consul/agent/checks/alias.go
hashicorp-copywrite[bot] 5fb9df1640
[COMPLIANCE] License changes (#18443)
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* Adding explicit MPL license for sub-package

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Updating the license from MPL to Business Source License

Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.

* add missing license headers

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* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

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* Update copyright file headers to BUSL-1.1

---------

Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
2023-08-11 09:12:13 -04:00

291 lines
8.7 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package checks
import (
"context"
"fmt"
"strings"
"sync"
"time"
"github.com/hashicorp/consul/acl"
"github.com/hashicorp/consul/agent/structs"
"github.com/hashicorp/consul/api"
)
// Constants related to alias check backoff.
const (
checkAliasBackoffMin = 3 // 3 attempts before backing off
checkAliasBackoffMaxWait = 1 * time.Minute // maximum backoff wait time
)
// CheckAlias is a check type that aliases the health of another service
// instance or node. If the service aliased has any critical health checks, then
// this check is critical. If the service has no critical but warnings,
// then this check is warning, and if a service has only passing checks, then
// this check is passing.
type CheckAlias struct {
Node string // Node name of the service. If empty, assumed to be this node.
ServiceID structs.ServiceID // ID (not name) of the service to alias
CheckID structs.CheckID // ID of this check
RPC RPC // Used to query remote server if necessary
RPCReq structs.NodeSpecificRequest // Base request
Notify AliasNotifier // For updating the check state
stop bool
stopCh chan struct{}
stopLock sync.Mutex
stopWg sync.WaitGroup
acl.EnterpriseMeta
}
// AliasNotifier is a CheckNotifier specifically for the Alias check.
// This requires additional methods that are satisfied by the agent
// local state.
type AliasNotifier interface {
CheckNotifier
AddAliasCheck(structs.CheckID, structs.ServiceID, chan<- struct{}) error
RemoveAliasCheck(structs.CheckID, structs.ServiceID)
Checks(*acl.EnterpriseMeta) map[structs.CheckID]*structs.HealthCheck
}
// Start is used to start the check, runs until Stop() func (c *CheckAlias) Start() {
func (c *CheckAlias) Start() {
c.stopLock.Lock()
defer c.stopLock.Unlock()
c.stop = false
c.stopCh = make(chan struct{})
c.stopWg.Add(1)
go c.run(c.stopCh)
}
// Stop is used to stop the check.
func (c *CheckAlias) Stop() {
c.stopLock.Lock()
if !c.stop {
c.stop = true
close(c.stopCh)
}
c.stopLock.Unlock()
// Wait until the associated goroutine is definitely complete before
// returning to the caller. This is to prevent the new and old checks from
// both updating the state of the alias check using possibly stale
// information.
c.stopWg.Wait()
}
// run is invoked in a goroutine until Stop() is called.
func (c *CheckAlias) run(stopCh chan struct{}) {
defer c.stopWg.Done()
// If we have a specific node set, then use a blocking query
if c.Node != "" {
c.runQuery(stopCh)
return
}
// Use the local state to match the service.
c.runLocal(stopCh)
}
func (c *CheckAlias) runLocal(stopCh chan struct{}) {
// Very important this is buffered as 1 so that we do not lose any
// queued updates. This only has to be exactly 1 since the existence
// of any update triggers us to load the full health check state.
notifyCh := make(chan struct{}, 1)
c.Notify.AddAliasCheck(c.CheckID, c.ServiceID, notifyCh)
defer c.Notify.RemoveAliasCheck(c.CheckID, c.ServiceID)
// maxDurationBetweenUpdates is maximum time we go between explicit
// notifications before we re-query the aliased service checks anyway. This
// helps in the case we miss an edge triggered event and the alias does not
// accurately reflect the underlying service health status.
const maxDurationBetweenUpdates = 1 * time.Minute
var refreshTimer <-chan time.Time
extendRefreshTimer := func() {
refreshTimer = time.After(maxDurationBetweenUpdates)
}
updateStatus := func() {
checks := c.Notify.Checks(c.WithWildcardNamespace())
checksList := make([]*structs.HealthCheck, 0, len(checks))
for _, chk := range checks {
checksList = append(checksList, chk)
}
c.processChecks(checksList, func(serviceID *structs.ServiceID) bool {
return c.Notify.ServiceExists(*serviceID)
})
extendRefreshTimer()
}
// Immediately run to get the current state of the target service
