mirror of https://github.com/status-im/consul.git
328 lines
10 KiB
Go
328 lines
10 KiB
Go
package hclog
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import (
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"io"
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"log"
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"os"
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"strings"
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)
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var (
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//DefaultOutput is used as the default log output.
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DefaultOutput io.Writer = os.Stderr
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// DefaultLevel is used as the default log level.
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DefaultLevel = Info
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)
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// Level represents a log level.
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type Level int32
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const (
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// NoLevel is a special level used to indicate that no level has been
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// set and allow for a default to be used.
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NoLevel Level = 0
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// Trace is the most verbose level. Intended to be used for the tracing
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// of actions in code, such as function enters/exits, etc.
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Trace Level = 1
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// Debug information for programmer lowlevel analysis.
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Debug Level = 2
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// Info information about steady state operations.
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Info Level = 3
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// Warn information about rare but handled events.
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Warn Level = 4
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// Error information about unrecoverable events.
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Error Level = 5
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)
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// Format is a simple convience type for when formatting is required. When
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// processing a value of this type, the logger automatically treats the first
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// argument as a Printf formatting string and passes the rest as the values
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// to be formatted. For example: L.Info(Fmt{"%d beans/day", beans}).
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type Format []interface{}
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// Fmt returns a Format type. This is a convience function for creating a Format
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// type.
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func Fmt(str string, args ...interface{}) Format {
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return append(Format{str}, args...)
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}
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// A simple shortcut to format numbers in hex when displayed with the normal
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// text output. For example: L.Info("header value", Hex(17))
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type Hex int
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// A simple shortcut to format numbers in octal when displayed with the normal
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// text output. For example: L.Info("perms", Octal(17))
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type Octal int
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// A simple shortcut to format numbers in binary when displayed with the normal
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// text output. For example: L.Info("bits", Binary(17))
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type Binary int
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// ColorOption expresses how the output should be colored, if at all.
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type ColorOption uint8
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const (
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// ColorOff is the default coloration, and does not
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// inject color codes into the io.Writer.
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ColorOff ColorOption = iota
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// AutoColor checks if the io.Writer is a tty,
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// and if so enables coloring.
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AutoColor
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// ForceColor will enable coloring, regardless of whether
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// the io.Writer is a tty or not.
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ForceColor
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)
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// LevelFromString returns a Level type for the named log level, or "NoLevel" if
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// the level string is invalid. This facilitates setting the log level via
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// config or environment variable by name in a predictable way.
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func LevelFromString(levelStr string) Level {
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// We don't care about case. Accept both "INFO" and "info".
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levelStr = strings.ToLower(strings.TrimSpace(levelStr))
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switch levelStr {
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case "trace":
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return Trace
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case "debug":
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return Debug
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case "info":
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return Info
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case "warn":
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return Warn
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case "error":
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return Error
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default:
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return NoLevel
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}
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}
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func (l Level) String() string {
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switch l {
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case Trace:
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return "trace"
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case Debug:
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return "debug"
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case Info:
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return "info"
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case Warn:
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return "warn"
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case Error:
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return "error"
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case NoLevel:
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return "none"
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default:
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return "unknown"
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}
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}
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// Logger describes the interface that must be implemeted by all loggers.
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type Logger interface {
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// Args are alternating key, val pairs
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// keys must be strings
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// vals can be any type, but display is implementation specific
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// Emit a message and key/value pairs at a provided log level
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Log(level Level, msg string, args ...interface{})
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// Emit a message and key/value pairs at the TRACE level
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Trace(msg string, args ...interface{})
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// Emit a message and key/value pairs at the DEBUG level
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Debug(msg string, args ...interface{})
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// Emit a message and key/value pairs at the INFO level
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Info(msg string, args ...interface{})
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// Emit a message and key/value pairs at the WARN level
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Warn(msg string, args ...interface{})
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// Emit a message and key/value pairs at the ERROR level
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Error(msg string, args ...interface{})
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// Indicate if TRACE logs would be emitted. This and the other Is* guards
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// are used to elide expensive logging code based on the current level.
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IsTrace() bool
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// Indicate if DEBUG logs would be emitted. This and the other Is* guards
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IsDebug() bool
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// Indicate if INFO logs would be emitted. This and the other Is* guards
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IsInfo() bool
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// Indicate if WARN logs would be emitted. This and the other Is* guards
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IsWarn() bool
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// Indicate if ERROR logs would be emitted. This and the other Is* guards
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IsError() bool
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// ImpliedArgs returns With key/value pairs
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ImpliedArgs() []interface{}
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// Creates a sublogger that will always have the given key/value pairs
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With(args ...interface{}) Logger
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// Returns the Name of the logger
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Name() string
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// Create a logger that will prepend the name string on the front of all messages.
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// If the logger already has a name, the new value will be appended to the current
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// name. That way, a major subsystem can use this to decorate all it's own logs
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// without losing context.
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Named(name string) Logger
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// Create a logger that will prepend the name string on the front of all messages.
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// This sets the name of the logger to the value directly, unlike Named which honor
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// the current name as well.
