {
return nil, fmt.Errorf("Failed setting up socket: %s", err)
}
return l, nil
}
// stopAllWatches stops all the currently running watches
func (a *Agent) stopAllWatches() {
for _, wp := range a.watchPlans {
wp.Stop()
}
}
// reloadWatches stops any existing watch plans and attempts to load the given
// set of watches.
func (a *Agent) reloadWatches(cfg *config.RuntimeConfig) error {
// Stop the current watches.
a.stopAllWatches()
a.watchPlans = nil
// Return if there are no watches now.
if len(cfg.Watches) == 0 {
return nil
}
// Watches use the API to talk to this agent, so that must be enabled.
if len(cfg.HTTPAddrs) == 0 && len(cfg.HTTPSAddrs) == 0 {
return fmt.Errorf("watch plans require an HTTP or HTTPS endpoint")
}
// Compile the watches
var watchPlans []*watch.Plan
for _, params := range cfg.Watches {
if handlerType, ok := params["handler_type"]; !ok {
params["handler_type"] = "script"
} else if handlerType != "http" && handlerType != "script" {
return fmt.Errorf("Handler type '%s' not recognized", params["handler_type"])
}
// Don't let people use connect watches via this mechanism for now as it
// needs thought about how to do securely and shouldn't be necessary. Note
// that if the type assertion fails an type is not a string then
// ParseExample below will error so we don't need to handle that case.
if typ, ok := params["type"].(string); ok {
if strings.HasPrefix(typ, "connect_") {
return fmt.Errorf("Watch type %s is not allowed in agent config", typ)
}
}
wp, err := makeWatchPlan(a.logger, params)
if err != nil {
return err
}
watchPlans = append(watchPlans, wp)
}
// Fire off a goroutine for each new watch plan.
for _, wp := range watchPlans {
config, err := a.config.APIConfig(true)
if err != nil {
a.logger.Error("Failed to run watch", "error", err)
continue
}
a.watchPlans = append(a.watchPlans, wp)
go func(wp *watch.Plan) {
if h, ok := wp.Exempt["handler"]; ok {
wp.Handler = makeWatchHandler(a.logger, h)
} else if h, ok := wp.Exempt["args"]; ok {
wp.Handler = makeWatchHandler(a.logger, h)
} else {
httpConfig := wp.Exempt["http_handler_config"].(*watch.HttpHandlerConfig)
wp.Handler = makeHTTPWatchHandler(a.logger, httpConfig)
}
wp.Logger = a.logger.Named("watch")
addr := config.Address
if config.Scheme == "https" {
addr = "https://" + addr
}
if err := wp.RunWithConfig(addr, config); err != nil {
a.logger.Error("Failed to run watch", "error", err)
}
}(wp)
}
return nil
}
// newConsulConfig translates a RuntimeConfig into a consul.Config.
// TODO: move this function to a different file, maybe config.go
func newConsulConfig(runtimeCfg *config.RuntimeConfig, logger hclog.Logger) (*consul.Config, error) {
cfg := consul.DefaultConfig()
// This is set when the agent starts up
cfg.NodeID = runtimeCfg.NodeID
// Apply dev mode
cfg.DevMode = runtimeCfg.DevMode
// Override with our runtimeCfg
// todo(fs): these are now always set in the runtime runtimeCfg so we can simplify this
// todo(fs): or is there a reason to keep it like that?
cfg.Datacenter = runtimeCfg.Datacenter
cfg.PrimaryDatacenter = runtimeCfg.PrimaryDatacenter
cfg.DataDir = runtimeCfg.DataDir
cfg.NodeName = runtimeCfg.NodeName
cfg.CoordinateUpdateBatchSize = runtimeCfg.ConsulCoordinateUpdateBatchSize
cfg.CoordinateUpdateMaxBatches = runtimeCfg.ConsulCoordinateUpdateMaxBatches
cfg.CoordinateUpdatePeriod = runtimeCfg.ConsulCoordinateUpdatePeriod
cfg.CheckOutputMaxSize = runtimeCfg.CheckOutputMaxSize
cfg.RaftConfig.HeartbeatTimeout = runtimeCfg.ConsulRaftHeartbeatTimeout
cfg.RaftConfig.LeaderLeaseTimeout = runtimeCfg.ConsulRaftLeaderLeaseTimeout
cfg.RaftConfig.ElectionTimeout = runtimeCfg.ConsulRaftElectionTimeout
cfg.SerfLANConfig.MemberlistConfig.BindAddr = runtimeCfg.SerfBindAddrLAN.IP.String()
cfg.SerfLANConfig.MemberlistConfig.BindPort = runtimeCfg.SerfBindAddrLAN.Port
cfg.SerfLANConfig.MemberlistConfig.CIDRsAllowed = runtimeCfg.SerfAllowedCIDRsLAN
cfg.SerfWANConfig.MemberlistConfig.CIDRsAllowed = runtimeCfg.SerfAllowedCIDRsWAN
cfg.SerfLANConfig.MemberlistConfig.AdvertiseAddr = runtimeCfg.SerfAdvertiseAddrLAN.IP.String()
cfg.SerfLANConfig.MemberlistConfig.AdvertisePort = runtimeCfg.SerfAdvertiseAddrLAN.Port
cfg.SerfLANConfig.MemberlistConfig.GossipVerifyIncoming = runtimeCfg.EncryptVerifyIncoming
cfg.SerfLANConfig.MemberlistConfig.GossipVerifyOutgoing = runtimeCfg.EncryptVerifyOutgoing
cfg.SerfLANConfig.MemberlistConfig.GossipInterval = runtimeCfg.GossipLANGossipInterval
cfg.SerfLANConfig.MemberlistConfig.GossipNodes = runtimeCfg.GossipLANGossipNodes
cfg.SerfLANConfig.MemberlistConfig.ProbeInterval = runtimeCfg.GossipLANProbeInterval
cfg.SerfLANConfig.MemberlistConfig.ProbeTimeout = runtimeCfg.GossipLANProbeTimeout
cfg.SerfLANConfig.MemberlistConfig.SuspicionMult = runtimeCfg.GossipLANSuspicionMult
cfg.SerfLANConfig.MemberlistConfig.RetransmitMult = runtimeCfg.GossipLANRetransmitMult
if runtimeCfg.ReconnectTimeoutLAN != 0 {
cfg.SerfLANConfig.ReconnectTimeout = runtimeCfg.ReconnectTimeoutLAN
}
if runtimeCfg.SerfBindAddrWAN != nil {
cfg.SerfWANConfig.MemberlistConfig.BindAddr = runtimeCfg.SerfBindAddrWAN.IP.String()
cfg.SerfWANConfig.MemberlistConfig.BindPort = runtimeCfg.SerfBindAddrWAN.Port
cfg.SerfWANConfig.MemberlistConfig.AdvertiseAddr = runtimeCfg.SerfAdvertiseAddrWAN.IP.String()
cfg.SerfWANConfig.MemberlistConfig.AdvertisePort = runtimeCfg.SerfAdvertiseAddrWAN.Port
cfg.SerfWANConfig.MemberlistConfig.GossipVerifyIncoming = runtimeCfg.EncryptVerifyIncoming
cfg.SerfWANConfig.MemberlistConfig.GossipVerifyOutgoing = runtimeCfg.EncryptVerifyOutgoing
cfg.SerfWANConfig.MemberlistConfig.GossipInterval = runtimeCfg.GossipWANGossipInterval
cfg.SerfWANConfig.MemberlistConfig.GossipNodes = runtimeCfg.GossipWANGossipNodes
cfg.SerfWANConfig.MemberlistConfig.ProbeInterval = runtimeCfg.GossipWANProbeInterval
cfg.SerfWANConfig.MemberlistConfig.ProbeTimeout = runtimeCfg.GossipWANProbeTimeout
cfg.SerfWANConfig.MemberlistConfig.SuspicionMult = runtimeCfg.GossipWANSuspicionMult
cfg.SerfWANConfig.MemberlistConfig.RetransmitMult = runtimeCfg.GossipWANRetransmitMult
if runtimeCfg.ReconnectTimeoutWAN != 0 {
cfg.SerfWANConfig.ReconnectTimeout = runtimeCfg.ReconnectTimeoutWAN
}
} else {
// Disable serf WAN federation
cfg.SerfWANConfig = nil
}
cfg.RPCAddr = runtimeCfg.RPCBindAddr
cfg.RPCAdvertise = runtimeCfg.RPCAdvertiseAddr
cfg.Segment = runtimeCfg.SegmentName
if len(runtimeCfg.Segments) > 0 {
segments, err := segmentConfig(runtimeCfg)
if err != nil {
return nil, err
}
cfg.Segments = segments
}
if runtimeCfg.Bootstrap {
cfg.Bootstrap = true
}
if runtimeCfg.CheckOutputMaxSize > 0 {
cfg.CheckOutputMaxSize = runtimeCfg.CheckOutputMaxSize
}
if runtimeCfg.RejoinAfterLeave {
cfg.RejoinAfterLeave = true
}
if runtimeCfg.BootstrapExpect != 0 {
cfg.BootstrapExpect = runtimeCfg.BootstrapExpect
}
if runtimeCfg.RPCProtocol > 0 {
cfg.ProtocolVersion = uint8(runtimeCfg.RPCProtocol)
}
if runtimeCfg.RaftProtocol != 0 {
cfg.RaftConfig.ProtocolVersion = raft.ProtocolVersion(runtimeCfg.RaftProtocol)
}
if runtimeCfg.RaftSnapshotThreshold != 0 {
cfg.RaftConfig.SnapshotThreshold = uint64(runtimeCfg.RaftSnapshotThreshold)
}
if runtimeCfg.RaftSnapshotInterval != 0 {
cfg.RaftConfig.SnapshotInterval = runtimeCfg.RaftSnapshotInterval
}
if runtimeCfg.RaftTrailingLogs != 0 {
cfg.RaftConfig.TrailingLogs = uint64(runtimeCfg.RaftTrailingLogs)
}
if runtimeCfg.ACLMasterToken != "" {
cfg.ACLMasterToken = runtimeCfg.ACLMasterToken
}
if runtimeCfg.ACLDatacenter != "" {
cfg.ACLDatacenter = runtimeCfg.ACLDatacenter
}
if runtimeCfg.ACLTokenTTL != 0 {
cfg.ACLTokenTTL = runtimeCfg.ACLTokenTTL
}
if runtimeCfg.ACLPolicyTTL != 0 {
cfg.ACLPolicyTTL = runtimeCfg.ACLPolicyTTL
}
if runtimeCfg.ACLRoleTTL != 0 {
cfg.ACLRoleTTL = runtimeCfg.ACLRoleTTL
}
if runtimeCfg.ACLDefaultPolicy != "" {
cfg.ACLDefaultPolicy = runtimeCfg.ACLDefaultPolicy
}
if runtimeCfg.ACLDownPolicy != "" {
cfg.ACLDownPolicy = runtimeCfg.ACLDownPolicy
}
cfg.ACLTokenReplication = runtimeCfg.ACLTokenReplication
cfg.ACLsEnabled = runtimeCfg.ACLsEnabled
if runtimeCfg.ACLEnableKeyListPolicy {
cfg.ACLEnableKeyListPolicy = runtimeCfg.ACLEnableKeyListPolicy
}
if runtimeCfg.SessionTTLMin != 0 {
cfg.SessionTTLMin = runtimeCfg.SessionTTLMin
}
if runtimeCfg.NonVotingServer {
cfg.NonVoter = runtimeCfg.NonVotingServer
}
// These are fully specified in the agent defaults, so we can simply
// copy them over.
