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* Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
100 lines
2.6 KiB
JavaScript
100 lines
2.6 KiB
JavaScript
/**
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* Copyright (c) HashiCorp, Inc.
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* SPDX-License-Identifier: BUSL-1.1
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*/
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export const defaultRunner = function (target, configuration, isClosed) {
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if (isClosed(target)) {
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target.dispatchEvent({ type: 'close' });
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return;
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}
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// TODO Consider wrapping this is a promise for none thenable returns
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return target.source
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.bind(target)(configuration, target)
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.then(function (res) {
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return defaultRunner(target, configuration, isClosed);
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});
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};
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const errorEvent = function (e) {
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return new ErrorEvent('error', {
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error: e,
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message: e.message,
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});
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};
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const isClosed = function (target) {
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switch (target.readyState) {
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case 2: // CLOSED
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case 3: // CLOSING
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return true;
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}
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return false;
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};
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export default function (
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EventTarget,
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P = Promise,
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run = defaultRunner,
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createErrorEvent = errorEvent
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) {
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const CallableEventSource = function (source, configuration = {}) {
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EventTarget.call(this);
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this.readyState = 2;
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this.source =
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typeof source !== 'function'
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? function (configuration, target) {
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this.close();
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return P.resolve();
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}
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: source;
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this.readyState = 0; // CONNECTING
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P.resolve()
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.then(() => {
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// if we are already closed, don't do anything
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if (this.readyState > 1) {
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return;
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}
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this.readyState = 1; // open
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// the connection _was just_ opened
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this.dispatchEvent({ type: 'open' });
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return run(this, configuration, isClosed);
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})
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.catch((e) => {
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this.dispatchEvent(createErrorEvent(e));
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// close after the dispatch so we can tell if it was an error whilst closed or not
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// but make sure its before the promise tick
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this.readyState = 2; // CLOSE
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this.dispatchEvent({ type: 'close', error: e });
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})
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.then(() => {
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// This only gets called when the promise chain completely finishes
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// so only when its completely closed.
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this.readyState = 2; // CLOSE
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});
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};
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CallableEventSource.prototype = Object.assign(
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Object.create(EventTarget.prototype, {
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constructor: {
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value: CallableEventSource,
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configurable: true,
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writable: true,
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},
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}),
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{
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close: function () {
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// additional readyState 3 = CLOSING
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switch (this.readyState) {
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case 0: // CONNECTING
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case 2: // CLOSED
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this.readyState = 2;
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break;
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default:
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// OPEN
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this.readyState = 3; // CLOSING
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}
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// non-standard
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return this;
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},
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}
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);
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return CallableEventSource;
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}
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