mirror of https://github.com/status-im/consul.git
453 lines
12 KiB
Go
453 lines
12 KiB
Go
package agent
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import (
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"errors"
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/consul/acl"
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"github.com/hashicorp/consul/consul/structs"
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"github.com/hashicorp/consul/types"
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"github.com/hashicorp/golang-lru"
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"github.com/hashicorp/serf/serf"
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)
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// There's enough behavior difference with client-side ACLs that we've
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// intentionally kept this code separate from the server-side ACL code in
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// consul/acl.go. We may refactor some of the caching logic in the future,
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// but for now we are developing this separately to see how things shake out.
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// These must be kept in sync with the constants in consul/acl.go.
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const (
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// aclNotFound indicates there is no matching ACL.
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aclNotFound = "ACL not found"
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// rootDenied is returned when attempting to resolve a root ACL.
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rootDenied = "Cannot resolve root ACL"
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// permissionDenied is returned when an ACL based rejection happens.
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permissionDenied = "Permission denied"
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// aclDisabled is returned when ACL changes are not permitted since they
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// are disabled.
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aclDisabled = "ACL support disabled"
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// anonymousToken is the token ID we re-write to if there is no token ID
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// provided.
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anonymousToken = "anonymous"
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// Maximum number of cached ACL entries.
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aclCacheSize = 10 * 1024
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)
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var (
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permissionDeniedErr = errors.New(permissionDenied)
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)
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// aclCacheEntry is used to cache ACL tokens.
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type aclCacheEntry struct {
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// ACL is the cached ACL.
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ACL acl.ACL
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// Expires is set based on the TTL for the ACL.
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Expires time.Time
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// ETag is used as an optimization when fetching ACLs from servers to
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// avoid transmitting data back when the agent has a good copy, which is
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// usually the case when refreshing a TTL.
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ETag string
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}
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// aclManager is used by the agent to keep track of state related to ACLs,
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// including caching tokens from the servers. This has some internal state that
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// we don't want to dump into the agent itself.
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type aclManager struct {
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// acls is a cache mapping ACL tokens to compiled policies.
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acls *lru.TwoQueueCache
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// master is the ACL to use when the agent master token is supplied.
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// This may be nil if that option isn't set in the agent config.
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master acl.ACL
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// down is the ACL to use when the servers are down. This may be nil
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// which means to try and use the cached policy if there is one (or
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// deny if there isn't a policy in the cache).
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down acl.ACL
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// disabled is used to keep track of feedback from the servers that ACLs
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// are disabled. If the manager discovers that ACLs are disabled, this
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// will be set to the next time we should check to see if they have been
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// enabled. This helps cut useless traffic, but allows us to turn on ACL
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// support at the servers without having to restart the whole cluster.
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disabled time.Time
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disabledLock sync.RWMutex
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}
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// newACLManager returns an ACL manager based on the given config.
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func newACLManager(config *Config) (*aclManager, error) {
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// Set up the cache from ID to ACL (we don't cache policies like the
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// servers; only one level).
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acls, err := lru.New2Q(aclCacheSize)
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if err != nil {
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return nil, err
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}
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// If an agent master token is configured, build a policy and ACL for
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// it, otherwise leave it nil.
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var master acl.ACL
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if len(config.ACLAgentMasterToken) > 0 {
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policy := &acl.Policy{
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Agents: []*acl.AgentPolicy{
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&acl.AgentPolicy{
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Node: config.NodeName,
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Policy: acl.PolicyWrite,
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},
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},
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}
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acl, err := acl.New(acl.DenyAll(), policy)
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if err != nil {
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return nil, err
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}
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master = acl
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}
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var down acl.ACL
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switch config.ACLDownPolicy {
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case "allow":
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down = acl.AllowAll()
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case "deny":
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down = acl.DenyAll()
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case "extend-cache":
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// Leave the down policy as nil to signal this.
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default:
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return nil, fmt.Errorf("invalid ACL down policy %q", config.ACLDownPolicy)
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}
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// Give back a manager.
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return &aclManager{
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acls: acls,
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master: master,
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down: down,
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}, nil
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}
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// isDisabled returns true if the manager has discovered that ACLs are disabled
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// on the servers.