cfg.AutopilotConfig.CleanupDeadServers = runtimeCfg.AutopilotCleanupDeadServers
cfg.AutopilotConfig.LastContactThreshold = runtimeCfg.AutopilotLastContactThreshold
cfg.AutopilotConfig.MaxTrailingLogs = uint64(runtimeCfg.AutopilotMaxTrailingLogs)
cfg.AutopilotConfig.MinQuorum = runtimeCfg.AutopilotMinQuorum
cfg.AutopilotConfig.ServerStabilizationTime = runtimeCfg.AutopilotServerStabilizationTime
cfg.AutopilotConfig.RedundancyZoneTag = runtimeCfg.AutopilotRedundancyZoneTag
cfg.AutopilotConfig.DisableUpgradeMigration = runtimeCfg.AutopilotDisableUpgradeMigration
cfg.AutopilotConfig.UpgradeVersionTag = runtimeCfg.AutopilotUpgradeVersionTag
// make sure the advertise address is always set
if cfg.RPCAdvertise == nil {
cfg.RPCAdvertise = cfg.RPCAddr
}
// Rate limiting for RPC calls.
if runtimeCfg.RPCRateLimit > 0 {
cfg.RPCRate = runtimeCfg.RPCRateLimit
}
if runtimeCfg.RPCMaxBurst > 0 {
cfg.RPCMaxBurst = runtimeCfg.RPCMaxBurst
}
// RPC timeouts/limits.
if runtimeCfg.RPCHandshakeTimeout > 0 {
cfg.RPCHandshakeTimeout = runtimeCfg.RPCHandshakeTimeout
}
if runtimeCfg.RPCMaxConnsPerClient > 0 {
cfg.RPCMaxConnsPerClient = runtimeCfg.RPCMaxConnsPerClient
}
// RPC-related performance configs. We allow explicit zero value to disable so
// copy it whatever the value.
cfg.RPCHoldTimeout = runtimeCfg.RPCHoldTimeout
if runtimeCfg.LeaveDrainTime > 0 {
cfg.LeaveDrainTime = runtimeCfg.LeaveDrainTime
}
// set the src address for outgoing rpc connections
// Use port 0 so that outgoing connections use a random port.
if !ipaddr.IsAny(cfg.RPCAddr.IP) {
cfg.RPCSrcAddr = &net.TCPAddr{IP: cfg.RPCAddr.IP}
}
// Format the build string
revision := runtimeCfg.Revision
if len(revision) > 8 {
revision = revision[:8]
}
cfg.Build = fmt.Sprintf("%s%s:%s", runtimeCfg.Version, runtimeCfg.VersionPrerelease, revision)
// Copy the TLS configuration
cfg.VerifyIncoming = runtimeCfg.VerifyIncoming || runtimeCfg.VerifyIncomingRPC
if runtimeCfg.CAPath != "" || runtimeCfg.CAFile != "" {
cfg.UseTLS = true
}
cfg.VerifyOutgoing = runtimeCfg.VerifyOutgoing
cfg.VerifyServerHostname = runtimeCfg.VerifyServerHostname
cfg.CAFile = runtimeCfg.CAFile
cfg.CAPath = runtimeCfg.CAPath
cfg.CertFile = runtimeCfg.CertFile
cfg.KeyFile = runtimeCfg.KeyFile
cfg.ServerName = runtimeCfg.ServerName
cfg.Domain = runtimeCfg.DNSDomain
cfg.TLSMinVersion = runtimeCfg.TLSMinVersion
cfg.TLSCipherSuites = runtimeCfg.TLSCipherSuites
cfg.TLSPreferServerCipherSuites = runtimeCfg.TLSPreferServerCipherSuites
cfg.DefaultQueryTime = runtimeCfg.DefaultQueryTime
cfg.MaxQueryTime = runtimeCfg.MaxQueryTime
cfg.AutoEncryptAllowTLS = runtimeCfg.AutoEncryptAllowTLS
// Copy the Connect CA bootstrap runtimeCfg
if runtimeCfg.ConnectEnabled {
cfg.ConnectEnabled = true
cfg.ConnectMeshGatewayWANFederationEnabled = runtimeCfg.ConnectMeshGatewayWANFederationEnabled
ca, err := runtimeCfg.ConnectCAConfiguration()
if err != nil {
return nil, err
}
cfg.CAConfig = ca
}
// copy over auto runtimeCfg settings
cfg.AutoConfigEnabled = runtimeCfg.AutoConfig.Enabled
cfg.AutoConfigIntroToken = runtimeCfg.AutoConfig.IntroToken
cfg.AutoConfigIntroTokenFile = runtimeCfg.AutoConfig.IntroTokenFile
cfg.AutoConfigServerAddresses = runtimeCfg.AutoConfig.ServerAddresses
cfg.AutoConfigDNSSANs = runtimeCfg.AutoConfig.DNSSANs
cfg.AutoConfigIPSANs = runtimeCfg.AutoConfig.IPSANs
cfg.AutoConfigAuthzEnabled = runtimeCfg.AutoConfig.Authorizer.Enabled
cfg.AutoConfigAuthzAuthMethod = runtimeCfg.AutoConfig.Authorizer.AuthMethod
cfg.AutoConfigAuthzClaimAssertions = runtimeCfg.AutoConfig.Authorizer.ClaimAssertions
cfg.AutoConfigAuthzAllowReuse = runtimeCfg.AutoConfig.Authorizer.AllowReuse
// This will set up the LAN keyring, as well as the WAN and any segments
// for servers.
// TODO: move this closer to where the keyrings will be used.
if err := setupKeyrings(cfg, runtimeCfg, logger); err != nil {
return nil, fmt.Errorf("Failed to configure keyring: %v", err)
}
cfg.ConfigEntryBootstrap = runtimeCfg.ConfigEntryBootstrap
enterpriseConsulConfig(cfg, runtimeCfg)
return cfg, nil
}
// Setup the serf and memberlist config for any defined network segments.
func segmentConfig(config *config.RuntimeConfig) ([]consul.NetworkSegment, error) {
var segments []consul.NetworkSegment
for _, s := range config.Segments {
serfConf := consul.DefaultConfig().SerfLANConfig
serfConf.MemberlistConfig.BindAddr = s.Bind.IP.String()
serfConf.MemberlistConfig.BindPort = s.Bind.Port
serfConf.MemberlistConfig.AdvertiseAddr = s.Advertise.IP.String()
serfConf.MemberlistConfig.AdvertisePort = s.Advertise.Port
if config.ReconnectTimeoutLAN != 0 {
serfConf.ReconnectTimeout = config.ReconnectTimeoutLAN
}
if config.EncryptVerifyIncoming {
serfConf.MemberlistConfig.GossipVerifyIncoming = config.EncryptVerifyIncoming
}
if config.EncryptVerifyOutgoing {
serfConf.MemberlistConfig.GossipVerifyOutgoing = config.EncryptVerifyOutgoing
}
var rpcAddr *net.TCPAddr
if s.RPCListener {
rpcAddr = &net.TCPAddr{
IP: s.Bind.IP,
Port: config.ServerPort,
}
}
segments = append(segments, consul.NetworkSegment{
Name: s.Name,
Bind: serfConf.MemberlistConfig.BindAddr,
Advertise: serfConf.MemberlistConfig.AdvertiseAddr,
Port: s.Bind.Port,
RPCAddr: rpcAddr,
SerfConfig: serfConf,
})
}
return segments, nil
}
// registerEndpoint registers a handler for the consul RPC server
// under a unique name while making it accessible under the provided
// name. This allows overwriting handlers for the golang net/rpc
// service which does not allow this.
func (a *Agent) registerEndpoint(name string, handler interface{}) error {
srv, ok := a.delegate.(*consul.Server)
if !ok {
panic("agent must be a server")
}
realname := fmt.Sprintf("%s-%d", name, time.Now().UnixNano())
a.endpointsLock.Lock()
a.endpoints[name] = realname
a.endpointsLock.Unlock()
return srv.RegisterEndpoint(realname, handler)
}
// RPC is used to make an RPC call to the Consul servers
// This allows the agent to implement the Consul.Interface
func (a *Agent) RPC(method string, args interface{}, reply interface{}) error {
a.endpointsLock.RLock()
// fast path: only translate if there are overrides
if len(a.endpoints) > 0 {
p := strings.SplitN(method, ".", 2)
if e := a.endpoints[p[0]]; e != "" {
method = e + "." + p[1]
}
}
a.endpointsLock.RUnlock()
return a.delegate.RPC(method, args, reply)
}
// Leave is used to prepare the agent for a graceful shutdown
func (a *Agent) Leave() error {
return a.delegate.Leave()
}
// ShutdownAgent is used to hard stop the agent. Should be preceded by
// Leave to do it gracefully. Should be followed by ShutdownEndpoints to
// terminate the HTTP and DNS servers as well.
func (a *Agent) ShutdownAgent() error {
a.shutdownLock.Lock()
defer a.shutdownLock.Unlock()
if a.shutdown {
return nil
}
a.logger.Info("Requesting shutdown")
// Stop the watches to avoid any notification/state change during shutdown
a.stopAllWatches()
// this would be cancelled anyways (by the closing of the shutdown ch) but
// this should help them to be stopped more quickly
a.autoConf.Stop()
// Stop the service manager (must happen before we take the stateLock to avoid deadlock)
if a.serviceManager != nil {
a.serviceManager.Stop()
}
// Stop all the checks
a.stateLock.Lock()
defer a.stateLock.Unlock()
for _, chk := range a.checkMonitors {
chk.Stop()
}
for _, chk := range a.checkTTLs {
chk.Stop()
}
for _, chk := range a.checkHTTPs {
chk.Stop()
}
for _, chk := range a.checkTCPs {
chk.Stop()
}
for _, chk := range a.checkGRPCs {
chk.Stop()
}
for _, chk := range a.checkDockers {
chk.Stop()
}
for _, chk := range a.checkAliases {
chk.Stop()
}
// Stop gRPC
if a.grpcServer != nil {
a.grpcServer.Stop()
}
// Stop the proxy config manager
if a.proxyConfig != nil {
a.proxyConfig.Close()
}
// Stop the cache background work
if a.cache != nil {
a.cache.Close()
}
var err error
if a.delegate != nil {
err = a.delegate.Shutdown()
if _, ok := a.delegate.(*consul.Server); ok {
a.logger.Info("consul server down")
} else {
a.logger.Info("consul client down")
}
}
pidErr := a.deletePid()
if pidErr != nil {
a.logger.Warn("could not delete pid file", "error", pidErr)
}
a.logger.Info("shutdown complete")
a.shutdown = true
close(a.shutdownCh)
return err
}
// ShutdownEndpoints terminates the HTTP and DNS servers. Should be
// preceded by ShutdownAgent.
// TODO: remove this method, move to ShutdownAgent
func (a *Agent) ShutdownEndpoints() {
a.shutdownLock.Lock()
defer a.shutdownLock.Unlock()
ctx := context.TODO()
for _, srv := range a.dnsServers {
if srv.Server != nil {
a.logger.Info("Stopping server",
"protocol", "DNS",
"address", srv.Server.Addr,
"network", srv.Server.Net,
)
srv.Shutdown()
}
}
a.dnsServers = nil
a.apiServers.Shutdown(ctx)
a.logger.Info("Waiting for endpoints to shut down")
if err := a.apiServers.WaitForShutdown(); err != nil {
a.logger.Error(err.Error())
}
a.logger.Info("Endpoints down")
}
// RetryJoinCh is a channel that transports errors
// from the retry join process.
func (a *Agent) RetryJoinCh() <-chan error {
return a.retryJoinCh
}
// ShutdownCh is used to return a channel that can be
// selected to wait for the agent to perform a shutdown.
func (a *Agent) ShutdownCh() <-chan struct{} {
return a.shutdownCh
}
// JoinLAN is used to have the agent join a LAN cluster
func (a *Agent) JoinLAN(addrs []string) (n int, err error) {
a.logger.Info("(LAN) joining", "lan_addresses", addrs)
n, err = a.delegate.JoinLAN(addrs)
if err == nil {
a.logger.Info("(LAN) joined", "number_of_nodes", n)
if a.joinLANNotifier != nil {
if notifErr := a.joinLANNotifier.Notify(systemd.Ready); notifErr != nil {
a.logger.Debug("systemd notify failed", "error", notifErr)
}
}
} else {
a.logger.Warn("(LAN) couldn't join",
"number_of_nodes", n,
"error", err,
)
}
return
}
// JoinWAN is used to have the agent join a WAN cluster
func (a *Agent) JoinWAN(addrs []string) (n int, err error) {
a.logger.Info("(WAN) joining", "wan_addresses", addrs)
if srv, ok := a.delegate.(*consul.Server); ok {
n, err = srv.JoinWAN(addrs)
} else {
err = fmt.Errorf("Must be a server to join WAN cluster")
}
if err == nil {
a.logger.Info("(WAN) joined", "number_of_nodes", n)
} else {
a.logger.Warn("(WAN) couldn't join",
"number_of_nodes", n,
"error", err,
)
}
return
}
// PrimaryMeshGatewayAddressesReadyCh returns a channel that will be closed
// when federation state replication ships back at least one primary mesh
// gateway (not via fallback config).
