mirror of https://github.com/status-im/consul.git
234 lines
7.2 KiB
Go
234 lines
7.2 KiB
Go
package connlimit
|
|
|
|
import (
|
|
"errors"
|
|
"fmt"
|
|
"net"
|
|
"net/http"
|
|
"sync"
|
|
"sync/atomic"
|
|
"time"
|
|
)
|
|
|
|
var (
|
|
// ErrPerClientIPLimitReached is returned if accepting a new conn would exceed
|
|
// the per-client-ip limit set.
|
|
ErrPerClientIPLimitReached = errors.New("client connection limit reached")
|
|
tooManyConnsMsg = "Your IP is issuing too many concurrent connections, please rate limit your calls\n"
|
|
tooManyRequestsResponse = []byte(fmt.Sprintf("HTTP/1.1 429 Too Many Requests\r\n"+
|
|
"Content-Type: text/plain\r\n"+
|
|
"Content-Length: %d\r\n"+
|
|
"Connection: close\r\n\r\n%s", len(tooManyConnsMsg), tooManyConnsMsg))
|
|
)
|
|
|
|
// Limiter implements a simple limiter that tracks the number of connections
|
|
// from each client IP. It may be used in it's zero value although no limits
|
|
// will be configured initially - they can be set later with SetConfig.
|
|
type Limiter struct {
|
|
// cs stores the map of active connections by IP address. We store a set of
|
|
// conn pointers not just a counter because http.Server.ConnState hook only
|
|
// gives us a connection object between calls so we need to know if a closed
|
|
// conn is one that was previously accepted or one we've just closed in the
|
|
// ConnState hook because the client has hit its limit.
|
|
cs map[string]map[net.Conn]struct{}
|
|
|
|
// l protects access to cs
|
|
l sync.Mutex
|
|
|
|
// cfg is stored atomically to provide non-blocking reads via Config. This
|
|
// might be important if this is called regularly in a health or metrics
|
|
// endpoint and shouldn't block new connections being established.
|
|
cfg atomic.Value
|
|
}
|
|
|
|
// Config is the configuration for the limiter.
|
|
type Config struct {
|
|
// MaxConnsPerClientIP limits how many concurrent connections are allowed from
|
|
// a given client IP. The IP is the one reported by the connection so cannot
|
|
// be relied upon if clients are connecting through multiple proxies or able
|
|
// to spoof their source IP address in some way. Similarly, multiple clients
|
|
// connected via a proxy or NAT gateway or similar will all be seen as coming
|
|
// from the same IP and so limited as one client.
|
|
MaxConnsPerClientIP int
|
|
}
|
|
|
|
// NewLimiter returns a limiter with the specified config.
|
|
func NewLimiter(cfg Config) *Limiter {
|
|
l := &Limiter{}
|
|
l.SetConfig(cfg)
|
|
return l
|
|
}
|
|
|
|
// Accept is called as early as possible when handling a new conn. If the
|
|
// connection should be accepted according to the Limiter's Config, it will
|
|
// return a free func and nil error. The free func must be called when the
|
|
// connection is no longer being handled - typically in a defer statement in the
|
|
// main connection handling goroutine, this will decrement the counter for that
|
|
// client IP. If the configured limit has been reached, a no-op func is returned
|
|
// (doesn't need to be called), and ErrPerClientIPLimitReached is returned.
|
|
//
|
|
// If any other error is returned it signifies something wrong with the config
|
|
// or transient failure to read or parse the remote IP. The free func will be a
|
|
// no-op in this case and need not be called.
|
|
func (l *Limiter) Accept(conn net.Conn) (func(), error) {
|
|
addrKey := connKey(conn)
|
|
|
|
// Load config outside locked section since it's not updated under lock anyway
|
|
// and the atomic Load might be slower/contented so better to do outside lock.
|
|
cfg := l.Config()
|
|
|
|
l.l.Lock()
|
|
defer l.l.Unlock()
|
|
|
|
if l.cs == nil {
|
|
l.cs = make(map[string]map[net.Conn]struct{})
|
|
}
|
|
|
|
cs := l.cs[addrKey]
|
|
if cs == nil {
|
|
cs = make(map[net.Conn]struct{})
|
|
l.cs[addrKey] = cs
|
|
}
|
|
|
|
n := len(cs)
|
|
|
|
// Might be greater since config is dynamic.