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func (m *aclManager) isDisabled() bool {
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m.disabledLock.RLock()
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defer m.disabledLock.RUnlock()
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return time.Now().Before(m.disabled)
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}
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// lookupACL attempts to locate the compiled policy associated with the given
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// token. The agent may be used to perform RPC calls to the servers to fetch
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// policies that aren't in the cache.
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func (m *aclManager) lookupACL(agent *Agent, id string) (acl.ACL, error) {
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// Handle some special cases for the ID.
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if len(id) == 0 {
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id = anonymousToken
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} else if acl.RootACL(id) != nil {
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return nil, errors.New(rootDenied)
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} else if m.master != nil && id == agent.config.ACLAgentMasterToken {
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return m.master, nil
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}
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// Try the cache first.
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var cached *aclCacheEntry
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if raw, ok := m.acls.Get(id); ok {
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cached = raw.(*aclCacheEntry)
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}
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if cached != nil && time.Now().Before(cached.Expires) {
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metrics.IncrCounter([]string{"consul", "acl", "cache_hit"}, 1)
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return cached.ACL, nil
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} else {
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metrics.IncrCounter([]string{"consul", "acl", "cache_miss"}, 1)
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}
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// At this point we might have a stale cached ACL, or none at all, so
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// try to contact the servers.
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args := structs.ACLPolicyRequest{
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Datacenter: agent.config.Datacenter,
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ACL: id,
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}
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if cached != nil {
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args.ETag = cached.ETag
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}
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var reply structs.ACLPolicy
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err := agent.RPC(agent.getEndpoint("ACL")+".GetPolicy", &args, &reply)
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if err != nil {
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if strings.Contains(err.Error(), aclDisabled) {
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agent.logger.Printf("[DEBUG] agent: ACLs disabled on servers, will check again after %s", agent.config.ACLDisabledTTL)
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m.disabledLock.Lock()
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m.disabled = time.Now().Add(agent.config.ACLDisabledTTL)
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m.disabledLock.Unlock()
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return nil, nil
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} else if strings.Contains(err.Error(), aclNotFound) {
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return nil, errors.New(aclNotFound)
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} else {
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agent.logger.Printf("[DEBUG] agent: Failed to get policy for ACL from servers: %v", err)
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if m.down != nil {
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return m.down, nil
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} else if cached != nil {
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return cached.ACL, nil
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} else {
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return acl.DenyAll(), nil
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}
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}
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}
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// Use the old cached compiled ACL if we can, otherwise compile it and
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// resolve any parents.
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var compiled acl.ACL
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if cached != nil && cached.ETag == reply.ETag {
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compiled = cached.ACL
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} else {
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parent := acl.RootACL(reply.Parent)
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if parent == nil {
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parent, err = m.lookupACL(agent, reply.Parent)
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if err != nil {
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return nil, err
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}
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}
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acl, err := acl.New(parent, reply.Policy)
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if err != nil {
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return nil, err
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}
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compiled = acl
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}
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// Update the cache.
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cached = &aclCacheEntry{
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ACL: compiled,
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ETag: reply.ETag,
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}
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if reply.TTL > 0 {
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cached.Expires = time.Now().Add(reply.TTL)
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}
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m.acls.Add(id, cached)
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return compiled, nil
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}
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// resolveToken is the primary interface used by ACL-checkers in the agent
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// endpoints, which is the one place where we do some ACL enforcement on
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// clients. Some of the enforcement is normative (e.g. self and monitor)
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// and some is informative (e.g. catalog and health).
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func (a *Agent) resolveToken(id string) (acl.ACL, error) {
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// Disable ACLs if version 8 enforcement isn't enabled.
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if !(*a.config.ACLEnforceVersion8) {
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return nil, nil
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}
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// Bail if the ACL manager is disabled. This happens if it gets feedback
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// from the servers that ACLs are disabled.
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if a.acls.isDisabled() {
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return nil, nil
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}
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// This will look in the cache and fetch from the servers if necessary.
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return a.acls.lookupACL(a, id)
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}
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// vetServiceRegister makes sure the service registration action is allowed by
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// the given token.