func (a *Agent) PrimaryMeshGatewayAddressesReadyCh() <-chan struct{} {
if srv, ok := a.delegate.(*consul.Server); ok {
return srv.PrimaryMeshGatewayAddressesReadyCh()
}
return nil
}
// PickRandomMeshGatewaySuitableForDialing is a convenience function used for writing tests.
func (a *Agent) PickRandomMeshGatewaySuitableForDialing(dc string) string {
if srv, ok := a.delegate.(*consul.Server); ok {
return srv.PickRandomMeshGatewaySuitableForDialing(dc)
}
return ""
}
// RefreshPrimaryGatewayFallbackAddresses is used to update the list of current
// fallback addresses for locating mesh gateways in the primary datacenter.
func (a *Agent) RefreshPrimaryGatewayFallbackAddresses(addrs []string) error {
if srv, ok := a.delegate.(*consul.Server); ok {
srv.RefreshPrimaryGatewayFallbackAddresses(addrs)
return nil
}
return fmt.Errorf("Must be a server to track mesh gateways in the primary datacenter")
}
// ForceLeave is used to remove a failed node from the cluster
func (a *Agent) ForceLeave(node string, prune bool) (err error) {
a.logger.Info("Force leaving node", "node", node)
if ok := a.IsMember(node); !ok {
return fmt.Errorf("agent: No node found with name '%s'", node)
}
err = a.delegate.RemoveFailedNode(node, prune)
if err != nil {
a.logger.Warn("Failed to remove node",
"node", node,
"error", err,
)
}
return err
}
// LocalMember is used to return the local node
func (a *Agent) LocalMember() serf.Member {
return a.delegate.LocalMember()
}
// LANMembers is used to retrieve the LAN members
func (a *Agent) LANMembers() []serf.Member {
return a.delegate.LANMembers()
}
// WANMembers is used to retrieve the WAN members
func (a *Agent) WANMembers() []serf.Member {
if srv, ok := a.delegate.(*consul.Server); ok {
return srv.WANMembers()
}
return nil
}
// IsMember is used to check if a node with the given nodeName
// is a member
func (a *Agent) IsMember(nodeName string) bool {
for _, m := range a.LANMembers() {
if m.Name == nodeName {
return true
}
}
return false
}
// StartSync is called once Services and Checks are registered.
// This is called to prevent a race between clients and the anti-entropy routines
func (a *Agent) StartSync() {
go a.sync.Run()
a.logger.Info("started state syncer")
}
// PauseSync is used to pause anti-entropy while bulk changes are made. It also
// sets state that agent-local watches use to "ride out" config reloads and bulk
// updates which might spuriously unload state and reload it again.
func (a *Agent) PauseSync() {
// Do this outside of lock as it has it's own locking
a.sync.Pause()
// Coordinate local state watchers
a.syncMu.Lock()
defer a.syncMu.Unlock()
if a.syncCh == nil {
a.syncCh = make(chan struct{})
}
}
// ResumeSync is used to unpause anti-entropy after bulk changes are make
func (a *Agent) ResumeSync() {
// a.sync maintains a stack/ref count of Pause calls since we call
// Pause/Resume in nested way during a reload and AddService. We only want to
// trigger local state watchers if this Resume call actually started sync back
// up again (i.e. was the last resume on the stack). We could check that
// separately with a.sync.Paused but that is racey since another Pause call
// might be made between our Resume and checking Paused.
resumed := a.sync.Resume()
if !resumed {
// Return early so we don't notify local watchers until we are actually
// resumed.
return
}
// Coordinate local state watchers
a.syncMu.Lock()
defer a.syncMu.Unlock()
if a.syncCh != nil {
close(a.syncCh)
a.syncCh = nil
}
}
// SyncPausedCh returns either a channel or nil. If nil sync is not paused. If
// non-nil, the channel will be closed when sync resumes.
func (a *Agent) SyncPausedCh() <-chan struct{} {
a.syncMu.Lock()
defer a.syncMu.Unlock()
return a.syncCh
}
// GetLANCoordinate returns the coordinates of this node in the local pools
// (assumes coordinates are enabled, so check that before calling).
func (a *Agent) GetLANCoordinate() (lib.CoordinateSet, error) {
return a.delegate.GetLANCoordinate()
}
// sendCoordinate is a long-running loop that periodically sends our coordinate
// to the server. Closing the agent's shutdownChannel will cause this to exit.
func (a *Agent) sendCoordinate() {
OUTER:
for {
rate := a.config.SyncCoordinateRateTarget
min := a.config.SyncCoordinateIntervalMin
intv := lib.RateScaledInterval(rate, min, len(a.LANMembers()))
intv = intv + lib.RandomStagger(intv)
select {
case <-time.After(intv):
members := a.LANMembers()
grok, err := consul.CanServersUnderstandProtocol(members, 3)
if err != nil {
a.logger.Error("Failed to check servers", "error", err)
continue
}
if !grok {
a.logger.Debug("Skipping coordinate updates until servers are upgraded")
continue
}
cs, err := a.GetLANCoordinate()
if err != nil {
a.logger.Error("Failed to get coordinate", "error", err)
continue
}
for segment, coord := range cs {
agentToken := a.tokens.AgentToken()
req := structs.CoordinateUpdateRequest{
Datacenter: a.config.Datacenter,
Node: a.config.NodeName,
Segment: segment,
Coord: coord,
WriteRequest: structs.WriteRequest{Token: agentToken},
}
var reply struct{}
// todo(kit) port all of these logger calls to hclog w/ loglevel configuration
// todo(kit) handle acl.ErrNotFound cases here in the future
if err := a.RPC("Coordinate.Update", &req, &reply); err != nil {
if acl.IsErrPermissionDenied(err) {
accessorID := a.aclAccessorID(agentToken)
a.logger.Warn("Coordinate update blocked by ACLs", "accessorID", accessorID)
} else {
a.logger.Error("Coordinate update error", "error", err)
}
continue OUTER
}
}
case <-a.shutdownCh:
return
}
}
}
// reapServicesInternal does a single pass, looking for services to reap.
func (a *Agent) reapServicesInternal() {
reaped := make(map[structs.ServiceID]bool)
for checkID, cs := range a.State.CriticalCheckStates(structs.WildcardEnterpriseMeta()) {
serviceID := cs.Check.CompoundServiceID()
// There's nothing to do if there's no service.
if serviceID.ID == "" {
continue
}
// There might be multiple checks for one service, so
// we don't need to reap multiple times.
if reaped[serviceID] {
continue
}
// See if there's a timeout.
// todo(fs): this looks fishy... why is there another data structure in the agent with its own lock?
a.stateLock.Lock()
timeout := a.checkReapAfter[checkID]
a.stateLock.Unlock()
// Reap, if necessary. We keep track of which service
// this is so that we won't try to remove it again.
if timeout > 0 && cs.CriticalFor() > timeout {
reaped[serviceID] = true
if err := a.RemoveService(serviceID); err != nil {
a.logger.Error("unable to deregister service after check has been critical for too long",
"service", serviceID.String(),
"check", checkID.String(),
"error", err)
} else {
a.logger.Info("Check for service has been critical for too long; deregistered service",
"service", serviceID.String(),
"check", checkID.String(),
)
}
}
}
}
// reapServices is a long running goroutine that looks for checks that have been
// critical too long and deregisters their associated services.
func (a *Agent) reapServices() {
for {
select {
case <-time.After(a.config.CheckReapInterval):
a.reapServicesInternal()
case <-a.shutdownCh:
return
}
}
}
// persistedService is used to wrap a service definition and bundle it
// with an ACL token so we can restore both at a later agent start.
type persistedService struct {
Token string
Service *structs.NodeService
Source string
}
// persistService saves a service definition to a JSON file in the data dir
func (a *Agent) persistService(service *structs.NodeService, source configSource) error {
svcID := service.CompoundServiceID()
svcPath := filepath.Join(a.config.DataDir, servicesDir, svcID.StringHash())
wrapped := persistedService{
Token: a.State.ServiceToken(service.CompoundServiceID()),
Service: service,
Source: source.String(),
}
encoded, err := json.Marshal(wrapped)
if err != nil {
return err
}
return file.WriteAtomic(svcPath, encoded)
}
// purgeService removes a persisted service definition file from the data dir
func (a *Agent) purgeService(serviceID structs.ServiceID) error {
svcPath := filepath.Join(a.config.DataDir, servicesDir, serviceID.StringHash())
if _, err := os.Stat(svcPath); err == nil {
return os.Remove(svcPath)
}
return nil
}
// persistCheck saves a check definition to the local agent's state directory
func (a *Agent) persistCheck(check *structs.HealthCheck, chkType *structs.CheckType, source configSource) error {
cid := check.CompoundCheckID()
checkPath := filepath.Join(a.config.DataDir, checksDir, cid.StringHash())
// Create the persisted check
wrapped := persistedCheck{
Check: check,
ChkType: chkType,
Token: a.State.CheckToken(check.CompoundCheckID()),
Source: source.String(),
}
encoded, err := json.Marshal(wrapped)
if err != nil {
return err
}
return file.WriteAtomic(checkPath, encoded)
}
// purgeCheck removes a persisted check definition file from the data dir
func (a *Agent) purgeCheck(checkID structs.CheckID) error {
checkPath := filepath.Join(a.config.DataDir, checksDir, checkID.StringHash())
if _, err := os.Stat(checkPath); err == nil {
return os.Remove(checkPath)
}
return nil
}
// persistedServiceConfig is used to serialize the resolved service config that
// feeds into the ServiceManager at registration time so that it may be
// restored later on.
type persistedServiceConfig struct {
ServiceID string
Defaults *structs.ServiceConfigResponse
structs.EnterpriseMeta
}
func (a *Agent) persistServiceConfig(serviceID structs.ServiceID, defaults *structs.ServiceConfigResponse) error {
// Create the persisted config.
wrapped := persistedServiceConfig{
ServiceID: serviceID.ID,
Defaults: defaults,
EnterpriseMeta: serviceID.EnterpriseMeta,
}
encoded, err := json.Marshal(wrapped)
if err != nil {
return err
}
dir := filepath.Join(a.config.DataDir, serviceConfigDir)
configPath := filepath.Join(dir, serviceID.StringHash())
// Create the config dir if it doesn't exist
if err := os.MkdirAll(dir, 0700); err != nil {
return fmt.Errorf("failed creating service configs dir %q: %s", dir, err)
}
return file.WriteAtomic(configPath, encoded)
}
func (a *Agent) purgeServiceConfig(serviceID structs.ServiceID) error {
configPath := filepath.Join(a.config.DataDir, serviceConfigDir, serviceID.StringHash())
if _, err := os.Stat(configPath); err == nil {
return os.Remove(configPath)
}
return nil
}
func (a *Agent) readPersistedServiceConfigs() (map[structs.ServiceID]*structs.ServiceConfigResponse, error) {
out := make(map[structs.ServiceID]*structs.ServiceConfigResponse)
configDir := filepath.Join(a.config.DataDir, serviceConfigDir)
files, err := ioutil.ReadDir(configDir)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, fmt.Errorf("Failed reading service configs dir %q: %s", configDir, err)
}
for _, fi := range files {
// Skip all dirs
if fi.IsDir() {
continue
}
// Skip all partially written temporary files
if strings.HasSuffix(fi.Name(), "tmp") {
a.logger.Warn("Ignoring temporary service config file", "file", fi.Name())
continue
}
// Read the contents into a buffer
file := filepath.Join(configDir, fi.Name())
buf, err := ioutil.ReadFile(file)
if err != nil {
return nil, fmt.Errorf("failed reading service config file %q: %s", file, err)
}
// Try decoding the service config definition
var p persistedServiceConfig
if err := json.Unmarshal(buf, &p); err != nil {
a.logger.Error("Failed decoding service config file",
"file", file,
"error", err,
)
continue
}
out[structs.NewServiceID(p.ServiceID, &p.EnterpriseMeta)] = p.Defaults
}
return out, nil
}
// AddServiceAndReplaceChecks is used to add a service entry and its check. Any check for this service missing from chkTypes will be deleted.
