hashicorp-copywrite[bot] 5fb9df1640
[COMPLIANCE] License changes (#18443)
* Adding explicit MPL license for sub-package

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Adding explicit MPL license for sub-package

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Updating the license from MPL to Business Source License

Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.

* add missing license headers

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

* Update copyright file headers to BUSL-1.1

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Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
2023-08-11 09:12:13 -04:00

100 lines
2.6 KiB
JavaScript

/**
* Copyright (c) HashiCorp, Inc.
* SPDX-License-Identifier: BUSL-1.1
*/
export const defaultRunner = function (target, configuration, isClosed) {
if (isClosed(target)) {
target.dispatchEvent({ type: 'close' });
return;
}
// TODO Consider wrapping this is a promise for none thenable returns
return target.source
.bind(target)(configuration, target)
.then(function (res) {
return defaultRunner(target, configuration, isClosed);
});
};
const errorEvent = function (e) {
return new ErrorEvent('error', {
error: e,
message: e.message,
});
};
const isClosed = function (target) {
switch (target.readyState) {
case 2: // CLOSED
case 3: // CLOSING
return true;
}
return false;
};
export default function (
EventTarget,
P = Promise,
run = defaultRunner,
createErrorEvent = errorEvent
) {
const CallableEventSource = function (source, configuration = {}) {
EventTarget.call(this);
this.readyState = 2;
this.source =
typeof source !== 'function'
? function (configuration, target) {
this.close();
return P.resolve();
}
: source;
this.readyState = 0; // CONNECTING
P.resolve()
.then(() => {
// if we are already closed, don't do anything
if (this.readyState > 1) {
return;
}
this.readyState = 1; // open
// the connection _was just_ opened
this.dispatchEvent({ type: 'open' });
return run(this, configuration, isClosed);
})
.catch((e) => {
this.dispatchEvent(createErrorEvent(e));
// close after the dispatch so we can tell if it was an error whilst closed or not
// but make sure its before the promise tick
this.readyState = 2; // CLOSE
this.dispatchEvent({ type: 'close', error: e });
})
.then(() => {
// This only gets called when the promise chain completely finishes
// so only when its completely closed.
this.readyState = 2; // CLOSE
});
};
CallableEventSource.prototype = Object.assign(
Object.create(EventTarget.prototype, {
constructor: {
value: CallableEventSource,
configurable: true,
writable: true,
},
}),
{
close: function () {
// additional readyState 3 = CLOSING
switch (this.readyState) {
case 0: // CONNECTING
case 2: // CLOSED
this.readyState = 2;
break;
default:
// OPEN
this.readyState = 3; // CLOSING
}
// non-standard
return this;
},
}
);
return CallableEventSource;
}