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ResetNamed(name string) Logger
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// Updates the level. This should affect all sub-loggers as well. If an
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// implementation cannot update the level on the fly, it should no-op.
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SetLevel(level Level)
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// Return a value that conforms to the stdlib log.Logger interface
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StandardLogger(opts *StandardLoggerOptions) *log.Logger
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// Return a value that conforms to io.Writer, which can be passed into log.SetOutput()
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StandardWriter(opts *StandardLoggerOptions) io.Writer
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}
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// StandardLoggerOptions can be used to configure a new standard logger.
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type StandardLoggerOptions struct {
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// Indicate that some minimal parsing should be done on strings to try
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// and detect their level and re-emit them.
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// This supports the strings like [ERROR], [ERR] [TRACE], [WARN], [INFO],
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// [DEBUG] and strip it off before reapplying it.
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InferLevels bool
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// ForceLevel is used to force all output from the standard logger to be at
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// the specified level. Similar to InferLevels, this will strip any level
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// prefix contained in the logged string before applying the forced level.
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// If set, this override InferLevels.
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ForceLevel Level
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}
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// LoggerOptions can be used to configure a new logger.
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type LoggerOptions struct {
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// Name of the subsystem to prefix logs with
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Name string
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// The threshold for the logger. Anything less severe is supressed
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Level Level
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// Where to write the logs to. Defaults to os.Stderr if nil
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Output io.Writer
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// An optional Locker in case Output is shared. This can be a sync.Mutex or
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// a NoopLocker if the caller wants control over output, e.g. for batching
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// log lines.
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Mutex Locker
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// Control if the output should be in JSON.
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JSONFormat bool
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// Include file and line information in each log line
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IncludeLocation bool
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// The time format to use instead of the default
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TimeFormat string
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// Control whether or not to display the time at all. This is required
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// because setting TimeFormat to empty assumes the default format.
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DisableTime bool
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// Color the output. On Windows, colored logs are only avaiable for io.Writers that
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// are concretely instances of *os.File.
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Color ColorOption
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// A function which is called with the log information and if it returns true the value
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// should not be logged.
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// This is useful when interacting with a system that you wish to suppress the log
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// message for (because it's too noisy, etc)
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Exclude func(level Level, msg string, args ...interface{}) bool
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}
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// InterceptLogger describes the interface for using a logger
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// that can register different output sinks.
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// This is useful for sending lower level log messages
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// to a different output while keeping the root logger
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// at a higher one.
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type InterceptLogger interface {
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// Logger is the root logger for an InterceptLogger
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Logger
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// RegisterSink adds a SinkAdapter to the InterceptLogger
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RegisterSink(sink SinkAdapter)
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// DeregisterSink removes a SinkAdapter from the InterceptLogger
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DeregisterSink(sink SinkAdapter)
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// Create a interceptlogger that will prepend the name string on the front of all messages.
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// If the logger already has a name, the new value will be appended to the current
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// name. That way, a major subsystem can use this to decorate all it's own logs
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// without losing context.
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NamedIntercept(name string) InterceptLogger
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// Create a interceptlogger that will prepend the name string on the front of all messages.
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// This sets the name of the logger to the value directly, unlike Named which honor
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// the current name as well.
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ResetNamedIntercept(name string) InterceptLogger
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// Return a value that conforms to the stdlib log.Logger interface
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StandardLoggerIntercept(opts *StandardLoggerOptions) *log.Logger
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// Return a value that conforms to io.Writer, which can be passed into log.SetOutput()
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StandardWriterIntercept(opts *StandardLoggerOptions) io.Writer
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}
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// SinkAdapter describes the interface that must be implemented
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// in order to Register a new sink to an InterceptLogger
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type SinkAdapter interface {
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Accept(name string, level Level, msg string, args ...interface{})
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}
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// Flushable represents a method for flushing an output buffer. It can be used
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// if Resetting the log to use a new output, in order to flush the writes to
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// the existing output beforehand.
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type Flushable interface {
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Flush() error
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}
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// OutputResettable provides ways to swap the output in use at runtime
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type OutputResettable interface {
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// ResetOutput swaps the current output writer with the one given in the
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// opts. Color options given in opts will be used for the new output.
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ResetOutput(opts *LoggerOptions) error
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// ResetOutputWithFlush swaps the current output writer with the one given
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// in the opts, first calling Flush on the given Flushable. Color options
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// given in opts will be used for the new output.
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ResetOutputWithFlush(opts *LoggerOptions, flushable Flushable) error
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}
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// Locker is used for locking output. If not set when creating a logger, a
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// sync.Mutex will be used internally.
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type Locker interface {
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// Lock is called when the output is going to be changed or written to
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Lock()
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// Unlock is called when the operation that called Lock() completes
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Unlock()
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}
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// NoopLocker implements locker but does nothing. This is useful if the client
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// wants tight control over locking, in order to provide grouping of log
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// entries or other functionality.
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type NoopLocker struct{}
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// Lock does nothing
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func (n NoopLocker) Lock() {}
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// Unlock does nothing
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func (n NoopLocker) Unlock() {}
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var _ Locker = (*NoopLocker)(nil)
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