// This entry is persistent and the agent will make a best effort to
// ensure it is registered
func (a *Agent) AddServiceAndReplaceChecks(service *structs.NodeService, chkTypes []*structs.CheckType, persist bool, token string, source configSource) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.addServiceLocked(&addServiceRequest{
service: service,
chkTypes: chkTypes,
previousDefaults: nil,
waitForCentralConfig: true,
persist: persist,
persistServiceConfig: true,
token: token,
replaceExistingChecks: true,
source: source,
}, a.snapshotCheckState())
}
// AddService is used to add a service entry.
// This entry is persistent and the agent will make a best effort to
// ensure it is registered
func (a *Agent) AddService(service *structs.NodeService, chkTypes []*structs.CheckType, persist bool, token string, source configSource) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.addServiceLocked(&addServiceRequest{
service: service,
chkTypes: chkTypes,
previousDefaults: nil,
waitForCentralConfig: true,
persist: persist,
persistServiceConfig: true,
token: token,
replaceExistingChecks: false,
source: source,
}, a.snapshotCheckState())
}
// addServiceLocked adds a service entry to the service manager if enabled, or directly
// to the local state if it is not. This function assumes the state lock is already held.
func (a *Agent) addServiceLocked(req *addServiceRequest, snap map[structs.CheckID]*structs.HealthCheck) error {
req.fixupForAddServiceLocked()
req.service.EnterpriseMeta.Normalize()
if err := a.validateService(req.service, req.chkTypes); err != nil {
return err
}
if a.config.EnableCentralServiceConfig {
return a.serviceManager.AddService(req)
}
// previousDefaults are ignored here because they are only relevant for central config.
req.persistService = nil
req.persistDefaults = nil
req.persistServiceConfig = false
return a.addServiceInternal(req, snap)
}
// addServiceRequest is the union of arguments for calling both
// addServiceLocked and addServiceInternal. The overlap was significant enough
// to warrant merging them and indicating which fields are meant to be set only
// in one of the two contexts.
//
// Before using the request struct one of the fixupFor*() methods should be
// invoked to clear irrelevant fields.
//
// The ServiceManager.AddService signature is largely just a passthrough for
// addServiceLocked and should be treated as such.
type addServiceRequest struct {
service *structs.NodeService
chkTypes []*structs.CheckType
previousDefaults *structs.ServiceConfigResponse // just for: addServiceLocked
waitForCentralConfig bool // just for: addServiceLocked
persistService *structs.NodeService // just for: addServiceInternal
persistDefaults *structs.ServiceConfigResponse // just for: addServiceInternal
persist bool
persistServiceConfig bool
token string
replaceExistingChecks bool
source configSource
}
func (r *addServiceRequest) fixupForAddServiceLocked() {
r.persistService = nil
r.persistDefaults = nil
}
func (r *addServiceRequest) fixupForAddServiceInternal() {
r.previousDefaults = nil
r.waitForCentralConfig = false
}
// addServiceInternal adds the given service and checks to the local state.
func (a *Agent) addServiceInternal(req *addServiceRequest, snap map[structs.CheckID]*structs.HealthCheck) error {
req.fixupForAddServiceInternal()
var (
service = req.service
chkTypes = req.chkTypes
persistService = req.persistService
persistDefaults = req.persistDefaults
persist = req.persist
persistServiceConfig = req.persistServiceConfig
token = req.token
replaceExistingChecks = req.replaceExistingChecks
source = req.source
)
// Pause the service syncs during modification
a.PauseSync()
defer a.ResumeSync()
// Set default tagged addresses
serviceIP := net.ParseIP(service.Address)
serviceAddressIs4 := serviceIP != nil && serviceIP.To4() != nil
serviceAddressIs6 := serviceIP != nil && serviceIP.To4() == nil
if service.TaggedAddresses == nil {
service.TaggedAddresses = map[string]structs.ServiceAddress{}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv4]; !ok && serviceAddressIs4 {
service.TaggedAddresses[structs.TaggedAddressLANIPv4] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressWANIPv4]; !ok && serviceAddressIs4 {
service.TaggedAddresses[structs.TaggedAddressWANIPv4] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv6]; !ok && serviceAddressIs6 {
service.TaggedAddresses[structs.TaggedAddressLANIPv6] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
if _, ok := service.TaggedAddresses[structs.TaggedAddressWANIPv6]; !ok && serviceAddressIs6 {
service.TaggedAddresses[structs.TaggedAddressWANIPv6] = structs.ServiceAddress{Address: service.Address, Port: service.Port}
}
var checks []*structs.HealthCheck
// all the checks must be associated with the same enterprise meta of the service
// so this map can just use the main CheckID for indexing
existingChecks := map[structs.CheckID]bool{}
for _, check := range a.State.ChecksForService(service.CompoundServiceID(), false) {
existingChecks[check.CompoundCheckID()] = false
}
// Create an associated health check
for i, chkType := range chkTypes {
checkID := string(chkType.CheckID)
if checkID == "" {
checkID = fmt.Sprintf("service:%s", service.ID)
if len(chkTypes) > 1 {
checkID += fmt.Sprintf(":%d", i+1)
}
}
cid := structs.NewCheckID(types.CheckID(checkID), &service.EnterpriseMeta)
existingChecks[cid] = true
name := chkType.Name
if name == "" {
name = fmt.Sprintf("Service '%s' check", service.Service)
}
check := &structs.HealthCheck{
Node: a.config.NodeName,
CheckID: types.CheckID(checkID),
Name: name,
Status: api.HealthCritical,
Notes: chkType.Notes,
ServiceID: service.ID,
ServiceName: service.Service,
ServiceTags: service.Tags,
Type: chkType.Type(),
EnterpriseMeta: service.EnterpriseMeta,
}
if chkType.Status != "" {
check.Status = chkType.Status
}
// Restore the fields from the snapshot.
prev, ok := snap[cid]
if ok {
check.Output = prev.Output
check.Status = prev.Status
}
checks = append(checks, check)
}
// cleanup, store the ids of services and checks that weren't previously
// registered so we clean them up if something fails halfway through the
// process.
var cleanupServices []structs.ServiceID
var cleanupChecks []structs.CheckID
sid := service.CompoundServiceID()
if s := a.State.Service(sid); s == nil {
cleanupServices = append(cleanupServices, sid)
}
for _, check := range checks {
cid := check.CompoundCheckID()
if c := a.State.Check(cid); c == nil {
cleanupChecks = append(cleanupChecks, cid)
}
}
err := a.State.AddServiceWithChecks(service, checks, token)
if err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
for i := range checks {
if err := a.addCheck(checks[i], chkTypes[i], service, token, source); err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
if persist && a.config.DataDir != "" {
if err := a.persistCheck(checks[i], chkTypes[i], source); err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
}
}
// If a proxy service wishes to expose checks, check targets need to be rerouted to the proxy listener
// This needs to be called after chkTypes are added to the agent, to avoid being overwritten
psid := structs.NewServiceID(service.Proxy.DestinationServiceID, &service.EnterpriseMeta)
if service.Proxy.Expose.Checks {
err := a.rerouteExposedChecks(psid, service.Address)
if err != nil {
a.logger.Warn("failed to reroute L7 checks to exposed proxy listener")
}
} else {
// Reset check targets if proxy was re-registered but no longer wants to expose checks
// If the proxy is being registered for the first time then this is a no-op
a.resetExposedChecks(psid)
}
if persistServiceConfig && a.config.DataDir != "" {
var err error
if persistDefaults != nil {
err = a.persistServiceConfig(service.CompoundServiceID(), persistDefaults)
} else {
err = a.purgeServiceConfig(service.CompoundServiceID())
}
if err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
}
// Persist the service to a file
if persist && a.config.DataDir != "" {
if persistService == nil {
persistService = service
}
if err := a.persistService(persistService, source); err != nil {
a.cleanupRegistration(cleanupServices, cleanupChecks)
return err
}
}
if replaceExistingChecks {
for checkID, keep := range existingChecks {
if !keep {
a.removeCheckLocked(checkID, persist)
}
}
}
return nil
}
// validateService validates an service and its checks, either returning an error or emitting a
// warning based on the nature of the error.
func (a *Agent) validateService(service *structs.NodeService, chkTypes []*structs.CheckType) error {
if service.Service == "" {
return fmt.Errorf("Service name missing")
}
if service.ID == "" && service.Service != "" {
service.ID = service.Service
}
for _, check := range chkTypes {
if err := check.Validate(); err != nil {
return fmt.Errorf("Check is not valid: %v", err)
}
}
// Set default weights if not specified. This is important as it ensures AE
// doesn't consider the service different since it has nil weights.
if service.Weights == nil {
service.Weights = &structs.Weights{Passing: 1, Warning: 1}
}
// Warn if the service name is incompatible with DNS
if dns.InvalidNameRe.MatchString(service.Service) {
a.logger.Warn("Service name will not be discoverable "+
"via DNS due to invalid characters. Valid characters include "+
"all alpha-numerics and dashes.",
"service", service.Service,
)
} else if len(service.Service) > dns.MaxLabelLength {
a.logger.Warn("Service name will not be discoverable "+
"via DNS due to it being too long. Valid lengths are between "+
"1 and 63 bytes.",
"service", service.Service,
)
}
// Warn if any tags are incompatible with DNS
for _, tag := range service.Tags {
if dns.InvalidNameRe.MatchString(tag) {
a.logger.Debug("Service tag will not be discoverable "+
"via DNS due to invalid characters. Valid characters include "+
"all alpha-numerics and dashes.",
"tag", tag,
)
} else if len(tag) > dns.MaxLabelLength {
a.logger.Debug("Service tag will not be discoverable "+
"via DNS due to it being too long. Valid lengths are between "+
"1 and 63 bytes.",
"tag", tag,
)
}
}
// Check IPv4/IPv6 tagged addresses
if service.TaggedAddresses != nil {
if sa, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv4]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() == nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv4 address", structs.TaggedAddressLANIPv4)
}
}
if sa, ok := service.TaggedAddresses[structs.TaggedAddressWANIPv4]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() == nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv4 address", structs.TaggedAddressWANIPv4)
}
}
if sa, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv6]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() != nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv6 address", structs.TaggedAddressLANIPv6)
}
}
if sa, ok := service.TaggedAddresses[structs.TaggedAddressLANIPv6]; ok {
ip := net.ParseIP(sa.Address)
if ip == nil || ip.To4() != nil {
return fmt.Errorf("Service tagged address %q must be a valid ipv6 address", structs.TaggedAddressLANIPv6)
}
}
}
return nil
}
// cleanupRegistration is called on registration error to ensure no there are no
// leftovers after a partial failure
func (a *Agent) cleanupRegistration(serviceIDs []structs.ServiceID, checksIDs []structs.CheckID) {
for _, s := range serviceIDs {
if err := a.State.RemoveService(s); err != nil {
a.logger.Error("failed to remove service during cleanup",
"service", s.String(),
"error", err,
)
}
if err := a.purgeService(s); err != nil {
a.logger.Error("failed to purge service file during cleanup",
"service", s.String(),
"error", err,
)
}
if err := a.purgeServiceConfig(s); err != nil {
a.logger.Error("failed to purge service config file during cleanup",
"service", s,
"error", err,
)
}
if err := a.removeServiceSidecars(s, true); err != nil {
a.logger.Error("service registration: cleanup: failed remove sidecars for", "service", s, "error", err)
}
}
for _, c := range checksIDs {
a.cancelCheckMonitors(c)
if err := a.State.RemoveCheck(c); err != nil {
a.logger.Error("failed to remove check during cleanup",
"check", c.String(),
"error", err,
)
}
if err := a.purgeCheck(c); err != nil {
a.logger.Error("failed to purge check file during cleanup",
"check", c.String(),
"error", err,
)
}
}
}
// RemoveService is used to remove a service entry.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) RemoveService(serviceID structs.ServiceID) error {
return a.removeService(serviceID, true)
}
func (a *Agent) removeService(serviceID structs.ServiceID, persist bool) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.removeServiceLocked(serviceID, persist)
}
// removeServiceLocked is used to remove a service entry.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) removeServiceLocked(serviceID structs.ServiceID, persist bool) error {
// Validate ServiceID
if serviceID.ID == "" {
return fmt.Errorf("ServiceID missing")
}
// Shut down the config watch in the service manager if enabled.
