mirror of https://github.com/status-im/consul.git
198 lines
4.3 KiB
JavaScript
198 lines
4.3 KiB
JavaScript
function graph_settings() {
|
|
return {
|
|
chart: {
|
|
type: 'spline'
|
|
},
|
|
title: {
|
|
text: null
|
|
},
|
|
xAxis: {
|
|
title: {
|
|
text: "Time (sec)",
|
|
}
|
|
},
|
|
yAxis: {
|
|
title: {
|
|
text: 'Convergence %'
|
|
},
|
|
min: 0.0,
|
|
max: 100.0
|
|
},
|
|
tooltip: {
|
|
formatter: function() {
|
|
return '<b>'+ (Math.round(this.y*1000.0)/1000.0) +'%</b><br/>'
|
|
}
|
|
},
|
|
legend: {
|
|
enabled: false
|
|
},
|
|
series: [{
|
|
name: 'Convergence Rate',
|
|
data: []
|
|
}]
|
|
}
|
|
}
|
|
|
|
function create_graph() {
|
|
$('#graph').highcharts(graph_settings())
|
|
return $('#graph').highcharts()
|
|
}
|
|
|
|
var Simulator = Class.$extend({
|
|
__init__ : function(graph, bytes, maxConverge) {
|
|
this.graph = graph
|
|
this.bytes = bytes
|
|
this.maxConverge = maxConverge
|
|
this.interval = 0.2
|
|
this.fanout = 3
|
|
this.nodes = 30
|
|
this.packetLoss = 0
|
|
this.nodeFail = 0
|
|
},
|
|
|
|
convergenceAtRound: function(x) {
|
|
var contact = (this.fanout / this.nodes) * (1 - this.packetLoss) * (1 - this.nodeFail) * 0.5
|
|
var numInf = this.nodes / (1 + (this.nodes+1) * Math.pow(Math.E, -1*contact*this.nodes*x))
|
|
return numInf / this.nodes
|
|
},
|
|
|
|
roundLength: function() {
|
|
return this.interval
|
|
},
|
|
|
|
seriesData: function() {
|
|
var data = []
|
|
var lastVal = 0
|
|
var round = 0
|
|
var roundLength = this.roundLength()
|
|
while (lastVal < this.maxConverge && round < 100) {
|
|
lastVal = this.convergenceAtRound(round)
|
|
data.push([round * roundLength, lastVal*100.0])
|
|
round++
|
|
}
|
|
return data
|
|
},
|
|
|
|
bytesUsed: function() {
|
|
var roundLength = this.roundLength()
|
|
var roundsPerSec = 1 / roundLength
|
|
var packetSize = 1400
|
|
var send = packetSize * this.fanout * roundsPerSec
|
|
return send * 2
|
|
},
|
|
|
|
draw: function() {
|
|
var data = this.seriesData()
|
|
this.graph.series[0].setData(data, false)
|
|
this.graph.redraw()
|
|
|
|
var kilobits = this.bytesUsed() * 8
|
|
var used = Math.round((kilobits / 1024) * 10) / 10
|
|
this.bytes.html(""+used)
|
|
}
|
|
})
|
|
|
|
function update_interval(elem, simulator) {
|
|
var val = elem.value
|
|
var interval = Number(val)
|
|
if (isNaN(interval)) {
|
|
alert("Gossip interval must be a number!")
|
|
return
|
|
}
|
|
if (interval <= 0) {
|
|
alert("Gossip interval must be a positive value!")
|
|
return
|
|
}
|
|
simulator.interval = interval
|
|
simulator.draw()
|
|
console.log("Redraw with interval set to: " + interval)
|
|
}
|
|
|
|
|
|
function update_fanout(elem, simulator) {
|
|
var val = elem.value
|
|
var fanout = Number(val)
|
|
if (isNaN(fanout)) {
|
|
alert("Gossip fanout must be a number!")
|
|
return
|
|
}
|
|
if (fanout <= 0) {
|
|
alert("Gossip fanout must be a positive value!")
|
|
return
|
|
}
|
|
simulator.fanout = fanout
|
|
simulator.draw()
|
|
console.log("Redraw with fanout set to: " + fanout)
|
|
}
|
|
|
|
function update_nodes(elem, simulator) {
|
|
var val = elem.value
|
|
var nodes = Number(val)
|
|
if (isNaN(nodes)) {
|
|
alert("Node count must be a number!")
|
|
return
|
|
}
|
|
if (nodes <= 1) {
|
|
alert("Must have at least one node")
|
|
return
|
|
}
|
|
simulator.nodes = nodes
|
|
simulator.draw()
|
|
console.log("Redraw with nodes set to: " + nodes)
|
|
}
|
|
|
|
function update_packetloss(elem, simulator) {
|
|
var val = elem.value
|
|
var pkt = Number(val)
|
|
if (isNaN(pkt)) {
|
|
alert("Packet loss must be a number!")
|
|
return
|
|
}
|
|
if (pkt < 0 || pkt >= 100) {
|
|
alert("Packet loss must be greater or equal to 0 and less than 100")
|
|
return
|
|
}
|
|
simulator.packetLoss = (pkt / 100.0)
|
|
simulator.draw()
|
|
console.log("Redraw with packet loss set to: " + pkt)
|
|
}
|
|
|
|
function update_failed(elem, simulator) {
|
|
var val = elem.value
|
|
var failed = Number(val)
|
|
if (isNaN(failed)) {
|
|
alert("Failure rate must be a number!")
|
|
return
|
|
}
|
|
if (failed < 0 || failed >= 100) {
|
|
alert("Failure rate must be greater or equal to 0 and less than 100")
|
|
return
|
|
}
|
|
simulator.nodeFail = (failed / 100.0)
|
|
simulator.draw()
|
|
console.log("Redraw with failure rate set to: " + failed)
|
|
}
|
|
|
|
// wait for dom ready
|
|
$(function(){
|
|
var bytes = $("#bytes")
|
|
var graph = create_graph()
|
|
var simulator = new Simulator(graph, bytes, 0.9999)
|
|
simulator.draw()
|
|
|
|
var interval = $("#interval")
|
|
interval.change(function() { update_interval(interval[0], simulator) })
|
|
|
|
var fanout = $("#fanout")
|
|
fanout.change(function() { update_fanout(fanout[0], simulator) })
|
|
|
|
var nodes = $("#nodes")
|
|
nodes.change(function() { update_nodes(nodes[0], simulator) })
|
|
|
|
var loss = $("#packetloss")
|
|
loss.change(function() { update_packetloss(loss[0], simulator) })
|
|
|
|
var failed = $("#failed")
|
|
failed.change(function() { update_failed(failed[0], simulator) })
|
|
})
|