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* Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at <Blog URL>, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 * Update copyright file headers to BUSL-1.1 --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
202 lines
4.4 KiB
Go
202 lines
4.4 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package lib
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import (
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"github.com/stretchr/testify/require"
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"math"
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"testing"
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"time"
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)
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func TestDurationMinusBuffer(t *testing.T) {
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tests := []struct {
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Duration time.Duration
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Buffer time.Duration
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Jitter int64
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}{
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{
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Duration: 1 * time.Minute,
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Buffer: 10 * time.Second,
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Jitter: 16,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 500 * time.Millisecond,
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Jitter: 4,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 1 * time.Second,
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Jitter: 4,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 1 * time.Second,
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Jitter: 0,
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},
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{
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Duration: 1 * time.Second,
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Buffer: 1 * time.Second,
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Jitter: 1,
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},
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}
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for _, test := range tests {
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min, max := DurationMinusBufferDomain(test.Duration, test.Buffer, test.Jitter)
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for i := 0; i < 10; i++ {
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d := DurationMinusBuffer(test.Duration, test.Buffer, test.Jitter)
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if d < min || d > max {
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t.Fatalf("Bad: %v", d)
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}
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}
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}
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}
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func TestDurationMinusBufferDomain(t *testing.T) {
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tests := []struct {
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Duration time.Duration
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Buffer time.Duration
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Jitter int64
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Min time.Duration
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Max time.Duration
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}{
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{
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Duration: 60 * time.Second,
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Buffer: 10 * time.Second,
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Jitter: 16,
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Min: 46*time.Second + 875*time.Millisecond,
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Max: 50 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 16,
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Min: 56*time.Second + 250*time.Millisecond,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 0,
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Min: 60 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 1,
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Min: 0 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 2,
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Min: 30 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 4,
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Min: 45 * time.Second,
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Max: 60 * time.Second,
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},
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{
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Duration: 0 * time.Second,
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Buffer: 0 * time.Second,
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Jitter: 0,
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Min: 0 * time.Second,
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Max: 0 * time.Second,
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},
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{
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Duration: 60 * time.Second,
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Buffer: 120 * time.Second,
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Jitter: 8,
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Min: -1 * (52*time.Second + 500*time.Millisecond),
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Max: -1 * 60 * time.Second,
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},
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}
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for _, test := range tests {
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min, max := DurationMinusBufferDomain(test.Duration, test.Buffer, test.Jitter)
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if min != test.Min {
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t.Errorf("Bad min: %v != %v", min, test.Min)
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}
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if max != test.Max {
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t.Errorf("Bad max: %v != %v", max, test.Max)
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}
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}
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}
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func TestRandomStagger(t *testing.T) {
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intv := time.Minute
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for i := 0; i < 10; i++ {
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stagger := RandomStagger(intv)
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if stagger < 0 || stagger >= intv {
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t.Fatalf("Bad: %v", stagger)
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}
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}
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}
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func TestRateScaledInterval(t *testing.T) {
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const min = 1 * time.Second
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rate := 200.0
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if v := RateScaledInterval(rate, min, 0); v != min {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(rate, min, 100); v != min {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(rate, min, 200); v != 1*time.Second {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(rate, min, 1000); v != 5*time.Second {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(rate, min, 5000); v != 25*time.Second {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(rate, min, 10000); v != 50*time.Second {
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t.Fatalf("Bad: %v", v)
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}
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halfMin := minRate / 2.0
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if v := RateScaledInterval(halfMin, min, 100); v != min {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(0, min, 10000); v != min {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(0.0, min, 10000); v != min {
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t.Fatalf("Bad: %v", v)
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}
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if v := RateScaledInterval(-1, min, 10000); v != min {
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t.Fatalf("Bad: %v", v)
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}
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}
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func TestRandomStaggerWithRange(t *testing.T) {
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type args struct {
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min time.Duration
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max time.Duration
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}
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tests := []struct {
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name string
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args args
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}{
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{"min-max 0", args{time.Duration(0), time.Duration(0)}},
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{"min-max big", args{time.Duration(math.MaxInt64), time.Duration(math.MaxInt64)}},
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{"normal case", args{time.Duration(3), time.Duration(7)}},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got := RandomStaggerWithRange(tt.args.min, tt.args.max)
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require.GreaterOrEqual(t, got, tt.args.min)
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require.LessOrEqual(t, got, tt.args.max)
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})
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}
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}
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