if a.config.EnableCentralServiceConfig {
a.serviceManager.RemoveService(serviceID)
}
// Reset the HTTP check targets if they were exposed through a proxy
// If this is not a proxy or checks were not exposed then this is a no-op
svc := a.State.Service(serviceID)
if svc != nil {
psid := structs.NewServiceID(svc.Proxy.DestinationServiceID, &svc.EnterpriseMeta)
a.resetExposedChecks(psid)
}
checks := a.State.ChecksForService(serviceID, false)
var checkIDs []structs.CheckID
for id := range checks {
checkIDs = append(checkIDs, id)
}
// Remove service immediately
if err := a.State.RemoveServiceWithChecks(serviceID, checkIDs); err != nil {
a.logger.Warn("Failed to deregister service",
"service", serviceID.String(),
"error", err,
)
return nil
}
// Remove the service from the data dir
if persist {
if err := a.purgeService(serviceID); err != nil {
return err
}
if err := a.purgeServiceConfig(serviceID); err != nil {
return err
}
}
// Deregister any associated health checks
for checkID := range checks {
if err := a.removeCheckLocked(checkID, persist); err != nil {
return err
}
}
a.logger.Debug("removed service", "service", serviceID.String())
// If any Sidecar services exist for the removed service ID, remove them too.
return a.removeServiceSidecars(serviceID, persist)
}
func (a *Agent) removeServiceSidecars(serviceID structs.ServiceID, persist bool) error {
sidecarSID := structs.NewServiceID(a.sidecarServiceID(serviceID.ID), &serviceID.EnterpriseMeta)
if sidecar := a.State.Service(sidecarSID); sidecar != nil {
// Double check that it's not just an ID collision and we actually added
// this from a sidecar.
if sidecar.LocallyRegisteredAsSidecar {
// Remove it!
err := a.removeServiceLocked(sidecarSID, persist)
if err != nil {
return err
}
}
}
return nil
}
// AddCheck is used to add a health check to the agent.
// This entry is persistent and the agent will make a best effort to
// ensure it is registered. The Check may include a CheckType which
// is used to automatically update the check status
func (a *Agent) AddCheck(check *structs.HealthCheck, chkType *structs.CheckType, persist bool, token string, source configSource) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.addCheckLocked(check, chkType, persist, token, source)
}
func (a *Agent) addCheckLocked(check *structs.HealthCheck, chkType *structs.CheckType, persist bool, token string, source configSource) error {
var service *structs.NodeService
check.EnterpriseMeta.Normalize()
if check.ServiceID != "" {
cid := check.CompoundServiceID()
service = a.State.Service(cid)
if service == nil {
return fmt.Errorf("ServiceID %q does not exist", cid.String())
}
}
// Extra validations
if err := check.Validate(); err != nil {
return err
}
// snapshot the current state of the health check to avoid potential flapping
cid := check.CompoundCheckID()
existing := a.State.Check(cid)
defer func() {
if existing != nil {
a.State.UpdateCheck(cid, existing.Status, existing.Output)
}
}()
err := a.addCheck(check, chkType, service, token, source)
if err != nil {
a.State.RemoveCheck(cid)
return err
}
// Add to the local state for anti-entropy
err = a.State.AddCheck(check, token)
if err != nil {
return err
}
// Persist the check
if persist && a.config.DataDir != "" {
return a.persistCheck(check, chkType, source)
}
return nil
}
func (a *Agent) addCheck(check *structs.HealthCheck, chkType *structs.CheckType, service *structs.NodeService, token string, source configSource) error {
if check.CheckID == "" {
return fmt.Errorf("CheckID missing")
}
if chkType != nil {
if err := chkType.Validate(); err != nil {
return fmt.Errorf("Check is not valid: %v", err)
}
if chkType.IsScript() {
if source == ConfigSourceLocal && !a.config.EnableLocalScriptChecks {
return fmt.Errorf("Scripts are disabled on this agent; to enable, configure 'enable_script_checks' or 'enable_local_script_checks' to true")
}
if source == ConfigSourceRemote && !a.config.EnableRemoteScriptChecks {
return fmt.Errorf("Scripts are disabled on this agent from remote calls; to enable, configure 'enable_script_checks' to true")
}
}
}
if check.ServiceID != "" {
check.ServiceName = service.Service
check.ServiceTags = service.Tags
check.EnterpriseMeta = service.EnterpriseMeta
}
// Check if already registered
if chkType != nil {
maxOutputSize := a.config.CheckOutputMaxSize
if maxOutputSize == 0 {
maxOutputSize = checks.DefaultBufSize
}
if chkType.OutputMaxSize > 0 && maxOutputSize > chkType.OutputMaxSize {
maxOutputSize = chkType.OutputMaxSize
}
// Get the address of the proxy for this service if it exists
// Need its config to know whether we should reroute checks to it
var proxy *structs.NodeService
if service != nil {
for _, svc := range a.State.Services(&service.EnterpriseMeta) {
if svc.Proxy.DestinationServiceID == service.ID {
proxy = svc
break
}
}
}
statusHandler := checks.NewStatusHandler(a.State, a.logger, chkType.SuccessBeforePassing, chkType.FailuresBeforeCritical)
sid := check.CompoundServiceID()
cid := check.CompoundCheckID()
switch {
case chkType.IsTTL():
if existing, ok := a.checkTTLs[cid]; ok {
existing.Stop()
delete(a.checkTTLs, cid)
}
ttl := &checks.CheckTTL{
Notify: a.State,
CheckID: cid,
ServiceID: sid,
TTL: chkType.TTL,
Logger: a.logger,
OutputMaxSize: maxOutputSize,
}
// Restore persisted state, if any
if err := a.loadCheckState(check); err != nil {
a.logger.Warn("failed restoring state for check",
"check", cid.String(),
"error", err,
)
}
ttl.Start()
a.checkTTLs[cid] = ttl
case chkType.IsHTTP():
if existing, ok := a.checkHTTPs[cid]; ok {
existing.Stop()
delete(a.checkHTTPs, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
tlsClientConfig := a.tlsConfigurator.OutgoingTLSConfigForCheck(chkType.TLSSkipVerify)
http := &checks.CheckHTTP{
CheckID: cid,
ServiceID: sid,
HTTP: chkType.HTTP,
Header: chkType.Header,
Method: chkType.Method,
Body: chkType.Body,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
OutputMaxSize: maxOutputSize,
TLSClientConfig: tlsClientConfig,
StatusHandler: statusHandler,
}
if proxy != nil && proxy.Proxy.Expose.Checks {
port, err := a.listenerPortLocked(sid, cid)
if err != nil {
a.logger.Error("error exposing check",
"check", cid.String(),
"error", err,
)
return err
}
http.ProxyHTTP = httpInjectAddr(http.HTTP, proxy.Address, port)
}
http.Start()
a.checkHTTPs[cid] = http
case chkType.IsTCP():
if existing, ok := a.checkTCPs[cid]; ok {
existing.Stop()
delete(a.checkTCPs, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
tcp := &checks.CheckTCP{
CheckID: cid,
ServiceID: sid,
TCP: chkType.TCP,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
StatusHandler: statusHandler,
}
tcp.Start()
a.checkTCPs[cid] = tcp
case chkType.IsGRPC():
if existing, ok := a.checkGRPCs[cid]; ok {
existing.Stop()
delete(a.checkGRPCs, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
var tlsClientConfig *tls.Config
if chkType.GRPCUseTLS {
tlsClientConfig = a.tlsConfigurator.OutgoingTLSConfigForCheck(chkType.TLSSkipVerify)
}
grpc := &checks.CheckGRPC{
CheckID: cid,
ServiceID: sid,
GRPC: chkType.GRPC,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
TLSClientConfig: tlsClientConfig,
StatusHandler: statusHandler,
}
if proxy != nil && proxy.Proxy.Expose.Checks {
port, err := a.listenerPortLocked(sid, cid)
if err != nil {
a.logger.Error("error exposing check",
"check", cid.String(),
"error", err,
)
return err
}
grpc.ProxyGRPC = grpcInjectAddr(grpc.GRPC, proxy.Address, port)
}
grpc.Start()
a.checkGRPCs[cid] = grpc
case chkType.IsDocker():
if existing, ok := a.checkDockers[cid]; ok {
existing.Stop()
delete(a.checkDockers, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
if a.dockerClient == nil {
dc, err := checks.NewDockerClient(os.Getenv("DOCKER_HOST"), int64(maxOutputSize))
if err != nil {
a.logger.Error("error creating docker client", "error", err)
return err
}
a.logger.Debug("created docker client", "host", dc.Host())
a.dockerClient = dc
}
dockerCheck := &checks.CheckDocker{
CheckID: cid,
ServiceID: sid,
DockerContainerID: chkType.DockerContainerID,
Shell: chkType.Shell,
ScriptArgs: chkType.ScriptArgs,
Interval: chkType.Interval,
Logger: a.logger,
Client: a.dockerClient,
StatusHandler: statusHandler,
}
if prev := a.checkDockers[cid]; prev != nil {
prev.Stop()
}
dockerCheck.Start()
a.checkDockers[cid] = dockerCheck
case chkType.IsMonitor():
if existing, ok := a.checkMonitors[cid]; ok {
existing.Stop()
delete(a.checkMonitors, cid)
}
if chkType.Interval < checks.MinInterval {
a.logger.Warn("check has interval below minimum",
"check", cid.String(),
"minimum_interval", checks.MinInterval,
)
chkType.Interval = checks.MinInterval
}
monitor := &checks.CheckMonitor{
Notify: a.State,
CheckID: cid,
ServiceID: sid,
ScriptArgs: chkType.ScriptArgs,
Interval: chkType.Interval,
Timeout: chkType.Timeout,
Logger: a.logger,
OutputMaxSize: maxOutputSize,
StatusHandler: statusHandler,
}
monitor.Start()
a.checkMonitors[cid] = monitor
case chkType.IsAlias():
if existing, ok := a.checkAliases[cid]; ok {
existing.Stop()
delete(a.checkAliases, cid)
}
var rpcReq structs.NodeSpecificRequest
rpcReq.Datacenter = a.config.Datacenter
// The token to set is really important. The behavior below follows
// the same behavior as anti-entropy: we use the user-specified token
// if set (either on the service or check definition), otherwise
// we use the "UserToken" on the agent. This is tested.
rpcReq.Token = a.tokens.UserToken()
if token != "" {
rpcReq.Token = token
}
aliasServiceID := structs.NewServiceID(chkType.AliasService, &check.EnterpriseMeta)
chkImpl := &checks.CheckAlias{
Notify: a.State,
RPC: a.delegate,
RPCReq: rpcReq,
CheckID: cid,
Node: chkType.AliasNode,
ServiceID: aliasServiceID,
EnterpriseMeta: check.EnterpriseMeta,
}
chkImpl.Start()
a.checkAliases[cid] = chkImpl
default:
return fmt.Errorf("Check type is not valid")
}
// Notify channel that watches for service state changes
// This is a non-blocking send to avoid synchronizing on a large number of check updates
s := a.State.ServiceState(sid)
if s != nil && !s.Deleted {
select {
case s.WatchCh <- struct{}{}:
default:
}
}
if chkType.DeregisterCriticalServiceAfter > 0 {
timeout := chkType.DeregisterCriticalServiceAfter
if timeout < a.config.CheckDeregisterIntervalMin {
timeout = a.config.CheckDeregisterIntervalMin
a.logger.Warn("check has deregister interval below minimum",
"check", cid.String(),
"minimum_interval", a.config.CheckDeregisterIntervalMin,
)
}
a.checkReapAfter[cid] = timeout
} else {
delete(a.checkReapAfter, cid)
}
}
return nil
}
// RemoveCheck is used to remove a health check.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) RemoveCheck(checkID structs.CheckID, persist bool) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
return a.removeCheckLocked(checkID, persist)
}
// removeCheckLocked is used to remove a health check.