updateStatus()
for {
select {
case <-refreshTimer:
updateStatus()
case <-notifyCh:
updateStatus()
case <-stopCh:
return
}
}
}
// CheckIfServiceIDExists is used to determine if a service exists
type CheckIfServiceIDExists func(*structs.ServiceID) bool
func (c *CheckAlias) checkServiceExistsOnRemoteServer(serviceID *structs.ServiceID) (bool, error) {
args := c.RPCReq
args.Node = c.Node
args.AllowStale = true
args.EnterpriseMeta = c.EnterpriseMeta
// We are late at maximum of 15s compared to leader
args.MaxStaleDuration = 15 * time.Second
attempts := 0
RETRY_CALL:
var out structs.IndexedNodeServices
attempts++
if err := c.RPC.RPC(context.Background(), "Catalog.NodeServices", &args, &out); err != nil {
if attempts <= 3 {
time.Sleep(time.Duration(attempts) * time.Second)
goto RETRY_CALL
}
return false, err
}
for _, srv := range out.NodeServices.Services {
if serviceID.Matches(srv.CompoundServiceID()) {
return true, nil
}
}
return false, nil
}
func (c *CheckAlias) runQuery(stopCh chan struct{}) {
args := c.RPCReq
args.Node = c.Node
args.AllowStale = true
args.MaxQueryTime = 1 * time.Minute
args.EnterpriseMeta = c.EnterpriseMeta
// We are late at maximum of 15s compared to leader
args.MaxStaleDuration = 15 * time.Second
var attempt uint
for {
// Check if we're stopped. We fallthrough and block otherwise,
// which has a maximum time set above so we'll always check for
// stop within a reasonable amount of time.
select {
case <-stopCh:
return
default:
}
// Backoff if we have to
if attempt > checkAliasBackoffMin {
shift := attempt - checkAliasBackoffMin
if shift > 31 {
shift = 31 // so we don't overflow to 0
}
waitTime := (1 << shift) * time.Second
if waitTime > checkAliasBackoffMaxWait {
waitTime = checkAliasBackoffMaxWait
}
time.Sleep(waitTime)
}
// Get the current health checks for the specified node.
//
// NOTE(mitchellh): This currently returns ALL health checks for
// a node even though we also have the service ID. This can be
// optimized if we introduce a new RPC endpoint to filter both,
// but for blocking queries isn't that much more efficient since the checks
// index is global to the cluster.
var out structs.IndexedHealthChecks
if err := c.RPC.RPC(context.Background(), "Health.NodeChecks", &args, &out); err != nil {
attempt++
if attempt > 1 {
c.Notify.UpdateCheck(c.CheckID, api.HealthCritical,
fmt.Sprintf("Failure checking aliased node or service: %s", err))
}
continue
}
attempt = 0 // Reset the attempts so we don't backoff the next
// Set our index for the next request
args.MinQueryIndex = out.Index
// We want to ensure that we're always blocking on subsequent requests
// to avoid hot loops. Index 1 is always safe since the min raft index
// is at least 5. Note this shouldn't happen but protecting against this
// case is safer than a 100% CPU loop.
if args.MinQueryIndex < 1 {
args.MinQueryIndex = 1
}
c.processChecks(out.HealthChecks, func(serviceID *structs.ServiceID) bool {
ret, err := c.checkServiceExistsOnRemoteServer(serviceID)
if err != nil {
// We cannot determine if node has the check, let's assume it exists
return true
}
return ret
})
}
}
// processChecks is a common helper for taking a set of health checks and
// using them to update our alias. This is abstracted since the checks can
// come from both the remote server as well as local state.
func (c *CheckAlias) processChecks(checks []*structs.HealthCheck, CheckIfServiceIDExists CheckIfServiceIDExists) {
health := api.HealthPassing
msg := "No checks found."
serviceFound := false
for _, chk := range checks {
if c.Node != "" && !strings.EqualFold(c.Node, chk.Node) {
continue
}
serviceMatch := c.ServiceID.Matches(chk.CompoundServiceID())
if chk.ServiceID != "" && !serviceMatch {
continue
}
// We have at least one healthcheck for this service
if serviceMatch {
serviceFound = true
}
if chk.Status == api.HealthCritical || chk.Status == api.HealthWarning {
health = chk.Status
msg = fmt.Sprintf("Aliased check %q failing: %s", chk.Name, chk.Output)
// Critical checks exit the for loop immediately since we
// know that this is the health state. Warnings do not since
// there may still be a critical check.
if chk.Status == api.HealthCritical {
break
}
} else {
// if current health is warning, don't overwrite it
if health == api.HealthPassing {
msg = "All checks passing."
}
}
}
if !serviceFound {
if !CheckIfServiceIDExists(&c.ServiceID) {
msg = fmt.Sprintf("Service %s could not be found on node %s", c.ServiceID.ID, c.Node)
health = api.HealthCritical
}
}
c.Notify.UpdateCheck(c.CheckID, health, msg)
}