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* Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
32 lines
802 B
Go
32 lines
802 B
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package agent
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import (
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/agent/structs"
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"github.com/hashicorp/consul/types"
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)
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// persistedCheck is used to serialize a check and write it to disk
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// so that it may be restored later on.
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type persistedCheck struct {
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Check *structs.HealthCheck
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ChkType *structs.CheckType
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Token string
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Source string
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}
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// persistedCheckState is used to persist the current state of a given
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// check. This is different from the check definition, and includes an
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// expiration timestamp which is used to determine staleness on later
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// agent restarts.
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type persistedCheckState struct {
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CheckID types.CheckID
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Output string
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Status string
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Expires int64
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acl.EnterpriseMeta
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}
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