// The agent will make a best effort to ensure it is deregistered
func (a *Agent) removeCheckLocked(checkID structs.CheckID, persist bool) error {
// Validate CheckID
if checkID.ID == "" {
return fmt.Errorf("CheckID missing")
}
// Notify channel that watches for service state changes
// This is a non-blocking send to avoid synchronizing on a large number of check updates
var svcID structs.ServiceID
if c := a.State.Check(checkID); c != nil {
svcID = c.CompoundServiceID()
}
s := a.State.ServiceState(svcID)
if s != nil && !s.Deleted {
select {
case s.WatchCh <- struct{}{}:
default:
}
}
// Delete port from allocated port set
// If checks weren't being exposed then this is a no-op
portKey := listenerPortKey(svcID, checkID)
delete(a.exposedPorts, portKey)
a.cancelCheckMonitors(checkID)
a.State.RemoveCheck(checkID)
if persist {
if err := a.purgeCheck(checkID); err != nil {
return err
}
if err := a.purgeCheckState(checkID); err != nil {
return err
}
}
a.logger.Debug("removed check", "check", checkID.String())
return nil
}
// ServiceHTTPBasedChecks returns HTTP and GRPC based Checks
// for the given serviceID
func (a *Agent) ServiceHTTPBasedChecks(serviceID structs.ServiceID) []structs.CheckType {
a.stateLock.Lock()
defer a.stateLock.Unlock()
var chkTypes = make([]structs.CheckType, 0)
for _, c := range a.checkHTTPs {
if c.ServiceID == serviceID {
chkTypes = append(chkTypes, c.CheckType())
}
}
for _, c := range a.checkGRPCs {
if c.ServiceID == serviceID {
chkTypes = append(chkTypes, c.CheckType())
}
}
return chkTypes
}
// AdvertiseAddrLAN returns the AdvertiseAddrLAN config value
func (a *Agent) AdvertiseAddrLAN() string {
return a.config.AdvertiseAddrLAN.String()
}
// resolveProxyCheckAddress returns the best address to use for a TCP check of
// the proxy's public listener. It expects the input to already have default
// values populated by applyProxyConfigDefaults. It may return an empty string
// indicating that the TCP check should not be created at all.
//
// By default this uses the proxy's bind address which in turn defaults to the
// agent's bind address. If the proxy bind address ends up being 0.0.0.0 we have
// to assume the agent can dial it over loopback which is usually true.
//
// In some topologies such as proxy being in a different container, the IP the
// agent used to dial proxy over a local bridge might not be the same as the
// container's public routable IP address so we allow a manual override of the
// check address in config "tcp_check_address" too.
//
// Finally the TCP check can be disabled by another manual override
// "disable_tcp_check" in cases where the agent will never be able to dial the
// proxy directly for some reason.
func (a *Agent) resolveProxyCheckAddress(proxyCfg map[string]interface{}) string {
// If user disabled the check return empty string
if disable, ok := proxyCfg["disable_tcp_check"].(bool); ok && disable {
return ""
}
// If user specified a custom one, use that
if chkAddr, ok := proxyCfg["tcp_check_address"].(string); ok && chkAddr != "" {
return chkAddr
}
// If we have a bind address and its diallable, use that
if bindAddr, ok := proxyCfg["bind_address"].(string); ok &&
bindAddr != "" && bindAddr != "0.0.0.0" && bindAddr != "[::]" {
return bindAddr
}
// Default to localhost
return "127.0.0.1"
}
func (a *Agent) cancelCheckMonitors(checkID structs.CheckID) {
// Stop any monitors
delete(a.checkReapAfter, checkID)
if check, ok := a.checkMonitors[checkID]; ok {
check.Stop()
delete(a.checkMonitors, checkID)
}
if check, ok := a.checkHTTPs[checkID]; ok {
check.Stop()
delete(a.checkHTTPs, checkID)
}
if check, ok := a.checkTCPs[checkID]; ok {
check.Stop()
delete(a.checkTCPs, checkID)
}
if check, ok := a.checkGRPCs[checkID]; ok {
check.Stop()
delete(a.checkGRPCs, checkID)
}
if check, ok := a.checkTTLs[checkID]; ok {
check.Stop()
delete(a.checkTTLs, checkID)
}
if check, ok := a.checkDockers[checkID]; ok {
check.Stop()
delete(a.checkDockers, checkID)
}
}
// updateTTLCheck is used to update the status of a TTL check via the Agent API.
func (a *Agent) updateTTLCheck(checkID structs.CheckID, status, output string) error {
a.stateLock.Lock()
defer a.stateLock.Unlock()
// Grab the TTL check.
check, ok := a.checkTTLs[checkID]
if !ok {
return fmt.Errorf("CheckID %q does not have associated TTL", checkID.String())
}
// Set the status through CheckTTL to reset the TTL.
outputTruncated := check.SetStatus(status, output)
// We don't write any files in dev mode so bail here.
if a.config.DataDir == "" {
return nil
}
// Persist the state so the TTL check can come up in a good state after
// an agent restart, especially with long TTL values.
if err := a.persistCheckState(check, status, outputTruncated); err != nil {
return fmt.Errorf("failed persisting state for check %q: %s", checkID.String(), err)
}
return nil
}
// persistCheckState is used to record the check status into the data dir.
// This allows the state to be restored on a later agent start. Currently
// only useful for TTL based checks.
func (a *Agent) persistCheckState(check *checks.CheckTTL, status, output string) error {
// Create the persisted state
state := persistedCheckState{
CheckID: check.CheckID.ID,
Status: status,
Output: output,
Expires: time.Now().Add(check.TTL).Unix(),
EnterpriseMeta: check.CheckID.EnterpriseMeta,
}
// Encode the state
buf, err := json.Marshal(state)
if err != nil {
return err
}
// Create the state dir if it doesn't exist
dir := filepath.Join(a.config.DataDir, checkStateDir)
if err := os.MkdirAll(dir, 0700); err != nil {
return fmt.Errorf("failed creating check state dir %q: %s", dir, err)
}
// Write the state to the file
file := filepath.Join(dir, check.CheckID.StringHash())
// Create temp file in same dir, to make more likely atomic
tempFile := file + ".tmp"
// persistCheckState is called frequently, so don't use writeFileAtomic to avoid calling fsync here
if err := ioutil.WriteFile(tempFile, buf, 0600); err != nil {
return fmt.Errorf("failed writing temp file %q: %s", tempFile, err)
}
if err := os.Rename(tempFile, file); err != nil {
return fmt.Errorf("failed to rename temp file from %q to %q: %s", tempFile, file, err)
}
return nil
}
// loadCheckState is used to restore the persisted state of a check.
func (a *Agent) loadCheckState(check *structs.HealthCheck) error {
cid := check.CompoundCheckID()
// Try to read the persisted state for this check
file := filepath.Join(a.config.DataDir, checkStateDir, cid.StringHash())
buf, err := ioutil.ReadFile(file)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("failed reading file %q: %s", file, err)
}
// Decode the state data
var p persistedCheckState
if err := json.Unmarshal(buf, &p); err != nil {
a.logger.Error("failed decoding check state", "error", err)
return a.purgeCheckState(cid)
}
// Check if the state has expired
if time.Now().Unix() >= p.Expires {
a.logger.Debug("check state expired, not restoring", "check", cid.String())
return a.purgeCheckState(cid)
}
// Restore the fields from the state
check.Output = p.Output
check.Status = p.Status
return nil
}
// purgeCheckState is used to purge the state of a check from the data dir
func (a *Agent) purgeCheckState(checkID structs.CheckID) error {
file := filepath.Join(a.config.DataDir, checkStateDir, checkID.StringHash())
err := os.Remove(file)
if os.IsNotExist(err) {
return nil
}
return err
}
// Stats is used to get various debugging state from the sub-systems
func (a *Agent) Stats() map[string]map[string]string {
stats := a.delegate.Stats()
stats["agent"] = map[string]string{
"check_monitors": strconv.Itoa(len(a.checkMonitors)),
"check_ttls": strconv.Itoa(len(a.checkTTLs)),
}
for k, v := range a.State.Stats() {
stats["agent"][k] = v
}
revision := a.config.Revision
if len(revision) > 8 {
revision = revision[:8]
}
stats["build"] = map[string]string{
"revision": revision,
"version": a.config.Version,
"prerelease": a.config.VersionPrerelease,
}
return stats
}
// storePid is used to write out our PID to a file if necessary
func (a *Agent) storePid() error {
// Quit fast if no pidfile
pidPath := a.config.PidFile
if pidPath == "" {
return nil
}
// Open the PID file
pidFile, err := os.OpenFile(pidPath, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0666)
if err != nil {
return fmt.Errorf("Could not open pid file: %v", err)
}
defer pidFile.Close()
// Write out the PID
pid := os.Getpid()
_, err = pidFile.WriteString(fmt.Sprintf("%d", pid))
if err != nil {
return fmt.Errorf("Could not write to pid file: %s", err)
}
return nil
}
// deletePid is used to delete our PID on exit
func (a *Agent) deletePid() error {
// Quit fast if no pidfile
pidPath := a.config.PidFile
if pidPath == "" {
return nil
}
stat, err := os.Stat(pidPath)
if err != nil {
return fmt.Errorf("Could not remove pid file: %s", err)
}
if stat.IsDir() {
return fmt.Errorf("Specified pid file path is directory")
}
err = os.Remove(pidPath)
if err != nil {
return fmt.Errorf("Could not remove pid file: %s", err)
}
return nil
}
// loadServices will load service definitions from configuration and persisted
// definitions on disk, and load them into the local agent.
func (a *Agent) loadServices(conf *config.RuntimeConfig, snap map[structs.CheckID]*structs.HealthCheck) error {
// Load any persisted service configs so we can feed those into the initial
// registrations below.
persistedServiceConfigs, err := a.readPersistedServiceConfigs()
if err != nil {
return err
}
// Register the services from config
for _, service := range conf.Services {
ns := service.NodeService()
chkTypes, err := service.CheckTypes()
if err != nil {
return fmt.Errorf("Failed to validate checks for service %q: %v", service.Name, err)
}
// Grab and validate sidecar if there is one too
sidecar, sidecarChecks, sidecarToken, err := a.sidecarServiceFromNodeService(ns, service.Token)
if err != nil {
return fmt.Errorf("Failed to validate sidecar for service %q: %v", service.Name, err)
}
// Remove sidecar from NodeService now it's done it's job it's just a config
// syntax sugar and shouldn't be persisted in local or server state.
ns.Connect.SidecarService = nil
sid := ns.CompoundServiceID()
err = a.addServiceLocked(&addServiceRequest{
service: ns,
chkTypes: chkTypes,
previousDefaults: persistedServiceConfigs[sid],
waitForCentralConfig: false, // exclusively use cached values
persist: false, // don't rewrite the file with the same data we just read
persistServiceConfig: false, // don't rewrite the file with the same data we just read
token: service.Token,
replaceExistingChecks: false, // do default behavior
source: ConfigSourceLocal,
}, snap)
if err != nil {
return fmt.Errorf("Failed to register service %q: %v", service.Name, err)
}
// If there is a sidecar service, register that too.
