mirror of https://github.com/status-im/consul.git
72 lines
1.7 KiB
Go
72 lines
1.7 KiB
Go
package command
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import (
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"fmt"
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"github.com/hashicorp/consul/agent/config"
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)
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// ValidateCommand is a Command implementation that is used to
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// verify config files
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type ValidateCommand struct {
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BaseCommand
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// flags
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quiet bool
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}
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func (c *ValidateCommand) initFlags() {
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c.InitFlagSet()
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c.FlagSet.BoolVar(&c.quiet, "quiet", false,
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"When given, a successful run will produce no output.")
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}
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func (c *ValidateCommand) Help() string {
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c.initFlags()
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return c.HelpCommand(`
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Usage: consul validate [options] FILE_OR_DIRECTORY...
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Performs a basic sanity test on Consul configuration files. For each file
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or directory given, the validate command will attempt to parse the
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contents just as the "consul agent" command would, and catch any errors.
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This is useful to do a test of the configuration only, without actually
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starting the agent.
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Returns 0 if the configuration is valid, or 1 if there are problems.
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`)
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}
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func (c *ValidateCommand) Run(args []string) int {
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c.initFlags()
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if err := c.FlagSet.Parse(args); err != nil {
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c.UI.Error(err.Error())
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return 1
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}
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configFiles := c.FlagSet.Args()
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if len(configFiles) < 1 {
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c.UI.Error("Must specify at least one config file or directory")
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return 1
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}
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b, err := config.NewBuilder(config.Flags{ConfigFiles: configFiles})
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if err != nil {
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c.UI.Error(fmt.Sprintf("Config validation failed: %v", err.Error()))
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return 1
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}
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if _, err := b.BuildAndValidate(); err != nil {
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c.UI.Error(fmt.Sprintf("Config validation failed: %v", err.Error()))
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return 1
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}
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if !c.quiet {
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c.UI.Output("Configuration is valid!")
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}
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return 0
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}
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func (c *ValidateCommand) Synopsis() string {
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return "Validate config files/directories"
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}
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