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func (a *Agent) vetServiceRegister(token string, service *structs.NodeService) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Vet the service itself.
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if !acl.ServiceWrite(service.Service) {
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return permissionDeniedErr
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}
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// Vet any service that might be getting overwritten.
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services := a.state.Services()
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if existing, ok := services[service.ID]; ok {
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if !acl.ServiceWrite(existing.Service) {
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return permissionDeniedErr
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}
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}
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return nil
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}
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// vetServiceUpdate makes sure the service update action is allowed by the given
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// token.
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func (a *Agent) vetServiceUpdate(token string, serviceID string) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Vet any changes based on the existing services's info.
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services := a.state.Services()
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if existing, ok := services[serviceID]; ok {
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if !acl.ServiceWrite(existing.Service) {
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return permissionDeniedErr
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}
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} else {
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return fmt.Errorf("Unknown service %q", serviceID)
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}
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return nil
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}
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// vetCheckRegister makes sure the check registration action is allowed by the
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// given token.
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func (a *Agent) vetCheckRegister(token string, check *structs.HealthCheck) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Vet the check itself.
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if len(check.ServiceName) > 0 {
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if !acl.ServiceWrite(check.ServiceName) {
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return permissionDeniedErr
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}
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} else {
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if !acl.NodeWrite(a.config.NodeName) {
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return permissionDeniedErr
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}
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}
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// Vet any check that might be getting overwritten.
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checks := a.state.Checks()
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if existing, ok := checks[check.CheckID]; ok {
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if len(existing.ServiceName) > 0 {
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if !acl.ServiceWrite(existing.ServiceName) {
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return permissionDeniedErr
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}
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} else {
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if !acl.NodeWrite(a.config.NodeName) {
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return permissionDeniedErr
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}
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}
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}
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return nil
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}
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// vetCheckUpdate makes sure that a check update is allowed by the given token.
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func (a *Agent) vetCheckUpdate(token string, checkID types.CheckID) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Vet any changes based on the existing check's info.
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checks := a.state.Checks()
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if existing, ok := checks[checkID]; ok {
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if len(existing.ServiceName) > 0 {
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if !acl.ServiceWrite(existing.ServiceName) {
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return permissionDeniedErr
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}
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} else {
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if !acl.NodeWrite(a.config.NodeName) {
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return permissionDeniedErr
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}
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}
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} else {
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return fmt.Errorf("Unknown check %q", checkID)
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}
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return nil
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}
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// filterMembers redacts members that the token doesn't have access to.
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func (a *Agent) filterMembers(token string, members *[]serf.Member) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Filter out members based on the node policy.
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m := *members
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for i := 0; i < len(m); i++ {
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node := m[i].Name
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if acl.NodeRead(node) {
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continue
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}
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a.logger.Printf("[DEBUG] agent: dropping node %q from result due to ACLs", node)
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m = append(m[:i], m[i+1:]...)
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i--
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}
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*members = m
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return nil
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}
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// filterServices redacts services that the token doesn't have access to.
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func (a *Agent) filterServices(token string, services *map[string]*structs.NodeService) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Filter out services based on the service policy.
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for id, service := range *services {
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if acl.ServiceRead(service.Service) {
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continue
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}
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a.logger.Printf("[DEBUG] agent: dropping service %q from result due to ACLs", id)
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delete(*services, id)
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}
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return nil
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}
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// filterChecks redacts checks that the token doesn't have access to.
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func (a *Agent) filterChecks(token string, checks *map[types.CheckID]*structs.HealthCheck) error {
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// Resolve the token and bail if ACLs aren't enabled.
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acl, err := a.resolveToken(token)
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if err != nil {
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return err
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}
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if acl == nil {
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return nil
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}
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// Filter out checks based on the node or service policy.
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for id, check := range *checks {
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if len(check.ServiceName) > 0 {
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if acl.ServiceRead(check.ServiceName) {
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continue
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}
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} else {
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if acl.NodeRead(a.config.NodeName) {
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continue
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}
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}
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a.logger.Printf("[DEBUG] agent: dropping check %q from result due to ACLs", id)
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delete(*checks, id)
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}
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return nil
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}
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