if sidecar != nil {
sidecarServiceID := sidecar.CompoundServiceID()
err = a.addServiceLocked(&addServiceRequest{
service: sidecar,
chkTypes: sidecarChecks,
previousDefaults: persistedServiceConfigs[sidecarServiceID],
waitForCentralConfig: false, // exclusively use cached values
persist: false, // don't rewrite the file with the same data we just read
persistServiceConfig: false, // don't rewrite the file with the same data we just read
token: sidecarToken,
replaceExistingChecks: false, // do default behavior
source: ConfigSourceLocal,
}, snap)
if err != nil {
return fmt.Errorf("Failed to register sidecar for service %q: %v", service.Name, err)
}
}
}
// Load any persisted services
svcDir := filepath.Join(a.config.DataDir, servicesDir)
files, err := ioutil.ReadDir(svcDir)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("Failed reading services dir %q: %s", svcDir, err)
}
for _, fi := range files {
// Skip all dirs
if fi.IsDir() {
continue
}
// Skip all partially written temporary files
if strings.HasSuffix(fi.Name(), "tmp") {
a.logger.Warn("Ignoring temporary service file", "file", fi.Name())
continue
}
// Read the contents into a buffer
file := filepath.Join(svcDir, fi.Name())
buf, err := ioutil.ReadFile(file)
if err != nil {
return fmt.Errorf("failed reading service file %q: %s", file, err)
}
// Try decoding the service definition
var p persistedService
if err := json.Unmarshal(buf, &p); err != nil {
// Backwards-compatibility for pre-0.5.1 persisted services
if err := json.Unmarshal(buf, &p.Service); err != nil {
a.logger.Error("Failed decoding service file",
"file", file,
"error", err,
)
continue
}
}
serviceID := p.Service.CompoundServiceID()
source, ok := ConfigSourceFromName(p.Source)
if !ok {
a.logger.Warn("service exists with invalid source, purging",
"service", serviceID.String(),
"source", p.Source,
)
if err := a.purgeService(serviceID); err != nil {
return fmt.Errorf("failed purging service %q: %s", serviceID, err)
}
if err := a.purgeServiceConfig(serviceID); err != nil {
return fmt.Errorf("failed purging service config %q: %s", serviceID, err)
}
continue
}
if a.State.Service(serviceID) != nil {
// Purge previously persisted service. This allows config to be
// preferred over services persisted from the API.
a.logger.Debug("service exists, not restoring from file",
"service", serviceID.String(),
"file", file,
)
if err := a.purgeService(serviceID); err != nil {
return fmt.Errorf("failed purging service %q: %s", serviceID.String(), err)
}
if err := a.purgeServiceConfig(serviceID); err != nil {
return fmt.Errorf("failed purging service config %q: %s", serviceID.String(), err)
}
} else {
a.logger.Debug("restored service definition from file",
"service", serviceID.String(),
"file", file,
)
err = a.addServiceLocked(&addServiceRequest{
service: p.Service,
chkTypes: nil,
previousDefaults: persistedServiceConfigs[serviceID],
waitForCentralConfig: false, // exclusively use cached values
persist: false, // don't rewrite the file with the same data we just read
persistServiceConfig: false, // don't rewrite the file with the same data we just read
token: p.Token,
replaceExistingChecks: false, // do default behavior
source: source,
}, snap)
if err != nil {
return fmt.Errorf("failed adding service %q: %s", serviceID, err)
}
}
}
for serviceID := range persistedServiceConfigs {
if a.State.Service(serviceID) == nil {
// This can be cleaned up now.
if err := a.purgeServiceConfig(serviceID); err != nil {
return fmt.Errorf("failed purging service config %q: %s", serviceID, err)
}
}
}
return nil
}
// unloadServices will deregister all services.
func (a *Agent) unloadServices() error {
for id := range a.State.Services(structs.WildcardEnterpriseMeta()) {
if err := a.removeServiceLocked(id, false); err != nil {
return fmt.Errorf("Failed deregistering service '%s': %v", id, err)
}
}
return nil
}
// loadChecks loads check definitions and/or persisted check definitions from
// disk and re-registers them with the local agent.
func (a *Agent) loadChecks(conf *config.RuntimeConfig, snap map[structs.CheckID]*structs.HealthCheck) error {
// Register the checks from config
for _, check := range conf.Checks {
health := check.HealthCheck(conf.NodeName)
// Restore the fields from the snapshot.
if prev, ok := snap[health.CompoundCheckID()]; ok {
health.Output = prev.Output
health.Status = prev.Status
}
chkType := check.CheckType()
if err := a.addCheckLocked(health, chkType, false, check.Token, ConfigSourceLocal); err != nil {
return fmt.Errorf("Failed to register check '%s': %v %v", check.Name, err, check)
}
}
// Load any persisted checks
checkDir := filepath.Join(a.config.DataDir, checksDir)
files, err := ioutil.ReadDir(checkDir)
if err != nil {
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("Failed reading checks dir %q: %s", checkDir, err)
}
for _, fi := range files {
// Ignore dirs - we only care about the check definition files
if fi.IsDir() {
continue
}
// Read the contents into a buffer
file := filepath.Join(checkDir, fi.Name())
buf, err := ioutil.ReadFile(file)
if err != nil {
return fmt.Errorf("failed reading check file %q: %s", file, err)
}
// Decode the check
var p persistedCheck
if err := json.Unmarshal(buf, &p); err != nil {
a.logger.Error("Failed decoding check file",
"file", file,
"error", err,
)
continue
}
checkID := p.Check.CompoundCheckID()
source, ok := ConfigSourceFromName(p.Source)
if !ok {
a.logger.Warn("check exists with invalid source, purging",
"check", checkID.String(),
"source", p.Source,
)
if err := a.purgeCheck(checkID); err != nil {
return fmt.Errorf("failed purging check %q: %s", checkID, err)
}
continue
}
if a.State.Check(checkID) != nil {
// Purge previously persisted check. This allows config to be
// preferred over persisted checks from the API.
a.logger.Debug("check exists, not restoring from file",
"check", checkID.String(),
"file", file,
)
if err := a.purgeCheck(checkID); err != nil {
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
}
} else {
// Default check to critical to avoid placing potentially unhealthy
// services into the active pool
p.Check.Status = api.HealthCritical
// Restore the fields from the snapshot.
if prev, ok := snap[p.Check.CompoundCheckID()]; ok {
p.Check.Output = prev.Output
p.Check.Status = prev.Status
}
if err := a.addCheckLocked(p.Check, p.ChkType, false, p.Token, source); err != nil {
// Purge the check if it is unable to be restored.
a.logger.Warn("Failed to restore check",
"check", checkID.String(),
"error", err,
)
if err := a.purgeCheck(checkID); err != nil {
return fmt.Errorf("Failed purging check %q: %s", checkID, err)
}
}
a.logger.Debug("restored health check from file",
"check", p.Check.CheckID,
"file", file,
)
}
}
return nil
}
// unloadChecks will deregister all checks known to the local agent.
func (a *Agent) unloadChecks() error {
for id := range a.State.Checks(structs.WildcardEnterpriseMeta()) {
if err := a.removeCheckLocked(id, false); err != nil {
return fmt.Errorf("Failed deregistering check '%s': %s", id, err)
}
}
return nil
}
// snapshotCheckState is used to snapshot the current state of the health
// checks. This is done before we reload our checks, so that we can properly
// restore into the same state.
func (a *Agent) snapshotCheckState() map[structs.CheckID]*structs.HealthCheck {
return a.State.Checks(structs.WildcardEnterpriseMeta())
}
// loadMetadata loads node metadata fields from the agent config and
// updates them on the local agent.
func (a *Agent) loadMetadata(conf *config.RuntimeConfig) error {
meta := map[string]string{}
for k, v := range conf.NodeMeta {
meta[k] = v
}
meta[structs.MetaSegmentKey] = conf.SegmentName
return a.State.LoadMetadata(meta)
}
// unloadMetadata resets the local metadata state
func (a *Agent) unloadMetadata() {
a.State.UnloadMetadata()
}
// serviceMaintCheckID returns the ID of a given service's maintenance check
func serviceMaintCheckID(serviceID structs.ServiceID) structs.CheckID {
cid := types.CheckID(structs.ServiceMaintPrefix + serviceID.ID)
return structs.NewCheckID(cid, &serviceID.EnterpriseMeta)
}
// EnableServiceMaintenance will register a false health check against the given
// service ID with critical status. This will exclude the service from queries.
func (a *Agent) EnableServiceMaintenance(serviceID structs.ServiceID, reason, token string) error {
service := a.State.Service(serviceID)
if service == nil {
return fmt.Errorf("No service registered with ID %q", serviceID.String())
}
// Check if maintenance mode is not already enabled
checkID := serviceMaintCheckID(serviceID)
if a.State.Check(checkID) != nil {
return nil
}
// Use default notes if no reason provided
if reason == "" {
reason = defaultServiceMaintReason
}
// Create and register the critical health check
check := &structs.HealthCheck{
Node: a.config.NodeName,
CheckID: checkID.ID,
Name: "Service Maintenance Mode",
Notes: reason,
ServiceID: service.ID,
ServiceName: service.Service,
Status: api.HealthCritical,
Type: "maintenance",
EnterpriseMeta: checkID.EnterpriseMeta,
}
a.AddCheck(check, nil, true, token, ConfigSourceLocal)
a.logger.Info("Service entered maintenance mode", "service", serviceID.String())
return nil
}
// DisableServiceMaintenance will deregister the fake maintenance mode check
// if the service has been marked as in maintenance.
func (a *Agent) DisableServiceMaintenance(serviceID structs.ServiceID) error {
if a.State.Service(serviceID) == nil {
return fmt.Errorf("No service registered with ID %q", serviceID.String())
}
// Check if maintenance mode is enabled
checkID := serviceMaintCheckID(serviceID)
if a.State.Check(checkID) == nil {
// maintenance mode is not enabled
return nil
}
// Deregister the maintenance check
a.RemoveCheck(checkID, true)
a.logger.Info("Service left maintenance mode", "service", serviceID.String())
return nil
}
// EnableNodeMaintenance places a node into maintenance mode.
func (a *Agent) EnableNodeMaintenance(reason, token string) {
// Ensure node maintenance is not already enabled
if a.State.Check(structs.NodeMaintCheckID) != nil {
return
}
// Use a default notes value
if reason == "" {
reason = defaultNodeMaintReason
}
// Create and register the node maintenance check
check := &structs.HealthCheck{
Node: a.config.NodeName,
CheckID: structs.NodeMaint,
Name: "Node Maintenance Mode",
Notes: reason,
Status: api.HealthCritical,
Type: "maintenance",
}
a.AddCheck(check, nil, true, token, ConfigSourceLocal)
a.logger.Info("Node entered maintenance mode")
}
// DisableNodeMaintenance removes a node from maintenance mode
func (a *Agent) DisableNodeMaintenance() {
if a.State.Check(structs.NodeMaintCheckID) == nil {
return
}
a.RemoveCheck(structs.NodeMaintCheckID, true)
a.logger.Info("Node left maintenance mode")
}
func (a *Agent) loadLimits(conf *config.RuntimeConfig) {
a.config.RPCRateLimit = conf.RPCRateLimit
a.config.RPCMaxBurst = conf.RPCMaxBurst
}
// ReloadConfig will atomically reload all configuration, including
// all services, checks, tokens, metadata, dnsServer configs, etc.