|
|
if cfg.MaxConnsPerClientIP > 0 && n >= cfg.MaxConnsPerClientIP {
|
|
return func() {}, ErrPerClientIPLimitReached
|
|
}
|
|
|
|
// Add the conn to the map
|
|
cs[conn] = struct{}{}
|
|
|
|
// Create a free func over the address key we used
|
|
free := func() {
|
|
l.freeConn(conn)
|
|
}
|
|
|
|
return free, nil
|
|
}
|
|
|
|
func (l *Limiter) NumOpen(addr net.Addr) int {
|
|
addrKey := addrKey(addr)
|
|
|
|
l.l.Lock()
|
|
defer l.l.Unlock()
|
|
|
|
if l.cs == nil {
|
|
return 0
|
|
}
|
|
|
|
cs := l.cs[addrKey]
|
|
if cs == nil {
|
|
return 0
|
|
}
|
|
|
|
return len(cs)
|
|
}
|
|
|
|
func connKey(conn net.Conn) string {
|
|
return addrKey(conn.RemoteAddr())
|
|
}
|
|
|
|
func addrKey(addr net.Addr) string {
|
|
switch a := addr.(type) {
|
|
case *net.TCPAddr:
|
|
return "ip:" + a.IP.String()
|
|
case *net.UDPAddr:
|
|
return "ip:" + a.IP.String()
|
|
case *net.IPAddr:
|
|
return "ip:" + a.IP.String()
|
|
default:
|
|
// not sure what to do with this, just assume whole Addr is relevant?
|
|
return addr.Network() + "/" + addr.String()
|
|
}
|
|
}
|
|
|
|
// freeConn removes a connection from the map if it's present. It is a no-op if
|
|
// the conn was never accepted by Accept.
|
|
func (l *Limiter) freeConn(conn net.Conn) {
|
|
addrKey := connKey(conn)
|
|
|
|
l.l.Lock()
|
|
defer l.l.Unlock()
|
|
|
|
cs, ok := l.cs[addrKey]
|
|
if !ok {
|
|
return
|
|
}
|
|
|
|
delete(cs, conn)
|
|
if len(cs) == 0 {
|
|
delete(l.cs, addrKey)
|
|
}
|
|
}
|
|
|
|
// Config returns the current limiter configuration. It is safe to call from any
|
|
// goroutine and does not block new connections being accepted.
|
|
func (l *Limiter) Config() Config {
|
|
cfgRaw := l.cfg.Load()
|
|
if cfg, ok := cfgRaw.(Config); ok {
|
|
return cfg
|
|
}
|
|
return Config{}
|
|
}
|
|
|
|
// SetConfig dynamically updates the limiter configuration. It is safe to call
|
|
// from any goroutine. Note that if the limit is lowered, active conns will not
|
|
// be closed and may remain over the limit until they close naturally.
|
|
func (l *Limiter) SetConfig(c Config) {
|
|
l.cfg.Store(c)
|
|
}
|
|
|
|
// HTTPConnStateFuncWithErrorHandler returns a func that can be passed as the ConnState field of
|
|
// an http.Server. This intercepts new HTTP connections to the server and
|
|
// applies the limiting to new connections.
|
|
//
|
|
// Note that if the conn is hijacked from the HTTP server then it will be freed
|
|
// in the limiter as if it was closed. Servers that use Hijacking must implement
|
|
// their own calls if they need to continue limiting the number of concurrent
|
|
// hijacked connections.
|
|
// errorHandler MUST close the connection itself
|
|
func (l *Limiter) HTTPConnStateFuncWithErrorHandler(errorHandler func(error, net.Conn)) func(net.Conn, http.ConnState) {
|
|
|
|
return func(conn net.Conn, state http.ConnState) {
|
|
switch state {
|
|
case http.StateNew:
|
|
_, err := l.Accept(conn)
|
|
if err != nil {
|
|
errorHandler(err, conn)
|
|
}
|
|
case http.StateHijacked:
|
|
l.freeConn(conn)
|
|
case http.StateClosed:
|
|
// Maybe free the conn. This might be a conn we closed in the case above
|
|
// that was never counted as it was over limit but freeConn will be a
|
|
// no-op in that case.
|
|
l.freeConn(conn)
|
|
}
|
|
}
|
|
}
|
|
|
|
// HTTPConnStateFunc is here for ascending compatibility reasons.
|
|
func (l *Limiter) HTTPConnStateFunc() func(net.Conn, http.ConnState) {
|
|
return l.HTTPConnStateFuncWithErrorHandler(func(err error, conn net.Conn) {
|
|
conn.Close()
|
|
})
|
|
}
|
|
|
|
// HTTPConnStateFuncWithDefault429Handler return an HTTP 429 if too many connections occur.
|
|
// BEWARE that returning HTTP 429 is done on critical path, you might choose to use
|
|
// HTTPConnStateFuncWithErrorHandler if you want to use a non-blocking strategy.
|
|
func (l *Limiter) HTTPConnStateFuncWithDefault429Handler(writeDeadlineMaxDelay time.Duration) func(net.Conn, http.ConnState) {
|
|
return l.HTTPConnStateFuncWithErrorHandler(func(err error, conn net.Conn) {
|
|
if err == ErrPerClientIPLimitReached {
|
|
// We don't care about slow players
|
|
if writeDeadlineMaxDelay > 0 {
|
|
conn.SetDeadline(time.Now().Add(writeDeadlineMaxDelay))
|
|
}
|
|
conn.Write(tooManyRequestsResponse)
|
|
}
|
|
conn.Close()
|
|
})
|
|
}
|