// It will also reload all ongoing watches.
func (a *Agent) ReloadConfig() error {
newCfg, err := a.autoConf.ReadConfig()
if err != nil {
return err
}
// copy over the existing node id, this cannot be
// changed while running anyways but this prevents
// breaking some existing behavior.
newCfg.NodeID = a.config.NodeID
return a.reloadConfigInternal(newCfg)
}
// reloadConfigInternal is mainly needed for some unit tests. Instead of parsing
// the configuration using CLI flags and on disk config, this just takes a
// runtime configuration and applies it.
func (a *Agent) reloadConfigInternal(newCfg *config.RuntimeConfig) error {
// Change the log level and update it
if logging.ValidateLogLevel(newCfg.Logging.LogLevel) {
a.logger.SetLevel(logging.LevelFromString(newCfg.Logging.LogLevel))
} else {
a.logger.Warn("Invalid log level in new configuration", "level", newCfg.Logging.LogLevel)
newCfg.Logging.LogLevel = a.config.Logging.LogLevel
}
// Bulk update the services and checks
a.PauseSync()
defer a.ResumeSync()
a.stateLock.Lock()
defer a.stateLock.Unlock()
// Snapshot the current state, and use that to initialize the checks when
// they are recreated.
snap := a.snapshotCheckState()
// First unload all checks, services, and metadata. This lets us begin the reload
// with a clean slate.
if err := a.unloadServices(); err != nil {
return fmt.Errorf("Failed unloading services: %s", err)
}
if err := a.unloadChecks(); err != nil {
return fmt.Errorf("Failed unloading checks: %s", err)
}
a.unloadMetadata()
// Reload tokens - should be done before all the other loading
// to ensure the correct tokens are available for attaching to
// the checks and service registrations.
a.tokens.Load(newCfg.ACLTokens, a.logger)
if err := a.tlsConfigurator.Update(newCfg.ToTLSUtilConfig()); err != nil {
return fmt.Errorf("Failed reloading tls configuration: %s", err)
}
// Reload service/check definitions and metadata.
if err := a.loadServices(newCfg, snap); err != nil {
return fmt.Errorf("Failed reloading services: %s", err)
}
if err := a.loadChecks(newCfg, snap); err != nil {
return fmt.Errorf("Failed reloading checks: %s", err)
}
if err := a.loadMetadata(newCfg); err != nil {
return fmt.Errorf("Failed reloading metadata: %s", err)
}
if err := a.reloadWatches(newCfg); err != nil {
return fmt.Errorf("Failed reloading watches: %v", err)
}
a.loadLimits(newCfg)
a.httpConnLimiter.SetConfig(connlimit.Config{
MaxConnsPerClientIP: newCfg.HTTPMaxConnsPerClient,
})
for _, s := range a.dnsServers {
if err := s.ReloadConfig(newCfg); err != nil {
return fmt.Errorf("Failed reloading dns config : %v", err)
}
}
// this only gets used by the consulConfig function and since
// that is only ever done during init and reload here then
// an in place modification is safe as reloads cannot be
// concurrent due to both gaining a full lock on the stateLock
a.config.ConfigEntryBootstrap = newCfg.ConfigEntryBootstrap
err := a.reloadEnterprise(newCfg)
if err != nil {
return err
}
// create the config for the rpc server/client
consulCfg, err := newConsulConfig(a.config, a.logger)
if err != nil {
return err
}
if err := a.delegate.ReloadConfig(consulCfg); err != nil {
return err
}
if a.cache.ReloadOptions(newCfg.Cache) {
a.logger.Info("Cache options have been updated")
} else {
a.logger.Debug("Cache options have not been modified")
}
// Update filtered metrics
metrics.UpdateFilter(newCfg.Telemetry.AllowedPrefixes,
newCfg.Telemetry.BlockedPrefixes)
a.State.SetDiscardCheckOutput(newCfg.DiscardCheckOutput)
return nil
}
// LocalBlockingQuery performs a blocking query in a generic way against
// local agent state that has no RPC or raft to back it. It uses `hash` parameter
// instead of an `index`.
// `alwaysBlock` determines whether we block if the provided hash is empty.
// Callers like the AgentService endpoint will want to return the current result if a hash isn't provided.
// On the other hand, for cache notifications we always want to block. This avoids an empty first response.
func (a *Agent) LocalBlockingQuery(alwaysBlock bool, hash string, wait time.Duration,
fn func(ws memdb.WatchSet) (string, interface{}, error)) (string, interface{}, error) {
// If we are not blocking we can skip tracking and allocating - nil WatchSet
// is still valid to call Add on and will just be a no op.
var ws memdb.WatchSet
var ctx context.Context = &lib.StopChannelContext{StopCh: a.shutdownCh}
shouldBlock := false
if alwaysBlock || hash != "" {
if wait == 0 {
wait = defaultQueryTime
}
if wait > 10*time.Minute {
wait = maxQueryTime
}
// Apply a small amount of jitter to the request.
wait += lib.RandomStagger(wait / 16)
var cancel func()
ctx, cancel = context.WithDeadline(ctx, time.Now().Add(wait))
defer cancel()
shouldBlock = true
}
for {
// Must reset this every loop in case the Watch set is already closed but
// hash remains same. In that case we'll need to re-block on ws.Watch()
// again.
ws = memdb.NewWatchSet()
curHash, curResp, err := fn(ws)
if err != nil {
return "", curResp, err
}
// Return immediately if there is no timeout, the hash is different or the
// Watch returns true (indicating timeout fired). Note that Watch on a nil
// WatchSet immediately returns false which would incorrectly cause this to
// loop and repeat again, however we rely on the invariant that ws == nil
// IFF timeout == nil in which case the Watch call is never invoked.
if !shouldBlock || hash != curHash || ws.WatchCtx(ctx) != nil {
return curHash, curResp, err
}
// Watch returned false indicating a change was detected, loop and repeat
// the callback to load the new value. If agent sync is paused it means
// local state is currently being bulk-edited e.g. config reload. In this
// case it's likely that local state just got unloaded and may or may not be
// reloaded yet. Wait a short amount of time for Sync to resume to ride out
// typical config reloads.
if syncPauseCh := a.SyncPausedCh(); syncPauseCh != nil {
select {
case <-syncPauseCh:
case <-ctx.Done():
}
}
}
}
// registerCache configures the cache and registers all the supported
// types onto the cache. This is NOT safe to call multiple times so
// care should be taken to call this exactly once after the cache
// field has been initialized.
func (a *Agent) registerCache() {
// Note that you should register the _agent_ as the RPC implementation and not
// the a.delegate directly, otherwise tests that rely on overriding RPC
// routing via a.registerEndpoint will not work.
a.cache.RegisterType(cachetype.ConnectCARootName, &cachetype.ConnectCARoot{RPC: a})
a.cache.RegisterType(cachetype.ConnectCALeafName, &cachetype.ConnectCALeaf{
RPC: a,
Cache: a.cache,
Datacenter: a.config.Datacenter,
TestOverrideCAChangeInitialDelay: a.config.ConnectTestCALeafRootChangeSpread,
})
a.cache.RegisterType(cachetype.IntentionMatchName, &cachetype.IntentionMatch{RPC: a})
a.cache.RegisterType(cachetype.CatalogServicesName, &cachetype.CatalogServices{RPC: a})
a.cache.RegisterType(cachetype.HealthServicesName, &cachetype.HealthServices{RPC: a})
a.cache.RegisterType(cachetype.PreparedQueryName, &cachetype.PreparedQuery{RPC: a})
a.cache.RegisterType(cachetype.NodeServicesName, &cachetype.NodeServices{RPC: a})
a.cache.RegisterType(cachetype.ResolvedServiceConfigName, &cachetype.ResolvedServiceConfig{RPC: a})
a.cache.RegisterType(cachetype.CatalogListServicesName, &cachetype.CatalogListServices{RPC: a})
a.cache.RegisterType(cachetype.CatalogServiceListName, &cachetype.CatalogServiceList{RPC: a})
a.cache.RegisterType(cachetype.CatalogDatacentersName, &cachetype.CatalogDatacenters{RPC: a})
a.cache.RegisterType(cachetype.InternalServiceDumpName, &cachetype.InternalServiceDump{RPC: a})
a.cache.RegisterType(cachetype.CompiledDiscoveryChainName, &cachetype.CompiledDiscoveryChain{RPC: a})
a.cache.RegisterType(cachetype.GatewayServicesName, &cachetype.GatewayServices{RPC: a})
a.cache.RegisterType(cachetype.ConfigEntriesName, &cachetype.ConfigEntries{RPC: a})
a.cache.RegisterType(cachetype.ConfigEntryName, &cachetype.ConfigEntry{RPC: a})
a.cache.RegisterType(cachetype.ServiceHTTPChecksName, &cachetype.ServiceHTTPChecks{Agent: a})
a.cache.RegisterType(cachetype.FederationStateListMeshGatewaysName,
&cachetype.FederationStateListMeshGateways{RPC: a})
}
// LocalState returns the agent's local state
func (a *Agent) LocalState() *local.State {
return a.State
}
// rerouteExposedChecks will inject proxy address into check targets
// Future calls to check() will dial the proxy listener
// The agent stateLock MUST be held for this to be called
func (a *Agent) rerouteExposedChecks(serviceID structs.ServiceID, proxyAddr string) error {
for cid, c := range a.checkHTTPs {
if c.ServiceID != serviceID {
continue
}
port, err := a.listenerPortLocked(serviceID, cid)
if err != nil {
return err
}
c.ProxyHTTP = httpInjectAddr(c.HTTP, proxyAddr, port)
}
for cid, c := range a.checkGRPCs {
if c.ServiceID != serviceID {
continue
}
port, err := a.listenerPortLocked(serviceID, cid)
if err != nil {
return err
}
c.ProxyGRPC = grpcInjectAddr(c.GRPC, proxyAddr, port)
}
return nil
}
// resetExposedChecks will set Proxy addr in HTTP checks to empty string
// Future calls to check() will use the original target c.HTTP or c.GRPC
// The agent stateLock MUST be held for this to be called
func (a *Agent) resetExposedChecks(serviceID structs.ServiceID) {
ids := make([]structs.CheckID, 0)
for cid, c := range a.checkHTTPs {
if c.ServiceID == serviceID {
c.ProxyHTTP = ""
ids = append(ids, cid)
}
}
for cid, c := range a.checkGRPCs {
if c.ServiceID == serviceID {
c.ProxyGRPC = ""
ids = append(ids, cid)
}
}
for _, checkID := range ids {
delete(a.exposedPorts, listenerPortKey(serviceID, checkID))
}
}
// listenerPort allocates a port from the configured range
// The agent stateLock MUST be held when this is called
func (a *Agent) listenerPortLocked(svcID structs.ServiceID, checkID structs.CheckID) (int, error) {
key := listenerPortKey(svcID, checkID)
if a.exposedPorts == nil {
a.exposedPorts = make(map[string]int)
}
if p, ok := a.exposedPorts[key]; ok {
return p, nil
}
allocated := make(map[int]bool)
for _, v := range a.exposedPorts {
allocated[v] = true
}
var port int
for i := 0; i < a.config.ExposeMaxPort-a.config.ExposeMinPort; i++ {
port = a.config.ExposeMinPort + i
if !allocated[port] {
a.exposedPorts[key] = port
break
}
}
if port == 0 {
return 0, fmt.Errorf("no ports available to expose '%s'", checkID)
}
return port, nil
}
func listenerPortKey(svcID structs.ServiceID, checkID structs.CheckID) string {
return fmt.Sprintf("%s:%s", svcID, checkID)
}
// grpcInjectAddr injects an ip and port into an address of the form: ip:port[/service]
func grpcInjectAddr(existing string, ip string, port int) string {
portRepl := fmt.Sprintf("${1}:%d${3}", port)
out := grpcAddrRE.ReplaceAllString(existing, portRepl)
addrRepl := fmt.Sprintf("%s${2}${3}", ip)
out = grpcAddrRE.ReplaceAllString(out, addrRepl)
return out
}
// httpInjectAddr injects a port then an IP into a URL
func httpInjectAddr(url string, ip string, port int) string {
portRepl := fmt.Sprintf("${1}${2}:%d${4}${5}", port)
out := httpAddrRE.ReplaceAllString(url, portRepl)
// Ensure that ipv6 addr is enclosed in brackets (RFC 3986)
ip = fixIPv6(ip)
addrRepl := fmt.Sprintf("${1}%s${3}${4}${5}", ip)
out = httpAddrRE.ReplaceAllString(out, addrRepl)
return out
}
func fixIPv6(address string) string {
if strings.Count(address, ":") < 2 {
return address
}
if !strings.HasSuffix(address, "]") {
address = address + "]"
}
if !strings.HasPrefix(address, "[") {
address = "[" + address
}
return address
}
// defaultIfEmpty returns the value if not empty otherwise the default value.
func defaultIfEmpty(val, defaultVal string) string {
if val != "" {
return val
}
return defaultVal
}